@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
All Vs Brett
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see title
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 7 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Karelia S.S.R. to West Russia 1 artillery moved from Karelia S.S.R. to West Russia 1 armour moved from Archangel to West Russia 4 infantry moved from Russia to West Russia 1 artillery moved from Russia to West Russia 1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R. 2 armour moved from Russia to Ukraine S.S.R. 1 fighter moved from Russia to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 infantry moved from Kazakh S.S.R. to Szechwan 1 infantry moved from Novosibirsk to Russia 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. 1 submarine moved from 4 Sea Zone to 7 Sea Zone Combat - Russians Battle in West Russia Russians attack with 1 armour, 2 artilleries and 8 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 armour, 2 artilleries and 8 infantry in West Russia, round 2 : 3/11 hits, 2.83 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia Russians roll dice for 1 armour, 2 artilleries and 7 infantry in West Russia, round 3 : 4/10 hits, 2.67 expected hits Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Ukraine S.S.R. Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 5/9 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. 1 infantry owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus Germans win with 1 fighter remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Caucasus Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -2.17 Russians : 3.00 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 2 PUs; Combat Move - Germans 2 submarines moved from 9 Sea Zone to 11 Sea Zone 1 armour and 1 infantry moved from Italy to 15 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Egypt 1 armour and 1 infantry moved from Libya to Egypt 1 artillery and 1 infantry moved from Algeria to Libya 1 fighter moved from Germany to 14 Sea Zone 1 fighter moved from Bulgaria Romania to 14 Sea Zone 2 submarines moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 bomber moved from Germany to Egypt 2 infantry moved from Norway to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 3 infantry moved from Finland to Karelia S.S.R. 2 armour moved from Germany to Bulgaria Romania 3 infantry moved from Germany to Poland 1 armour moved from Northwestern Europe to Poland 1 infantry moved from Poland to Ukraine S.S.R. 1 fighter moved from Ukraine S.S.R. to 14 Sea Zone 1 armour and 1 infantry moved from Baltic States to Karelia S.S.R. 2 infantry moved from Belorussia to Karelia S.S.R. Combat - Germans Battle in 11 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 11 Sea Zone 2 transports owned by the Americans lost in 11 Sea Zone Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in 17 Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 17 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 14 Sea Zone Germans attack with 3 fighters British defend with 1 cruiser Germans roll dice for 3 fighters in 14 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Egypt Germans attack with 2 armour, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour, 1 bomber and 1 infantry in Egypt, round 3 : 1/4 hits, 1.83 expected hits British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 1 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry Battle in 7 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 battleship and 1 transport; Russians defend with 1 submarine Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 2 submarines owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone 1 submarine owned by the Russians Submerged 1 transport owned by the British lost in 7 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 1 fighter moved from 14 Sea Zone to Germany 1 fighter moved from 14 Sea Zone to France 1 fighter moved from 14 Sea Zone to France 1 bomber moved from Egypt to Libya 2 fighters moved from 7 Sea Zone to France Place Units - Germans 1 infantry placed in Italy 1 battleship and 2 destroyers placed in 5 Sea Zone Germans undo move 2. 1 battleship and 1 destroyer placed in 5 Sea Zone 1 destroyer placed in 15 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 45 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 0.33 British : -0.50 Americans : -0.33Territory Summary for Germans :
5 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport 11 Sea Zone : 2 submarines 15 Sea Zone : 1 destroyer 17 Sea Zone : 1 battleship and 1 transport Belorussia : 1 infantry Bulgaria Romania : 3 armour and 2 infantry Egypt : 1 flag, 2 armour and 1 infantry France : 1 aaGun, 2 armour, 4 fighters and 1 infantry Germany : 1 aaGun, 1 factory and 1 fighter Italy : 1 aaGun, 1 factory and 1 infantry Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 8 infantry Libya : 1 artillery, 1 bomber and 1 infantry Morocco : 1 infantry Northwestern Europe : 1 infantry Poland : 2 armour, 1 fighter and 4 infantry Southern Europe : 1 artillery and 1 infantry Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 24 / 26 Germans : 43 / 45 British : 29 / 31 Japanese : 30 / 30 Americans : 42 / 42Dice Statistics:
