Hi Markus
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 22
Purchase Units - British
British buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Italy to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
British take French West Africa from Japanese
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 submarine moved from 23 Sea Zone to 14 Sea Zone
2 infantry moved from Poland to Ukraine S.S.R.
1 bomber moved from Italy to Karelia S.S.R.
1 bomber moved from Italy to Caucasus
4 fighters moved from Poland to Ukraine S.S.R.
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Norway to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
9 armour moved from Belorussia to West Russia
10 infantry moved from Belorussia to West Russia
10 infantry moved from Belorussia to West Russia
3 infantry moved from Belorussia to West Russia
1 artillery moved from Belorussia to West Russia
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
Combat - British
Battle in 34 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Ukraine S.S.R.
British attack with 4 fighters and 2 infantry
Japanese defend with 1 armour
British roll dice for 4 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Karelia S.S.R.
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 armour and 1 factory
British roll dice for 1 bomber, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 2 armour and 1 bomber
Japanese defend with 1 armour and 1 factory
British roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 bomber moved from Caucasus to Belorussia
4 fighters moved from Ukraine S.S.R. to Belorussia
2 fighters moved from Karelia S.S.R. to Belorussia
1 bomber moved from Karelia S.S.R. to Belorussia
1 bomber moved from 34 Sea Zone to Italy
Place Units - British
2 bombers placed in Italy
2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : 1.00
Japanese : -1.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
6 battleships, 5 carriers, 1 destroyer, 8 fighters and 1 submarine moved from 60 Sea Zone to 57 Sea Zone
1 infantry moved from Caroline Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 fighter moved from Japan to 57 Sea Zone
1 fighter moved from Japan to 57 Sea Zone
1 destroyer moved from 50 Sea Zone to 57 Sea Zone
1 armour moved from Libya to Anglo-Egyptian Sudan
1 artillery and 1 infantry moved from Central America to East Mexico
Japanese take East Mexico from Americans
1 infantry moved from Archangel to Russia
1 bomber moved from Russia to Belorussia
1 bomber moved from Russia to Karelia S.S.R.
1 fighter moved from Japan to Iwo Jima
Combat - Japanese
Strategic bombing raid in Belorussia
AA fire in Belorussia : 0/1 hits, 0.17 expected hits
Bombing raid in Belorussia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Belorussia causes 3 damage total.
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.
Battle in 57 Sea Zone
Germans loiter and taunt; Japanese attack with 6 battleships, 5 carriers, 2 destroyers, 10 fighters, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 battleships, 5 carriers, 2 destroyers, 10 fighters and 1 transport in 57 Sea Zone, round 2 : 11/23 hits, 10.50 expected hits
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 57 Sea Zone
Japanese win with 6 battleships, 5 carriers, 2 destroyers, 10 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Midway
Non Combat Move - Japanese
1 bomber moved from Karelia S.S.R. to Russia
1 bomber moved from Belorussia to Russia
Place Units - Japanese
1 battleship and 1 carrier placed in 60 Sea Zone
2 fighters placed in 60 Sea Zone
1 fighter and 4 infantry placed in Russia
Turn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Belorussia : : -0.17
AA fire in Karelia S.S.R. : : -0.17
Americans : -0.17
Japanese : 0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
3 artilleries moved from Western United States to 56 Sea Zone
3 infantry moved from Western United States to 56 Sea Zone
3 artilleries, 6 battleships, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 2 submarines and 3 transports moved from 56 Sea Zone to 43 Sea Zone
2 infantry moved from Mexico to East Mexico
1 bomber moved from Western United States to East Mexico
4 transports moved from 10 Sea Zone to 18 Sea Zone
1 armour, 9 artilleries and 10 infantry moved from West Russia to Russia
