• TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            2 armour moved from Kiangsu to Kwangtung
            2 infantry moved from Szechwan to Kwangtung
            1 transport moved from 60 Sea Zone to 62 Sea Zone
            1 destroyer moved from 60 Sea Zone to 62 Sea Zone
            1 submarine moved from 60 Sea Zone to 62 Sea Zone
            1 transport moved from 60 Sea Zone to 62 Sea Zone
            1 destroyer moved from 60 Sea Zone to 48 Sea Zone
            1 destroyer moved from 48 Sea Zone to 47 Sea Zone
            1 battleship moved from 51 Sea Zone to 48 Sea Zone
            1 battleship moved from 48 Sea Zone to 47 Sea Zone
            1 destroyer moved from 51 Sea Zone to 47 Sea Zone
            1 destroyer moved from 51 Sea Zone to 47 Sea Zone
            1 destroyer moved from 51 Sea Zone to 47 Sea Zone
            1 cruiser moved from 51 Sea Zone to 47 Sea Zone
            1 submarine moved from 51 Sea Zone to 47 Sea Zone
            1 submarine moved from 51 Sea Zone to 47 Sea Zone
            1 carrier moved from 51 Sea Zone to 50 Sea Zone
            1 fighter moved from Okinawa to 50 Sea Zone
            1 destroyer moved from 64 Sea Zone to 62 Sea Zone
            1 submarine moved from 64 Sea Zone to 62 Sea Zone
            1 transport moved from 64 Sea Zone to 57 Sea Zone
            1 transport moved from 57 Sea Zone to 59 Sea Zone
            1 infantry moved from Alaska to Western Canada
            1 armour moved from Alaska to Western Canada
    
        Combat - Japanese
            Battle in 62 Sea Zone
                Japanese attack with 2 destroyers, 2 submarines and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 62 Sea Zone
                    Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Japanese win with 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 armour and 2 infantry
                British defend with 2 armour and 1 infantry
                    Japanese roll dice for 2 armour and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 2 armour and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Kwangtung
                    Japanese roll dice for 2 armour and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 2 armour remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 armour and 1 infantry
            Battle in Western Canada
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 1 armour and 1 infantry in Western Canada, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Western Canada, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Western Canada
                Japanese win, taking Western Canada from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in 47 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 4 destroyers and 2 submarines
                British defend with 1 carrier, 2 cruisers, 2 fighters and 1 submarine; Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
                    Japanese roll dice for 2 submarines in 47 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 1 cruiser and 4 destroyers in 47 Sea Zone, round 2 : 0/6 hits, 2.50 expected hits
                    Americans roll dice for 2 submarines in 47 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports in 47 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 47 Sea Zone
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 47 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports in 47 Sea Zone, round 3 : 3/11 hits, 5.67 expected hits
                    1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 1 submarine owned by the British and 1 cruiser owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is -64
                Casualties for Japanese: 1 battleship, 1 cruiser, 4 destroyers and 2 submarines
                Casualties for Americans: 1 submarine
                Casualties for British: 1 submarine
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 infantry placed in Kiangsu
            2 armour and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 19 PUs; end with 21 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : -1.83
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour, 1 artillery and 4 infantry moved from Eastern Canada to 10 Sea Zone
            3 armour, 1 artillery, 4 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to France
            2 armour, 1 artillery and 3 infantry moved from 8 Sea Zone to Northwestern Europe
            2 fighters moved from United Kingdom to France
            2 armour and 2 fighters moved from Western United States to Western Canada
            2 infantry moved from Western United States to Western Canada
            1 bomber moved from Borneo to Kiangsu
            1 infantry moved from Borneo to 47 Sea Zone
            1 infantry moved from Borneo to 47 Sea Zone
            1 battleship moved from 47 Sea Zone to 50 Sea Zone
            1 carrier moved from 47 Sea Zone to 50 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Caroline Islands
            1 fighter moved from 47 Sea Zone to Caroline Islands
            2 destroyers moved from 47 Sea Zone to 50 Sea Zone
            1 fighter moved from 47 Sea Zone to 50 Sea Zone
            1 carrier moved from 13 Sea Zone to 18 Sea Zone
            2 fighters moved from Borneo to 44 Sea Zone
            2 fighters moved from 44 Sea Zone to Solomon Islands
            1 cruiser moved from 13 Sea Zone to 8 Sea Zone
            1 cruiser moved from 13 Sea Zone to 8 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Kiangsu causes 3 damage total. 
            Battle in 50 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 transport
                Japanese defend with 1 carrier and 1 fighter
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 carrier and 1 fighter in 50 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 50 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 50 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 fighter in 50 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 16
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 carrier and 1 fighter
            Battle in Western Canada
                Americans attack with 2 armour, 2 fighters and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 2 armour, 2 fighters and 2 infantry in Western Canada, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Western Canada, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
                Americans win, taking Western Canada from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Caroline Islands, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 fighter and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in France
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 cruisers in France, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in France, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in France
                Americans win, taking France from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from France to Northwestern Europe
            1 fighter moved from Caroline Islands to 50 Sea Zone
            1 bomber moved from Kiangsu to Buryatia S.S.R.
            2 fighters moved from Western Canada to Western United States
    
        Place Units - Americans
            2 armour, 1 bomber and 1 infantry placed in Borneo
            Americans undo move 1.
            4 armour and 4 infantry placed in Eastern United States
            1 bomber placed in Borneo
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -0.83
    AA fire in Kiangsu : : -0.17
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 32 PUs; 
            Russians buy 3 armour and 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sinkiang to Anhwei
                  Americans take Anhwei from Japanese
            1 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Russia to Archangel
            1 infantry moved from Kazakh S.S.R. to Szechwan
                  Americans take Szechwan from Japanese
            2 armour moved from Caucasus to Belorussia
            2 armour moved from Caucasus to Belorussia
            1 infantry moved from Archangel to Karelia S.S.R.
            2 armour and 1 artillery moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Karelia S.S.R. to Finland
                  Russians take Finland from Germans
            1 infantry moved from Belorussia to Baltic States
            2 fighters moved from West Russia to Baltic States
            1 infantry moved from Soviet Far East to Buryatia S.S.R.
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 armour, 1 artillery, 2 fighters and 1 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 2 armour, 1 artillery and 2 fighters in Baltic States, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Baltic States to Belorussia
    
        Place Units - Russians
            2 armour placed in Karelia S.S.R.
            1 armour and 1 bomber placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.00
    

    Savegame

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