Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 35
Purchase Units - British
British buy 2 armour, 2 bombers and 2 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
2 transports moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from Italy to 17 Sea Zone
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Italy to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Trans-Jordan
1 infantry moved from 17 Sea Zone to Trans-Jordan
1 bomber moved from United Kingdom to Union of South Africa
Non Combat Move - British
3 armour, 1 artillery and 5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Place Units - British
2 bombers placed in United Kingdom
British undo move 1.
1 armour and 1 infantry placed in Italy
2 bombers placed in Southern Europe
1 armour placed in Italy
1 infantry placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 35
Purchase Units - Japanese
Japanese buy 1 fighter and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Buryatia S.S.R.
4 infantry moved from Burma to 36 Sea Zone
4 battleships moved from 36 Sea Zone to 62 Sea Zone
2 battleships moved from 36 Sea Zone to 62 Sea Zone
1 battleship moved from 36 Sea Zone to 62 Sea Zone
4 bombers moved from India to Buryatia S.S.R.
4 infantry and 2 transports moved from 36 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kiangsu
4 armour moved from India to Yunnan
13 armour, 3 fighters and 14 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Anhwei
2 infantry moved from 61 Sea Zone to Kwangtung
1 submarine moved from 60 Sea Zone to 52 Sea Zone
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 13 armour, 4 bombers, 3 fighters and 18 infantry
British defend with 3 armour, 1 artillery and 5 infantry; Americans defend with 1 armour; Russians defend with 7 armour, 2 artilleries, 1 fighter and 11 infantry
Japanese roll dice for 4 battleships in Buryatia S.S.R., round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 13 armour, 4 bombers, 3 fighters and 18 infantry in Buryatia S.S.R., round 2 : 13/38 hits, 13.67 expected hits
Russians roll dice for 11 armour, 3 artilleries, 1 fighter and 16 infantry in Buryatia S.S.R., round 2 : 12/31 hits, 12.50 expected hits
12 infantry owned by the Japanese, 11 infantry owned by the Russians and 4 infantry owned by the British lost in Buryatia S.S.R.
Japanese roll dice for 13 armour, 4 bombers, 3 fighters and 6 infantry in Buryatia S.S.R., round 3 : 11/26 hits, 11.67 expected hits
Russians roll dice for 11 armour, 3 artilleries, 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 9/16 hits, 7.50 expected hits
6 infantry owned by the Japanese, 6 armour owned by the Russians, 2 artilleries owned by the Russians, 3 armour owned by the Japanese, 1 armour owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Buryatia S.S.R.
Japanese roll dice for 10 armour, 4 bombers and 3 fighters in Buryatia S.S.R., round 4 : 5/17 hits, 9.17 expected hits
Russians roll dice for 4 armour and 1 fighter in Buryatia S.S.R., round 4 : 3/5 hits, 2.67 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians, 3 armour owned by the Japanese and 3 armour owned by the British lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 7 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is 46
Casualties for Japanese: 6 armour and 18 infantry
Casualties for Russians: 7 armour, 2 artilleries, 1 fighter and 11 infantry
Casualties for British: 3 armour, 1 artillery and 5 infantry
Casualties for Americans: 1 armour
Non Combat Move - Japanese
4 bombers moved from Buryatia S.S.R. to Manchuria
3 fighters moved from Buryatia S.S.R. to Manchuria
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
4 infantry placed in East Indies
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians : 1.33
Japanese : -6.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 35
Purchase Units - Americans
Americans buy 3 armour and 3 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Archangel
1 infantry moved from 4 Sea Zone to Archangel
3 transports moved from 2 Sea Zone to 11 Sea Zone
3 transports moved from 4 Sea Zone to 2 Sea Zone
2 armour moved from Hawaiian Islands to 53 Sea Zone
2 armour and 2 transports moved from 53 Sea Zone to 56 Sea Zone
2 armour moved from 56 Sea Zone to Western United States
1 destroyer moved from 19 Sea Zone to 56 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Sinkiang to Anhwei
1 artillery moved from Sinkiang to Anhwei
3 artilleries moved from Evenki National Okrug to Sinkiang
4 infantry moved from Evenki National Okrug to Sinkiang
5 armour moved from Archangel to Sinkiang
3 infantry moved from Archangel to Evenki National Okrug
3 infantry moved from Russia to Novosibirsk
2 armour moved from West Russia to Evenki National Okrug
1 armour moved from Belorussia to Archangel
2 infantry moved from West Russia to Archangel
2 armour moved from Sinkiang to Yunnan
2 bombers moved from Evenki National Okrug to Yunnan
5 armour, 1 artillery and 5 infantry moved from Sinkiang to Szechwan
1 bomber moved from Belorussia to Yunnan
1 bomber moved from Baltic States to Szechwan
4 fighters moved from Evenki National Okrug to Yunnan
3 fighters moved from Yakut S.S.R. to Anhwei
Combat - Americans
Battle in Anhwei
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Anhwei, round 2 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwei
Americans win, taking Anhwei from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 2 armour, 3 bombers and 4 fighters
Japanese defend with 4 armour
Americans roll dice for 2 armour, 3 bombers and 4 fighters in Yunnan, round 2 : 3/9 hits, 5.00 expected hits
Japanese roll dice for 4 armour in Yunnan, round 2 : 2/4 hits, 2.00 expected hits
3 armour owned by the Japanese and 2 armour owned by the Americans lost in Yunnan
Americans roll dice for 3 bombers and 4 fighters in Yunnan, round 3 : 6/7 hits, 4.00 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 2 armour and 1 fighter
Casualties for Japanese: 4 armour
Non Combat Move - Americans
3 fighters moved from Yunnan to Szechwan
3 bombers moved from Yunnan to Szechwan
3 fighters moved from Anhwei to Sinkiang
Place Units - Americans
2 armour placed in West Russia
1 armour and 1 bomber placed in Belorussia
2 bombers placed in Baltic States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : -1.17
Japanese : 0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 36
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 3 bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Russia to 61 Sea Zone
1 armour moved from Szechwan to Yunnan
Americans take Yunnan from Japanese
5 infantry moved from Sinkiang to Szechwan
1 armour moved from Yunnan to French Indo-China Thailand
Russians take French Indo-China Thailand from Japanese
1 bomber moved from Russia to Szechwan
Combat - Russians
Battle in 61 Sea Zone
Russians attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 61 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Russians
1 bomber moved from 61 Sea Zone to Szechwan
Place Units - Russians
1 armour and 3 bombers placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 36
Purchase Units - British
British buy 2 armour, 1 bomber, 1 factory and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 infantry moved from Trans-Jordan to 17 Sea Zone
2 armour, 2 infantry and 2 transports moved from 17 Sea Zone to 35 Sea Zone
6 battleships, 3 carriers, 2 cruisers, 6 fighters and 2 submarines moved from 17 Sea Zone to 35 Sea Zone
6 fighters moved from 35 Sea Zone to India
2 armour and 2 infantry moved from 35 Sea Zone to India
2 armour and 1 infantry moved from Italy to 15 Sea Zone
2 armour, 1 infantry and 2 transports moved from 15 Sea Zone to 17 Sea Zone
2 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan
1 bomber moved from Southern Europe to India
3 bombers moved from Union of South Africa to India
1 armour moved from Trans-Jordan to India
1 infantry moved from Trans-Jordan to Persia
1 bomber moved from Southern Europe to India
Combat - British
Battle in 35 Sea Zone
British attack with 6 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 transports
Japanese defend with 1 destroyer
British roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 6 battleships, 3 carriers, 2 cruisers and 2 transports in 35 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
British win with 6 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in India
British attack with 3 armour, 5 bombers, 6 fighters and 2 infantry
Germans defend with 1 factory and 1 infantry; Japanese defend with 6 fighters and 9 infantry
British roll dice for 3 armour, 5 bombers, 6 fighters and 2 infantry in India, round 2 : 7/16 hits, 8.17 expected hits
Germans roll dice for 6 fighters and 10 infantry in India, round 2 : 8/16 hits, 7.33 expected hits
6 infantry owned by the Japanese, 1 infantry owned by the Germans, 4 fighters owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in India
British roll dice for 1 armour, 5 bombers and 2 fighters in India, round 3 : 4/8 hits, 4.83 expected hits
Germans roll dice for 6 fighters and 3 infantry in India, round 3 : 7/9 hits, 5.00 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 5 bombers owned by the British and 2 fighters owned by the British lost in India
British roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 5 fighters in India, round 4 : 5/5 hits, 3.33 expected hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in India
Germans win with 4 fighters remaining. Battle score for attacker is -94
Casualties for British: 3 armour, 5 bombers, 6 fighters and 2 infantry
Casualties for Germans: 1 infantry
Casualties for Japanese: 2 fighters and 9 infantry
Non Combat Move - British
Place Units - British
1 factory placed in Egypt
1 armour, 1 bomber and 1 infantry placed in Italy
1 armour and 1 infantry placed in Southern Europe
1 infantry placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 4.33
British : -3.67
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 36
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
4 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Kiangsu
1 armour moved from Buryatia S.S.R. to Kiangsu
1 fighter moved from India to Persia
3 fighters moved from India to Trans-Jordan
1 infantry moved from Kwangtung to Kiangsu
1 armour moved from Buryatia S.S.R. to Anhwei
1 armour moved from Buryatia S.S.R. to Anhwei
3 fighters moved from Manchuria to Anhwei
4 bombers moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Kiangsu
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Kiangsu
4 armour moved from Buryatia S.S.R. to Kiangsu
3 battleships moved from 62 Sea Zone to 36 Sea Zone
2 battleships moved from 62 Sea Zone to 58 Sea Zone
2 battleships moved from 62 Sea Zone to 58 Sea Zone
1 fighter moved from Japan to Kiangsu
Combat - Japanese
Battle in Persia
Japanese attack with 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 fighter in Persia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in Persia, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in Persia, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Persia
British win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Anhwei
Japanese attack with 2 armour, 4 bombers and 3 fighters
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 4 bombers and 3 fighters in Anhwei, round 2 : 6/9 hits, 5.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in Trans-Jordan
Japanese attack with 3 fighters
British defend with 2 armour and 1 infantry
Japanese roll dice for 3 fighters in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
Japanese roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Trans-Jordan
British win with 1 armour remaining. Battle score for attacker is -21
Casualties for Japanese: 3 fighters
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Japanese
4 bombers moved from Anhwei to India
3 fighters moved from Anhwei to Kiangsu
1 submarine moved from 52 Sea Zone to 48 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 36
Purchase Units - Americans
Americans buy 4 armour and 2 bombers; Remaining resources: 3 PUs;
Combat Move - Americans
5 armour, 3 artilleries, 3 fighters and 4 infantry moved from Sinkiang to Anhwei
5 armour, 1 artillery, 4 bombers, 3 fighters and 5 infantry moved from Szechwan to Anhwei
2 armour moved from Evenki National Okrug to Anhwei
3 infantry moved from Evenki National Okrug to Sinkiang
3 infantry moved from Novosibirsk to Sinkiang
2 armour moved from Archangel to Sinkiang
3 infantry moved from Archangel to Evenki National Okrug
2 armour moved from West Russia to Evenki National Okrug
1 armour moved from Belorussia to Archangel
1 bomber moved from Belorussia to Anhwei
2 bombers moved from Baltic States to Anhwei
3 transports moved from 2 Sea Zone to 11 Sea Zone
1 transport moved from 4 Sea Zone to 2 Sea Zone
2 armour moved from Western United States to 56 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 56 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Anhwei
Americans attack with 12 armour, 4 artilleries, 7 bombers, 6 fighters and 9 infantry
Japanese defend with 1 armour
Americans roll dice for 12 armour, 4 artilleries, 7 bombers, 6 fighters and 9 infantry in Anhwei, round 2 : 17/38 hits, 17.17 expected hits
Japanese roll dice for 1 armour in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
Americans win, taking Anhwei from Japanese with 12 armour, 4 artilleries, 7 bombers, 6 fighters and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Americans
7 bombers and 6 fighters moved from Anhwei to Sinkiang
Place Units - Americans
2 armour placed in West Russia
Americans undo move 1.
