@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
axis-dominion vs giallo (allies+18) bm3
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 3 destroyers, 1 harbour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from 26 Sea Zone to 48 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island 3 fighters moved from 26 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 6 fighters moved from 98 Sea Zone to Trans-Jordan Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 48 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Johnston Island Americans attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber in Johnston Island, round 2 : 6/11 hits, 5,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 54 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Trans-Jordan Americans attack with 6 fighters Italians defend with 1 artillery and 2 infantry Americans roll dice for 6 fighters in Trans-Jordan, round 2 : 4/6 hits, 3,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 5 fighters moved from Trans-Jordan to 94 Sea Zone 6 carriers, 4 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 94 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 3 fighters moved from Gibraltar to Tunisia 1 battleship, 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 8 fighters and 1 tactical_bomber moved from Johnston Island to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 48 Sea Zone to 26 Sea Zone 1 bomber moved from 50 Sea Zone to Hawaiian Islands 1 armour moved from Morocco to Tunisia 4 transports moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Tunisia 3 artilleries and 5 infantry placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to Western United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 8x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Iraq to Syria 1 tactical_bomber moved from 80 Sea Zone to Syria 1 mech_infantry moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 3 artilleries moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Nigeria to Belgian Congo 2 destroyers and 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Syria 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer and 2 submarines moved from 68 Sea Zone to 87 Sea Zone Combat - British Battle in Syria British attack with 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Syria, round 2 : 3/3 hits, 1,50 expected hits Germans roll dice for 1 armour in Syria, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Syria British win, taking Syria from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Iraq 1 artillery and 1 infantry moved from Persia to Iraq 2 transports moved from 80 Sea Zone to 79 Sea Zone 2 artilleries and 2 infantry moved from West India to 79 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 artilleries moved from 80 Sea Zone to Iraq 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Iraq to 80 Sea Zone 2 fighters moved from United Kingdom to 94 Sea Zone 4 infantry moved from India to West India Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from India: 2 aaGuns EDIT: Adding units owned by British to West India: 2 aaGuns EDIT: Turning off Edit Mode 1 fighter placed in 80 Sea Zone 2 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 2 transports placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans : -0,50 Italians : 0,00 British : 1,50 Americans : 2,33 Japanese : -0,83 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Tobruk to Egypt 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 3 tactical_bombers and 4 transports moved from 93 Sea Zone to 97 Sea Zone 1 aaGun, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus 1 fighter moved from Egypt to Southern Italy 2 fighters moved from Egypt to Southern Italy 2 armour moved from Yunnan to Sikang Place Units - Italians 1 artillery and 2 infantry placed in Egypt Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6 ANZAC collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6 ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 3 infantry moved from Novgorod to Belarus 2 infantry moved from Baltic States to Belarus 1 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Poland to Belarus 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from Western Germany to 113 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 1 artillery and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 2 infantry moved from Vyborg to 115 Sea Zone 1 marine moved from 115 Sea Zone to Baltic States 1 artillery moved from 115 Sea Zone to Baltic States 1 aaGun moved from 115 Sea Zone to Baltic States 2 infantry moved from 115 Sea Zone to Baltic States 2 mech_infantrys moved from Greece to Romania 1 infantry moved from Eastern Poland to Bessarabia 2 aaGuns, 3 armour, 10 artilleries, 36 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus 2 bombers moved from Southern France to Western Germany 3 carriers, 5 fighters and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 aaGun, 2 artilleries and 7 infantry moved from Southern France to France 2 tactical_bombers moved from Egypt to Southern Italy 3 mech_infantrys moved from Southern Italy to Yugoslavia Place Units - Germans 3 infantry placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 1 artillery and 3 infantry placed in Western Germany 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Samara to Russia 4 aaGuns, 1 armour, 16 artilleries, 60 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Rostov to Bryansk 2 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 10 armour and 9 mech_infantrys moved from Tambov to Russia 1 armour and 2 mech_infantrys moved from Bryansk to Russia 6 artilleries and 5 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Russians : 2,33 Japanese : -0,67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour, 