Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 8 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
U may play Russia when ready, German turn is over
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 8 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry
EDIT: Turning off Edit Mode
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
2 infantry moved from Bryansk to Belarus
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Persia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 artillery moved from Bryansk to Belarus
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Novosibirsk
1 artillery moved from Bryansk to Ukraine
17 artilleries and 33 infantry moved from Bryansk to Western Ukraine
2 armour moved from Vologda to Smolensk
2 armour moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers and 5 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 carriers and 5 transports in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 2 carriers and 5 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 2 armour, 17 artilleries, 33 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 2 mech_infantrys
Russians roll dice for 2 armour, 17 artilleries, 33 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 14/54 hits, 15,33 expected hits
Germans roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 17 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries and 2 mech_infantrys
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Smolensk
Russians attack with 4 armour, 1 infantry and 3 mech_infantrys
Italians defend with 1 mech_infantry
Russians roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Smolensk, round 2 : 2/8 hits, 2,67 expected hits
Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
2 aaGuns moved from Vologda to Russia
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1,67
Italians : -0,33
Russians : -0,67
Japanese : -0,67
if this is it i ll take japan,
i ll go start the move, and will come back here before dicing
Actually forgot (rushed) that the ac defends on 2, but had started the battle when I realized it. Would’ve submerged if you hadn’t hit. My bad.
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i ll go start the move, and will come back here before dicing
Just change placement. Put one inf from Stalingrad into Moscow.
i am attacking sz 54 with 4 bombers 1 sub
u have 1 des, and possible scramble of 3 anzac figs
will u scramble?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 cruiser, 3 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
1 artillery moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Shensi to Kazakhstan
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Kazakhstan
1 mech_infantry moved from Kansu to Novosibirsk
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
4 infantry moved from French Indo China to Yunnan
12 artilleries moved from French Indo China to Yunnan
4 bombers moved from French Indo China to 54 Sea Zone
Combat Hit Differential Summary :
i will have more combat i am attackin ur unit near midway
but i need the scramble decision, i suppose u l not scramble but its better to ask
wait i ll redo my turn
i want to change buyings
i havent diced yet
as for sz 54 battle there will be no changes
No scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 1 harbour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 bombers moved from French Indo China to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 submarine moved from 1 Sea Zone to 14 Sea Zone
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 11 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 mech_infantry moved from Kansu to Novosibirsk
1 artillery moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from French Indo China to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
2 infantry moved from Shan State to Burma
12 artilleries and 4 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 artillery and 2 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 12 artilleries and 4 infantry
British defend with 2 infantry
Japanese roll dice for 12 artilleries and 4 infantry in Yunnan, round 2 : 3/16 hits, 5.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 12 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 fighter
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 2/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 marines moved from Japan to 6 Sea Zone
1 artillery, 2 battleships, 6 carriers, 3 destroyers, 1 infantry, 2 marines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to Midway
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 marines moved from 25 Sea Zone to Midway
1 bomber moved from Japan to French Indo China
4 bombers moved from 54 Sea Zone to New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
4 infantry moved from Malaya to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Sakha to Siberia
3 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
Place Units - Japanese
2 infantry placed in Japan
2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
1 cruiser and 2 transports placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
1 harbour placed in Midway
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : -0.17
Chinese : 1.33
UK_Pacific : -0.67
Russians : 1.33
Japanese : -4.50
Thats it from me today.
I ll maybe play Italy later.
so take ur time.
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Hawaiian Islands to 12 Sea Zone
2 fighters moved from Hawaiian Islands to 9 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from 10 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 9 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 9 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 12 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 12 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 fighters moved from 12 Sea Zone to Western United States
3 fighters moved from 9 Sea Zone to 10 Sea Zone
2 fighters moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
3 destroyers and 1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Americans : -0,33
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Hawaiian Islands to 12 Sea Zone
2 fighters moved from Hawaiian Islands to 9 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from 10 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 9 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 9 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 12 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 12 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 fighters moved from 12 Sea Zone to Western United States
3 fighters moved from 9 Sea Zone to 10 Sea Zone
2 fighters moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
3 destroyers and 1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 2 cruisers and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
British take 72 Sea Zone from Italians
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to South West Africa
1 artillery and 1 infantry moved from Union of South Africa to South West Africa
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 bomber moved from Persia to Burma
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 carrier, 2 cruisers and 1 destroyer
Italians defend with 1 submarine
British roll dice for 1 carrier, 2 cruisers and 1 destroyer in 80 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 80 Sea Zone
British win, taking 80 Sea Zone from Italians with 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in South West Africa
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in South West Africa, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in South West Africa, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in South West Africa
British win, taking South West Africa from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Northwest Persia to 80 Sea Zone
1 fighter moved from Burma to 80 Sea Zone
1 tactical_bomber moved from Burma to Persia
1 bomber moved from Burma to India
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
British undo move 2.
British undo move 1.
1 destroyer placed in 80 Sea Zone
2 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,6,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -1,17
Italians : -0,50
British : -2,00
Americans : -0,33
Japanese : -0,17
The brits don’t have much to do, so they are finished for sure. Did even not have to move that bs.
TUV Axis: 2060
TUV Allies: 2059
@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
ave much to do, so they are finished for sure. Did even not have to move that
the kids are asleep so i ll try to play italy now
one of them woke up so nothing from it now