• TripleA Turn Summary: Russians round 32

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 32
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 2x factory; Remaining resources: 28 PUs; 
            Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Russians
            3 armour, 2 artilleries, 1 fighter and 11 infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            4 armour placed in Russia
            1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 32

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 32
    
        Purchase Units - British
            British buy 2 battleships and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Karelia S.S.R. to Archangel
            1 armour moved from Karelia S.S.R. to Archangel
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour moved from Algeria to 14 Sea Zone
            1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour moved from 15 Sea Zone to Italy
    
        Non Combat Move - British
            3 transports moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - British
            2 battleships and 1 fighter placed in 15 Sea Zone
    
        Turn Complete - British
            British collect 43 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 32

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 32
    
        Purchase Units - Japanese
            Japanese buy 5 armour and 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            2 battleships moved from 59 Sea Zone to 62 Sea Zone
            2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 3 infantry moved from East Indies to 37 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 armour and 3 infantry moved from 36 Sea Zone to Burma
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            4 infantry moved from French Indo-China Thailand to Yunnan
            1 armour moved from Kiangsu to Szechwan
                  Japanese take Szechwan from Americans
            7 armour, 1 fighter and 2 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Manchuria to Anhwei
            3 armour moved from Manchuria to Yakut S.S.R.
            5 infantry moved from Manchuria to Anhwei
            2 armour moved from Yunnan to India
            2 fighters moved from 59 Sea Zone to 35 Sea Zone
            1 carrier moved from 59 Sea Zone to 48 Sea Zone
            1 destroyer moved from 59 Sea Zone to 62 Sea Zone
            1 battleship moved from 59 Sea Zone to 48 Sea Zone
            2 bombers moved from India to Russia
            1 infantry moved from Evenki National Okrug to Sinkiang
            1 bomber moved from India to Sinkiang
            1 infantry moved from Persia to Kazakh S.S.R.
            1 fighter moved from Yunnan to Kazakh S.S.R.
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 4,1 and causes: 5 damage to unit: factory
                Bombing raid in Russia causes 5 damage total. 
            Battle in Kazakh S.S.R.
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sinkiang
                Japanese attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Russia to India
            1 bomber moved from Sinkiang to India
            1 fighter moved from Kazakh S.S.R. to India
    
        Place Units - Japanese
            3 armour placed in Manchuria
            2 armour and 1 bomber placed in East Indies
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Americans : 0.67
    Russians : 0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 32

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 32
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Alaska to Evenki National Okrug
            1 infantry moved from Archangel to Evenki National Okrug
            1 infantry moved from Archangel to Evenki National Okrug
            4 fighters moved from Russia to Evenki National Okrug
            3 artilleries moved from Eastern United States to 11 Sea Zone
            3 infantry moved from Eastern United States to 11 Sea Zone
            1 transport moved from 4 Sea Zone to 2 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 artillery moved from 4 Sea Zone to Archangel
            1 infantry moved from 4 Sea Zone to Archangel
            3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 2 Sea Zone
            4 armour moved from Western United States to Eastern United States
            4 infantry moved from Central United States to Eastern United States
    
        Combat - Americans
            Battle in Evenki National Okrug
                Americans attack with 2 bombers, 4 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers, 4 fighters and 2 infantry in Evenki National Okrug, round 2 : 5/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Americans win, taking Evenki National Okrug from Japanese with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Evenki National Okrug to Archangel
            4 fighters moved from Evenki National Okrug to Archangel
            4 armour moved from Russia to Archangel
            2 infantry moved from West Russia to Archangel
            2 armour moved from Belorussia to Archangel
    
        Place Units - Americans
            3 transports placed in 11 Sea Zone
            2 infantry placed in West Russia
            1 armour and 1 infantry placed in Belorussia
            2 armour placed in Baltic States
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 33

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 33
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 4x factory; Remaining resources: 27 PUs; 
            Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Persia
                  British take Persia from Germans
            1 infantry moved from Caucasus to Kazakh S.S.R.
            3 armour, 2 artilleries, 1 fighter and 11 infantry moved from Novosibirsk to Evenki National Okrug
            4 armour moved from Russia to Evenki National Okrug
            1 infantry moved from Vologda to Novosibirsk
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour and 6 infantry placed in Russia
            1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 33

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 33
    
        Purchase Units - British
            British buy 2 battleships and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 armour moved from Italy to 15 Sea Zone
            2 infantry moved from Italy to 15 Sea Zone
            2 armour, 4 battleships, 3 carriers, 2 cruisers, 5 fighters, 2 infantry, 2 submarines and 2 transports moved from 15 Sea Zone to 17 Sea Zone
            1 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan
                  British take Trans-Jordan from Japanese
            1 armour moved from 17 Sea Zone to Egypt
            1 infantry moved from 17 Sea Zone to Egypt
            3 armour, 1 artillery and 5 infantry moved from Archangel to Evenki National Okrug
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 battleships placed in 15 Sea Zone
            1 infantry placed in Italy
    
        Turn Complete - British
            British collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 33

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 33
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 armour moved from East Indies to 37 Sea Zone
            2 armour and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 armour moved from 36 Sea Zone to Burma
            1 infantry moved from Anhwei to Sinkiang
                  Japanese take Sinkiang from Americans
            10 armour, 1 fighter and 5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            3 armour moved from Manchuria to Buryatia S.S.R.
            4 infantry moved from Yunnan to Szechwan
            5 infantry moved from Anhwei to Szechwan
            1 armour moved from Burma to Szechwan
            1 bomber moved from India to Kazakh S.S.R.
            1 armour moved from Szechwan to Kazakh S.S.R.
            1 artillery and 1 infantry moved from India to Persia
            1 bomber moved from East Indies to Persia
            1 fighter moved from India to Kazakh S.S.R.
            3 infantry moved from Burma to India
            4 battleships, 3 carriers, 1 destroyer and 5 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 battleship and 1 carrier moved from 48 Sea Zone to 36 Sea Zone
            2 battleships and 1 destroyer moved from 62 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour, 1 bomber and 1 fighter
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Kazakh S.S.R., round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kazakh S.S.R. to India
            1 bomber moved from Persia to India
            1 fighter moved from Kazakh S.S.R. to India
            1 fighter moved from 36 Sea Zone to India
            4 fighters moved from 36 Sea Zone to India
    
        Place Units - Japanese
            1 fighter and 2 infantry placed in Manchuria
            4 infantry placed in East Indies
            1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Russians : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 33

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 33
    
        Purchase Units - Americans
            Americans buy 4 armour, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries, 3 infantry and 3 transports moved from 2 Sea Zone to 4 Sea Zone
            1 transport moved from 4 Sea Zone to 2 Sea Zone
            1 transport moved from 2 Sea Zone to 11 Sea Zone
            3 armour moved from Eastern United States to 11 Sea Zone
            3 infantry moved from Eastern United States to 11 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 11 Sea Zone to 2 Sea Zone
            3 artilleries moved from 4 Sea Zone to Archangel
            3 infantry moved from 4 Sea Zone to Archangel
            1 armour moved from Archangel to Kazakh S.S.R.
            2 fighters moved from Archangel to Kazakh S.S.R.
            5 armour moved from Archangel to Yakut S.S.R.
            2 fighters moved from Archangel to Yakut S.S.R.
            2 bombers moved from Archangel to Kazakh S.S.R.
            2 artilleries and 7 infantry moved from Archangel to Evenki National Okrug
            2 infantry moved from West Russia to Archangel
            1 armour moved from Belorussia to Archangel
            1 infantry moved from Belorussia to West Russia
            2 armour moved from Baltic States to Archangel
    
        Combat - Americans
            Battle in Yakut S.S.R.
                Americans attack with 5 armour and 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 5 armour and 2 fighters in Yakut S.S.R., round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Americans win, taking Yakut S.S.R. from Japanese with 5 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakh S.S.R.
                Americans attack with 1 armour, 2 bombers and 2 fighters
                Japanese defend with 1 armour
                    Americans roll dice for 1 armour, 2 bombers and 2 fighters in Kazakh S.S.R., round 2 : 5/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the Americans lost in Kazakh S.S.R.
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 armour
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            2 bombers moved from Kazakh S.S.R. to Archangel
            2 fighters moved from Yakut S.S.R. to Archangel
            2 fighters moved from Kazakh S.S.R. to Archangel
    
