@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
638e9ce6-f483-4d77-83f8-b2aad974e5ee-image.png
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 14 Sea Zone to 8 Sea Zone
1 battleship moved from 14 Sea Zone to 8 Sea Zone
3 infantry moved from Libya to Egypt
1 fighter moved from Libya to Ukraine S.S.R.
1 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 armour and 3 infantry moved from Poland to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
3 infantry moved from Germany to Poland
4 infantry moved from Germany to Baltic States
3 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Italy to Southern Europe
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 4 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry
Russians defend with 2 armour, 1 artillery, 2 fighters and 8 infantry
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry in Ukraine S.S.R., round 2 : 6/14 hits, 5.17 expected hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 8 infantry in Ukraine S.S.R., round 2 : 6/13 hits, 5.33 expected hits
6 infantry owned by the Russians and 6 infantry owned by the Germans lost in Ukraine S.S.R.
1 artillery owned by the Germans and 4 armour owned by the Germans retreated to Poland
Russians win with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Bulgaria Romania
1 fighter moved from Ukraine S.S.R. to Bulgaria Romania
1 bomber moved from Ukraine S.S.R. to Germany
1 infantry moved from Baltic States to Poland
1 aaGun moved from Germany to France
Place Units - Germans
1 destroyer and 1 transport placed in 15 Sea Zone
1 armour placed in Italy
1 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 cruiser, 2 destroyers and 1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
2 bombers moved from Trans-Jordan to 8 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour and 3 infantry moved from Trans-Jordan to Egypt
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 fighters moved from 34 Sea Zone to 15 Sea Zone
Combat - British
Battle in Egypt
British attack with 2 armour, 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in Egypt, round 2 : 5/10 hits, 3.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Egypt
British win, taking Egypt from Germans with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in 15 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 1 transport
British roll dice for 2 fighters in 15 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 15 Sea Zone
British roll dice for 1 fighter in 15 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 15 Sea Zone
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Germans: 1 destroyer and 1 transport
Battle in 8 Sea Zone
British attack with 2 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Germans defend with 1 battleship and 4 submarines
British roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 2 bombers, 1 cruiser, 2 destroyers and 1 fighter in 8 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 4 submarines in 8 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
3 submarines owned by the Germans and 1 submarine owned by the British lost in 8 Sea Zone
British roll dice for 2 bombers, 1 cruiser, 2 destroyers and 1 fighter in 8 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 8 Sea Zone
British win with 2 bombers, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 38
Casualties for British: 1 submarine
Casualties for Germans: 1 battleship and 4 submarines
Non Combat Move - British
1 transport moved from 7 Sea Zone to 8 Sea Zone
2 bombers moved from 8 Sea Zone to United Kingdom
1 fighter moved from 8 Sea Zone to United Kingdom
1 fighter moved from 15 Sea Zone to 34 Sea Zone
1 fighter moved from Egypt to India
Place Units - British
1 armour and 2 infantry placed in India
1 artillery and 2 infantry placed in United Kingdom
1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 2.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Sinkiang
1 artillery moved from Szechwan to Sinkiang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Manchuria
2 submarines moved from 62 Sea Zone to 48 Sea Zone
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from French Indo-China Thailand to East Indies
1 fighter moved from Kwangtung to East Indies
Combat - Japanese
Battle in Sinkiang
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Soviet Far East
Place Units - Japanese
1 armour and 1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
2 destroyers placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 factory and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 cruisers moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 armour and 2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 10 Sea Zone to France
1 fighter moved from Eastern Canada to United Kingdom
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 47 Sea Zone to 37 Sea Zone
2 fighters moved from 47 Sea Zone to 37 Sea Zone
1 transport moved from 47 Sea Zone to 37 Sea Zone
1 bomber moved from United Kingdom to France
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France
1 fighter moved from Eastern United States to Eastern Canada
Combat - Americans
Battle in France
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 aaGun, 2 fighters and 1 infantry
AA fire in France : 2/3 hits, 0.50 expected hits
2 fighters owned by the Americans lost in France
Americans roll dice for 2 cruisers in France, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in France, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 2 fighters and 1 infantry in France, round 2 : 3/3 hits, 1.67 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in France
1 bomber owned by the Americans retreated
Americans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters and 1 infantry in France, round 3 : 3/3 hits, 1.67 expected hits
1 armour owned by the Americans lost in France
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is -31
Casualties for Americans: 1 armour, 1 artillery, 2 fighters and 2 infantry
Casualties for Germans: 1 aaGun
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 battleship, 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 37 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 37 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 30
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
Place Units - Americans
1 factory placed in Borneo
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 2.67
AA fire in France : : 1.50
Americans : -2.83
Japanese : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Evenki National Okrug to Vologda
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Archangel to Karelia S.S.R.