4 bombers and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Tsinghai to Caucasus Japanese take Caucasus from Russians 1 mech_infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 2 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Vologda 2 bombers moved from Yunnan to Samara 1 bomber moved from Yunnan to Samara 3 bombers moved from Yunnan to Vologda 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Vologda 1 bomber moved from Caroline Islands to 30 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 30 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 30 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 54 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Japanese attack with 3 bombers and 3 infantry Russians defend with 2 infantry Japanese roll dice for 3 bombers and 3 infantry in Samara, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Japanese attack with 3 bombers and 3 infantry Russians defend with 2 infantry Japanese roll dice for 3 bombers and 3 infantry in Vologda, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Japanese roll dice for 3 bombers and 3 infantry in Vologda, round 3 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 3 bombers moved from Vologda to Novosibirsk 3 bombers moved from Samara to Novosibirsk 3 mech_infantrys moved from Nenetsia to Novosibirsk 1 mech_infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Sikang to Turkmenistan 8 armour and 3 mech_infantrys moved from Novosibirsk to Turkmenistan 1 aaGun and 2 infantry moved from Nenetsia to Archangel 2 aaGuns and 2 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Hunan to Shensi 1 armour moved from Shensi to Kazakhstan 1 mech_infantry moved from Hopei to Tsinghai 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hunan 1 armour moved from Anhwe to Shensi 1 armour moved from Kiangsu to Anhwe 3 artilleries and 1 infantry moved from Yunnan to Szechwan 3 armour moved from French Indo China to Yunnan 2 armour moved from Yunnan to Szechwan 1 armour moved from Szechwan to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 2 infantry moved from Dzavhan to Yenisey 4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from 30 Sea Zone to Caroline Islands 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 2 tactical_bombers moved from Philippines to Caroline Islands 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 armour and 2 infantry moved from 19 Sea Zone to Shantung 1 transport moved from 20 Sea Zone to 33 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kiangsu 1 submarine placed in 6 Sea Zone 4 bombers placed in Japan Turn Complete - Japanese Japanese collect 81 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans : -0.33 Russians : -0.67 Japanese : -5.17 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Fiji 1 bomber moved from Hawaiian Islands to Gilbert Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Gilbert Islands Combat - Americans Battle in Marshall Islands Battle in Fiji Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Fiji, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fiji, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Fiji, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fiji, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Fiji Americans roll dice for 1 artillery in Fiji, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Fiji, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Fiji Japanese win, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Gilbert Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Gilbert Islands, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Gilbert Islands to 30 Sea Zone 1 bomber moved from 30 Sea Zone to Johnston Island 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Tunisia to Morocco 6 carriers, 4 cruisers, 2 destroyers, 11 fighters, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Tunisia to Iraq Place Units - Americans 3 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : 0,33 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Fiji 1 bomber moved from Hawaiian Islands to Gilbert Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Gilbert Islands Combat - Americans Battle in Marshall Islands Battle in Fiji Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Fiji, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fiji, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Fiji, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fiji, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Fiji Americans roll dice for 1 artillery in Fiji, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Fiji, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Fiji Japanese win, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Gilbert Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Gilbert Islands, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Gilbert Islands to 30 Sea Zone 1 bomber moved from 30 Sea Zone to Johnston Island 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Tunisia to Morocco 6 carriers, 4 cruisers, 2 destroyers, 11 fighters, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Tunisia to Iraq Place Units - Americans 3 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 8 PUs; Combat Move - British 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Syria to Iraq 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 3 artilleries moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from British Somaliland to Italian Somaliland 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 94 Sea Zone to 91 Sea Zone 1 destroyer and 2 submarines moved from 87 Sea Zone to 91 Sea Zone 2 transports moved from 106 Sea Zone to 91 Sea Zone 5 artilleries and 14 infantry moved from India to Burma Combat - British Battle in Sumatra Battle in Burma British attack with 5 artilleries and 14 infantry Japanese defend with 1 infantry British roll dice for 5 artilleries and 14 infantry in Burma, round 2 : 7/19 hits, 4,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Sumatra from Japanese, taking Burma from Japanese with 5 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from India to Burma 2 aaGuns and 4 infantry moved from West India to India 2 infantry moved from Persia to Iraq 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
British : 2,17 Americans : 0,33 Japanese : 1,33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Battle in Malta Battle in Trans-Jordan Italians attack with 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Syria from British to Italians EDIT: Turning off Edit Mode 3 fighters moved from Trans-Jordan to Egypt 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun, 2 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 infantry and 3 transports EDIT: Adding units owned by Italians to 99 Sea Zone: 3 transports EDIT: Adding units owned by Italians to Syria: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 3 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Italians from Sikang: 2 armour EDIT: Adding units owned by Italians to Turkmenistan: 2 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -0.83 British : -0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New Zealand to New South Wales 2 fighters moved from New Zealand to 26 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New Zealand to New South Wales 2 fighters moved from New Zealand to 26 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 13 mech_infantrys moved from Belarus to Vyborg 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 1 infantry moved from Poland to 114 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 artilleries moved from 115 Sea Zone to Finland 2 aaGuns, 10 artilleries and 40 infantry moved from Belarus to Eastern Poland 2 mech_infantrys moved from Romania to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 marine moved from Baltic States to 115 Sea Zone 1 marine moved from 115 Sea Zone to Finland 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland 1 bomber moved from Smolensk to Novgorod 2 infantry moved from Novgorod to Archangel 2 fighters and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy 4 fighters moved from 99 Sea Zone to Southern Italy 3 carriers moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 3 fighters moved from Egypt to Southern Italy 1 artillery moved from Western Germany to France 1 armour and 9 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Nenetsia to Urals Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 13 mech_infantrys moved from Belarus to Vyborg 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 1 infantry moved from Poland to 114 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 artilleries moved from 115 Sea Zone to Finland 2 aaGuns, 10 artilleries and 40 infantry moved from Belarus to Eastern Poland 2 mech_infantrys moved from Romania to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 marine moved from Baltic States to 115 Sea Zone 1 marine moved from 115 Sea Zone to Finland 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland 1 bomber moved from Smolensk to Novgorod 2 infantry moved from Novgorod to Archangel 2 fighters and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy 4 fighters moved from 99 Sea Zone to Southern Italy 3 carriers moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 3 fighters moved from Egypt to Southern Italy 1 artillery moved from Western Germany to France 1 armour and 9 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Nenetsia to Urals Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Caucasus 2 infantry moved from Rostov to Caucasus 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 11 armour and 11 mech_infantrys moved from Russia to Ukraine 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 8 artilleries and 19 infantry moved from Bryansk to Smolensk 8 infantry moved from Bryansk to Smolensk 4 artilleries moved from Bryansk to Russia 2 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Ukraine Russians attack with 11 armour, 1 infantry and 11 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 11 armour, 1 infantry and 11 mech_infantrys in Ukraine, round 2 : 10/23 hits, 7,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 11 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 8 artilleries and 29 infantry Germans defend with 2 infantry Russians roll dice for 8 artilleries and 29 infantry in Smolensk, round 2 : 14/37 hits, 8,83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 8 artilleries and 29 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Caucasus to Bryansk 8 artilleries and 7 infantry moved from Bryansk to Russia 12 infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 4 aaGuns EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,67 Russians : 6,50 Japanese : -0,33 -
TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 50 Sea Zone 1 mech_infantry moved from Turkmenistan to Eastern Persia Japanese take Eastern Persia from British 3 mech_infantrys moved from Novosibirsk to Caucasus 5 bombers moved from Novosibirsk to Russia 1 infantry moved from Samara to Tambov Japanese take Tambov from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus 8 armour and 4 mech_infantrys moved from Turkmenistan to Caucasus 1 infantry moved from Samara to Volgograd Japanese take Volgograd from Russians 1 mech_infantry moved from Novosibirsk to Caucasus 1 mech_infantry moved from Tsinghai to Caucasus 1 bomber moved from Caroline Islands to 41 Sea Zone 1 fighter moved from Caroline Islands to 48 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 33 Sea Zone to 30 Sea Zone -
intercept in Moscov?
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 50 Sea Zone 1 mech_infantry moved from Turkmenistan to Eastern Persia Japanese take Eastern Persia from British 3 mech_infantrys moved from Novosibirsk to Caucasus 5 bombers moved from Novosibirsk to Russia 1 infantry moved from Samara to Tambov Japanese take Tambov from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus 8 armour and 4 mech_infantrys moved from Turkmenistan to Caucasus 1 infantry moved from Samara to Volgograd Japanese take Volgograd from Russians 1 mech_infantry moved from Novosibirsk to Caucasus 1 mech_infantry moved from Tsinghai to Caucasus 1 bomber moved from Caroline Islands to 41 Sea Zone 1 fighter moved from Caroline Islands to 48 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 33 Sea Zone to 30 Sea Zone Combat - Japanese Air Battle in Russia Japanese attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/5 hits, 0.83 expected hits Bombing raid in Russia rolls: 7,4,4,8,8 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 48 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 50 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Midway Battle in 32 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 5 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 5 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 30 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Johnston Island Japanese attack with 1 infantry and 1 marine Americans defend with 1 bomber Japanese roll dice for 1 infantry and 1 marine in Johnston Island, round 2 : 1/2 hits, 0.50 expected hits Americans roll dice for 1 bomber in Johnston Island, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Johnston Island Japanese win, taking Johnston Island from Americans with 1 marine remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Americans: 1 bomber Battle in Caucasus Japanese attack with 10 armour and 11 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 10 armour and 11 mech_infantrys in Caucasus, round 2 : 5/21 hits, 6.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus Japanese win, taking Caucasus from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Wake Island Cleaning up after air battles Non Combat Move - Japanese 1 aaGun and 2 infantry moved from Archangel to Novgorod 1 infantry moved from Vologda to Archangel 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Samara 2 aaGuns, 1 bomber and 1 infantry moved from Novosibirsk to Kazakhstan 5 bombers moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Shensi to Kazakhstan 2 armour moved from Szechwan to Kazakhstan 1 mech_infantry moved from Kansu to Kazakhstan 1 armour moved from Yunnan to Sikang 1 infantry moved from Szechwan to Yunnan 3 artilleries and 1 infantry moved from Szechwan to Sikang 3 armour moved from French Indo China to Szechwan 1 mech_infantry moved from Chahar to Kansu 1 armour moved from Hopei to Tsinghai 1 armour moved from Anhwe to Shensi 1 armour moved from Shantung to Chahar 1 armour moved from Kiangsu to Hopei 5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from 48 Sea Zone to 33 Sea Zone 5 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 1 armour and 2 infantry moved from Shantung to 19 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 armour and 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to Malaya 1 armour moved from Kiangsu to Anhwe 2 infantry moved from Yenisey to Timguska 1 submarine moved from 6 Sea Zone to 33 Sea Zone 6 bombers moved from Japan to Philippines 4 fighters moved from Japan to 36 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 4 fighters moved from Japan to French Indo China Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 4 fighters placed in Japan 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.83 Americans : 0.17 Russians : 0.33 Japanese : -1.33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 4 cruisers moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 fighters moved from 26 Sea Zone to Midway 2 fighters moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 3 fighters moved from Gibraltar to Malta Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/9 hits, 4,00 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Battle in Malta Americans attack with 3 artilleries, 3 fighters and 3 infantry Italians defend with 2 infantry Americans roll dice for 4 cruisers in Malta, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 3 artilleries, 3 fighters and 3 infantry in Malta, round 2 : 4/9 hits, 3,50 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters moved from Malta to 96 Sea Zone 6 carriers, 2 destroyers, 8 fighters and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 3 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from Midway to 26 Sea Zone 1 tactical_bomber moved from Midway to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier, 3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Italians : 0,33 Americans : -2,50 Japanese : 1,33