4 bombers moved from Belorussia to Russia
Combat - Americans
Battle in East Mexico
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in East Mexico, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in East Mexico, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 2 infantry in East Mexico, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in East Mexico, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in East Mexico
Americans roll dice for 1 bomber and 2 infantry in East Mexico, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in East Mexico, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in East Mexico
Americans win, taking East Mexico from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Americans attack with 1 armour, 9 artilleries, 4 bombers and 10 infantry
Japanese defend with 1 aaGun, 29 armour, 2 bombers, 1 factory, 3 fighters and 15 infantry
AA fire in Russia : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 armour, 9 artilleries, 4 bombers and 10 infantry in Russia, round 2 : 6/24 hits, 9.33 expected hits
Japanese roll dice for 1 aaGun, 29 armour, 2 bombers, 3 fighters and 15 infantry in Russia, round 2 : 22/49 hits, 21.83 expected hits
4 infantry owned by the Japanese, 2 bombers owned by the Japanese, 1 armour owned by the Americans, 10 infantry owned by the Americans, 2 bombers owned by the Americans and 9 artilleries owned by the Americans lost in Russia
Americans roll dice for 2 bombers in Russia, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun, 29 armour, 3 fighters and 11 infantry in Russia, round 3 : 23/43 hits, 20.17 expected hits
1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Russia
Japanese win with 1 aaGun, 29 armour, 3 fighters and 10 infantry remaining. Battle score for attacker is -81
Casualties for Americans: 1 armour, 9 artilleries, 4 bombers and 10 infantry
Casualties for Japanese: 2 bombers and 5 infantry
Non Combat Move - Americans
1 bomber moved from East Mexico to Central United States
Place Units - Americans
2 fighters and 5 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Americans : -4.67
Japanese : 2.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 23
Combat Move - Germans
1 infantry moved from Persia to India
1 battleship moved from 57 Sea Zone to 53 Sea Zone
1 transport moved from 59 Sea Zone to 62 Sea Zone
Non Combat Move - Germans
Turn Complete - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 23
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 34 PUs;
British buy 5 armour and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Karelia S.S.R. to Archangel
British take Archangel from Japanese
6 fighters moved from Belorussia to Caucasus
1 armour moved from Caucasus to Novosibirsk
British take Kazakh S.S.R. from Japanese
British take Novosibirsk from Japanese
1 armour moved from Caucasus to Kazakh S.S.R.
1 armour moved from West Russia to Vologda
British take Vologda from Japanese
1 armour moved from West Russia to Evenki National Okrug
British take Evenki National Okrug from Japanese
10 infantry moved from West Russia to Caucasus
10 infantry moved from West Russia to Caucasus
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 cruisers moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
2 transports moved from 6 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from French West Africa to 23 Sea Zone
1 armour, 1 infantry and 1 transport moved from 23 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from 27 Sea Zone to Union of South Africa
British take Union of South Africa from Germans
1 submarine moved from 15 Sea Zone to 13 Sea Zone
1 submarine moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from 5 Sea Zone to Baltic States
1 infantry moved from Karelia S.S.R. to West Russia
3 infantry moved from West Russia to Caucasus
7 armour moved from West Russia to Caucasus
1 artillery moved from West Russia to Caucasus
1 infantry moved from 5 Sea Zone to Baltic States
3 bombers moved from Italy to Caucasus
1 armour moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
1 armour moved from Caucasus to Kazakh S.S.R.
2 bombers moved from Belorussia to Caucasus
Combat - British
Non Combat Move - British
Place Units - British
4 armour placed in Caucasus
1 armour and 1 infantry placed in United Kingdom
British undo move 2.