Total 1 was rolled 10 times 2 was rolled 19 times 3 was rolled 9 times 4 was rolled 15 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.421 Median : 3.500 Variance : 0.978 Standard Deviation : 0.989 Total rolls : 76 Germans Combat 1 was rolled 3 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 6 times Average roll : 3.800 Median : 4.000 Variance : 0.436 Standard Deviation : 0.661 Total rolls : 35 British Combat 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.600 Median : 4.500 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Americans Combat 4 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Russians Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 2.900 Median : 2.000 Variance : 1.724 Standard Deviation : 1.313 Total rolls : 30 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 bomber moved from United Kingdom to Germany 1 infantry moved from Eastern Australia to 39 Sea Zone 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Non Combat Move - British Place Units - British 1 bomber placed in United Kingdom 1 artillery placed in India 1 factory placed in Eastern Canada Turn Complete - British British collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
AA fire in Germany : : 0.83 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Malaya to French Indo-China Thailand 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Szechwan 1 fighter moved from French Indo-China Thailand to Szechwan 1 infantry moved from Kiangsu to Anhwei 1 infantry moved from Kiangsu to Anhwei 1 fighter moved from Manchuria to Szechwan 1 infantry moved from Kiangsu to Anhwei 1 infantry moved from Kiangsu to Manchuria 1 artillery and 1 infantry moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 3 infantry moved from Manchuria to Buryatia S.S.R. 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 fighters moved from 36 Sea Zone to Yunnan 1 battleship and 1 carrier moved from 36 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Yunnan 1 bomber moved from Japan to Szechwan 1 submarine moved from 44 Sea Zone to 53 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 artillery and 5 infantry Russians defend with 5 infantry Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Buryatia S.S.R., round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Buryatia S.S.R., round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Buryatia S.S.R., round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Americans defend with 1 fighter and 2 infantry; Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan Japanese roll dice for 1 bomber and 1 fighter in Szechwan, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Szechwan retreated to Szechwan Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -21 Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry Casualties for Americans: 2 infantry Battle in Anhwei Japanese attack with 3 infantry Americans defend with 2 infantry Japanese roll dice for 3 infantry in Anhwei, round 2 : 2/3 hits, 0.50 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 carrier owned by the Japanese lost in 53 Sea Zone Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits 1 carrier owned by the Americans lost in 53 Sea Zone Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 5 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 fighter in 53 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine Non Combat Move - Japanese 1 fighter moved from 53 Sea Zone to Wake Island 1 bomber moved from Szechwan to Manchuria 1 destroyer moved from 60 Sea Zone to 62 Sea Zone 1 fighter moved from Yunnan to 61 Sea Zone 1 fighter moved from Yunnan to 61 Sea Zone Place Units - Japanese 1 artillery, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
British : -0.33 Americans : 0.33 Russians : -0.67 Japanese : 0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 battleship moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 bomber moved from Eastern United States to 53 Sea Zone Combat - Americans Battle in 53 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 transport Japanese defend with 1 cruiser Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 transport in 53 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 53 Sea Zone to Western United States 1 fighter moved from 53 Sea Zone to Western Canada 1 fighter moved from Western United States to Western Canada 1 fighter moved from Eastern United States to Western Canada 1 cruiser moved from 19 Sea Zone to 11 Sea Zone 1 armour moved from Eastern United States to Western Canada 2 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 infantry moved from Central United States to Eastern Canada 1 fighter moved from Szechwan to India Place Units - Americans 1 battleship, 1 destroyer and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans : -0.17 Japanese : -0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from West Russia to Belorussia 1 armour, 1 artillery and 6 infantry moved from West Russia to Karelia S.S.R. 3 armour moved from Caucasus to Karelia S.S.R. 1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R. 2 fighters moved from Caucasus to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Szechwan to Kazakh S.S.R. 