Hi Markus
Enjoy your game with crockett :)
Setup for trent and don’s test game
Test summary from TripleA, engine version: 1.9, time: 9:17:49 PM
Savegame
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 armour moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 artillery moved from Poland to East Poland
1 artillery moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Czechoslovakia Hungary to East Poland
1 armour moved from Czechoslovakia Hungary to East Poland
1 fighter moved from Poland to East Poland
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 fighter moved from Northwestern Europe to Baltic States
1 bomber moved from Germany to 6 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 fighter moved from Germany to Ukraine
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in East Poland, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 4/7 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship
Non Combat Move - Germans
1 bomber moved from 6 Sea Zone to Germany
1 fighter moved from Baltic States to Germany
1 fighter moved from Ukraine to Bulgaria Romania
1 fighter moved from East Poland to Germany
1 infantry moved from France to 13 Sea Zone
1 armour moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from Morocco Algeria to Libya
1 infantry moved from Germany to Poland
1 infantry moved from Norway to Finland
Place Units - Germans
4 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.83
British : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
Russians spend 5 on tech rolls
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 armour moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Russians
2 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 fighter moved from Japan to Buryatia S.S.R.
1 fighter moved from Manchuria to Suiyuan
1 artillery moved from 61 Sea Zone to Fukien
1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from 61 Sea Zone to Fukien
1 fighter moved from 61 Sea Zone to 50 Sea Zone
1 fighter moved from Formosa to Fukien
1 fighter moved from 61 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in Fukien
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Fukien, round 2 : 0/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Fukien, round 3 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 2 fighters and 3 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Buryatia S.S.R., round 3 : 0/4 hits, 1.67 expected hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Buryatia S.S.R.
Russians win with 4 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Russians: 2 infantry
2 fighters owned by the Japanese retreated
Battle in Philippine Islands
Japanese attack with 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 battleship
Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 4 fighters in 53 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
1 carrier moved from 57 Sea Zone to 60 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
1 fighter moved from 53 Sea Zone to 60 Sea Zone
1 fighter moved from 53 Sea Zone to 60 Sea Zone
1 fighter moved from 53 Sea Zone to 60 Sea Zone
1 fighter moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from Fukien to 61 Sea Zone
1 fighter moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Suiyuan to Manchuria
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans : 1.00
Chinese : 1.00
Russians : 0.67
Japanese : -2.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 cruiser moved from 12 Sea Zone to 6 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
1 artillery moved from 49 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
Combat - British
Battle in 6 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 cruiser and 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
British roll dice for 1 cruiser in 6 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 cruiser in 6 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 6 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Germans: 1 cruiser and 1 submarine
Battle in 49 Sea Zone
British attack with 1 destroyer and 1 transport
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 49 Sea Zone
1 transport owned by the British retreated to 38 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Western Canada to Eastern Canada
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 transport moved from 2 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Place Units - British
1 carrier placed in 2 Sea Zone
2 fighters placed in 2 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 artillery moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 fighter moved from Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 2/7 hits, 2.83 expected hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 2/4 hits, 1.83 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 3 infantry
1 fighter owned by the Italians retreated
Non Combat Move - Italians
1 fighter moved from Egypt to Libya
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : -0.67