2 armour moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Belorussia to West Russia
1 artillery moved from Ukraine S.S.R. to Caucasus
2 fighters moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Vologda
1 infantry moved from Novosibirsk to Vologda
2 armour moved from Karelia S.S.R. to Finland
2 armour moved from Karelia S.S.R. to Caucasus
1 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Finland
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Finland, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 fighter moved from Bulgaria Romania to France
1 fighter moved from Bulgaria Romania to Northwestern Europe
4 infantry moved from Baltic States to Karelia S.S.R.
4 infantry moved from Poland to Belorussia
2 armour moved from Poland to Ukraine S.S.R.
3 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Poland to Belorussia
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Poland to Belorussia
1 infantry moved from Morocco to Algeria
1 armour moved from Italy to Northwestern Europe
2 infantry moved from Italy to France
1 infantry moved from Southern Europe to Italy
Combat - Germans
Battle in Belorussia
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Belorussia, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour and 4 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
2 infantry placed in Italy
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Egypt to Libya
British take Libya from Germans
2 infantry moved from Egypt to Libya
2 armour moved from Egypt to Algeria
1 armour moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Eastern Australia
1 cruiser and 1 transport moved from 34 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern Australia to Western Australia
1 carrier moved from 34 Sea Zone to 37 Sea Zone
1 fighter moved from 34 Sea Zone to 37 Sea Zone
2 infantry moved from India to Burma
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in Algeria
British attack with 2 armour
Germans defend with 1 infantry
British roll dice for 2 armour in Algeria, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Algeria
British win, taking Algeria from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 3 infantry in Burma, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to 37 Sea Zone
1 bomber moved from Germany to United Kingdom
Place Units - British
2 armour and 2 infantry placed in United Kingdom
1 armour placed in India
1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.50
Japanese : -0.33
AA fire in Germany : : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 13 PUs;
Combat Move - Japanese
4 infantry moved from Manchuria to Anhwei
1 infantry moved from Sinkiang to Novosibirsk
1 artillery moved from Sinkiang to Novosibirsk
1 fighter moved from Anhwei to Novosibirsk
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 artillery moved from Szechwan to Kazakh S.S.R.
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Soviet Far East to Evenki National Okrug
1 bomber moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from East Indies to French Indo-China Thailand
1 infantry moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 fighter moved from East Indies to French Indo-China Thailand
1 submarine moved from 48 Sea Zone to 52 Sea Zone
1 submarine moved from 48 Sea Zone to 52 Sea Zone
1 destroyer moved from 48 Sea Zone to 52 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Evenki National Okrug to Sinkiang
1 fighter moved from Novosibirsk to Szechwan
Place Units - Japanese
1 destroyer and 1 submarine placed in 61 Sea Zone
1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians : -0.67
Japanese : 1.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom
2 transports moved from 8 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to Eastern Canada
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from United Kingdom to 8 Sea Zone
1 fighter moved from Eastern Canada to 8 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from India to East Indies
2 fighters moved from 37 Sea Zone to East Indies
1 transport moved from 37 Sea Zone to 47 Sea Zone
2 infantry moved from Borneo to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
Combat - Americans
Battle in East Indies
Americans attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 3 fighters and 2 infantry in East Indies, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans win, taking East Indies from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from East Indies to 37 Sea Zone
2 fighters moved from East Indies to Borneo
Place Units - Americans
2 armour and 2 infantry placed in Eastern United States
Americans undo move 1.
2 armour placed in Eastern United States
2 fighters and 2 infantry placed in Borneo
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : -0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Finland to Norway
1 infantry moved from Russia to Archangel
5 infantry moved from Caucasus to Ukraine S.S.R.
2 armour moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to West Russia
2 armour moved from Caucasus to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
2 armour moved from Caucasus to Kazakh S.S.R.
1 artillery and 3 infantry moved from Vologda to Evenki National Okrug
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Caucasus to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 submarine moved from 7 Sea Zone to 5 Sea Zone
Combat - Russians
Battle in Norway
Russians attack with 1 armour
Germans defend with 1 infantry
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 artillery, 1 fighter and 5 infantry
Germans defend with 2 armour and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in Ukraine S.S.R., round 2 : 6/9 hits, 2.83 expected hits
Germans roll dice for 2 armour and 3 infantry in Ukraine S.S.R., round 2 : 0/5 hits, 2.00 expected hits
3 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 2 armour and 3 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour and 4 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Evenki National Okrug
Russians attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Evenki National Okrug, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Japanese lost in Evenki National Okrug
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Evenki National Okrug, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Evenki National Okrug, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 2 infantry
Non Combat Move - Russians
1 artillery moved from West Russia to Archangel
1 fighter moved from Evenki National Okrug to Archangel
1 fighter moved from Ukraine S.S.R. to Archangel
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 3.33
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 40 PUs;
Germans buy 1 aaGun, 3 armour, 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
1 bomber moved from Germany to France
1 infantry moved from Germany to Bulgaria Romania
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Karelia S.S.R. to Finland
Germans take Finland from Russians
2 infantry moved from Italy to Southern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
Combat - Germans
Non Combat Move - Germans
1 fighter moved from France to Bulgaria Romania
1 fighter moved from Northwestern Europe to Poland
Place Units - Germans
1 submarine placed in 15 Sea Zone
1 aaGun, 3 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Algeria to Morocco
British take Morocco from Germans
1 armour moved from India to French Indo-China Thailand
2 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from Western Australia to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to East Indies
2 fighters moved from 37 Sea Zone to French Indo-China Thailand
2 infantry moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to Yunnan
Americans take Yunnan from Japanese
1 armour moved from Burma to French Indo-China Thailand
3 armour and 3 infantry moved from United Kingdom to 8 Sea Zone
3 armour, 3 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone
1 cruiser moved from 8 Sea Zone to 5 Sea Zone
2 destroyers moved from 8 Sea Zone to 5 Sea Zone
3 armour and 3 infantry moved from 5 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
3 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 armour and 1 infantry moved from Eastern Canada to Western Canada
1 fighter moved from United Kingdom to 6 Sea Zone
Combat - British
Battle in French Indo-China Thailand
British attack with 2 armour, 2 fighters and 2 infantry
Japanese defend with 2 fighters
British roll dice for 2 armour, 2 fighters and 2 infantry in French Indo-China Thailand, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 fighters in French Indo-China Thailand, round 2 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 2 fighters
Battle in Germany
British attack with 3 armour, 1 bomber and 3 infantry
Germans defend with 2 aaGuns, 3 armour, 1 factory and 3 infantry
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Germany
British roll dice for 1 cruiser in Germany, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 3 armour and 3 infantry in Germany, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 aaGuns, 3 armour and 3 infantry in Germany, round 2 : 3/6 hits, 2.50 expected hits
2 aaGuns owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Germany
British roll dice for 3 armour in Germany, round 3 : 3/3 hits, 1.50 expected hits
Germans roll dice for 3 armour and 2 infantry in Germany, round 3 : 1/5 hits, 2.17 expected hits
2 infantry owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Germany
British roll dice for 2 armour in Germany, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 armour in Germany, round 4 : 1/2 hits, 1.00 expected hits
1 armour owned by the British lost in Germany
British roll dice for 1 armour in Germany, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 armour in Germany, round 5 : 1/2 hits, 1.00 expected hits
1 armour owned by the British lost in Germany
Germans win with 2 armour remaining. Battle score for attacker is -14
Casualties for British: 3 armour, 1 bomber and 3 infantry
Casualties for Germans: 2 aaGuns, 1 armour and 3 infantry
Non Combat Move - British
1 fighter moved from 6 Sea Zone to United Kingdom
2 fighters moved from French Indo-China Thailand to 37 Sea Zone
Place Units - British
2 armour, 1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.17
Japanese : -1.33
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 57 Sea Zone
1 destroyer moved from 60 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 artillery moved from 57 Sea Zone to Midway
1 destroyer moved from 60 Sea Zone to 57 Sea Zone
1 infantry moved from Manchuria to 62 Sea Zone
1 armour moved from Manchuria to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
1 armour moved from 64 Sea Zone to Alaska
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
1 artillery moved from 64 Sea Zone to Alaska
1 infantry moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 fighter moved from Szechwan to Novosibirsk
1 fighter moved from Novosibirsk to Szechwan
1 bomber moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Sinkiang to Evenki National Okrug
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Szechwan
1 infantry moved from Anhwei to Szechwan
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 3 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
1 infantry owned by the Japanese retreated to Yakut S.S.R.
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Alaska
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Alaska, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Evenki National Okrug to Sinkiang
1 bomber moved from Evenki National Okrug to Szechwan
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 60 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
2 armour and 2 infantry placed in Japan
1 artillery were produced but were not placed
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans : -0.33
Russians : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 armour and 1 infantry moved from Kazakh S.S.R. to Szechwan
2 armour moved from Novosibirsk to Szechwan
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery and 3 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 armour moved from Ukraine S.S.R. to Bulgaria Romania
1 artillery moved from Ukraine S.S.R. to Bulgaria Romania
2 infantry moved from Ukraine S.S.R. to Bulgaria Romania
3 infantry moved from Ukraine S.S.R. to Bulgaria Romania
2 fighters moved from Archangel to Bulgaria Romania
1 armour moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Bulgaria Romania
1 armour moved from Ukraine S.S.R. to Bulgaria Romania
1 infantry moved from Russia to Archangel
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 4 armour, 1 artillery, 2 fighters and 5 infantry
Germans defend with 1 fighter and 4 infantry
Russians roll dice for 4 armour, 1 artillery, 2 fighters and 5 infantry in Bulgaria Romania, round 2 : 2/12 hits, 4.33 expected hits
Germans roll dice for 1 fighter and 4 infantry in Bulgaria Romania, round 2 : 4/5 hits, 2.00 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania
Russians roll dice for 4 armour, 1 artillery, 2 fighters and 1 infantry in Bulgaria Romania, round 3 : 1/8 hits, 3.67 expected hits
Germans roll dice for 1 fighter and 2 infantry in Bulgaria Romania, round 3 : 0/3 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Bulgaria Romania
Russians roll dice for 4 armour, 1 artillery, 2 fighters and 1 infantry in Bulgaria Romania, round 4 : 5/8 hits, 3.67 expected hits
Germans roll dice for 1 fighter and 1 infantry in Bulgaria Romania, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 4 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 5 infantry
Casualties for Germans: 1 fighter and 4 infantry
Battle in Yakut S.S.R.
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Russians attack with 4 armour and 1 infantry
Japanese defend with 1 bomber, 1 fighter and 2 infantry
Russians roll dice for 4 armour and 1 infantry in Szechwan, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Szechwan, round 2 : 3/4 hits, 1.50 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 bomber owned by the Japanese and 2 armour owned by the Russians lost in Szechwan
Russians roll dice for 2 armour in Szechwan, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is 7
Casualties for Russians: 3 armour and 1 infantry
Casualties for Japanese: 1 bomber, 1 fighter and 2 infantry
Non Combat Move - Russians
2 fighters moved from Bulgaria Romania to Ukraine S.S.R.
Place Units - Russians
3 armour and 1 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.83
Japanese : 2.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 2x factory, 3x factory; Remaining resources: 34 PUs;
Germans buy 1 armour and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 15 Sea Zone to 13 Sea Zone
4 infantry moved from Poland to Bulgaria Romania
1 fighter moved from Poland to Bulgaria Romania
2 infantry moved from Southern Europe to Bulgaria Romania
1 armour moved from Belorussia to Bulgaria Romania
5 infantry moved from Northwestern Europe to France
2 armour moved from Germany to France
2 armour moved from Northwestern Europe to France
2 fighters moved from Northwestern Europe to France
1 infantry moved from Italy to France
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 1 armour, 1 fighter and 6 infantry
Russians defend with 4 armour and 1 artillery
Germans roll dice for 1 armour, 1 fighter and 6 infantry in Bulgaria Romania, round 2 : 2/8 hits, 2.00 expected hits
Russians roll dice for 4 armour and 1 artillery in Bulgaria Romania, round 2 : 3/5 hits, 2.33 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria Romania
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Bulgaria Romania, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 3 armour in Bulgaria Romania, round 3 : 2/3 hits, 1.50 expected hits
1 armour owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Bulgaria Romania, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 armour in Bulgaria Romania, round 4 : 0/2 hits, 1.00 expected hits
1 armour owned by the Russians lost in Bulgaria Romania
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Bulgaria Romania, round 5 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 armour in Bulgaria Romania, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 5 infantry
Casualties for Russians: 4 armour and 1 artillery
Battle in France
Germans attack with 4 armour, 2 fighters and 6 infantry
Americans defend with 1 armour, 3 artilleries and 1 infantry
Germans roll dice for 4 armour, 2 fighters and 6 infantry in France, round 2 : 4/12 hits, 4.00 expected hits
Americans roll dice for 1 armour, 3 artilleries and 1 infantry in France, round 2 : 4/5 hits, 1.83 expected hits
4 infantry owned by the Germans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in France
Germans roll dice for 4 armour, 2 fighters and 2 infantry in France, round 3 : 2/8 hits, 3.33 expected hits
Americans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in France
Germans win, taking France from Americans with 4 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 armour, 3 artilleries and 1 infantry
Non Combat Move - Germans
1 fighter moved from Bulgaria Romania to Northwestern Europe
2 fighters moved from France to Northwestern Europe
1 infantry moved from Karelia S.S.R. to Baltic States
1 aaGun moved from Italy to Germany
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Belorussia to Poland
1 infantry moved from Belorussia to Poland
1 infantry moved from Belorussia to Poland
1 artillery moved from Belorussia to Poland
Place Units - Germans
1 armour and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.17
Americans : 1.67
Russians : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 carrier and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 cruiser, 2 destroyers and 3 transports moved from 5 Sea Zone to 8 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 8 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
1 armour moved from Morocco to Libya
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
4 infantry moved from East Indies to 37 Sea Zone
1 carrier, 2 cruisers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 36 Sea Zone
2 armour and 2 infantry moved from French Indo-China Thailand to Yunnan
2 fighters moved from 36 Sea Zone to 48 Sea Zone
1 cruiser moved from 36 Sea Zone to 48 Sea Zone
1 carrier moved from 36 Sea Zone to 48 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 48 Sea Zone
4 infantry moved from 48 Sea Zone to Philippine Islands
1 cruiser and 1 submarine moved from 36 Sea Zone to 48 Sea Zone
Combat - British
Battle in Northwestern Europe
British attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry
Germans defend with 3 fighters
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Northwestern Europe, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 3 fighters in Northwestern Europe, round 2 : 3/3 hits, 2.00 expected hits
3 fighters owned by the Germans and 3 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 2 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 21
Casualties for British: 3 infantry
Casualties for Germans: 3 fighters
Battle in Yunnan
British attack with 2 armour and 2 infantry
Japanese defend with 1 armour
British roll dice for 2 armour and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Northwestern Europe to United Kingdom
Place Units - British
2 armour, 1 artillery and 2 infantry placed in United Kingdom
1 carrier placed in 8 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 destroyer moved from 57 Sea Zone to 64 Sea Zone
1 submarine moved from 62 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to Alaska
1 transport moved from 64 Sea Zone to 60 Sea Zone
1 transport moved from 64 Sea Zone to 60 Sea Zone
1 submarine moved from 52 Sea Zone to 51 Sea Zone
1 submarine moved from 52 Sea Zone to 51 Sea Zone
1 cruiser moved from 52 Sea Zone to 51 Sea Zone
1 destroyer moved from 52 Sea Zone to 51 Sea Zone
1 battleship moved from 52 Sea Zone to 51 Sea Zone
1 carrier moved from 52 Sea Zone to 51 Sea Zone
1 destroyer moved from 62 Sea Zone to 51 Sea Zone
1 destroyer moved from 61 Sea Zone to 51 Sea Zone
1 artillery moved from Midway to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Okinawa
1 artillery moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Kwangtung