1 armour and 1 infantry placed in Italy
Turn Complete - British
British collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 6 armour and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
6 battleships, 5 carriers, 2 destroyers, 10 fighters and 1 submarine moved from 57 Sea Zone to 43 Sea Zone
2 fighters moved from 60 Sea Zone to 43 Sea Zone
1 fighter moved from Iwo Jima to 43 Sea Zone
1 transport moved from 57 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 battleship moved from 60 Sea Zone to 57 Sea Zone
1 armour moved from Anglo-Egyptian Sudan to French West Africa
Japanese take French West Africa from British
1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa
6 bombers moved from Japan to Iwo Jima
1 carrier moved from 60 Sea Zone to 57 Sea Zone
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Archangel
1 armour moved from Russia to West Russia
2 fighters moved from Russia to Sinkiang
1 fighter moved from Russia to Sinkiang
1 armour moved from Russia to Vologda
1 armour moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to West Russia
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from British with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 2 infantry
British defend with 1 armour
Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Vologda
Japanese attack with 1 armour and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Vologda
Japanese win, taking Vologda from British with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Archangel
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Archangel
Japanese win, taking Archangel from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in West Russia, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West Russia
Japanese win, taking West Russia from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 3 fighters
British defend with 1 armour
Japanese roll dice for 3 fighters in Sinkiang, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in Sinkiang
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour
Battle in 43 Sea Zone
Japanese attack with 6 battleships, 5 carriers, 2 destroyers, 13 fighters and 1 submarine
Americans defend with 3 artilleries, 6 battleships, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 2 submarines and 3 transports
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 battleships, 5 carriers, 2 destroyers and 13 fighters in 43 Sea Zone, round 2 : 13/26 hits, 12.00 expected hits
Units damaged: 6 battleships owned by the Americans
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 6 battleships, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters and 3 transports in 43 Sea Zone, round 2 : 9/21 hits, 11.00 expected hits
Units damaged: 5 battleships owned by the Japanese
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 battleships, 3 carriers and 13 fighters in 43 Sea Zone, round 3 : 9/22 hits, 11.00 expected hits
Americans roll dice for 6 battleships, 2 cruisers, 3 destroyers, 5 fighters and 3 transports in 43 Sea Zone, round 3 : 6/16 hits, 9.33 expected hits
5 fighters owned by the Japanese, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 6 battleships, 3 carriers and 8 fighters in 43 Sea Zone, round 4 : 10/17 hits, 8.50 expected hits
Americans roll dice for 6 battleships, 1 fighter and 3 transports in 43 Sea Zone, round 4 : 4/7 hits, 4.67 expected hits
4 fighters owned by the Japanese, 3 infantry owned by the Americans, 1 fighter owned by the Americans, 3 artilleries owned by the Americans, 3 transports owned by the Americans and 6 battleships owned by the Americans lost in 43 Sea Zone
Japanese win with 6 battleships, 3 carriers and 4 fighters remaining. Battle score for attacker is 190
Casualties for Japanese: 2 carriers, 2 destroyers, 9 fighters and 1 submarine
Casualties for Americans: 3 artilleries, 6 battleships, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 2 submarines and 3 transports
Non Combat Move - Japanese
2 fighters moved from Sinkiang to Russia
2 fighters moved from 43 Sea Zone to 57 Sea Zone
Place Units - Japanese
4 armour and 4 infantry placed in Russia
2 armour and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
6 units repaired.
