@Avner Still need your email to put into the game to get dice rolls
L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
u have green light. germany over. roll.
i have to go now
i ll play japan at some time, i hope in an hour or two
cheers
Perfect (on both accounts)!
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And you see the difference between my convoy disruptions and yours?
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
And you see the difference between my convoy disruptions and yours?
u have only 1 sub. to small patern xd
but my subs are exp already ;)
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
u have only 1 sub. to small patern xd
but my subs are exp already ;)
Lol, even more of an issue. You should fail atleast one of those subs, but you don’t. :)
But hey, now for something completely different.
Russia is getting its first bomber. :flag-ru: :airplane: :flag-ru:
Maybe not the wisest choice, but perhaps the most fun atleast?
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Novosibirsk to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Russia to Belarus 3 infantry moved from Bryansk to Belarus Combat - Russians Battle in Kazakhstan Russians attack with 1 artillery and 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Archangel 1 aaGun, 18 artilleries and 28 infantry moved from Bessarabia to Western Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 3 fighters moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Belarus to Russia 1 infantry moved from Bessarabia to Western Ukraine 1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 4 armour and 3 mech_infantrys moved from Archangel to Bryansk Place Units - Russians 1 bomber placed in Russia 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1,33 Russians : 0,33 Japanese : -0,33
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Hmm, I forgot to hit Leningrad in all my excitement. Nevermind.
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China might get liberated soon. Who knows?
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
u have only 1 sub. to small patern xd
but my subs are exp already ;)
Lol, even more of an issue. You should fail atleast one of those subs, but you don’t. :)
But hey, now for something completely different.
Russia is getting its first bomber. :flag-ru: :airplane: :flag-ru:
Maybe not the wisest choice, but perhaps the most fun atleast?
as i say they are very exp and long in the business ha
bomber is the king of the skies
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
China might get liberated soon. Who knows?
but that flying tiger is down :))
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
but that flying tiger is down :))
:crying_cat_face:
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so U score a perfect dice round with Russia and U dont brag about it , how so xd
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I’m more a complainer than a bragger… ;)
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I ll play for 1-2 hours i hope… I have ffamily isues
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No problem at all. I’m not at home for a couple of hours. Stay cool. 😎
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i assume there wil be no scramble in sz 10 since i attack with 4 figs 4 tacs 1 sub
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i did not wanted to attack ur sub
i ll put it back
sorry for that
i ll change it in edit
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 cruiser, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Alaska to 1 Sea Zone 1 marine moved from 1 Sea Zone to British Columbia 2 submarines moved from 26 Sea Zone to 31 Sea Zone 1 bomber moved from New Guinea to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 1 Sea Zone to British Columbia 1 submarine moved from 1 Sea Zone to 10 Sea Zone 4 fighters and 4 tactical_bombers moved from 1 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Shan State to Burma 1 bomber moved from New Guinea to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Japanese creates battle in territory 54 Sea Zone Battle in Novosibirsk Japanese attack with 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 31 Sea Zone Japanese attack with 1 bomber and 2 submarines ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the ANZAC lost in 31 Sea Zone Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 1 Sea Zone Japanese attack with 2 battleships, 6 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer and 1 transport in 1 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 1 Sea Zone Japanese win with 2 battleships, 6 carriers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in British Columbia Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in British Columbia, round 2 : 5/5 hits, 2.67 expected hits British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in British Columbia Japanese win, taking British Columbia from British with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 10 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 10 Sea Zone, round 2 : 2/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 10 Sea Zone Japanese win, taking 10 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Americans to 1 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 4 fighters and 4 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands 1 bomber moved from 31 Sea Zone to Hawaiian Islands 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 bomber moved from Burma to Yunnan 2 infantry moved from Shan State to Yunnan 2 infantry moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 3 bombers moved from New Guinea to French Indo China 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hopei to Tsinghai 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Yunnan 1 aaGun moved from Tsinghai to Shensi EDIT: 1 destroyer moved from 1 Sea Zone to 10 Sea Zone EDIT: Japanese undo move 22. EDIT: 1 destroyer moved from 1 Sea Zone to 10 Sea Zone 2 fighters and 2 tactical_bombers moved from British Columbia to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 1 Sea Zone 4 fighters and 4 tactical_bombers moved from Japan to Hawaiian Islands 1 artillery moved from Szechwan to Shensi 1 infantry moved from Kweichow to Szechwan Place Units - Japanese 1 factory_minor and 1 harbour placed in Alaska 1 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6 Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.50 UK_Pacific : -0.33 Russians : -1.00 Japanese : -1.67
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i am checking for ncm changes
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it seems ur sub in sz 1 proved its worth. 3 ipc convoy blocked.
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :