TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Kwangtung to Szechwan
1 armour moved from Kwangtung to Szechwan
2 infantry moved from Kwangtung to Szechwan
1 submarine moved from 60 Sea Zone to 49 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 artilleries and 1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Manchuria to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 artilleries and 2 infantry moved from 61 Sea Zone to Kwangtung
3 battleships, 2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 59 Sea Zone to 56 Sea Zone
2 fighters moved from 60 Sea Zone to 56 Sea Zone
1 carrier moved from 60 Sea Zone to 57 Sea Zone
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Szechwan to Sinkiang
2 infantry moved from Szechwan to Sinkiang
2 armour moved from Szechwan to Sinkiang
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 3 battleships, 2 carriers, 3 destroyers, 6 fighters and 1 submarine
British defend with 1 cruiser and 1 submarine; Americans defend with 3 battleships, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 battleships, 2 carriers, 3 destroyers and 6 fighters in 56 Sea Zone, round 2 : 6/14 hits, 6.33 expected hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 3 submarines in 56 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 battleships, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Units damaged: 3 battleships owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 submarine owned by the British lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 battleships, 3 destroyers and 6 fighters in 56 Sea Zone, round 3 : 5/12 hits, 6.00 expected hits
Americans roll dice for 3 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 3 battleships and 5 fighters in 56 Sea Zone, round 4 : 5/8 hits, 4.50 expected hits
Americans roll dice for 3 battleships, 1 fighter and 1 transport in 56 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 3 battleships owned by the Americans lost in 56 Sea Zone
Japanese win with 3 battleships and 3 fighters remaining. Battle score for attacker is 67
Casualties for Japanese: 2 carriers, 3 destroyers, 3 fighters and 1 submarine
Casualties for Americans: 3 battleships, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Casualties for British: 1 cruiser and 1 submarine
Non Combat Move - Japanese
1 fighter could not land in 56 Sea Zone and was removed
1 fighter moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 57 Sea Zone
Place Units - Japanese
1 battleship and 1 destroyer placed in 60 Sea Zone
1 artillery and 1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
3 units repaired.
Combat Hit Differential Summary :
Americans : -1.17
Japanese : -0.50
Savegame