1 infantry moved from Alaska to Western Canada
1 armour moved from Alaska to Western Canada
1 infantry moved from Alaska to Western Canada
1 artillery moved from Alaska to Western Canada
1 infantry moved from Sinkiang to Szechwan
1 infantry moved from Sinkiang to Szechwan
1 fighter moved from Sinkiang to Szechwan
Combat - Japanese
Battle in Western Canada
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Western Canada, round 2 : 4/4 hits, 1.33 expected hits
British roll dice for 1 armour and 1 infantry in Western Canada, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Western Canada
Japanese win, taking Western Canada from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Szechwan to Kwangtung
Place Units - Japanese
2 armour placed in Kiangsu
3 infantry placed in Japan
1 destroyer placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
British : 0.17
Americans : -0.50
Japanese : 2.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Western United States to Western Canada
2 armour and 2 infantry moved from Eastern United States to Eastern Canada
2 fighters moved from Western United States to Western Canada
3 infantry moved from Western United States to Western Canada
2 transports moved from 8 Sea Zone to 10 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 8 Sea Zone to 13 Sea Zone
2 cruisers moved from 8 Sea Zone to 13 Sea Zone
1 carrier and 2 fighters moved from 8 Sea Zone to 13 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 48 Sea Zone to 47 Sea Zone
3 fighters moved from French Indo-China Thailand to Borneo
1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Combat - Americans
Battle in Western Canada
Americans attack with 1 armour, 2 fighters and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 1 armour, 2 fighters and 3 infantry in Western Canada, round 2 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Western Canada, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans lost in Western Canada
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Western Canada, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Western Canada, round 3 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Western Canada
Americans roll dice for 1 armour and 2 fighters in Western Canada, round 4 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Western Canada, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in 13 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 13 Sea Zone
Americans win with 1 carrier, 2 cruisers and 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 13 Sea Zone to United Kingdom
1 fighter moved from 13 Sea Zone to United Kingdom
2 fighters moved from Western Canada to Western United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 47 Sea Zone
1 bomber placed in Borneo
2 armour and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 1.17
Japanese : 0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 infantry moved from Russia to Archangel
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 artillery moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery and 2 infantry moved from Archangel to Karelia S.S.R.
2 armour moved from Caucasus to Karelia S.S.R.
1 armour moved from Caucasus to Bulgaria Romania
2 fighters moved from Ukraine S.S.R. to Bulgaria Romania
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
1 submarine moved from 5 Sea Zone to 8 Sea Zone
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Russians attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 armour, 1 factory and 2 infantry
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 2 infantry
Non Combat Move - Russians
2 fighters moved from Bulgaria Romania to West Russia
Place Units - Russians
4 armour placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
5 infantry moved from Germany to Northwestern Europe
4 infantry moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 armour moved from France to Northwestern Europe
1 armour moved from France to Northwestern Europe
1 armour moved from France to Northwestern Europe
1 armour moved from France to Northwestern Europe
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 1 armour and 4 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour and 4 infantry in Bulgaria Romania, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Bulgaria Romania
Germans roll dice for 1 armour and 3 infantry in Bulgaria Romania, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 armour and 3 infantry in Bulgaria Romania, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Bulgaria Romania
Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 5 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Bulgaria Romania
Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 6 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Bulgaria Romania, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Northwestern Europe
Germans attack with 4 armour and 5 infantry
British defend with 2 armour, 2 artilleries and 1 infantry
Germans roll dice for 4 armour and 5 infantry in Northwestern Europe, round 2 : 3/9 hits, 2.83 expected hits
British roll dice for 2 armour, 2 artilleries and 1 infantry in Northwestern Europe, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Northwestern Europe
Germans roll dice for 4 armour and 4 infantry in Northwestern Europe, round 3 : 2/8 hits, 2.67 expected hits
British roll dice for 2 armour in Northwestern Europe, round 3 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Germans and 2 armour owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 4 armour and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for British: 2 armour, 2 artilleries and 1 infantry
Non Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
Place Units - Germans
10 infantry placed in Germany
2 infantry placed in Italy
Turn Complete - Germans
Germans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -3.33
British : 0.00
Russians : -0.83