        Place Units - Americans
            2 transports placed in 56 Sea Zone
            2 armour placed in Western United States
            2 infantry placed in West Russia
            2 infantry placed in Belorussia
            2 armour placed in Baltic States
    
        Turn Complete - Americans
            Americans collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.67
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 34

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 34
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 30 PUs; 
            Russians buy 5 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Sinkiang
            1 armour moved from Russia to Sinkiang
            1 infantry moved from Caucasus to Kazakh S.S.R.
                  Russians take Kazakh S.S.R. from Japanese
            1 infantry moved from Russia to Caucasus
            2 artilleries and 11 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 fighter moved from Evenki National Okrug to Sinkiang
            5 infantry moved from Russia to Novosibirsk
            7 armour moved from Evenki National Okrug to Yakut S.S.R.
    
        Combat - Russians
            Battle in Sinkiang
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Sinkiang, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Sinkiang to Yakut S.S.R.
    
        Place Units - Russians
            5 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 34

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 34
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 bombers moved from Russia to Persia
            1 armour moved from Egypt to Persia
            5 fighters moved from 17 Sea Zone to Persia
            1 transport moved from 6 Sea Zone to 13 Sea Zone
            2 battleships moved from 15 Sea Zone to 17 Sea Zone
            1 transport moved from 17 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from Italy to 15 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
            1 infantry moved from Trans-Jordan to Persia
            1 armour moved from 17 Sea Zone to Trans-Jordan
            1 infantry moved from 17 Sea Zone to Trans-Jordan
            1 transport moved from 6 Sea Zone to 13 Sea Zone
            3 armour moved from Evenki National Okrug to Yakut S.S.R.
            5 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 artillery moved from Evenki National Okrug to Yakut S.S.R.
    
        Combat - British
            Battle in Persia
                British attack with 1 armour, 2 bombers, 5 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 2 bombers, 5 fighters and 1 infantry in Persia, round 2 : 3/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
                British win, taking Persia from Japanese with 1 armour, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 bombers moved from Persia to Union of South Africa
            5 fighters moved from Persia to 17 Sea Zone
    
        Place Units - British
            1 factory placed in Southern Europe
            1 armour, 1 fighter and 1 infantry placed in Italy
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : -1.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 34

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 34
    
        Purchase Units - Japanese
            Japanese buy 13 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 62 Sea Zone
            1 fighter moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Japan to Buryatia S.S.R.
            2 transports moved from 36 Sea Zone to 37 Sea Zone
            4 infantry moved from East Indies to 37 Sea Zone
            4 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Burma
            1 armour moved from Szechwan to Sinkiang
            3 infantry moved from Szechwan to Sinkiang
            1 bomber moved from India to Sinkiang
            1 infantry moved from India to Persia
            2 fighters moved from India to Persia
            3 fighters moved from India to Persia
            1 bomber moved from India to Sinkiang
            13 armour, 3 fighters and 9 infantry moved from Buryatia S.S.R. to Manchuria
            2 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 bomber moved from India to Sinkiang
            1 bomber moved from India to Persia
            1 armour moved from Burma to India
            5 infantry moved from Szechwan to Sinkiang
            1 armour moved from Burma to India
            1 infantry moved from India to Persia
            1 fighter moved from India to Persia
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 1 bomber, 6 fighters and 2 infantry
                British defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 bomber, 6 fighters and 2 infantry in Persia, round 2 : 5/9 hits, 4.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Persia, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Persia
                Japanese win with 1 bomber and 6 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Sinkiang
                Japanese attack with 1 armour, 3 bombers and 8 infantry
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 armour, 3 bombers and 8 infantry in Sinkiang, round 2 : 2/12 hits, 3.83 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 armour, 3 bombers and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber and 6 fighters moved from Persia to India
            3 bombers moved from Sinkiang to India
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            1 submarine placed in 60 Sea Zone
            4 infantry placed in East Indies
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British : 1.17
    Americans : 0.17
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 34