Combat Hit Differential Summary :
British : -0.33
Americans : -5.17
Japanese : 1.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 3x factory; Remaining resources: 43 PUs;
Americans buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from East Mexico to Central America
Americans take Central America from Japanese
1 infantry moved from Western United States to Mexico
1 infantry moved from Western United States to Western Canada
1 transport moved from 18 Sea Zone to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 18 Sea Zone
3 transports moved from 18 Sea Zone to 11 Sea Zone
1 bomber moved from Central United States to Germany
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 armour placed in Belorussia
2 armour and 5 infantry placed in Western United States
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 24
Combat Move - Germans
1 battleship moved from 53 Sea Zone to 57 Sea Zone
1 infantry moved from India to Persia
Non Combat Move - Germans
Turn Complete - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 24
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 46 PUs;
British buy 6 armour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Union of South Africa to Italian East Africa
British take Rhodesia from Germans
British take Italian East Africa from Germans
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
British take French Madagascar from Germans
2 transports moved from 13 Sea Zone to 15 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Italy to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Libya
British take Libya from Japanese
6 fighters moved from Caucasus to Russia
24 infantry moved from Caucasus to Russia
5 bombers moved from Caucasus to Russia
10 armour and 1 artillery moved from Caucasus to Russia
1 infantry moved from Ukraine S.S.R. to Caucasus
Combat - British
Battle in Russia
British attack with 10 armour, 1 artillery, 5 bombers, 6 fighters and 24 infantry
Japanese defend with 1 aaGun, 28 armour, 1 factory, 2 fighters and 7 infantry
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Russia
British roll dice for 10 armour, 1 artillery, 5 bombers, 5 fighters and 24 infantry in Russia, round 2 : 11/45 hits, 15.33 expected hits
Japanese roll dice for 1 aaGun, 28 armour, 2 fighters and 7 infantry in Russia, round 2 : 17/37 hits, 17.67 expected hits
7 infantry owned by the Japanese, 3 armour owned by the Japanese, 1 aaGun owned by the Japanese and 17 infantry owned by the British lost in Russia
British roll dice for 10 armour, 1 artillery, 5 bombers, 5 fighters and 7 infantry in Russia, round 3 : 15/28 hits, 12.50 expected hits
Japanese roll dice for 25 armour and 2 fighters in Russia, round 3 : 16/27 hits, 13.83 expected hits
15 armour owned by the Japanese, 1 artillery owned by the British, 7 infantry owned by the British and 8 armour owned by the British lost in Russia
British roll dice for 2 armour, 5 bombers and 5 fighters in Russia, round 4 : 8/12 hits, 6.83 expected hits
Japanese roll dice for 10 armour and 2 fighters in Russia, round 4 : 5/12 hits, 6.33 expected hits
8 armour owned by the Japanese, 4 fighters owned by the British and 1 armour owned by the British lost in Russia
British roll dice for 1 armour, 5 bombers and 1 fighter in Russia, round 5 : 4/7 hits, 4.33 expected hits
Japanese roll dice for 2 armour and 2 fighters in Russia, round 5 : 2/4 hits, 2.33 expected hits
2 fighters owned by the Japanese, 2 armour owned by the Japanese, 1 bomber owned by the British and 1 fighter owned by the British lost in Russia
British win, taking Russia from Japanese, taking Caucasus from British, taking Evenki National Okrug from British, taking Karelia S.S.R. from British with 1 armour and 4 bombers remaining. Battle score for attacker is 12
Casualties for British: 9 armour, 1 artillery, 1 bomber, 6 fighters and 24 infantry
Casualties for Japanese: 1 aaGun, 28 armour, 2 fighters and 7 infantry
Non Combat Move - British
4 bombers moved from Russia to Finland
Place Units - British
3 armour placed in Italy
3 armour and 1 infantry placed in United Kingdom
2 infantry were produced but were not placed
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
British : -1.00
Japanese : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 6 armour and 2 fighters; Remaining resources: 11 PUs;
Combat Move - Japanese
6 battleships, 3 carriers and 2 fighters moved from 43 Sea Zone to 53 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 53 Sea Zone to Hawaiian Islands
2 armour and 2 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
2 armour and 2 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
3 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
3 infantry moved from 64 Sea Zone to Alaska
1 battleship moved from 57 Sea Zone to 64 Sea Zone
1 battleship moved from 53 Sea Zone to 57 Sea Zone
1 battleship moved from 53 Sea Zone to 57 Sea Zone
1 armour moved from Vologda to Evenki National Okrug
1 armour moved from Novosibirsk to Evenki National Okrug
1 armour moved from Kazakh S.S.R. to Evenki National Okrug
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from West Russia to Russia
1 armour moved from Archangel to Russia
1 armour moved from West Russia to Russia
6 bombers moved from Iwo Jima to Soviet Far East
1 artillery moved from French Equatorial Africa to Belgian Congo
