No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Timguska to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
1 artillery moved from Archangel to Vologda
1 fighter moved from Bryansk to Vologda
1 bomber moved from Novgorod to Vologda
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Libya to Tunisia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Timguska to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
1 artillery moved from Archangel to Vologda
1 fighter moved from Bryansk to Vologda
1 bomber moved from Novgorod to Vologda
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Tunisia, round 2 : 1/11 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Italians attack with 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 artillery
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Vologda, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Vologda
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Vologda to Novgorod
1 fighter moved from Vologda to Bryansk
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Holland Belgium to France
2 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 artillery and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Java
4 fighters moved from Java to India
1 fighter moved from Burma to India
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Java to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Java
4 fighters moved from Java to India
1 fighter moved from Burma to India
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Java to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Is there a way to indicate which carrier each fighter is on? Talking about different nations.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Caucasus
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Western Germany to Western Ukraine
3 mech_infantrys moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Poland
1 marine moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns moved from Western Germany to Germany
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 marine, 3 submarines and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Germany
2 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 airfield placed in Poland
3 armour placed in Western Ukraine
3 armour placed in Ukraine
1 mech_infantry placed in Volgograd
2 bombers placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Persia
2 fighters moved from Smolensk to Northwest Persia
6 aaGuns, 2 armour, 30 artilleries, 40 infantry and 4 mech_infantrys moved from Russia to Samara
2 fighters moved from Vologda to Persia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : 2,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from Shensi to Sikang
1 bomber moved from French Indo China to Sikang
2 mech_infantrys moved from Shensi to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
2 tactical_bombers moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Shan State
2 fighters moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Shan State
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Shan State
1 fighter moved from French Indo China to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from Shensi to Sikang
1 bomber moved from French Indo China to Sikang
2 mech_infantrys moved from Shensi to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
2 tactical_bombers moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Shan State
2 fighters moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Shan State
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Shan State
1 fighter moved from French Indo China to Shan State
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 5/7 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
3 mech_infantrys moved from Hunan to French Indo China
2 aaGuns, 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from Yunnan to French Indo China
1 fighter moved from 41 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Szechwan to 36 Sea Zone
1 bomber moved from Sikang to French Indo China
2 mech_infantrys moved from Shantung to Hunan
4 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 5 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 carrier and 2 submarines placed in 36 Sea Zone
2 mech_infantrys placed in Shantung
1 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : -0.33
UK_Pacific : -0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
2 bombers and 1 fighter moved from Gibraltar to Tunisia
2 fighters moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Burma to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 mech_infantrys in Tunisia, round 2 : 6/12 hits, 4,67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Tunisia, round 2 : 3/11 hits, 3,83 expected hits
3 infantry owned by the Americans and 7 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 mech_infantrys in Tunisia, round 3 : 7/9 hits, 4,17 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 41 Sea Zone to India
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 33 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 carrier moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Midway to Wake Island
2 fighters moved from Western United States to Wake Island
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Queensland
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
2 artilleries, 4 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
2 carriers moved from 93 Sea Zone to 94 Sea Zone
2 bombers moved from Tunisia to Gibraltar
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 2 destroyers moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 carrier placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : -1,33
Americans : 5,50
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
2 bombers and 1 fighter moved from Gibraltar to Tunisia
2 fighters moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Burma to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 mech_infantrys in Tunisia, round 2 : 6/12 hits, 4,67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Tunisia, round 2 : 3/11 hits, 3,83 expected hits
3 infantry owned by the Americans and 7 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 mech_infantrys in Tunisia, round 3 : 7/9 hits, 4,17 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 41 Sea Zone to India
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 33 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 carrier moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Midway to Wake Island
2 fighters moved from Western United States to Wake Island
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Queensland
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
2 artilleries, 4 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
2 carriers moved from 93 Sea Zone to 94 Sea Zone
2 bombers moved from Tunisia to Gibraltar
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 2 destroyers moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 carrier placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from Syria to Cyprus
1 infantry moved from Burma to Yunnan
9 artilleries and 21 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from India to Caucasus
2 fighters moved from India to Yunnan
Combat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
retreated to Caucasus
Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Cyprus
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 9 artilleries and 21 infantry
Japanese defend with 2 infantry
British roll dice for 9 artilleries and 21 infantry in Shan State, round 2 : 9/30 hits, 8,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 9 artilleries and 21 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 124 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
1 artillery and 5 infantry moved from India to Burma
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 armour, 2 artilleries and 2 mech_infantrys moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 artillery and 2 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to India
3 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to India
1 armour and 3 infantry moved from Southern France to 93 Sea Zone
3 fighters moved from Southern France to Gibraltar
1 fighter and 1 tactical_bomber moved from Cyprus to Syria
1 fighter moved from Southern France to Syria
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Syria
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Southern France to Syria
Place Units - British
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 2,00
Italians : -2,00
British : -0,33
Americans : 5,50
Japanese : -1,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yakut S.S.R. to Amur
Italians take Buryatia from Russians
Italians take Amur from Russians
1 armour moved from Evenkiyskiy to Nenetsia
Italians take Nenetsia from Russians
1 bomber moved from Novgorod to Normandy Bordeaux
1 fighter moved from Southern Italy to 99 Sea Zone
2 infantry moved from France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yakut S.S.R. to Amur
Italians take Buryatia from Russians
Italians take Amur from Russians
1 armour moved from Evenkiyskiy to Nenetsia
Italians take Nenetsia from Russians
1 bomber moved from Novgorod to Normandy Bordeaux
1 fighter moved from Southern Italy to 99 Sea Zone
2 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to France
1 artillery and 4 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Bryansk to Germany
2 aaGuns and 1 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,6
Italians collect 27 PUs (1 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : 0.67
@Pejon_88 I was hoping the italians in N africa would have put up a bit more of a fight than that…
@wizmark Yeah. Like my Chinese guys, they haven’t defended almost at all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Java to Shan State
1 fighter moved from Burma to Shan State
5 fighters moved from India to Shan State
1 fighter moved from 55 Sea Zone to Shan State
2 infantry moved from Iraq to Northwest Persia
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Java to Shan State
1 fighter moved from Burma to Shan State
5 fighters moved from India to Shan State
1 fighter moved from 55 Sea Zone to Shan State
2 infantry moved from Iraq to Northwest Persia
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Java to Shan State
1 fighter moved from Burma to Shan State
5 fighters moved from India to Shan State
1 fighter moved from 55 Sea Zone to Shan State
2 infantry moved from Iraq to Northwest Persia
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Sumatra: 2 infantry
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Changing PUs for ANZAC from 17 to 21
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :