@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
All Vs Brett
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 battleship moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 bomber moved from Eastern United States to 53 Sea Zone Combat - Americans Battle in 53 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 transport Japanese defend with 1 cruiser Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 transport in 53 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - Americans 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 53 Sea Zone to Western United States 1 fighter moved from 53 Sea Zone to Western Canada 1 fighter moved from Western United States to Western Canada 1 fighter moved from Eastern United States to Western Canada 1 cruiser moved from 19 Sea Zone to 11 Sea Zone 1 armour moved from Eastern United States to Western Canada 2 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 infantry moved from Central United States to Eastern Canada 1 fighter moved from Szechwan to India Place Units - Americans 1 battleship, 1 destroyer and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans : -0.17 Japanese : -0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from West Russia to Belorussia 1 armour, 1 artillery and 6 infantry moved from West Russia to Karelia S.S.R. 3 armour moved from Caucasus to Karelia S.S.R. 1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R. 2 fighters moved from Caucasus to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Szechwan to Kazakh S.S.R. 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 3 infantry moved from Russia to Caucasus 1 artillery moved from Russia to Caucasus Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 4 armour, 1 artillery, 2 fighters and 7 infantry Germans defend with 1 armour, 1 factory and 8 infantry Russians roll dice for 4 armour, 1 artillery, 2 fighters and 7 infantry in Karelia S.S.R., round 2 : 7/14 hits, 4.67 expected hits Germans roll dice for 1 armour and 8 infantry in Karelia S.S.R., round 2 : 2/9 hits, 3.17 expected hits 2 infantry owned by the Russians and 7 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 4 armour, 1 artillery, 2 fighters and 5 infantry in Karelia S.S.R., round 3 : 3/12 hits, 4.33 expected hits Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 4 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 21 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 8 infantry Non Combat Move - Russians 2 fighters moved from Karelia S.S.R. to Caucasus Place Units - Russians 2 armour and 2 infantry placed in Caucasus Russians undo move 1. 4 infantry placed in Caucasus 2 armour placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 1.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 2 submarines moved from 11 Sea Zone to 10 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan Germans take Anglo-Egyptian Sudan from British 1 armour moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from Egypt to Belgian Congo Germans take Belgian Congo from British 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from Libya to 15 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 destroyer moved from 15 Sea Zone to 17 Sea Zone 1 infantry moved from Poland to Baltic States 2 armour moved from France to Bulgaria Romania 1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania 1 infantry moved from Italy to Southern Europe 3 fighters moved from France to Karelia S.S.R. 2 armour moved from Poland to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from France to Karelia S.S.R. 1 bomber moved from Libya to Karelia S.S.R. 1 armour and 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 2 infantry moved from Poland to Belorussia 1 armour moved from Bulgaria Romania to Belorussia 1 infantry moved from Poland to Belorussia Combat - Germans Battle in 10 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 10 Sea Zone 1 transport owned by the British lost in 10 Sea Zone Germans roll dice for 2 submarines in 10 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 7 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 7 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Trans-Jordan Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belorussia Germans attack with 1 armour and 3 infantry Russians defend with 1 artillery Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Ukraine S.S.R. Germans attack with 1 armour and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 1 bomber, 6 fighters and 1 infantry Russians defend with 4 armour, 1 artillery, 1 factory and 4 infantry Germans roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 armour, 1 bomber, 6 fighters and 1 infantry in Karelia S.S.R., round 2 : 4/10 hits, 4.83 expected hits Russians roll dice for 4 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 3/9 hits, 3.67 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber and 5 fighters in Karelia S.S.R., round 3 : 2/7 hits, 3.67 expected hits Russians roll dice for 4 armour in Karelia S.S.R., round 3 : 1/4 hits, 2.00 expected hits 2 armour owned by the Russians and 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber and 4 fighters in Karelia S.S.R., round 4 : 3/6 hits, 3.17 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 4 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians and 2 fighters owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -9 Casualties for Germans: 1 armour, 4 fighters and 1 infantry Casualties for Russians: 4 armour, 1 artillery and 4 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Baltic States 2 fighters moved from Karelia S.S.R. to Baltic States Place Units - Germans 1 armour and 1 infantry placed in Italy 1 armour, 2 artilleries and 1 infantry placed in Germany 1 cruiser and 1 transport placed in 5 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -2.17 British : -1.00 Russians : -1.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from United Kingdom to 7 Sea Zone 2 fighters moved from United Kingdom to 7 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 33 Sea Zone to 28 Sea Zone 1 infantry moved from Union of South Africa to 28 Sea Zone 1 fighter moved from 33 Sea Zone to 28 Sea Zone Combat - British Battle in 7 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 destroyer British roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - British 1 bomber and 1 fighter moved from 7 Sea Zone to United Kingdom 1 infantry moved from Persia to India Place Units - British 1 bomber and 1 fighter placed in United Kingdom 1 infantry placed in India 1 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.67 British : 0.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from Wake Island to Japan 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from French Indo-China Thailand to Yunnan Japanese take Yunnan from Americans 1 infantry moved from Anhwei to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Buryatia S.S.R. to Yakut S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Buryatia S.S.R. to Yakut S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 destroyer moved from 62 Sea Zone to 36 Sea Zone 1 bomber moved from Manchuria to Evenki National Okrug 1 armour moved from Yakut S.S.R. to Evenki National Okrug Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 armour and 1 bomber Russians defend with 2 infantry Japanese roll dice for 1 armour and 1 bomber in Evenki National Okrug, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 bomber moved from Evenki National Okrug to Manchuria Place Units - Japanese 1 artillery and 3 infantry placed in Japan 1 battleship placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Russians : 0.33 Japanese : 0.83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 1 battleship moved from 11 Sea Zone to 10 Sea Zone 1 cruiser moved from 11 Sea Zone to 10 Sea Zone 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 fighter moved from Western Canada to Eastern Canada 2 fighters moved from Western Canada to Eastern Canada 1 armour moved from Western Canada to Eastern Canada 1 battleship, 1 destroyer and 1 transport moved from 53 Sea Zone to 56 Sea Zone 3 fighters moved from Eastern Canada to 10 Sea Zone Combat - Americans Battle in 10 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports Germans defend with 2 submarines Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 10 Sea Zone, round 2 : 0/6 hits, 3.00 expected hits Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 10 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Germans roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Germans lost in 10 Sea Zone Americans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 3 fighters moved from 10 Sea Zone to Eastern Canada Place Units - Americans 1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 0.33 Americans : -2.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 4 infantry moved from Caucasus to West Russia 1 fighter moved from Caucasus to West Russia 2 armour moved from Russia to West Russia 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Caucasus to Kazakh S.S.R. 1 artillery and 1 infantry moved from Caucasus to Persia 2 infantry moved from Caucasus to West Russia Non Combat Move - Russians Place Units - Russians 4 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 armour moved from French Equatorial Africa to French West Africa Germans take French West Africa from British 1 infantry moved from Anglo-Egyptian Sudan to Rhodesia Germans take Rhodesia from British 1 armour moved from Belgian Congo to Italian East Africa Germans take Italian East Africa from British 1 infantry moved from Southern Europe to 15 Sea Zone 1 armour moved from Italy to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 infantry moved from Germany to Northwestern Europe 2 artilleries moved from Germany to France 1 infantry moved from Italy to France 1 armour moved from Germany to Baltic States 1 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Karelia S.S.R. to Poland 1 armour moved from Belorussia to Poland 1 armour moved from Ukraine S.S.R. to Poland 3 armour moved from Bulgaria Romania to Poland 1 infantry moved from Belorussia to Poland 1 bomber moved from Baltic States to United Kingdom 1 artillery moved from Bulgaria Romania to Poland Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory Bombing raid in United Kingdom causes 5 damage total. Non Combat Move - Germans 1 bomber moved from United Kingdom to Baltic States Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Italy 3 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 cruiser and 1 submarine moved from 53 Sea Zone to 56 Sea Zone 1 