2 bombers placed in West Russia
2 armour placed in Belorussia
2 armour placed in Baltic States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 37
Purchase Units - Russians
Russians buy 2 bombers and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from French Indo-China Thailand to Kwangtung
2 bombers moved from Szechwan to Kwangtung
4 armour and 5 infantry moved from Szechwan to Anhwei
1 armour moved from Russia to Sinkiang
3 bombers moved from Russia to Kwangtung
Combat - Russians
Battle in Kwangtung
Russians attack with 1 armour and 5 bombers
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 5 bombers in Kwangtung, round 2 : 2/6 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
Russians win with 5 bombers remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
5 bombers moved from Kwangtung to Sinkiang
Place Units - Russians
2 bombers and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians : -1.83
Japanese : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 37
Purchase Units - British
British buy 2 bombers, 1 factory and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour moved from Trans-Jordan to 34 Sea Zone
1 armour and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to India
2 transports moved from 17 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Southern Europe to 15 Sea Zone
1 armour and 1 infantry moved from Italy to 15 Sea Zone
2 armour, 2 infantry and 2 transports moved from 15 Sea Zone to 17 Sea Zone
2 armour moved from 17 Sea Zone to Egypt
2 infantry moved from 17 Sea Zone to Egypt
1 bomber moved from Italy to India
Combat - British
Battle in India
British attack with 1 armour and 1 bomber
Germans defend with 1 factory; Japanese defend with 4 bombers
British roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour and 1 bomber in India, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 4 bombers in India, round 2 : 1/4 hits, 0.67 expected hits
2 bombers owned by the Japanese and 1 bomber owned by the British lost in India
British roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 bombers in India, round 3 : 1/2 hits, 0.33 expected hits
1 armour owned by the British lost in India
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 bomber
Casualties for Japanese: 2 bombers
Non Combat Move - British
Place Units - British
2 infantry placed in Egypt
2 bombers placed in Southern Europe
1 factory placed in Ukraine S.S.R.
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 37
Purchase Units - Japanese
Japanese buy 2 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from India to 17 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 submarine moved from 48 Sea Zone to 44 Sea Zone
1 battleship moved from 58 Sea Zone to 61 Sea Zone
2 battleships moved from 58 Sea Zone to 61 Sea Zone
3 battleships, 4 carriers and 1 destroyer moved from 36 Sea Zone to 61 Sea Zone
2 fighters moved from Japan to Kiangsu
1 battleship moved from 58 Sea Zone to 61 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Kiangsu
1 fighter moved from Kiangsu to India
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
Americans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -10
Casualties for Japanese: 1 bomber and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 17 Sea Zone to India
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
4 infantry placed in Japan
1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 37
Purchase Units - Americans
Americans buy 4 armour and 2 bombers; Remaining resources: 7 PUs;
Combat Move - Americans
12 armour, 4 artilleries and 8 infantry moved from Anhwei to Kiangsu
2 armour, 7 bombers and 6 fighters moved from Sinkiang to Kiangsu
4 infantry moved from Sinkiang to Anhwei
2 armour moved from Evenki National Okrug to Anhwei
3 infantry moved from Evenki National Okrug to Sinkiang
2 infantry moved from Sinkiang to Anhwei
2 bombers moved from West Russia to Kiangsu
2 armour moved from Belorussia to Archangel
1 armour moved from Archangel to Sinkiang
2 armour moved from Baltic States to Archangel
2 armour, 1 cruiser, 2 infantry and 2 transports moved from 44 Sea Zone to 48 Sea Zone
2 armour moved from 48 Sea Zone to Philippine Islands
Americans take Philippine Islands from Japanese
2 infantry moved from 48 Sea Zone to Philippine Islands
Combat - Americans
Battle in Kiangsu
Americans attack with 14 armour, 4 artilleries, 9 bombers, 6 fighters and 8 infantry
Japanese defend with 5 armour, 5 fighters and 13 infantry
Americans roll dice for 14 armour, 4 artilleries, 9 bombers, 6 fighters and 8 infantry in Kiangsu, round 2 : 15/41 hits, 19.33 expected hits
Japanese roll dice for 5 armour, 5 fighters and 13 infantry in Kiangsu, round 2 : 9/23 hits, 10.17 expected hits
13 infantry owned by the Japanese, 2 armour owned by the Japanese, 8 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
Americans roll dice for 14 armour, 3 artilleries, 9 bombers and 6 fighters in Kiangsu, round 3 : 13/32 hits, 17.00 expected hits
Japanese roll dice for 3 armour and 5 fighters in Kiangsu, round 3 : 6/8 hits, 4.83 expected hits
5 fighters owned by the Japanese, 3 armour owned by the Japanese, 3 armour owned by the Americans and 3 artilleries owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 11 armour, 9 bombers and 6 fighters remaining. Battle score for attacker is 61
Casualties for Americans: 3 armour, 4 artilleries and 8 infantry
Casualties for Japanese: 5 armour, 5 fighters and 13 infantry
Non Combat Move - Americans
9 bombers moved from Kiangsu to Anhwei
6 fighters moved from Kiangsu to Anhwei
Place Units - Americans
2 bombers placed in West Russia
2 armour placed in Belorussia
2 armour placed in Baltic States
Turn Complete - Americans
Americans collect 57 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -8.33
Japanese : 0.00