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 34
    
        Purchase Units - Americans
            Americans buy 3 armour and 2 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 armour moved from Yakut S.S.R. to Soviet Far East
                  Russians take Soviet Far East from Japanese
            2 artilleries and 9 infantry moved from Evenki National Okrug to Sinkiang
            2 bombers moved from Archangel to Sinkiang
            4 fighters moved from Archangel to Sinkiang
            4 armour moved from Yakut S.S.R. to Sinkiang
            1 armour moved from Soviet Far East to Buryatia S.S.R.
            3 armour moved from Archangel to Sinkiang
            3 artilleries and 5 infantry moved from Archangel to Evenki National Okrug
            3 fighters moved from Alaska to Buryatia S.S.R.
            3 infantry moved from West Russia to Russia
            2 infantry moved from Belorussia to West Russia
            2 armour moved from Baltic States to Archangel
            3 armour, 3 infantry and 3 transports moved from 2 Sea Zone to 4 Sea Zone
            3 armour moved from 4 Sea Zone to Archangel
            3 infantry moved from 4 Sea Zone to Archangel
            3 transports moved from 4 Sea Zone to 2 Sea Zone
            1 transport moved from 2 Sea Zone to 11 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
            2 armour moved from Western United States to 56 Sea Zone
            2 infantry moved from Western United States to 56 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone
            2 armour moved from 53 Sea Zone to Hawaiian Islands
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Buryatia S.S.R.
                Americans attack with 1 armour and 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 3 fighters in Buryatia S.S.R., round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia S.S.R.
                Americans win, taking Buryatia S.S.R. from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hawaiian Islands
                Americans attack with 2 armour and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 armour and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 2 armour and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Sinkiang
                Americans attack with 7 armour, 2 artilleries, 2 bombers, 4 fighters and 9 infantry
                Japanese defend with 1 armour and 7 infantry
                    Americans roll dice for 7 armour, 2 artilleries, 2 bombers, 4 fighters and 9 infantry in Sinkiang, round 2 : 11/24 hits, 9.33 expected hits
                    Japanese roll dice for 1 armour and 7 infantry in Sinkiang, round 2 : 3/8 hits, 2.83 expected hits
                    7 infantry owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the Americans lost in Sinkiang
                Americans win, taking Sinkiang from Japanese with 7 armour, 2 artilleries, 2 bombers, 4 fighters and 6 infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 1 armour and 7 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Sinkiang to Evenki National Okrug
            4 fighters moved from Sinkiang to Evenki National Okrug
            3 fighters moved from Buryatia S.S.R. to Yakut S.S.R.
            1 cruiser moved from 11 Sea Zone to 19 Sea Zone
            1 destroyer moved from 11 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            2 armour placed in West Russia
            1 armour and 1 bomber placed in Belorussia
            1 bomber placed in Baltic States
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 35

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 35
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 2 bombers; Remaining resources: 8 PUs; 
    
        Combat Move - Russians
            7 armour, 2 artilleries, 1 fighter and 11 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            1 infantry moved from Kazakh S.S.R. to Szechwan
            5 armour moved from Russia to Szechwan
            5 infantry moved from Novosibirsk to Sinkiang
    
        Combat - Russians
            Battle in Szechwan
                Russians attack with 5 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 armour and 1 infantry in Szechwan, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan
                Russians win, taking Szechwan from Japanese with 5 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 bombers placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 35

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 35
    
        Purchase Units - British
            British buy 2 armour, 2 bombers and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Trans-Jordan
            2 transports moved from 13 Sea Zone to 15 Sea Zone
            1 fighter moved from Italy to 17 Sea Zone
            1 transport moved from 17 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from Italy to 15 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
            1 armour moved from 17 Sea Zone to Trans-Jordan
            1 infantry moved from 17 Sea Zone to Trans-Jordan
            1 bomber moved from United Kingdom to Union of South Africa
    
        Non Combat Move - British
            3 armour, 1 artillery and 5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
    
        Place Units - British
            2 bombers placed in United Kingdom
            British undo move 1.
            1 armour and 1 infantry placed in Italy
            2 bombers placed in Southern Europe
            1 armour placed in Italy
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 45 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 35

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 35
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            4 infantry moved from Japan to 62 Sea Zone
            4 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            4 infantry moved from Burma to 36 Sea Zone
            4 battleships moved from 36 Sea Zone to 62 Sea Zone
            2 battleships moved from 36 Sea Zone to 62 Sea Zone
            1 battleship moved from 36 Sea Zone to 62 Sea Zone
            4 bombers moved from India to Buryatia S.S.R.
            4 infantry and 2 transports moved from 36 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Kiangsu
            4 armour moved from India to Yunnan
            13 armour, 3 fighters and 14 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Anhwei
            2 infantry moved from 61 Sea Zone to Kwangtung
            1 submarine moved from 60 Sea Zone to 52 Sea Zone
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 13 armour, 4 bombers, 3 fighters and 18 infantry
                British defend with 3 armour, 1 artillery and 5 infantry; Americans defend with 1 armour; Russians defend with 7 armour, 2 artilleries, 1 fighter and 11 infantry
                    Japanese roll dice for 4 battleships in Buryatia S.S.R., round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 13 armour, 4 bombers, 3 fighters and 18 infantry in Buryatia S.S.R., round 2 : 13/38 hits, 13.67 expected hits
                    Russians roll dice for 11 armour, 3 artilleries, 1 fighter and 16 infantry in Buryatia S.S.R., round 2 : 12/31 hits, 12.50 expected hits
                    12 infantry owned by the Japanese, 11 infantry owned by the Russians and 4 infantry owned by the British lost in Buryatia S.S.R.
                    Japanese roll dice for 13 armour, 4 bombers, 3 fighters and 6 infantry in Buryatia S.S.R., round 3 : 11/26 hits, 11.67 expected hits
                    Russians roll dice for 11 armour, 3 artilleries, 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 9/16 hits, 7.50 expected hits
                    6 infantry owned by the Japanese, 6 armour owned by the Russians, 2 artilleries owned by the Russians, 3 armour owned by the Japanese, 1 armour owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Buryatia S.S.R.
                    Japanese roll dice for 10 armour, 4 bombers and 3 fighters in Buryatia S.S.R., round 4 : 5/17 hits, 9.17 expected hits
                    Russians roll dice for 4 armour and 1 fighter in Buryatia S.S.R., round 4 : 3/5 hits, 2.67 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Russians, 3 armour owned by the Japanese and 3 armour owned by the British lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 7 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is 46
                Casualties for Japanese: 6 armour and 18 infantry
                Casualties for Russians: 7 armour, 2 artilleries, 1 fighter and 11 infantry
                Casualties for British: 3 armour, 1 artillery and 5 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            4 bombers moved from Buryatia S.S.R. to Manchuria
            3 fighters moved from Buryatia S.S.R. to Manchuria
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            4 infantry placed in East Indies
            1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Russians : 1.33
    Japanese : -6.17
    

    Savegame


  • TripleA Turn Summary: Americans round 35

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 35
    
        Purchase Units - Americans
            Americans buy 3 armour and 3 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 armour moved from 4 Sea Zone to Archangel
            1 infantry moved from 4 Sea Zone to Archangel
            3 transports moved from 2 Sea Zone to 11 Sea Zone
            3 transports moved from 4 Sea Zone to 2 Sea Zone
            2 armour moved from Hawaiian Islands to 53 Sea Zone
            2 armour and 2 transports moved from 53 Sea Zone to 56 Sea Zone
            2 armour moved from 56 Sea Zone to Western United States
            1 destroyer moved from 19 Sea Zone to 56 Sea Zone
            1 cruiser moved from 19 Sea Zone to 56 Sea Zone
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Sinkiang to Anhwei
            1 artillery moved from Sinkiang to Anhwei
            3 artilleries moved from Evenki National Okrug to Sinkiang
            4 infantry moved from Evenki National Okrug to Sinkiang
            5 armour moved from Archangel to Sinkiang
            3 infantry moved from Archangel to Evenki National Okrug
            3 infantry moved from Russia to Novosibirsk
            2 armour moved from West Russia to Evenki National Okrug
            1 armour moved from Belorussia to Archangel
            2 infantry moved from West Russia to Archangel
            2 armour moved from Sinkiang to Yunnan
            2 bombers moved from Evenki National Okrug to Yunnan
            5 armour, 1 artillery and 5 infantry moved from Sinkiang to Szechwan
            1 bomber moved from Belorussia to Yunnan
            1 bomber moved from Baltic States to Szechwan
            4 fighters moved from Evenki National Okrug to Yunnan
            3 fighters moved from Yakut S.S.R. to Anhwei
    