transport moved from 53 Sea Zone to 55 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Italian East Africa 1 fighter moved from 33 Sea Zone to Italian East Africa 2 bombers and 2 fighters moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 2 bombers and 2 fighters Germans defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 2 bombers and 2 fighters in 5 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 cruisers and 2 transports in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone British roll dice for 2 bombers in 5 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 5 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone British roll dice for 2 bombers in 5 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 battleship and 2 transports in 5 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 5 Sea Zone 2 transports owned by the Germans lost in 5 Sea Zone British win with 2 bombers remaining. Battle score for attacker is 38 Casualties for British: 2 fighters Casualties for Germans: 1 battleship, 2 cruisers and 2 transports Battle in Italian East Africa British attack with 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 1 cruiser in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Italian East Africa British win, taking Italian East Africa from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Italian East Africa to 33 Sea Zone 2 bombers moved from 5 Sea Zone to United Kingdom Place Units - British 1 fighter and 1 infantry placed in India 1 bomber placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -2.00 British : -0.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Burma 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Yunnan to Burma 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 artillery and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 fighters moved from Japan to 61 Sea Zone 1 fighter moved from 61 Sea Zone to Sinkiang 1 fighter moved from 61 Sea Zone to Sinkiang 1 fighter moved from 61 Sea Zone to Burma 1 fighter moved from Japan to Sinkiang 1 bomber moved from Manchuria to Russia 1 infantry moved from Szechwan to Sinkiang 1 fighter moved from 61 Sea Zone to Burma 1 battleship moved from 61 Sea Zone to 36 Sea Zone 1 battleship moved from 60 Sea Zone to 61 Sea Zone Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Russia causes 2 damage total. Non Combat Move - Japanese 1 bomber moved from Russia to Sinkiang Place Units - Japanese 1 armour and 1 infantry placed in Japan 1 transport placed in 62 Sea Zone 1 carrier and 1 submarine placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 41 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern Canada to 10 Sea Zone 1 artillery moved from Eastern Canada to 10 Sea Zone 2 infantry moved from Eastern Canada to 10 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Norway Americans take Norway from Germans 1 artillery moved from 3 Sea Zone to Finland Americans take Finland from Germans 1 infantry moved from 3 Sea Zone to Norway 1 infantry moved from 3 Sea Zone to Finland 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 cruiser moved from 11 Sea Zone to 10 Sea Zone 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 1 fighter moved from Eastern Canada to 56 Sea Zone 2 fighters moved from Eastern Canada to United Kingdom 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States Combat - Americans Non Combat Move - Americans Place Units - Americans 1 carrier placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 6 infantry moved from West Russia to Karelia S.S.R. 2 armour moved from West Russia to Karelia S.S.R. 3 infantry moved from Russia to Novosibirsk 2 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 2 infantry moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia 1 fighter moved from West Russia to Persia 1 infantry moved from Caucasus to West Russia 1 infantry moved from Kazakh S.S.R. to Novosibirsk Combat - Russians Battle in Karelia S.S.R. Russians attack with 2 armour and 6 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 4 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from Italy to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 infantry moved from Ukraine S.S.R. to Caucasus 6 armour moved from Poland to Caucasus 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 2 fighters moved from Baltic States to Caucasus 1 bomber moved from Baltic States to Caucasus 1 armour moved from Baltic States to Poland 3 armour moved from Germany to Poland 1 infantry moved from Germany to Northwestern Europe 4 infantry moved from Germany to Poland 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 armour moved from French West Africa to Anglo-Egyptian Sudan Combat - Germans Battle in Caucasus Germans attack with 6 armour, 1 bomber, 2 fighters and 1 infantry Russians defend with 1 aaGun, 2 artilleries, 1 factory and 6 infantry AA fire in Caucasus : 0/3 hits, 0.50 expected hits Germans roll dice for 6 armour, 1 bomber, 2 fighters and 1 infantry in Caucasus, round 2 : 6/10 hits, 4.83 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 6 infantry in Caucasus, round 2 : 2/8 hits, 2.67 expected hits 6 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus Germans roll dice for 5 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 3/8 hits, 4.17 expected hits Russians roll dice for 1 aaGun and 2 artilleries in Caucasus, round 3 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Russians, 2 armour owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 3 armour and 1 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 6 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Poland 2 fighters moved from Caucasus to Ukraine S.S.R. Place Units - Germans 1 infantry placed in Italy 3 armour, 2 artilleries and 2 fighters placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.67 AA fire in Caucasus : : -0.50 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Italian East Africa to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 27 Sea Zone 1 fighter moved from 33 Sea Zone to India 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 transport moved from 55 Sea Zone to 18 Sea Zone 1 armour moved from Eastern Canada to East Mexico 3 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 4,1,3 and causes: 8 damage to unit: factory Bombing raid in Germany causes 8 damage total. Non Combat Move - British 3 bombers moved from Germany to United Kingdom Place Units - British 2 fighters and 1 infantry placed in India Turn Complete - British British collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 artillery and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 1 armour and 3 infantry moved from 36 Sea Zone to Burma 1 battleship and 1 destroyer moved from 61 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 61 Sea Zone to 60 Sea Zone 2 artilleries, 2 fighters and 5 infantry moved from Burma to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 2 fighters moved from Sinkiang to India 1 fighter moved from Sinkiang to India 1 bomber moved from Sinkiang to India 1 infantry moved from Sinkiang to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 destroyer and 1 transport British defend with 1 carrier Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 carrier in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the British lost in 35 Sea Zone Japanese win with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 14 Casualties for British: 1 carrier Battle in India Japanese attack with 2 artilleries, 1 bomber, 5 fighters and 7 infantry British defend with 1 aaGun, 1 artillery, 1 factory, 4 fighters and 7 infantry; Americans defend with 1 fighter AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 5 fighters and 7 infantry in India, round 2 : 4/15 hits, 5.33 expected hits British roll dice for 1 aaGun, 1 artillery, 5 fighters and 7 infantry in India, round 2 : 7/13 hits, 6.00 expected hits 7 infantry owned by the Japanese and 4 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 1 bomber and 5 fighters in India, round 3 : 7/8 hits, 3.83 expected hits British roll dice for 1 aaGun, 1 artillery, 5 fighters and 3 infantry in India, round 3 : 4/9 hits, 4.67 expected hits 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in India, round 4 : 0/4 hits, 2.00 expected hits British roll dice for 1 aaGun and 2 fighters in India, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in India Japanese roll dice for 1 bomber and 1 fighter in India, round 5 : 1/2 hits, 1.17 expected hits British roll dice for 1 aaGun and 2 fighters in India, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in India Japanese roll dice for 1 bomber in India, round 6 : 0/1 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 fighter in India, round 6 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber in India, round 7 : 1/1 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 fighter in India, round 7 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in India 1 aaGun owned by the British lost in India Japanese win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 artilleries, 5 fighters and 7 infantry Casualties for British: 1 aaGun, 1 artillery, 4 fighters and 7 infantry Casualties for Americans: 1 fighter Non Combat Move - Japanese 1 bomber moved from India to Kwangtung Place Units - Japanese 3 armour, 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs 1 unit repaired.Combat Hit Differential Summary :
British : 0.00 AA fire in India : : -0.50 Japanese : -1.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to 3 Sea Zone 1 artillery moved from Finland to 3 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 3 Sea Zone to 10 Sea Zone 2 artilleries and 3 infantry moved from 8 Sea Zone to France 2 fighters moved from United Kingdom to France 1 bomber moved from United Kingdom to France 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 2 infantry moved from Eastern United States to Eastern Canada 2 artilleries moved from Eastern United States to Eastern Canada 1 infantry moved from Western United States to 56 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Alaska Combat - Americans Battle in France Americans attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry Germans defend with 1 aaGun, 2 artilleries and 2 infantry AA fire in France : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in France, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in France, round 2 : 5/8 hits, 3.17 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in France, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in France Americans win, taking France from Germans with 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 fighters moved from France to United Kingdom Place Units - Americans 1 transport placed in 11 Sea Zone 1 submarine and 1 transport placed in 56 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1.33 AA fire in France : : -0.50 Americans : 2.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - Russians Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Persia to Caucasus 1 artillery moved from Persia to Caucasus 1 fighter moved from Persia to Caucasus 1 infantry moved from West Russia to Ukraine S.S.R. 2 armour moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Persia to Ukraine S.S.R. 3 infantry moved from Russia to Caucasus 4 infantry moved from Novosibirsk to Russia 3 infantry moved from Novosibirsk to Russia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 2 armour, 1 fighter and 1 infantry Germans defend with 2 fighters and 1 infantry Russians roll dice for 2 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 2 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 fighters in Ukraine S.S.R., round 3 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 fighters owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 fighters and 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Caucasus Russians attack with 1 artillery, 1 fighter and 5 infantry Germans defend with 3 armour and 1 factory Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Caucasus, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. Place Units - Russians 2 infantry placed in Karelia S.S.R. 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -1.50 Russians : 0.83 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 8x factory; Remaining resources: 39 PUs; Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Trans-Jordan to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India Germans take India from British 2 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Persia 1 infantry moved from Anglo-Egyptian Sudan to Italian East Africa Germans take Italian East Africa from British 1 armour moved from Anglo-Egyptian Sudan to Union of South Africa Germans take Union of South Africa from British 1 bomber moved from Poland to Caucasus 4 armour and 1 artillery moved from Poland to Ukraine S.S.R. 4 infantry moved from Poland to Ukraine S.S.R. 1 artillery and 1 infantry moved from Italy to France 1 artillery moved from Germany to France 2 fighters moved from Germany to France 1 infantry moved from Northwestern Europe to France 1 infantry moved from Belorussia to West Russia Germans take West Russia from Russians 1 infantry moved from Poland to Belorussia 3 armour moved from Germany to Poland 1 artillery moved from Germany to Poland Combat - Germans Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Caucasus causes 5 damage total. Battle in Persia Germans attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in Persia, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Germans win, taking Persia from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine S.S.R. Germans attack with 4 armour, 1 artillery and 4 infantry Russians defend with 1 armour Germans roll dice for 4 armour, 1 artillery and 4 infantry in Ukraine S.S.R., round 2 : 5/9 hits, 3.17 expected hits Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in France Germans attack with 2 artilleries, 2 fighters and 2 infantry Americans defend with 2 artilleries and 3 infantry Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in France, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 2 artilleries and 3 infantry in France, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Germans roll dice for 2 artilleries and 2 fighters in France, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 2 infantry in France, round 3 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in France 1 artillery owned by the Germans retreated to Germany Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 fighter moved from France to Germany 1 fighter moved from France to Germany 1 bomber moved from Caucasus to Germany Place Units - Germans 4 armour placed in Germany 3 infantry placed in Italy 2 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -1.00 British : -0.33 Americans : 0.00 Russians : 0.50 AA fire in Caucasus : : -0.17 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - JapaneseCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 battleships, 1 destroyer and 1 transport moved from 35 Sea Zone to 61 Sea Zone 1 armour moved from Burma to Szechwan 3 infantry moved from Burma to Yunnan 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 fighter moved from Japan to 60 Sea Zone 1 infantry moved from Sinkiang to Novosibirsk 1 infantry moved from Evenki National Okrug to Vologda Japanese take Vologda from Russians 1 bomber moved from Kwangtung to Novosibirsk 1 artillery moved from Yakut S.S.R. to Buryatia S.S.R. 1 transport moved from 36 Sea Zone to 61 Sea Zone 1 destroyer moved from 36 Sea Zone to 60 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 transport moved from 36 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Novosibirsk Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Novosibirsk to Kiangsu Place Units - Japanese 3 fighters placed in 60 Sea Zone 1 destroyer placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Russians : -0.33 Japanese : 0.17





