Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL20 #2 Amon-Sul (X) vs trulpen (A+7) BM3
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U lost 258 TUV worth of units, me 324. together 582.
The greatest battle I ve ever seen
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TUV
Japan 1067
Germany 671
UK 663 (with UK Pac)
USA 662 -
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
u should before my ncm tehnically and definitely do it before Russian turn.
Ok, I’ll look into it right now.
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@trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
u should before my ncm tehnically and definitely do it before Russian turn.
Ok, I’ll look into it right now.
u have anzac cruiser in aleutian islands sz
take care of it if u forgot it
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
u have anzac cruiser in aleutian islands sz
take care of it if u forgot it
Did that edit, I think. But can do it again.
Land all the figs in Gibraltar.
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ok i have one german ncm i ll post it all now
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from 8 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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U may play Russia when ready, German turn is over
cheers
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from 8 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry EDIT: Turning off Edit Mode Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Archangel 2 infantry moved from Bryansk to Belarus 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Persia to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 artillery moved from Bryansk to Belarus 1 fighter moved from Russia to Archangel 1 infantry moved from Vologda to Novosibirsk 1 artillery moved from Bryansk to Ukraine 17 artilleries and 33 infantry moved from Bryansk to Western Ukraine 2 armour moved from Vologda to Smolensk 2 armour moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Smolensk 2 armour and 1 mech_infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Bryansk to Smolensk 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 2 carriers and 5 transports Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 carriers and 5 transports in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 2 carriers and 5 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery and 2 mech_infantrys Battle in Western Ukraine Russians attack with 2 armour, 17 artilleries, 33 infantry and 2 mech_infantrys Germans defend with 2 artilleries and 2 mech_infantrys Russians roll dice for 2 armour, 17 artilleries, 33 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 14/54 hits, 15,33 expected hits Germans roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 armour, 17 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 2 mech_infantrys Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Smolensk Russians attack with 4 armour, 1 infantry and 3 mech_infantrys Italians defend with 1 mech_infantry Russians roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Smolensk, round 2 : 2/8 hits, 2,67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Kazakhstan to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Archangel to Russia 2 aaGuns moved from Vologda to Russia 2 aaGuns moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1,67 Italians : -0,33 Russians : -0,67 Japanese : -0,67
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if this is it i ll take japan,
i ll go start the move, and will come back here before dicing
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Actually forgot (rushed) that the ac defends on 2, but had started the battle when I realized it. Would’ve submerged if you hadn’t hit. My bad.
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@Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:
i ll go start the move, and will come back here before dicing
Just change placement. Put one inf from Stalingrad into Moscow.
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i am attacking sz 54 with 4 bombers 1 sub
u have 1 des, and possible scramble of 3 anzac figs
will u scramble?
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 cruiser, 3 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry 1 artillery moved from Tsinghai to Kazakhstan 1 artillery moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Shensi to Kazakhstan 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Kazakhstan 1 mech_infantry moved from Kansu to Novosibirsk 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 4 infantry moved from French Indo China to Yunnan 12 artilleries moved from French Indo China to Yunnan 4 bombers moved from French Indo China to 54 Sea Zone
Combat Hit Differential Summary :
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i will have more combat i am attackin ur unit near midway
but i need the scramble decision, i suppose u l not scramble but its better to ask
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wait i ll redo my turn
i want to change buyings
i havent diced yet
as for sz 54 battle there will be no changes
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No scramble.
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 1 harbour, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 bombers moved from French Indo China to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 1 Sea Zone to 8 Sea Zone 1 submarine moved from 1 Sea Zone to 14 Sea Zone 1 submarine moved from 10 Sea Zone to 9 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 11 Sea Zone 1 submarine moved from 10 Sea Zone to 13 Sea Zone 1 submarine moved from 10 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Kansu to Novosibirsk 1 artillery moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from French Indo China to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 2 infantry moved from Shan State to Burma 12 artilleries and 4 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Burma Combat - Japanese Battle in 54 Sea Zone Japanese attack with 4 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Novosibirsk Japanese attack with 1 artillery and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Yunnan Japanese attack with 12 artilleries and 4 infantry British defend with 2 infantry Japanese roll dice for 12 artilleries and 4 infantry in Yunnan, round 2 : 3/16 hits, 5.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 12 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 fighter Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 2/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Battle in Kazakhstan Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Russians: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 artillery, 2 battleships, 6 carriers, 3 destroyers, 1 infantry, 2 marines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to Midway 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 marines moved from 25 Sea Zone to Midway 1 bomber moved from Japan to French Indo China 4 bombers moved from 54 Sea Zone to New Guinea 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Shensi to Sikang 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Kweichow 4 infantry moved from Malaya to Shan State 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Sakha to Siberia 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai Place Units - Japanese 2 infantry placed in Japan 2 mech_infantrys placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 cruiser and 2 transports placed in 6 Sea Zone 1 destroyer placed in 20 Sea Zone 1 harbour placed in Midway Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Americans : -0.17 Chinese : 1.33 UK_Pacific : -0.67 Russians : 1.33 Japanese : -4.50
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Thats it from me today.
I ll maybe play Italy later.
so take ur time.
cheers