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 3 infantry moved from Russia to Caucasus 1 artillery moved from Russia to Caucasus Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 4 armour, 1 artillery, 2 fighters and 7 infantry Germans defend with 1 armour, 1 factory and 8 infantry Russians roll dice for 4 armour, 1 artillery, 2 fighters and 7 infantry in Karelia S.S.R., round 2 : 7/14 hits, 4.67 expected hits Germans roll dice for 1 armour and 8 infantry in Karelia S.S.R., round 2 : 2/9 hits, 3.17 expected hits 2 infantry owned by the Russians and 7 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 4 armour, 1 artillery, 2 fighters and 5 infantry in Karelia S.S.R., round 3 : 3/12 hits, 4.33 expected hits Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 4 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 21 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 8 infantry Non Combat Move - Russians 2 fighters moved from Karelia S.S.R. to Caucasus Place Units - Russians 2 armour and 2 infantry placed in Caucasus Russians undo move 1. 4 infantry placed in Caucasus 2 armour placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 1.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 2 submarines moved from 11 Sea Zone to 10 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan Germans take Anglo-Egyptian Sudan from British 1 armour moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from Egypt to Belgian Congo Germans take Belgian Congo from British 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from Libya to 15 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 destroyer moved from 15 Sea Zone to 17 Sea Zone 1 infantry moved from Poland to Baltic States 2 armour moved from France to Bulgaria Romania 1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania 1 infantry moved from Italy to Southern Europe 3 fighters moved from France to Karelia S.S.R. 2 armour moved from Poland to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from France to Karelia S.S.R. 1 bomber moved from Libya to Karelia S.S.R. 1 armour and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 2 infantry moved from Poland to Belorussia 1 armour moved from Bulgaria Romania to Belorussia 1 infantry moved from Poland to Belorussia Combat - Germans Battle in 10 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 10 Sea Zone 1 transport owned by the British lost in 10 Sea Zone Germans roll dice for 2 submarines in 10 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 7 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 7 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Trans-Jordan Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belorussia Germans attack with 1 armour and 3 infantry Russians defend with 1 artillery Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Ukraine S.S.R. Germans attack with 1 armour and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 1 bomber, 6 fighters and 1 infantry Russians defend with 4 armour, 1 artillery, 1 factory and 4 infantry Germans roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 armour, 1 bomber, 6 fighters and 1 infantry in Karelia S.S.R., round 2 : 4/10 hits, 4.83 expected hits Russians roll dice for 4 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 3/9 hits, 3.67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber and 5 fighters in Karelia S.S.R., round 3 : 2/7 hits, 3.67 expected hits Russians roll dice for 4 armour in Karelia S.S.R., round 3 : 1/4 hits, 2.00 expected hits 2 armour owned by the Russians and 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber and 4 fighters in Karelia S.S.R., round 4 : 3/6 hits, 3.17 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 4 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians and 2 fighters owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -9 Casualties for Germans: 1 armour, 4 fighters and 1 infantry Casualties for Russians: 4 armour, 1 artillery and 4 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Baltic States 2 fighters moved from Karelia S.S.R. to Baltic States Place Units - Germans 1 armour and 1 infantry placed in Italy 1 armour, 2 artilleries and 1 infantry placed in Germany 1 cruiser and 1 transport placed in 5 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -2.17 British : -1.00 Russians : -1.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from United Kingdom to 7 Sea Zone 2 fighters moved from United Kingdom to 7 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 33 Sea Zone to 28 Sea Zone 1 infantry moved from Union of South Africa to 28 Sea Zone 1 fighter moved from 33 Sea Zone to 28 Sea Zone Combat - British Battle in 7 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 destroyer British roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - British 1 bomber and 1 fighter moved from 7 Sea Zone to United Kingdom 1 infantry moved from Persia to India Place Units - British 1 bomber and 1 fighter placed in United Kingdom 1 infantry placed in India 1 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.67 British : 0.