@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
u have only 1 sub. to small patern xd
but my subs are exp already ;)
Lol, even more of an issue. You should fail atleast one of those subs, but you don’t. :)
But hey, now for something completely different.
Russia is getting its first bomber. :flag-ru: :airplane: :flag-ru:
Maybe not the wisest choice, but perhaps the most fun atleast?
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Novosibirsk to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Russia to Belarus 3 infantry moved from Bryansk to Belarus Combat - Russians Battle in Kazakhstan Russians attack with 1 artillery and 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Archangel 1 aaGun, 18 artilleries and 28 infantry moved from Bessarabia to Western Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 3 fighters moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Belarus to Russia 1 infantry moved from Bessarabia to Western Ukraine 1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 4 armour and 3 mech_infantrys moved from Archangel to Bryansk Place Units - Russians 1 bomber placed in Russia 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1,33 Russians : 0,33 Japanese : -0,33
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Hmm, I forgot to hit Leningrad in all my excitement. Nevermind.
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China might get liberated soon. Who knows?
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
u have only 1 sub. to small patern xd
but my subs are exp already ;)
Lol, even more of an issue. You should fail atleast one of those subs, but you don’t. :)
But hey, now for something completely different.
Russia is getting its first bomber. :flag-ru: :airplane: :flag-ru:
Maybe not the wisest choice, but perhaps the most fun atleast?
as i say they are very exp and long in the business ha
bomber is the king of the skies
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
China might get liberated soon. Who knows?
but that flying tiger is down :))
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
but that flying tiger is down :))
:crying_cat_face:
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so U score a perfect dice round with Russia and U dont brag about it , how so xd
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I’m more a complainer than a bragger… ;)
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I ll play for 1-2 hours i hope… I have ffamily isues
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No problem at all. I’m not at home for a couple of hours. Stay cool. 😎
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i assume there wil be no scramble in sz 10 since i attack with 4 figs 4 tacs 1 sub
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i did not wanted to attack ur sub
i ll put it back
sorry for that
i ll change it in edit
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 cruiser, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Alaska to 1 Sea Zone 1 marine moved from 1 Sea Zone to British Columbia 2 submarines moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from New Guinea to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 1 Sea Zone to British Columbia 1 submarine moved from 1 Sea Zone to 10 Sea Zone 4 fighters and 4 tactical_bombers moved from 1 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Shan State to Burma 1 bomber moved from New Guinea to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Japanese creates battle in territory 54 Sea Zone Battle in Novosibirsk Japanese attack with 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 31 Sea Zone Japanese attack with 1 bomber and 2 submarines ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the ANZAC lost in 31 Sea Zone Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 1 Sea Zone Japanese attack with 2 battleships, 6 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer and 1 transport in 1 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 1 Sea Zone Japanese win with 2 battleships, 6 carriers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in British Columbia Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in British Columbia, round 2 : 5/5 hits, 2.67 expected hits British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in British Columbia Japanese win, taking British Columbia from British with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 10 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 10 Sea Zone, round 2 : 2/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Americans to 1 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 4 fighters and 4 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands 1 bomber moved from 31 Sea Zone to Hawaiian Islands 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 bomber moved from Burma to Yunnan 2 infantry moved from Shan State to Yunnan 2 infantry moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 3 bombers moved from New Guinea to French Indo China 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Yunnan 1 aaGun moved from Tsinghai to Shensi EDIT: 1 destroyer moved from 1 Sea Zone to 10 Sea Zone EDIT: Japanese undo move 22. EDIT: 1 destroyer moved from 1 Sea Zone to 10 Sea Zone 2 fighters and 2 tactical_bombers moved from British Columbia to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 1 Sea Zone 4 fighters and 4 tactical_bombers moved from Japan to Hawaiian Islands 1 artillery moved from Szechwan to Shensi 1 infantry moved from Kweichow to Szechwan Place Units - Japanese 1 factory_minor and 1 harbour placed in Alaska 1 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6 Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.50 UK_Pacific : -0.33 Russians : -1.00 Japanese : -1.67
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i am checking for ncm changes
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it seems ur sub in sz 1 proved its worth. 3 ipc convoy blocked.
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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use the third (and final one) map as the final one.
so 6 figs 6 tacs are in hawaii
and 5 figs 5 tacs are in sz 1and sorry for all the posting
this is final
you may proceed with usa when ready
i cant promise more move for today, but i ll try to play italy somehow
and if there is a chance of course and more than that
cheers
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 2 cruisers and 3 destroyers moved from 11 Sea Zone to 10 Sea Zone 1 submarine moved from 9 Sea Zone to 10 Sea Zone 3 fighters moved from 11 Sea Zone to 10 Sea Zone 10 fighters moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 infantry moved from Western United States to British Columbia 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Northern Italy 1 carrier moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Americans creates battle in territory 1 Sea Zone Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Battle in Southern France Battle in 110 Sea Zone Americans attack with 1 carrier, 1 destroyer, 4 fighters and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 transport in 110 Sea Zone, round 3 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Southern France from Germans with 1 carrier, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in British Columbia Americans attack with 10 fighters and 2 infantry Japanese defend with 1 marine Americans roll dice for 10 fighters and 2 infantry in British Columbia, round 2 : 6/12 hits, 5,33 expected hits Japanese roll dice for 1 marine in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in British Columbia Americans win, taking Normandy Bordeaux from Germans, taking British Columbia from Japanese with 10 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 1 Sea Zone Americans attack with 1 submarine Japanese defend with 2 battleships, 6 carriers, 5 fighters, 1 infantry, 2 submarines, 5 tactical_bombers and 1 transport 1 submarine owned by the Americans Submerged 2 submarines owned by the Japanese Submerged Battle in 10 Sea Zone Americans attack with 1 battleship, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 3 fighters in 10 Sea Zone, round 2 : 5/9 hits, 4,17 expected hits Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 10 Sea Zone Americans winJapanese win with 2 battleships, 6 carriers, 5 fighters, 5 tactical_bombers and 1 transport remaining, taking 10 Sea Zone from Japanese with 1 battleship, 2 cruisers, 3 destroyers and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 1 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 7 fighters moved from British Columbia to 10 Sea Zone 3 fighters moved from British Columbia to Western United States 5 carriers and 3 fighters moved from 11 Sea Zone to 10 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 artillery and 2 infantry moved from 10 Sea Zone to Western United States 1 artillery moved from Central United States to Western United States 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 bomber moved from Northern Italy to Algeria 1 aaGun, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 artillery moved from French West Africa to Gold Coast 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to Gibraltar Place Units - Americans 2 carriers, 2 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone Americans undo move 1. 2 carriers, 2 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0,67 Americans : -1,50 AA fire in Northern Italy : : -0,17 Japanese : 1,17