        Combat - Americans
            Battle in Anhwei
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Anhwei, round 2 : 1/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwei
                Americans win, taking Anhwei from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Americans attack with 2 armour, 3 bombers and 4 fighters
                Japanese defend with 4 armour
                    Americans roll dice for 2 armour, 3 bombers and 4 fighters in Yunnan, round 2 : 3/9 hits, 5.00 expected hits
                    Japanese roll dice for 4 armour in Yunnan, round 2 : 2/4 hits, 2.00 expected hits
                    3 armour owned by the Japanese and 2 armour owned by the Americans lost in Yunnan
                    Americans roll dice for 3 bombers and 4 fighters in Yunnan, round 3 : 6/7 hits, 4.00 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 2 armour and 1 fighter
                Casualties for Japanese: 4 armour
    
        Non Combat Move - Americans
            3 fighters moved from Yunnan to Szechwan
            3 bombers moved from Yunnan to Szechwan
            3 fighters moved from Anhwei to Sinkiang
    
        Place Units - Americans
            2 armour placed in West Russia
            1 armour and 1 bomber placed in Belorussia
            2 bombers placed in Baltic States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.17
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 36

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 36
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 armour and 3 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 bomber moved from Russia to 61 Sea Zone
            1 armour moved from Szechwan to Yunnan
                  Americans take Yunnan from Japanese
            5 infantry moved from Sinkiang to Szechwan
            1 armour moved from Yunnan to French Indo-China Thailand
                  Russians take French Indo-China Thailand from Japanese
            1 bomber moved from Russia to Szechwan
    
        Combat - Russians
            Battle in 61 Sea Zone
                Russians attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 61 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - Russians
            1 bomber moved from 61 Sea Zone to Szechwan
    
        Place Units - Russians
            1 armour and 3 bombers placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 36

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 36
    
        Purchase Units - British
            British buy 2 armour, 1 bomber, 1 factory and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 2 infantry moved from Trans-Jordan to 17 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 17 Sea Zone to 35 Sea Zone
            6 battleships, 3 carriers, 2 cruisers, 6 fighters and 2 submarines moved from 17 Sea Zone to 35 Sea Zone
            6 fighters moved from 35 Sea Zone to India
            2 armour and 2 infantry moved from 35 Sea Zone to India
            2 armour and 1 infantry moved from Italy to 15 Sea Zone
            2 armour, 1 infantry and 2 transports moved from 15 Sea Zone to 17 Sea Zone
            2 armour and 1 infantry moved from 17 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Europe to India
            3 bombers moved from Union of South Africa to India
            1 armour moved from Trans-Jordan to India
            1 infantry moved from Trans-Jordan to Persia
            1 bomber moved from Southern Europe to India
    
        Combat - British
            Battle in 35 Sea Zone
                British attack with 6 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 transports
                Japanese defend with 1 destroyer
                    British roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 6 battleships, 3 carriers, 2 cruisers and 2 transports in 35 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                British win with 6 battleships, 3 carriers, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in India
                British attack with 3 armour, 5 bombers, 6 fighters and 2 infantry
                Germans defend with 1 factory and 1 infantry; Japanese defend with 6 fighters and 9 infantry
                    British roll dice for 3 armour, 5 bombers, 6 fighters and 2 infantry in India, round 2 : 7/16 hits, 8.17 expected hits
                    Germans roll dice for 6 fighters and 10 infantry in India, round 2 : 8/16 hits, 7.33 expected hits
                    6 infantry owned by the Japanese, 1 infantry owned by the Germans, 4 fighters owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in India
                    British roll dice for 1 armour, 5 bombers and 2 fighters in India, round 3 : 4/8 hits, 4.83 expected hits
                    Germans roll dice for 6 fighters and 3 infantry in India, round 3 : 7/9 hits, 5.00 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 5 bombers owned by the British and 2 fighters owned by the British lost in India
                    British roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 5 fighters in India, round 4 : 5/5 hits, 3.33 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in India
                Germans win with 4 fighters remaining. Battle score for attacker is -94
                Casualties for British: 3 armour, 5 bombers, 6 fighters and 2 infantry
                Casualties for Germans: 1 infantry
                Casualties for Japanese: 2 fighters and 9 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 factory placed in Egypt
            1 armour, 1 bomber and 1 infantry placed in Italy
            1 armour and 1 infantry placed in Southern Europe
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.33
    British : -3.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 36