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from Wake Island to Japan 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from French Indo-China Thailand to Yunnan Japanese take Yunnan from Americans 1 infantry moved from Anhwei to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Buryatia S.S.R. to Yakut S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Buryatia S.S.R. to Yakut S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 destroyer moved from 62 Sea Zone to 36 Sea Zone 1 bomber moved from Manchuria to Evenki National Okrug 1 armour moved from Yakut S.S.R. to Evenki National Okrug Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 armour and 1 bomber Russians defend with 2 infantry Japanese roll dice for 1 armour and 1 bomber in Evenki National Okrug, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 bomber moved from Evenki National Okrug to Manchuria Place Units - Japanese 1 artillery and 3 infantry placed in Japan 1 battleship placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Russians : 0.33 Japanese : 0.83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 1 battleship moved from 11 Sea Zone to 10 Sea Zone 1 cruiser moved from 11 Sea Zone to 10 Sea Zone 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 fighter moved from Western Canada to Eastern Canada 2 fighters moved from Western Canada to Eastern Canada 1 armour moved from Western Canada to Eastern Canada 1 battleship, 1 destroyer and 1 transport moved from 53 Sea Zone to 56 Sea Zone 3 fighters moved from Eastern Canada to 10 Sea Zone Combat - Americans Battle in 10 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports Germans defend with 2 submarines Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 10 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 10 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Germans roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Germans lost in 10 Sea Zone Americans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 3 fighters moved from 10 Sea Zone to Eastern Canada Place Units - Americans 1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 0.33 Americans : -2.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 4 infantry moved from Caucasus to West Russia 1 fighter moved from Caucasus to West Russia 2 armour moved from Russia to West Russia 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Caucasus to Kazakh S.S.R. 1 artillery and 1 infantry moved from Caucasus to Persia 2 infantry moved from Caucasus to West Russia Non Combat Move - Russians Place Units - Russians 4 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 armour moved from French Equatorial Africa to French West Africa Germans take French West Africa from British 1 infantry moved from Anglo-Egyptian Sudan to Rhodesia Germans take Rhodesia from British 1 armour moved from Belgian Congo to Italian East Africa Germans take Italian East Africa from British 1 infantry moved from Southern Europe to 15 Sea Zone 1 armour moved from Italy to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 infantry moved from Germany to Northwestern Europe 2 artilleries moved from Germany to France 1 infantry moved from Italy to France 1 armour moved from Germany to Baltic States 1 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Karelia S.S.R. to Poland 1 armour moved from Belorussia to Poland 1 armour moved from Ukraine S.S.R. to Poland 3 armour moved from Bulgaria Romania to Poland 1 infantry moved from Belorussia to Poland 1 bomber moved from Baltic States to United Kingdom 1 artillery moved from Bulgaria Romania to Poland Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory Bombing raid in United Kingdom causes 5 damage total. Non Combat Move - Germans 1 bomber moved from United Kingdom to Baltic States Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Italy 3 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 cruiser and 1 submarine moved from 53 Sea Zone to 56 Sea Zone 1 transport moved from 53 Sea Zone to 55 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Italian East Africa 1 fighter moved from 33 Sea Zone to Italian East Africa 2 bombers and 2 fighters moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 2 bombers and 2 fighters Germans defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 2 bombers and 2 fighters in 5 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 cruisers and 2 transports in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone British roll dice for 2 bombers in 5 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 5 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone British roll dice for 2 bombers in 5 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 battleship and 2 transports in 5 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 5 Sea Zone 2 transports owned by the Germans lost in 5 Sea Zone British win with 2 bombers remaining. Battle score for attacker is 38 Casualties for British: 2 fighters Casualties for Germans: 1 battleship, 2 cruisers and 2 transports Battle in Italian East Africa British attack with 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 1 cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Italian East Africa British win, taking Italian East Africa from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Italian East Africa to 33 Sea Zone 2 bombers moved from 5 Sea Zone to United Kingdom Place Units - British 1 fighter and 1 infantry placed in India 1 bomber placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -2.00 British : -0.