1 armour moved from French West Africa to Belgian Congo
1 fighter moved from 57 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 3 armour
British defend with 1 armour
Japanese roll dice for 3 armour in Evenki National Okrug, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in Evenki National Okrug, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Japanese attack with 2 armour and 2 infantry
British defend with 1 armour; Russians defend with 1 factory
Japanese roll dice for 2 armour and 2 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Russia
Japanese captures 0PUs while taking Russians capital
Japanese win, taking Russia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Hawaiian Islands
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Alaska
Japanese attack with 2 armour and 5 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 armour and 5 infantry in Alaska, round 2 : 1/7 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 2 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Hawaiian Islands to 53 Sea Zone
Place Units - Japanese
6 armour and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -1.00
Russians : -1.00
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 24
Purchase Units - Americans
Americans repair damage of 3x factory; Remaining resources: 41 PUs;
Americans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Germany to Central United States
1 artillery moved from Eastern United States to Eastern Canada
1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Brazil
Americans take Brazil from Japanese
1 infantry moved from 22 Sea Zone to Brazil
1 destroyer moved from 18 Sea Zone to 22 Sea Zone
1 infantry moved from Central America to East Mexico
1 infantry moved from Mexico to Western United States
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 infantry placed in Belorussia
2 armour, 2 artilleries and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 25
Combat Move - Germans
1 battleship moved from 57 Sea Zone to 64 Sea Zone
Non Combat Move - Germans
Turn Complete - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 25
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 35 PUs;
British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Caucasus to Russia
4 bombers moved from Finland to Russia
1 infantry moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
2 cruisers moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from Italy to 15 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
1 armour moved from Italy to 15 Sea Zone
2 armour, 1 infantry and 2 transports moved from 15 Sea Zone to 16 Sea Zone
2 armour and 1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from Libya to Egypt
British take Egypt from Japanese
1 infantry moved from French Madagascar to 33 Sea Zone
1 armour moved from Italian East Africa to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 armour moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 armour and 1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 15 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Archangel
Combat - British
Battle in Russia
British attack with 4 bombers and 1 infantry
Japanese defend with 2 armour, 1 factory and 2 infantry
British roll dice for 4 bombers and 1 infantry in Russia, round 2 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 2 armour and 2 infantry in Russia, round 2 : 0/4 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Russia
British roll dice for 4 bombers and 1 infantry in Russia, round 3 : 3/5 hits, 2.83 expected hits
Japanese roll dice for 2 armour in Russia, round 3 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 bomber owned by the British lost in Russia
British win, taking Russia from Japanese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour and 2 infantry
Casualties for British: 1 bomber
Battle in West Russia
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in West Russia, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in West Russia, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in West Russia, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in West Russia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West Russia
British roll dice for 1 infantry in West Russia, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in West Russia, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in West Russia, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in West Russia, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in West Russia, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in West Russia, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in West Russia, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in West Russia, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in West Russia, round 9 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in West Russia, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West Russia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Archangel
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Archangel
British win, taking Archangel from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 bombers moved from Russia to Finland
Place Units - British
1 armour and 2 infantry placed in Italy
1 bomber and 1 infantry placed in United Kingdom
1 transport placed in 6 Sea Zone
British undo move 3.
1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : -4.17
Japanese : -2.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 7 armour and 1 factory; Remaining resources: 22 PUs;
Combat Move - Japanese
1 armour moved from Evenki National Okrug to Russia
1 bomber moved from Soviet Far East to Russia
1 infantry moved from West Russia to Archangel
1 bomber moved from Soviet Far East to 4 Sea Zone
1 fighter moved from Japan to Evenki National Okrug
1 fighter moved from Japan to Evenki National Okrug
1 bomber moved from Soviet Far East to Russia
4 transports moved from 64 Sea Zone to 62 Sea Zone
1 transport moved from 57 Sea Zone to 60 Sea Zone
1 transport moved from 53 Sea Zone to 51 Sea Zone
2 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
2 armour moved from Japan to 62 Sea Zone
2 armour moved from 62 Sea Zone to Manchuria
1 armour moved from Japan to 60 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to Alaska
1 armour moved from Japan to 60 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Burma
1 carrier and 2 fighters moved from 53 Sea Zone to 41 Sea Zone
1 battleship moved from 53 Sea Zone to 41 Sea Zone
1 battleship moved from 53 Sea Zone to 41 Sea Zone
1 bomber moved from Soviet Far East to Archangel
1 infantry moved from India to Burma
1 bomber moved from Soviet Far East to Yunnan
1 fighter moved from 57 Sea Zone to Alaska
1 fighter moved from 53 Sea Zone to Alaska
1 fighter moved from 41 Sea Zone to 53 Sea Zone
1 armour and 1 artillery moved from Belgian Congo to Union of South Africa
Japanese take Union of South Africa from British
Combat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 4 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Archangel
Japanese attack with 1 bomber and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Archangel
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Russia
Japanese attack with 1 armour and 2 bombers
British defend with 1 infantry; Russians defend with 1 factory
Japanese roll dice for 1 armour and 2 bombers in Russia, round 2 : 2/3 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Russia
Japanese captures 0PUs while taking Russians capital
Japanese win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 4 Sea Zone to Evenki National Okrug
1 bomber moved from Archangel to Evenki National Okrug
1 bomber moved from Soviet Far East to Alaska
2 bombers moved from Russia to Evenki National Okrug
Place Units - Japanese
1 factory placed in Manchuria
7 armour placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 aaGun, 2 fighters and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Western Canada to Western United States
1 artillery moved from Brazil to 22 Sea Zone
1 infantry moved from Brazil to 22 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
1 artillery moved from 23 Sea Zone to French West Africa
British take French West Africa from Japanese
1 infantry moved from 23 Sea Zone to French West Africa
2 armour moved from Belorussia to Russia
Americans take West Russia from Japanese
2 infantry moved from Belorussia to West Russia
Combat - Americans
Battle in Russia
Americans attack with 2 armour
Japanese defend with 1 armour and 1 factory
Americans roll dice for 2 armour in Russia, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Russia
Americans win, taking Russia from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour
Casualties for Japanese: 1 armour
Non Combat Move - Americans
Place Units - Americans
2 fighters placed in Belorussia
1 aaGun and 6 infantry placed in Western United States
Turn Complete - Americans
Americans collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 26
Turn Complete - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 26
Purchase Units - British
British buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 16 Sea Zone to 15 Sea Zone
2 armour and 2 infantry moved from Italy to 15 Sea Zone
2 armour, 2 infantry and 2 transports moved from 15 Sea Zone to 16 Sea Zone
2 armour and 2 infantry moved from 16 Sea Zone to Caucasus
1 submarine moved from 17 Sea Zone to 16 Sea Zone
1 armour moved from Caucasus to Vologda
Russians take Vologda from Japanese
1 armour moved from Caucasus to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Caucasus to Kazakh S.S.R.
3 bombers moved from Finland to Poland
1 bomber moved from United Kingdom to Poland
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Karelia S.S.R. to Archangel
2 armour moved from Anglo-Egyptian Sudan to Union of South Africa
1 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Combat - British
Battle in Union of South Africa
British attack with 2 armour and 1 infantry
Japanese defend with 1 armour and 1 artillery
British roll dice for 2 armour and 1 infantry in Union of South Africa, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 artillery in Union of South Africa, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in Kazakh S.S.R.
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
Place Units - British
1 armour, 2 fighters and 1 infantry placed in United Kingdom
British undo move 1.
1 armour and 2 fighters placed in Italy
1 armour and 1 infantry placed in United Kingdom
British undo move 1.
