@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 24 PUs;
British buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from French Equatorial Africa to 24 Sea Zone
1 armour, 1 infantry and 1 transport moved from 24 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
2 artilleries and 3 infantry moved from United Kingdom to 8 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone
1 cruiser moved from 8 Sea Zone to 5 Sea Zone
2 artilleries and 3 infantry moved from 5 Sea Zone to Germany
3 bombers moved from United Kingdom to Germany
Combat - British
Battle in France
British attack with 2 infantry
Germans defend with 1 artillery
British roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in France
British win, taking France from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Germany
British attack with 2 artilleries, 3 bombers and 3 infantry
Germans defend with 1 aaGun, 12 armour, 2 artilleries, 1 bomber, 1 factory, 3 fighters and 4 infantry
AA fire in Germany : 0/3 hits, 0.50 expected hits
British roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 3 bombers and 3 infantry in Germany, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 aaGun, 12 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Germany, round 2 : 9/22 hits, 10.17 expected hits
1 aaGun owned by the Germans, 1 bomber owned by the Germans, 3 infantry owned by the Germans, 3 bombers owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in Germany
Germans win with 12 armour, 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is -27
Casualties for British: 2 artilleries, 3 bombers and 3 infantry
Casualties for Germans: 1 aaGun, 1 bomber and 3 infantry
Non Combat Move - British
Place Units - British
3 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 1.67
AA fire in Germany : : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from 49 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to East Indies
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Sinkiang to Novosibirsk
2 infantry moved from Szechwan to Kazakh S.S.R.
1 artillery and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 battleship moved from 60 Sea Zone to 64 Sea Zone
2 fighters moved from 57 Sea Zone to Alaska
1 artillery moved from 64 Sea Zone to Alaska
1 battleship moved from 56 Sea Zone to 19 Sea Zone
1 battleship moved from 56 Sea Zone to 19 Sea Zone
1 battleship moved from 56 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to Persia
2 armour and 3 infantry moved from Evenki National Okrug to Vologda
1 armour moved from Sinkiang to Vologda
1 armour moved from Sinkiang to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Evenki National Okrug to Vologda
1 destroyer moved from 60 Sea Zone to 57 Sea Zone
1 armour moved from Novosibirsk to Vologda
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Japanese attack with 1 artillery and 2 fighters
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Alaska, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 2 fighters in Alaska, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in East Indies
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in East Indies, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in East Indies
Japanese win, taking East Indies from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Alaska to 57 Sea Zone
Place Units - Japanese
2 armour, 1 artillery, 1 bomber and 3 infantry placed in Japan
1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 2.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 cruisers and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 armour moved from Baltic States to 5 Sea Zone
1 armour moved from 5 Sea Zone to Germany
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
2 artilleries moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from 8 Sea Zone to Northwestern Europe
1 transport moved from 11 Sea Zone to 10 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
3 artilleries moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to Eastern Canada
Combat - Americans
Battle in Northwestern Europe
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northwestern Europe
Americans roll dice for 2 artilleries and 1 infantry in Northwestern Europe, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Germany
Americans attack with 1 armour, 1 bomber and 2 fighters
Germans defend with 12 armour, 2 artilleries, 1 factory, 3 fighters and 1 infantry
Americans roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 bomber and 2 fighters in Germany, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 12 armour, 2 artilleries, 3 fighters and 1 infantry in Germany, round 2 : 6/18 hits, 9.00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Germany
Germans win with 12 armour and 3 fighters remaining. Battle score for attacker is -27
Casualties for Americans: 1 armour, 1 bomber and 2 fighters
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - Americans
Place Units - Americans
1 armour, 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 battleship placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -2.67
Americans : -1.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour, 2 fighters and 12 infantry moved from Baltic States to Germany
3 armour moved from Karelia S.S.R. to Germany
Combat - Russians
Battle in Germany
Russians attack with 7 armour, 2 fighters and 12 infantry
Germans defend with 12 armour, 1 factory and 3 fighters
Russians roll dice for 7 armour, 2 fighters and 12 infantry in Germany, round 2 : 6/21 hits, 6.50 expected hits
Germans roll dice for 12 armour and 3 fighters in Germany, round 2 : 10/15 hits, 8.00 expected hits
10 infantry owned by the Russians and 6 armour owned by the Germans lost in Germany
Russians roll dice for 7 armour, 2 fighters and 2 infantry in Germany, round 3 : 5/11 hits, 4.83 expected hits
Germans roll dice for 6 armour and 3 fighters in Germany, round 3 : 5/9 hits, 5.00 expected hits
2 infantry owned by the Russians, 3 armour owned by the Russians and 5 armour owned by the Germans lost in Germany
Russians roll dice for 4 armour and 2 fighters in Germany, round 4 : 2/6 hits, 3.00 expected hits
Germans roll dice for 1 armour and 3 fighters in Germany, round 4 : 1/4 hits, 2.50 expected hits
1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Germany
Russians roll dice for 3 armour and 2 fighters in Germany, round 5 : 2/5 hits, 2.50 expected hits
Germans roll dice for 2 fighters in Germany, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 2 fighters owned by the Germans lost in Germany
Russians captures 52PUs while taking Germans capital
Russians win, taking Germany from Germans with 3 armour remaining. Battle score for attacker is 22
Casualties for Russians: 4 armour, 2 fighters and 12 infantry
Casualties for Germans: 12 armour and 3 fighters
Non Combat Move - Russians
1 infantry moved from Archangel to Russia
Place Units - Russians
5 infantry placed in Russia
Russians undo move 1.
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : -1.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Combat Move - Germans
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Egypt to Persia
1 destroyer moved from 27 Sea Zone to 23 Sea Zone
1 battleship moved from 35 Sea Zone to 17 Sea Zone
1 artillery moved from Belorussia to West Russia
1 infantry moved from West Russia to Russia
1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from Poland to Germany
Combat - Germans
Battle in Germany
Germans attack with 1 infantry
Russians defend with 3 armour and 1 factory
Germans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 3 armour in Germany, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans lost in Germany
Russians win with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Russia
Germans attack with 1 infantry
Russians defend with 1 aaGun, 1 factory and 14 infantry
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 aaGun and 14 infantry in Russia, round 2 : 6/14 hits, 4.67 expected hits
1 infantry owned by the Germans lost in Russia
Russians win with 1 aaGun and 14 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 armour moved from Morocco to Libya
Turn Complete - Germans
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from France to Italy
1 infantry moved from France to Italy
1 armour and 1 infantry moved from Gibraltar to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Southern Europe
British take Southern Europe from Germans
1 infantry moved from 15 Sea Zone to Southern Europe
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
2 artilleries moved from United Kingdom to 6 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
3 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
Combat - British
Battle in Italy
British attack with 2 infantry
Germans defend with 1 aaGun and 1 factory
1 aaGun owned by the Germans lost in Italy
British win, taking Italy from Germans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - British
Place Units - British
2 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Kazakh S.S.R. to Russia
3 infantry moved from Novosibirsk to Russia
1 infantry moved from Caucasus to Russia
4 armour, 1 artillery and 4 infantry moved from Vologda to Russia
1 bomber moved from Persia to Russia
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Alaska
1 transport moved from 64 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
1 submarine moved from 37 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to Iwo Jima
1 infantry moved from Evenki National Okrug to Archangel
Japanese take Archangel from Russians
1 artillery and 1 infantry moved from Evenki National Okrug to Vologda
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from 46 Sea Zone to Western Australia
2 fighters moved from 57 Sea Zone to Western Canada
1 artillery moved from Alaska to Western Canada
Combat - Japanese
Battle in Western Australia
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western Australia
Japanese win, taking Western Australia from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Canada
Japanese attack with 1 artillery and 2 fighters
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Western Canada, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Western Canada, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Western Canada
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 4 armour, 1 artillery, 1 bomber and 10 infantry
Russians defend with 1 aaGun, 1 factory and 14 infantry
AA fire in Russia : 0/1 hits, 0.17 expected hits
Japanese roll dice for 4 armour, 1 artillery, 1 bomber and 10 infantry in Russia, round 2 : 5/16 hits, 4.83 expected hits
Russians roll dice for 1 aaGun and 14 infantry in Russia, round 2 : 4/14 hits, 4.67 expected hits
4 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
Japanese roll dice for 4 armour, 1 artillery, 1 bomber and 6 infantry in Russia, round 3 : 3/12 hits, 4.17 expected hits
Russians roll dice for 10 infantry in Russia, round 3 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Russia
Japanese roll dice for 4 armour, 1 artillery, 1 bomber and 3 infantry in Russia, round 4 : 3/9 hits, 3.67 expected hits
Russians roll dice for 7 infantry in Russia, round 4 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Russia
Japanese roll dice for 4 armour, 1 artillery, 1 bomber and 2 infantry in Russia, round 5 : 4/8 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Russia, round 5 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Russia
Japanese captures 73PUs while taking Russians capital
Japanese win, taking Russia from Russians with 4 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 9 infantry
Casualties for Russians: 1 aaGun and 14 infantry
Non Combat Move - Japanese
1 bomber moved from Russia to Sinkiang
1 fighter moved from Western Canada to 57 Sea Zone
1 fighter moved from Western Canada to Alaska
3 battleships moved from 19 Sea Zone to 54 Sea Zone
Place Units - Japanese
2 armour, 1 artillery, 1 fighter and 2 infantry placed in Japan
1 transport placed in 62 Sea Zone
1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 129 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
British : 0.33
Russians : -2.67
Japanese : -1.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 battleship and 2 cruisers moved from 5 Sea Zone to 8 Sea Zone
3 artilleries moved from Eastern Canada to 10 Sea Zone
3 infantry moved from Eastern Canada to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
3 artilleries moved from 3 Sea Zone to Finland
3 infantry moved from 3 Sea Zone to Finland
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern Canada to Western Canada
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern Canada to Finland
1 fighter moved from Eastern United States to Eastern Canada
Non Combat Move - Americans
Place Units - Americans
2 armour, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Research Technology - Russians
Combat Move - Russians
3 armour moved from Germany to Karelia S.S.R.
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Combat Move - Germans
1 infantry moved from Rhodesia to 33 Sea Zone
1 infantry moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 infantry and 1 transport moved from 33 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to French Madagascar
Germans take French Madagascar from British
1 battleship moved from 17 Sea Zone to 15 Sea Zone
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
1 armour moved from Persia to Russia
1 armour moved from Libya to Morocco
1 armour moved from Egypt to Persia
Combat - Germans
Battle in 15 Sea Zone
Germans attack with 1 battleship
British defend with 1 transport
1 transport owned by the British lost in 15 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
Turn Complete - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Southern Europe to Ukraine S.S.R.
British take Bulgaria Romania from Germans
British take Ukraine S.S.R. from Germans
1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Italy to Southern Europe
1 infantry moved from Karelia S.S.R. to Belorussia
British take Belorussia from Germans
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
4 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour and 4 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 cruiser moved from 5 Sea Zone to 8 Sea Zone
Combat - British
Battle in West Russia
British attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in West Russia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
Place Units - British
2 armour and 3 infantry placed in United Kingdom
1 transport placed in 8 Sea Zone
British undo move 2.
1 transport placed in 6 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 2x factory; Remaining resources: 127 PUs;
Japanese buy 1 aaGun, 7 armour, 1 bomber, 1 carrier, 4 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Western Australia to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to New Zealand
Japanese take New Zealand from British
1 transport moved from 46 Sea Zone to 48 Sea Zone
2 artilleries and 1 infantry moved from Western Australia to Eastern Australia
1 infantry moved from Alaska to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 battleship moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
1 armour and 1 fighter moved from Alaska to Western Canada
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Alaska
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Alaska
1 fighter moved from 57 Sea Zone to Western Canada
1 fighter moved from Japan to Sinkiang
1 armour and 1 infantry moved from Manchuria to Anhwei
1 battleship moved from 54 Sea Zone to 57 Sea Zone
1 destroyer moved from 57 Sea Zone to 64 Sea Zone
1 battleship moved from 54 Sea Zone to 57 Sea Zone
1 battleship moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from Iwo Jima to Western United States
1 infantry moved from Russia to Caucasus
1 artillery and 1 infantry moved from Vologda to Russia
1 bomber moved from Sinkiang to West Russia
1 artillery moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 submarine moved from 34 Sea Zone to 15 Sea Zone
Combat - Japanese
Strategic bombing raid in Western United States
AA fire in Western United States : 0/1 hits, 0.17 expected hits
Bombing raid in Western United States rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Western United States causes 3 damage total.
Battle in Western United States
Japanese attack with 1 infantry
Americans defend with 1 aaGun and 1 factory
Japanese roll dice for 1 battleship in Western United States, round 2 : 1/1 hits, 0.67 expected hits
1 aaGun owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Western Canada
Japanese attack with 1 armour and 2 fighters
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 fighters in Western Canada, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Western Canada, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
Japanese win, taking Western Canada from British with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in West Russia
Japanese attack with 2 armour, 1 artillery and 1 bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 bomber in West Russia, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the British lost in West Russia
Japanese roll dice for 2 armour and 1 bomber in West Russia, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 artillery in West Russia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in West Russia
Japanese win, taking West Russia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 2 infantry
Battle in Eastern Australia
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Eastern Australia, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Eastern Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Australia
Japanese roll dice for 2 artilleries in Eastern Australia, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Eastern Australia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Australia
Japanese win, taking Eastern Australia from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Western United States to Alaska
1 fighter moved from Western Canada to Alaska
1 bomber moved from West Russia to Sinkiang
Place Units - Japanese
1 aaGun and 7 armour placed in Russia
2 transports placed in 62 Sea Zone
1 carrier placed in 60 Sea Zone
1 bomber and 2 fighters placed in Japan
2 fighters placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : 0.67
AA fire in Western United States : : -0.17
Japanese : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern Canada to Western Canada
1 fighter moved from Eastern Canada to Western Canada
2 armour moved from Eastern United States to Western United States
1 armour moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 armour moved from 13 Sea Zone to Morocco
1 battleship moved from 11 Sea Zone to 13 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 8 Sea Zone to 13 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Finland
1 infantry moved from 3 Sea Zone to Finland
3 transports moved from 3 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to Western United States
3 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern Canada to Western Canada
1 artillery moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
3 artilleries, 1 fighter and 3 infantry moved from Finland to Karelia S.S.R.
1 artillery, 1 fighter and 1 infantry moved from Karelia S.S.R. to Archangel
Combat - Americans
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Germans defend with 1 armour
Americans roll dice for 2 battleships in Morocco, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Canada
Americans attack with 2 artilleries and 1 fighter
Japanese defend with 1 armour
Americans roll dice for 2 artilleries and 1 fighter in Western Canada, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Western Canada, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries and 1 fighter in Western Canada, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Western Canada, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries and 1 fighter in Western Canada, round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Western Canada, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Western Canada
Americans win, taking Western Canada from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour
Battle in Archangel
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Archangel
Americans roll dice for 1 artillery and 1 fighter in Archangel, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Archangel
Americans win, taking Archangel from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western United States
Americans attack with 2 armour, 1 bomber and 1 fighter
Japanese defend with 1 factory and 1 infantry
Americans roll dice for 2 armour, 1 bomber and 1 fighter in Western United States, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Western United States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Western Canada to Central United States
1 fighter moved from Western United States to Central United States
1 bomber moved from Western United States to Central United States
1 fighter moved from Archangel to Karelia S.S.R.
Place Units - Americans
3 armour, 1 fighter and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : -4.00
Japanese : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Combat Move - Russians
3 armour moved from Karelia S.S.R. to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Combat Move - Germans
1 infantry moved from French Madagascar to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 armour moved from Persia to Ukraine S.S.R.
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 armour
British defend with 1 armour
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Ukraine S.S.R.
British win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Non Combat Move - Germans
Turn Complete - Germans
Combat Hit Differential Summary :
Germans : 0.50
British : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Karelia S.S.R. to West Russia
2 artilleries moved from Karelia S.S.R. to West Russia
2 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from Italy to Germany
1 infantry moved from Bulgaria Romania to Poland
British take Poland from Germans
1 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Southern Europe to Italy
1 infantry moved from Karelia S.S.R. to Belorussia
2 armour and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
Combat - British
Battle in West Russia
British attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour
British roll dice for 2 artilleries and 2 infantry in West Russia, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour in West Russia, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in West Russia
British win, taking West Russia from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Non Combat Move - British
Place Units - British
1 infantry placed in Eastern Canada
British undo move 1.
1 armour and 1 infantry placed in Italy
2 armour and 2 infantry placed in United Kingdom
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 8 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from New Zealand to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
1 artillery moved from Eastern Australia to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 transport moved from 56 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 52 Sea Zone
1 armour moved from Anhwei to Evenki National Okrug
1 bomber moved from Sinkiang to Evenki National Okrug
1 fighter moved from Sinkiang to Evenki National Okrug
1 infantry moved from Anhwei to Sinkiang
1 bomber moved from Japan to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 artillery and 1 infantry moved from Alaska to Western Canada
1 armour and 1 infantry moved from Alaska to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western United States
1 bomber moved from Alaska to Eastern United States
2 fighters moved from 60 Sea Zone to 57 Sea Zone
1 carrier moved from 60 Sea Zone to 57 Sea Zone
2 fighters moved from Japan to 57 Sea Zone
1 fighter moved from Alaska to Western United States
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Alaska
1 battleship moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
Japanese take Midway from Americans
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 carrier moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
1 transport moved from 62 Sea Zone to 51 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern United States
AA fire in Eastern United States : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Eastern United States causes 0 damage total.