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 36
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            4 infantry moved from Japan to 62 Sea Zone
            4 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
            4 infantry moved from 61 Sea Zone to Kiangsu
            1 armour moved from Buryatia S.S.R. to Kiangsu
            1 fighter moved from India to Persia
            3 fighters moved from India to Trans-Jordan
            1 infantry moved from Kwangtung to Kiangsu
            1 armour moved from Buryatia S.S.R. to Anhwei
            1 armour moved from Buryatia S.S.R. to Anhwei
            3 fighters moved from Manchuria to Anhwei
            4 bombers moved from Manchuria to Anhwei
            1 infantry moved from Manchuria to Kiangsu
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Manchuria to Kiangsu
            4 armour moved from Buryatia S.S.R. to Kiangsu
            3 battleships moved from 62 Sea Zone to 36 Sea Zone
            2 battleships moved from 62 Sea Zone to 58 Sea Zone
            2 battleships moved from 62 Sea Zone to 58 Sea Zone
            1 fighter moved from Japan to Kiangsu
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 1 fighter
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in Persia, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in Persia, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Persia
                British win with no units remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 infantry
            Battle in Anhwei
                Japanese attack with 2 armour, 4 bombers and 3 fighters
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour, 4 bombers and 3 fighters in Anhwei, round 2 : 6/9 hits, 5.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Anhwei
                Japanese win, taking Anhwei from Americans with 1 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 armour
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                Japanese attack with 3 fighters
                British defend with 2 armour and 1 infantry
                    Japanese roll dice for 3 fighters in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                    Japanese roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Trans-Jordan
                British win with 1 armour remaining. Battle score for attacker is -21
                Casualties for Japanese: 3 fighters
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            4 bombers moved from Anhwei to India
            3 fighters moved from Anhwei to Kiangsu
            1 submarine moved from 52 Sea Zone to 48 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : 0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 36

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 36
    
        Purchase Units - Americans
            Americans buy 4 armour and 2 bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            5 armour, 3 artilleries, 3 fighters and 4 infantry moved from Sinkiang to Anhwei
            5 armour, 1 artillery, 4 bombers, 3 fighters and 5 infantry moved from Szechwan to Anhwei
            2 armour moved from Evenki National Okrug to Anhwei
            3 infantry moved from Evenki National Okrug to Sinkiang
            3 infantry moved from Novosibirsk to Sinkiang
            2 armour moved from Archangel to Sinkiang
            3 infantry moved from Archangel to Evenki National Okrug
            2 armour moved from West Russia to Evenki National Okrug
            1 armour moved from Belorussia to Archangel
            1 bomber moved from Belorussia to Anhwei
            2 bombers moved from Baltic States to Anhwei
            3 transports moved from 2 Sea Zone to 11 Sea Zone
            1 transport moved from 4 Sea Zone to 2 Sea Zone
            2 armour moved from Western United States to 56 Sea Zone
            2 infantry moved from Western United States to 56 Sea Zone
            2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 56 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in Anhwei
                Americans attack with 12 armour, 4 artilleries, 7 bombers, 6 fighters and 9 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 12 armour, 4 artilleries, 7 bombers, 6 fighters and 9 infantry in Anhwei, round 2 : 17/38 hits, 17.17 expected hits
                    Japanese roll dice for 1 armour in Anhwei, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
                Americans win, taking Anhwei from Japanese with 12 armour, 4 artilleries, 7 bombers, 6 fighters and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            7 bombers and 6 fighters moved from Anhwei to Sinkiang
    
        Place Units - Americans
            2 armour placed in West Russia
            Americans undo move 1.
            2 bombers placed in West Russia
            2 armour placed in Belorussia
            2 armour placed in Baltic States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : 0.50
    

    Savegame

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