2 armour and 1 fighter placed in Italy
British undo move 2.
British undo move 1.
2 fighters placed in 6 Sea Zone
1 armour and 1 infantry placed in United Kingdom
2 armour placed in Italy
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : 0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 8 armour, 1 factory and 2 transports; Remaining resources: 9 PUs;
Combat Move - Japanese
1 fighter and 1 infantry moved from Alaska to Western Canada
1 bomber moved from Alaska to Central United States
1 fighter moved from Alaska to Western Canada
1 armour and 1 infantry moved from Burma to India
1 infantry moved from Kazakh S.S.R. to Russia
4 bombers moved from Evenki National Okrug to Russia
1 armour moved from Evenki National Okrug to Vologda
1 fighter moved from Evenki National Okrug to Vologda
1 armour moved from Manchuria to Sinkiang
Japanese take Sinkiang from Americans
2 armour moved from Manchuria to Sinkiang
1 armour moved from Manchuria to Yakut S.S.R.
1 armour moved from Japan to 60 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to Alaska
1 transport moved from 64 Sea Zone to 62 Sea Zone
5 armour moved from Japan to 62 Sea Zone
5 armour moved from 62 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 51 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 51 Sea Zone
1 armour moved from 51 Sea Zone to Okinawa
2 battleships, 1 carrier and 1 fighter moved from 41 Sea Zone to 25 Sea Zone
1 fighter moved from 53 Sea Zone to 25 Sea Zone
1 armour moved from Evenki National Okrug to Novosibirsk
1 fighter moved from Evenki National Okrug to Novosibirsk
1 bomber moved from Yunnan to Vologda
Combat - Japanese
Battle in Central United States
Japanese attack with 1 bomber
Americans defend with 1 bomber
Japanese roll dice for 1 bomber in Central United States, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Central United States, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Central United States, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Central United States, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Central United States
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Western Canada
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Western Canada, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Canada
Japanese win, taking Western Canada from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 fighter
British defend with 1 armour
Japanese roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 fighter in Novosibirsk, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Novosibirsk
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Russia
Japanese attack with 4 bombers and 1 infantry
Americans defend with 1 armour; Russians defend with 1 factory
Japanese roll dice for 4 bombers and 1 infantry in Russia, round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Russia
Japanese captures 25PUs while taking Russians capital
Japanese win, taking Russia from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Vologda
Japanese attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Vologda, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour
Non Combat Move - Japanese
1 bomber moved from Russia to India
3 bombers moved from Russia to India
1 bomber moved from Vologda to Yakut S.S.R.
1 fighter moved from Novosibirsk to Yakut S.S.R.
1 bomber moved from Central United States to Alaska
2 fighters moved from Western Canada to Alaska
Place Units - Japanese
3 armour placed in Manchuria
1 factory placed in East Indies
5 armour placed in Japan
2 transports placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 94 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -0.33
Russians : 0.00
Japanese : -0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 aaGun, 2 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Western United States to Western Canada
2 fighters moved from Western United States to Western Canada
2 infantry moved from West Russia to Russia
2 fighters moved from Belorussia to Russia
1 artillery and 1 infantry moved from French West Africa to 23 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 23 Sea Zone to 11 Sea Zone
1 artillery moved from 11 Sea Zone to Eastern United States
1 infantry moved from 11 Sea Zone to Eastern United States
Combat - Americans
Battle in Western Canada
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Western Canada, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Russia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 factory and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Russia, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Russia
Americans win, taking Russia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Russia to Belorussia
2 fighters moved from Western Canada to Western United States
Place Units - Americans
1 aaGun, 1 fighter and 6 infantry placed in Western United States
2 armour placed in Belorussia
Turn Complete - Americans
Americans collect 45 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : 2.33
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 27
Combat Move - Germans
1 transport moved from 62 Sea Zone to 48 Sea Zone
Non Combat Move - Germans
Turn Complete - Germans
Combat Hit Differential Summary :