Battle in Western Canada
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Western Canada
Japanese win, taking Western Canada from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine S.S.R.
Japanese attack with 2 armour
British defend with 1 infantry
Japanese roll dice for 2 armour in Ukraine S.S.R., round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ukraine S.S.R.
Japanese win, taking Ukraine S.S.R. from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 2 armour, 2 bombers and 1 fighter
Russians defend with 3 armour
Japanese roll dice for 2 armour, 2 bombers and 1 fighter in Evenki National Okrug, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 3 armour in Evenki National Okrug, round 2 : 3/3 hits, 1.50 expected hits
1 fighter owned by the Japanese, 3 armour owned by the Russians and 2 armour owned by the Japanese lost in Evenki National Okrug
Japanese win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 armour and 1 fighter
Casualties for Russians: 3 armour
Battle in West Russia
Japanese attack with 2 armour, 1 artillery and 1 infantry
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 2 artilleries and 2 infantry in West Russia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in West Russia
Japanese roll dice for 2 armour and 1 artillery in West Russia, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 artillery in West Russia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in West Russia
Japanese win, taking West Russia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Western United States
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 2 armour and 1 factory
Japanese roll dice for 2 battleships in Western United States, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Western United States, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 armour in Western United States, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 armour
Non Combat Move - Japanese
1 fighter moved from Western United States to Alaska
2 bombers moved from Evenki National Okrug to Russia
Place Units - Japanese
7 armour and 1 infantry placed in Russia
Japanese undo move 1.
6 armour and 2 fighters placed in Russia
2 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Eastern United States : : 0.83
British : -1.67
Americans : 0.00
Russians : 1.50
Japanese : 3.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Central United States to Western United States
2 fighters moved from Central United States to Western United States
1 bomber moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to Eastern Canada
4 infantry moved from Eastern United States to Central United States
3 armour moved from Eastern United States to Western United States
1 armour moved from Morocco to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
1 infantry moved from Morocco to 13 Sea Zone
2 battleships, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
4 artilleries moved from Karelia S.S.R. to West Russia
3 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 artillery moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 transport moved from 3 Sea Zone to 10 Sea Zone
1 transport moved from 5 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in West Russia
Americans attack with 4 artilleries, 1 fighter and 3 infantry
Japanese defend with 2 armour and 1 artillery
Americans roll dice for 4 artilleries, 1 fighter and 3 infantry in West Russia, round 2 : 2/8 hits, 2.83 expected hits
Japanese roll dice for 2 armour and 1 artillery in West Russia, round 2 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in West Russia
Americans roll dice for 4 artilleries, 1 fighter and 2 infantry in West Russia, round 3 : 0/7 hits, 2.50 expected hits
Japanese roll dice for 1 armour in West Russia, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 artilleries, 1 fighter and 2 infantry in West Russia, round 4 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 1 armour in West Russia, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in West Russia
Americans win, taking West Russia from Japanese with 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 armour and 1 artillery
Battle in 15 Sea Zone
Americans attack with 2 battleships, 2 cruisers, 2 destroyers and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 15 Sea Zone
Americans win with 2 battleships, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Western United States
Americans attack with 3 armour, 1 bomber, 3 fighters and 3 infantry
Japanese defend with 1 armour and 1 factory
Americans roll dice for 3 armour, 1 bomber, 3 fighters and 3 infantry in Western United States, round 2 : 2/10 hits, 4.17 expected hits
Japanese roll dice for 1 armour in Western United States, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 3 armour, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
3 fighters moved from Western United States to Central United States
1 bomber moved from Western United States to Central United States
1 fighter moved from West Russia to Karelia S.S.R.
Place Units - Americans
3 armour, 2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : -5.00
Japanese : -1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Combat Move - Germans
1 battleship moved from 17 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Non Combat Move - Germans
Turn Complete - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 infantry moved from Italy to Southern Europe
1 infantry moved from Germany to Poland
1 infantry moved from Poland to Germany
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
3 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour moved from United Kingdom to 6 Sea Zone
2 armour moved from 6 Sea Zone to Norway
Non Combat Move - British
Place Units - British
3 armour and 3 infantry placed in United Kingdom
2 infantry placed in Eastern Canada
British undo move 1.
2 armour placed in United Kingdom
2 infantry placed in United Kingdom
1 armour and 1 infantry placed in Italy
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :