@The_Good_Captain I attacked you sub in the med with the luckiest sub in the world, and I missed and you missed, but you have the option to retreat, and if you do, you can go to the central med or west Spanish sea?, basically west of Gibraltar or under italy. which do you want?
Jim-Squared Vs. BJ
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:12:00 AM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 7 Sea Zone 4 infantry moved from Russia to West Russia 1 artillery moved from Russia to West Russia 1 fighter moved from Russia to West Russia 1 fighter moved from Karelia S.S.R. to West Russia Combat - Russians Battle in West Russia Russians attack with 1 artillery, 2 fighters and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 artillery, 2 fighters and 4 infantry in West Russia, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 0/5 hits, 1.83 expected hits 2 infantry owned by the Germans lost in West Russia Russians roll dice for 1 artillery, 2 fighters and 4 infantry in West Russia, round 3 : 4/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 0/3 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 fighter moved from West Russia to Caucasus 1 fighter moved from West Russia to Karelia S.S.R. 1 armour moved from Russia to Szechwan 1 infantry moved from Kazakh S.S.R. to Szechwan 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Archangel to Karelia S.S.R. 1 armour moved from Russia to Caucasus Place Units - Russians 1 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -3.00 Russians : 1.67 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 aaGun, 1 battleship and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 fighter moved from Bulgaria Romania to 14 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 1 armour and 1 infantry moved from Italy to 15 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Egypt 1 armour and 1 infantry moved from Libya to Egypt 1 bomber moved from Germany to Egypt 1 artillery and 1 infantry moved from Algeria to Libya 1 infantry moved from Morocco to Algeria 1 infantry moved from Germany to Northwestern Europe 1 armour moved from France to Bulgaria Romania 1 infantry moved from Germany to France 2 infantry moved from Finland to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 2 infantry moved from Belorussia to Baltic States 2 infantry moved from Ukraine S.S.R. to Bulgaria Romania 1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania 1 armour moved from Ukraine S.S.R. to Poland 1 fighter moved from Ukraine S.S.R. to Baltic States 1 artillery moved from Ukraine S.S.R. to Poland 2 armour moved from Germany to Baltic States 1 infantry moved from Germany to Baltic States 1 armour moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 armour moved from Poland to Baltic States Combat - Germans Battle in 11 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 11 Sea Zone 2 transports owned by the Americans lost in 11 Sea Zone Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 2 transports Battle in 17 Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 17 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 14 Sea Zone Germans attack with 2 fighters British defend with 1 cruiser Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 7 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 battleship and 1 transport; Russians defend with 1 submarine Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone 1 submarine owned by the Russians Submerged Germans roll dice for 2 fighters in 7 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits 1 transport owned by the British lost in 7 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 transport Battle in Egypt Germans attack with 2 armour, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 infantry in Egypt, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans roll dice for 2 armour and 1 bomber in Egypt, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 0/2 hits, 1.17 expected hits 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour and 1 bomber in Egypt, round 4 : 2/3 hits, 1.67 expected hits British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour and 1 bomber remaining. Battle score for attacker is 17 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Libya 1 fighter moved from 14 Sea Zone to France 1 fighter moved from 14 Sea Zone to France 2 fighters moved from 7 Sea Zone to Northwestern Europe Place Units - Germans 1 battleship and 2 destroyers placed in 5 Sea Zone 1 aaGun placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 1.00 British : -1.17 Americans : 0.67 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Australia to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 submarine moved from 39 Sea Zone to 40 Sea Zone 1 cruiser moved from 39 Sea Zone to 40 Sea Zone 1 submarine moved from 40 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone 1 cruiser moved from 40 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to India 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Burma to India 1 infantry moved from Persia to India 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Eastern Canada to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to Greenland Non Combat Move - British 1 infantry moved from Western Canada to Eastern Canada Place Units - British 3 infantry placed in India 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 44 Sea Zone to 53 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R. 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 4 infantry moved from Kiangsu to Anhwei 1 artillery moved from Kwangtung to Anhwei 1 fighter moved from French Indo-China Thailand to Yunnan 1 bomber moved from Japan to 53 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 battleship, 1 carrier and 1 fighter moved from 37 Sea Zone to 48 Sea Zone 1 fighter moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwei Japanese attack with 1 artillery and 4 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Anhwei, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Anhwei Japanese roll dice for 1 artillery and 4 infantry in Anhwei, round 3 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine Non Combat Move - Japanese 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Buryatia S.S.R. to Manchuria 1 bomber moved from 53 Sea Zone to Solomon Islands 1 fighter moved from 53 Sea Zone to Solomon Islands Place Units - Japanese 1 artillery, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans : -1.50 Russians : -0.33 Japanese : 1.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 cruiser moved from 19 Sea Zone to 11 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from Western United States to Eastern United States 2 fighters moved from Eastern United States to 11 Sea Zone 1 infantry moved from Western United States to Mexico 1 infantry moved from Western United States to 56 Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Central America 1 bomber moved from Eastern United States to Alaska 2 infantry moved from Szechwan to Kazakh S.S.R. 1 fighter moved from Szechwan to India 1 infantry moved from Central United States to Western United States 1 infantry moved from Eastern United States to Central United States Combat - Americans Battle in 11 Sea Zone Americans attack with 1 cruiser and 2 fighters Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Non Combat Move - Americans 1 fighter moved from 11 Sea Zone to Western United States 1 fighter moved from 11 Sea Zone to Eastern United States Place Units - Americans 1 battleship, 1 carrier and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Szechwan to Caucasus 1 infantry moved from Szechwan to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Caucasus to Ukraine S.S.R. Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. retreated to Ukraine S.S.R. Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Belorussia to Caucasus 2 armour moved from Karelia S.S.R. to West Russia 1 artillery moved from Karelia S.S.R. to West Russia 4 infantry moved from Karelia S.S.R. to West Russia Place Units - Russians 1 armour, 1 artillery, 1 fighter and 1 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -1.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 1 battleship and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to 5 Sea Zone 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 3 infantry moved from Baltic States to Germany 5 armour moved from Baltic States to Germany 1 artillery and 1 infantry moved from Poland to Germany 1 armour moved from Egypt to Belgian Congo Germans take Anglo-Egyptian Sudan from British Germans take Belgian Congo from British 1 armour moved from Egypt to Italian East Africa Germans take Italian East Africa from British 1 infantry moved from Algeria to Morocco 1 battleship and 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from Libya to Algeria 1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from France to 14 Sea Zone 1 bomber moved from Libya to Karelia S.S.R. 2 infantry moved from 5 Sea Zone to Finland 2 fighters moved from Baltic States to Karelia S.S.R. 1 submarine moved from 11 Sea Zone to 2 Sea Zone 2 fighters moved from Northwestern Europe to Karelia S.S.R. 1 infantry moved from 14 Sea Zone to Gibraltar Germans take Gibraltar from British Combat - Germans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in Karelia S.S.R. Germans attack with 4 fighters and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 2 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans 2 fighters moved from Karelia S.S.R. to Germany 2 fighters moved from Karelia S.S.R. to Northwestern Europe 1 bomber moved from Karelia S.S.R. to Finland Place Units - Germans 1 battleship and 3 transports placed in 5 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -0.00 British : -0.33 AA fire in Karelia S.S.R. : : -0.17 Russians : 0.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 9 infantry; Remaining resources: 2 PUs; Combat Move - British 2 bombers moved from United Kingdom to 14 Sea Zone 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 carrier, 1 cruiser and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone 1 infantry moved from Persia to India Combat - British Battle in 14 Sea Zone British attack with 2 bombers Germans defend with 1 battleship and 1 transport British roll dice for 2 bombers in 14 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 bomber owned by the British lost in 14 Sea Zone 1 transport owned by the Germans lost in 14 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 1 bomber Casualties for Germans: 1 battleship and 1 transport Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from 14 Sea Zone to United Kingdom Place Units - British 8 infantry placed in United Kingdom 1 infantry placed in India Turn Complete - British British collect 26 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 0.33 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to Alaska 1 battleship and 1 destroyer moved from 60 Sea Zone to 64 Sea Zone 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 4 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 infantry moved from Manchuria to Anhwei 1 bomber moved from Solomon Islands to Kwangtung 1 destroyer moved from 62 Sea Zone to 64 Sea Zone 1 infantry moved from Malaya to French Indo-China Thailand 1 infantry moved from Kwangtung to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 fighter moved from Manchuria to Yakut S.S.R. 1 carrier moved from 53 Sea Zone to 42 Sea Zone 1 fighter moved from 53 Sea Zone to 42 Sea Zone 1 cruiser moved from 53 Sea Zone to 42 Sea Zone 1 fighter moved from Solomon Islands to 42 Sea Zone 1 battleship, 1 carrier and 1 fighter moved from 48 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangtung to 36 Sea Zone 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Japan to Kwangtung Combat - Japanese Battle in Alaska Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 bomber and 1 infantry Japanese roll dice for 1 battleship in Alaska, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Alaska, round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber and 1 infantry Non Combat Move - Japanese 2 fighters moved from Yakut S.S.R. to Buryatia S.S.R. Place Units - Japanese 2 armour and 5 infantry placed in Japan 1 transport placed in 60 Sea Zone Japanese undo move 2. 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans : -0.50 Japanese : 0.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 11 Sea Zone to 19 Sea Zone 2 fighters moved from Western United States to 19 Sea Zone 1 armour moved from Eastern United States to Western United States 1 infantry moved from Western United States to Western Canada 1 fighter moved from India to Ukraine S.S.R. Combat - Americans Battle in Ukraine S.S.R. Americans attack with 1 fighter Germans defend with 1 infantry Americans roll dice for 1 fighter in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Eastern United States to Western United States Place Units - Americans 2 armour, 1 artillery, 1 fighter and 3 infantry placed in Western United States 1 transport placed in 11 Sea Zone Americans undo move 1. 2 armour, 1 artillery, 1 fighter and 3 infantry were produced but were not placed Turn Complete - Americans Americans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belorussia to Poland 3 fighters moved from Caucasus to Poland 1 infantry moved from West Russia to Belorussia 1 infantry moved from Russia to Archangel 2 artilleries moved from Caucasus to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 6 infantry moved from Caucasus to Ukraine S.S.R. 5 armour moved from Caucasus to Ukraine S.S.R. 1 armour moved from West Russia to Ukraine S.S.R. 1 armour moved from West Russia to Ukraine S.S.R. 6 infantry moved from West Russia to Ukraine S.S.R. 2 artilleries moved from West Russia to Ukraine S.S.R. 1 submarine moved from 7 Sea Zone to 2 Sea Zone Combat - Russians Battle in Poland Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Poland, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 2 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Non Combat Move - Russians 3 fighters moved from Poland to Caucasus Place Units - Russians 2 armour, 1 bomber and 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -0.00 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 1 bomber and 10 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Finland to 5 Sea Zone 1 infantry moved from Baltic States to Germany 2 battleships, 1 cruiser, 2 destroyers, 3 infantry and 4 transports moved from 5 Sea Zone to 8 Sea Zone 2 fighters moved from Northwestern Europe to Germany 1 armour moved from Northwestern Europe to Germany 2 infantry moved from Northwestern Europe to Germany 1 infantry moved from France to Germany 1 armour moved from France to Germany 2 fighters moved from France to Germany 4 infantry moved from Bulgaria Romania to Germany 1 infantry moved from Germany to Poland 2 armour and 1 artillery moved from Bulgaria Romania to Germany 1 infantry moved from 8 Sea Zone to France 1 infantry moved from 8 Sea Zone to Northwestern Europe 1 infantry moved from 8 Sea Zone to France 1 artillery and 1 infantry moved from Algeria to Morocco 1 armour moved from Belgian Congo to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Union of South Africa to Rhodesia Germans take Rhodesia from British 1 armour moved from Italian East Africa to Egypt 1 submarine moved from 2 Sea Zone to 11 Sea Zone 1 infantry moved from Karelia S.S.R. to Archangel 1 bomber moved from Finland to Archangel 1 infantry moved from Germany to Baltic States Combat - Germans Battle in 11 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 11 Sea Zone Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Germany Place Units - Germans 1 bomber and 9 infantry placed in Germany Germans undo move 1. 10 infantry placed in Germany 1 bomber placed in Italy Germans undo move 2. Germans undo move 1. 1 bomber and 9 infantry placed in Germany 1 infantry placed in Italy Turn Complete - Germans Germans collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 0.83 Russians : -0.33 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from 27 Sea Zone to Union of South Africa British take Union of South Africa from Germans 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 11 Sea Zone 1 carrier and 1 cruiser moved from 27 Sea Zone to 22 Sea Zone 2 fighters moved from United Kingdom to 22 Sea Zone Combat - British Battle in 11 Sea Zone British attack with 1 cruiser, 2 infantry, 1 submarine and 1 transport Germans defend with 1 submarine 1 submarine owned by the Germans Submerged British roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Non Combat Move - British Place Units - British 2 fighters placed in United Kingdom 1 armour placed in India Turn Complete - British British collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
British : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour and 4 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 fighters moved from Buryatia S.S.R. to Evenki National Okrug 1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 56 Sea Zone 2 fighters moved from 56 Sea Zone to Western United States 1 battleship and 2 destroyers moved from 64 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Alaska 1 bomber moved from Kwangtung to India 1 battleship, 1 carrier and 2 fighters moved from 36 Sea Zone to 60 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma 1 artillery and 1 infantry moved from Alaska to Western Canada 1 artillery and 1 infantry moved from Alaska to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western United States Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory Bombing raid in India causes 3 damage total. Battle in Western Canada Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Western Canada, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada Japanese win, taking Western Canada from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Evenki National Okrug Japanese attack with 1 armour, 2 fighters and 4 infantry Russians defend with 6 infantry Japanese roll dice for 1 armour, 2 fighters and 4 infantry in Evenki National Okrug, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 6 infantry in Evenki National Okrug, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Evenki National Okrug, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 4 infantry in Evenki National Okrug, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Evenki National Okrug, round 4 : 4/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Russians: 6 infantry Battle in Western United States Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 aaGun, 1 armour, 1 factory and 1 fighter AA fire in Western United States : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Western United States Japanese roll dice for 1 battleship and 1 cruiser in Western United States, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Western United States, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 aaGun, 1 armour and 1 fighter in Western United States, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Western United States Japanese roll dice for 1 artillery and 1 fighter in Western United States, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 1 fighter in Western United States, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Western United States Americans win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -11 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for Americans: 1 armour 1 fighter owned by the Japanese retreated Non Combat Move - Japanese 1 fighter moved from Western United States to 56 Sea Zone 1 bomber moved from India to Kwangtung 1 fighter moved from Evenki National Okrug to Soviet Far East 1 fighter moved from Evenki National Okrug to Soviet Far East 1 transport moved from 64 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Manchuria Place Units - Japanese 2 armour, 1 artillery and 1 infantry placed in Japan 1 carrier and 1 transport placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
British : 0.33 AA fire in Western United States : : 0.67 Americans : 0.17 AA fire in India : : -0.17 Russians : -1.00 Japanese : -0.17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 19 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Central United States to Western United States 1 infantry moved from Mexico to Western United States 1 battleship and 1 destroyer moved from 22 Sea Zone to 11 Sea Zone 1 transport moved from 22 Sea Zone to 18 Sea Zone 1 transport moved from 18 Sea Zone to 11 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada Combat - Americans Battle in 11 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 1 destroyer and 1 transport Germans defend with 1 submarine Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 11 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 11 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 11 Sea Zone Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 56 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 fighters in 56 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 56 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone Americans roll dice for 1 battleship, 1 cruiser and 2 fighters in 56 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 56 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 56 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 56 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 56 Sea Zone Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 29 Casualties for Americans: 1 carrier, 3 fighters and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Non Combat Move - Americans Place Units - Americans 1 battleship placed in 11 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States Americans undo move 2. 1 armour, 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 0.67 Americans : -1.83 Japanese : -2.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belorussia to Baltic States 1 armour moved from Ukraine S.S.R. to Baltic States 1 armour moved from Caucasus to Karelia S.S.R. Russians take Karelia S.S.R. from Germans 1 infantry moved from West Russia to Archangel 1 fighter moved from Caucasus to Archangel 1 infantry moved from Novosibirsk to Evenki National Okrug 2 fighters moved from Caucasus to Evenki National Okrug 1 bomber moved from Caucasus to Evenki National Okrug 1 submarine moved from 2 Sea Zone to 11 Sea Zone Combat - Russians Battle in Evenki National Okrug Russians attack with 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Ukraine S.S.R. 2 fighters moved from Evenki National Okrug to Vologda 1 armour moved from Caucasus to Vologda 1 bomber moved from Evenki National Okrug to Ukraine S.S.R. 1 infantry moved from Ukraine S.S.R. to Belorussia 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Kazakh S.S.R. to Novosibirsk Place Units - Russians 1 armour, 1 fighter and 3 infantry placed in Russia Russians undo move 1. 2 infantry placed in Caucasus 1 armour, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 2.83 Japanese : 0.17





