@VictoryFirst would you like to detonate the mine in Benghazi? Would you then like to defend Benghazi? I1 CM.tsvg
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
2 battleships, 1 cruiser, 2 destroyers and 4 transports moved from 8 Sea Zone to 5 Sea Zone
2 bombers moved from Germany to United Kingdom
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
10 infantry moved from Germany to Poland
5 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Poland to Belorussia
4 fighters moved from Germany to Baltic States
2 fighters moved from Germany to Belorussia
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from France to Italy
1 infantry moved from France to Germany
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
8 armour moved from Germany to Poland
1 infantry moved from Italy to Southern Europe
1 armour moved from Rhodesia to Union of South Africa
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 3,1 and causes: 4 damage to unit: factory
Bombing raid in United Kingdom causes 4 damage total.
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 battleship in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 4 fighters and 2 infantry in Baltic States, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour and 2 infantry
Russians defend with 1 armour and 1 factory
Germans roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Union of South Africa
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Belorussia to Poland
4 fighters moved from Baltic States to Poland
2 bombers moved from United Kingdom to Germany
Place Units - Germans
1 carrier placed in 5 Sea Zone
2 artilleries, 1 bomber and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.33
Russians : -0.67
AA fire in United Kingdom : : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 24 PUs;
British buy 1 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from India to Trans-Jordan
1 fighter moved from India to Trans-Jordan
2 fighters moved from 22 Sea Zone to United Kingdom
1 carrier and 1 cruiser moved from 22 Sea Zone to 10 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Eastern Canada
1 transport moved from 27 Sea Zone to 33 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 armour and 1 fighter
Germans defend with 1 armour
British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Trans-Jordan to India
Place Units - British
1 bomber placed in United Kingdom
1 armour and 2 infantry placed in India
Turn Complete - British
British collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : 1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 transport moved from 64 Sea Zone to 62 Sea Zone
1 bomber moved from Kwangtung to India
2 fighters moved from Soviet Far East to Alaska
1 artillery moved from Western Canada to Alaska
1 infantry moved from Alaska to Western Canada
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Alaska
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
1 armour and 1 infantry moved from Manchuria to Buryatia S.S.R.
2 fighters moved from Kwangtung to 60 Sea Zone
1 battleship, 2 carriers and 4 fighters moved from 60 Sea Zone to 64 Sea Zone
1 armour and 2 fighters moved from Alaska to Western Canada
2 fighters moved from 64 Sea Zone to Western Canada
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in India causes 1 damage total.
Non Combat Move - Japanese
1 bomber moved from India to Kwangtung
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Japan
3 transports placed in 62 Sea Zone
1 destroyer placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
AA fire in India : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 transport moved from 11 Sea Zone to 10 Sea Zone
1 battleship moved from 11 Sea Zone to 10 Sea Zone
1 battleship and 1 cruiser moved from 56 Sea Zone to 19 Sea Zone
Non Combat Move - Americans
1 artillery moved from Eastern Canada to Eastern United States
Place Units - Americans
2 armour and 8 infantry placed in Western United States
Turn Complete - Americans
Americans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Ukraine S.S.R. to Belorussia
1 bomber moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 fighter moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Karelia S.S.R.
2 fighters moved from Vologda to Karelia S.S.R.
1 armour moved from Vologda to Evenki National Okrug
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 submarine moved from 11 Sea Zone to 10 Sea Zone
Combat - Russians
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour and 4 fighters
Germans defend with 1 armour, 1 factory and 2 infantry
Russians roll dice for 1 armour and 4 fighters in Karelia S.S.R., round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.17 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 fighter
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Archangel
6 armour, 4 artilleries and 10 infantry moved from Ukraine S.S.R. to West Russia
1 bomber moved from Belorussia to Caucasus
3 fighters moved from Karelia S.S.R. to Caucasus
Place Units - Russians
4 infantry placed in Caucasus
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.50
Russians : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Germany to Northwestern Europe
2 infantry moved from Germany to France
1 infantry moved from Italy to France
1 artillery moved from Germany to Northwestern Europe
1 artillery moved from Germany to France
3 bombers moved from Germany to United Kingdom
1 armour moved from Union of South Africa to Italian East Africa
2 armour moved from Poland to Northwestern Europe
2 armour moved from Poland to France
3 fighters moved from Poland to Ukraine S.S.R.
2 infantry moved from Poland to Belorussia
3 fighters moved from Poland to Belorussia
1 armour moved from Karelia S.S.R. to Germany
4 armour moved from Poland to Baltic States
1 infantry moved from Baltic States to Karelia S.S.R.
4 infantry moved from Poland to Baltic States
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Poland to Ukraine S.S.R.
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 2,4,2 and causes: 8 damage to unit: factory
Bombing raid in United Kingdom causes 8 damage total.
Battle in Belorussia
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 fighter
Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 fighter in Ukraine S.S.R., round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Non Combat Move - Germans
2 fighters moved from Ukraine S.S.R. to France
3 fighters moved from Belorussia to Northwestern Europe
3 bombers moved from United Kingdom to France
1 fighter moved from Ukraine S.S.R. to France
Place Units - Germans
1 carrier and 1 fighter placed in 5 Sea Zone
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.00
AA fire in United Kingdom : : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 17 PUs;
British buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Canada to 10 Sea Zone
1 carrier, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 armour moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from 8 Sea Zone to Northwestern Europe
5 fighters moved from United Kingdom to Northwestern Europe
2 bombers moved from United Kingdom to Northwestern Europe
1 fighter moved from India to Trans-Jordan
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 armour moved from Trans-Jordan to 34 Sea Zone
1 armour and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Rhodesia
British take Rhodesia from Germans
1 armour moved from India to Trans-Jordan
Combat - British
Battle in Northwestern Europe
British attack with 1 armour, 2 bombers, 5 fighters and 1 infantry
Germans defend with 2 armour, 1 artillery, 3 fighters and 4 infantry
British roll dice for 2 cruisers in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour, 2 bombers, 5 fighters and 1 infantry in Northwestern Europe, round 2 : 6/9 hits, 4.50 expected hits
Germans roll dice for 2 armour, 1 artillery, 3 fighters and 4 infantry in Northwestern Europe, round 2 : 6/10 hits, 4.67 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans, 2 armour owned by the Germans, 4 fighters owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Northwestern Europe
British roll dice for 2 bombers and 1 fighter in Northwestern Europe, round 3 : 2/3 hits, 1.83 expected hits
Germans roll dice for 3 fighters in Northwestern Europe, round 3 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Northwestern Europe
British roll dice for 1 bomber in Northwestern Europe, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in Northwestern Europe, round 4 : 0/1 hits, 0.67 expected hits
British roll dice for 1 bomber in Northwestern Europe, round 5 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter in Northwestern Europe, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 bomber owned by the British lost in Northwestern Europe
Germans win with no units remaining. Battle score for attacker is -25
Casualties for British: 1 armour, 2 bombers, 5 fighters and 1 infantry
Casualties for Germans: 2 armour, 1 artillery, 3 fighters and 4 infantry
Non Combat Move - British
Place Units - British
1 destroyer placed in 8 Sea Zone
1 armour and 1 infantry placed in India
Turn Complete - British
British collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 1.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Alaska to Western Canada
2 armour, 4 fighters and 1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Alaska to Western Canada
1 battleship, 1 carrier and 2 fighters moved from 64 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from Alaska to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 53 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 transport moved from 64 Sea Zone to 60 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 bomber moved from Kwangtung to Russia
1 armour moved from Manchuria to Yakut S.S.R.
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 carrier moved from 64 Sea Zone to 60 Sea Zone
1 transport moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Anhwei to Sinkiang
3 infantry moved from Anhwei to Sinkiang
1 artillery moved from Anhwei to Sinkiang
1 infantry moved from Manchuria to Anhwei
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Canada
Japanese attack with 2 armour, 4 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 armour, 4 fighters and 1 infantry in Eastern Canada, round 2 : 4/7 hits, 3.17 expected hits
British roll dice for 1 infantry in Eastern Canada, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Eastern Canada
Japanese win, taking Eastern Canada from British with 2 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Hawaiian Islands to 53 Sea Zone
4 fighters moved from Eastern Canada to Alaska
Place Units - Japanese
2 armour, 2 bombers and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.83
British : -0.33
Americans : 0.67
Japanese : 1.50
Good Game
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 artillery and 3 infantry moved from Western United States to Western Canada
2 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 armour moved from Western United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 battleship and 1 cruiser moved from 19 Sea Zone to 56 Sea Zone
2 battleships moved from 10 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
Combat - Americans
Battle in Western Canada
Americans attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 6 infantry in Western Canada, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Canada
Americans attack with 3 armour, 1 artillery and 1 infantry
Japanese defend with 2 armour and 1 infantry
Americans roll dice for 3 armour, 1 artillery and 1 infantry in Eastern Canada, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 armour and 1 infantry in Eastern Canada, round 2 : 3/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Eastern Canada
Americans roll dice for 2 armour in Eastern Canada, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Eastern Canada, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 armour in Eastern Canada, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Eastern Canada, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Eastern Canada
Americans win, taking Eastern Canada from Japanese with 2 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Casualties for Japanese: 2 armour and 1 infantry
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : -1.67
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 4 armour; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 armour moved from West Russia to Karelia S.S.R.
4 armour moved from West Russia to Belorussia
3 artilleries moved from West Russia to Belorussia
10 infantry moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
3 fighters moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Caucasus to Ukraine S.S.R.