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Burma 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Yunnan to Burma 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 artillery and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 fighters moved from Japan to 61 Sea Zone 1 fighter moved from 61 Sea Zone to Sinkiang 1 fighter moved from 61 Sea Zone to Sinkiang 1 fighter moved from 61 Sea Zone to Burma 1 fighter moved from Japan to Sinkiang 1 bomber moved from Manchuria to Russia 1 infantry moved from Szechwan to Sinkiang 1 fighter moved from 61 Sea Zone to Burma 1 battleship moved from 61 Sea Zone to 36 Sea Zone 1 battleship moved from 60 Sea Zone to 61 Sea Zone Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Russia causes 2 damage total. Non Combat Move - Japanese 1 bomber moved from Russia to Sinkiang Place Units - Japanese 1 armour and 1 infantry placed in Japan 1 transport placed in 62 Sea Zone 1 carrier and 1 submarine placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 41 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Canada to 10 Sea Zone 1 artillery moved from Eastern Canada to 10 Sea Zone 2 infantry moved from Eastern Canada to 10 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Norway Americans take Norway from Germans 1 artillery moved from 3 Sea Zone to Finland Americans take Finland from Germans 1 infantry moved from 3 Sea Zone to Norway 1 infantry moved from 3 Sea Zone to Finland 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 cruiser moved from 11 Sea Zone to 10 Sea Zone 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 1 fighter moved from Eastern Canada to 56 Sea Zone 2 fighters moved from Eastern Canada to United Kingdom 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States Combat - Americans Non Combat Move - Americans Place Units - Americans 1 carrier placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 6 infantry moved from West Russia to Karelia S.S.R. 2 armour moved from West Russia to Karelia S.S.R. 3 infantry moved from Russia to Novosibirsk 2 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 2 infantry moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 fighter moved from West Russia to Persia 1 infantry moved from Caucasus to West Russia 1 infantry moved from Kazakh S.S.R. to Novosibirsk Combat - Russians Battle in Karelia S.S.R. Russians attack with 2 armour and 6 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 4 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from Italy to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 infantry moved from Ukraine S.S.R. to Caucasus 6 armour moved from Poland to Caucasus 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 2 fighters moved from Baltic States to Caucasus 1 bomber moved from Baltic States to Caucasus 1 armour moved from Baltic States to Poland 3 armour moved from Germany to Poland 1 infantry moved from Germany to Northwestern Europe 4 infantry moved from Germany to Poland 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 armour moved from French West Africa to Anglo-Egyptian Sudan Combat - Germans Battle in Caucasus Germans attack with 6 armour, 1 bomber, 2 fighters and 1 infantry Russians defend with 1 aaGun, 2 artilleries, 1 factory and 6 infantry AA fire in Caucasus : 0/3 hits, 0.50 expected hits Germans roll dice for 6 armour, 1 bomber, 2 fighters and 1 infantry in Caucasus, round 2 : 6/10 hits, 4.83 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 6 infantry in Caucasus, round 2 : 2/8 hits, 2.67 expected hits 6 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus Germans roll dice for 5 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 3/8 hits, 4.17 expected hits Russians roll dice for 1 aaGun and 2 artilleries in Caucasus, round 3 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Russians, 2 armour owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 3 armour and 1 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 6 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Poland 2 fighters moved from Caucasus to Ukraine S.S.R. Place Units - Germans 1 infantry placed in Italy 3 armour, 2 artilleries and 2 fighters placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.67 AA fire in Caucasus : : -0.50 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Italian East Africa to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 27 Sea Zone 1 fighter moved from 33 Sea Zone to India 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 transport moved from 55 Sea Zone to 18 Sea Zone 1 armour moved from Eastern Canada to East Mexico 3 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 4,1,3 and causes: 8 damage to unit: factory Bombing raid in Germany causes 8 damage total. Non Combat Move - British 3 bombers moved from Germany to United Kingdom Place Units - British 2 fighters and 1 infantry placed in India Turn Complete - British British collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.50