4 infantry moved from Russia to West Russia
6 infantry moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in Belorussia
Russians attack with 5 armour, 3 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 5 armour, 3 artilleries and 10 infantry in Belorussia, round 2 : 7/18 hits, 5.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 5 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 bomber, 3 fighters and 6 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 3 fighters and 6 infantry in Ukraine S.S.R., round 2 : 5/10 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Ukraine S.S.R. to Caucasus
3 fighters moved from Ukraine S.S.R. to Caucasus
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Place Units - Russians
4 armour placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 3.33
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour, 2 fighters and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
4 infantry moved from Germany to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
3 armour moved from Baltic States to 5 Sea Zone
4 armour, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from 5 Sea Zone to United Kingdom
4 armour and 4 infantry moved from 8 Sea Zone to United Kingdom
3 bombers moved from France to United Kingdom
3 fighters moved from France to United Kingdom
2 artilleries moved from Poland to Germany
7 infantry moved from Poland to Germany
3 infantry moved from Baltic States to Germany
1 armour moved from Baltic States to Germany
1 armour moved from Italian East Africa to Egypt
Combat - Germans
Battle in 8 Sea Zone
Germans attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport; Russians defend with 1 submarine
Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports in 8 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians and 1 submarine owned by the British lost in 8 Sea Zone
Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports in 8 Sea Zone, round 3 : 4/7 hits, 2.83 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 2 cruisers owned by the British and 1 carrier owned by the British lost in 8 Sea Zone
1 transport owned by the British lost in 8 Sea Zone
Germans win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 transports remaining. Battle score for attacker is 65
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Casualties for Russians: 1 submarine
Battle in United Kingdom
Germans attack with 4 armour, 3 bombers, 4 fighters and 4 infantry
British defend with 1 aaGun, 1 artillery, 1 factory and 10 infantry
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 4 armour, 3 bombers, 3 fighters and 4 infantry in United Kingdom, round 2 : 4/14 hits, 6.17 expected hits
British roll dice for 1 aaGun, 1 artillery and 10 infantry in United Kingdom, round 2 : 0/11 hits, 3.67 expected hits
1 aaGun owned by the British and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 3 bombers, 3 fighters and 4 infantry in United Kingdom, round 3 : 6/14 hits, 6.17 expected hits
British roll dice for 1 artillery and 7 infantry in United Kingdom, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 3 bombers, 3 fighters and 2 infantry in United Kingdom, round 4 : 8/12 hits, 5.83 expected hits
British roll dice for 1 artillery and 1 infantry in United Kingdom, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom
Germans captures 23PUs while taking British capital
Germans win, taking United Kingdom from British with 4 armour, 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 1 aaGun, 1 artillery and 10 infantry
Non Combat Move - Germans
3 bombers moved from United Kingdom to Italy
3 fighters moved from United Kingdom to France
Place Units - Germans
2 armour, 2 fighters and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 73 PUs
2 units repaired.
Combat Hit Differential Summary :
Germans : 0.17
British : -5.67
AA fire in United Kingdom : : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Combat Move - British
1 armour moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 armour moved from Rhodesia to Union of South Africa
British take Union of South Africa from Germans
1 armour moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Germans
1 armour moved from India to Burma
2 infantry moved from India to Burma
2 infantry moved from 18 Sea Zone to East Mexico
Combat - British
Battle in Egypt
British attack with 1 armour and 1 fighter
Germans defend with 1 armour
British roll dice for 1 armour and 1 fighter in Egypt, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 armour and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Egypt to India
Turn Complete - British
Combat Hit Differential Summary :
Germans : -0.50
British : 0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 56 Sea Zone
1 bomber moved from Japan to 56 Sea Zone
2 armour and 2 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 57 Sea Zone
1 armour and 1 infantry moved from 57 Sea Zone to Midway
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 armour and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour and 1 infantry moved from 36 Sea Zone to Burma
1 artillery and 1 infantry moved from French Indo-China Thailand to Burma
1 carrier and 1 destroyer moved from 60 Sea Zone to 57 Sea Zone
1 artillery moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Alaska to 56 Sea Zone
3 transports moved from 36 Sea Zone to 60 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 artillery and 1 transport moved from 53 Sea Zone to 57 Sea Zone
1 artillery and 1 transport moved from 57 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Alaska
1 artillery and 4 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Anhwei to Sinkiang
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Burma, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 armour and 1 infantry in Burma, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Midway
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Midway, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Novosibirsk, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier and 3 fighters
Americans defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier and 3 fighters in 56 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 56 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers and 3 fighters in 56 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 battleship and 1 fighter in 56 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship, 1 bomber and 3 fighters remaining. Battle score for attacker is 40
Casualties for Japanese: 1 bomber and 1 carrier
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Japanese
3 fighters moved from 56 Sea Zone to Alaska
1 bomber moved from 56 Sea Zone to Hawaiian Islands
Place Units - Japanese
2 armour, 2 artilleries and 1 bomber placed in Japan
2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : -0.83
Americans : -0.83
Russians : 0.83
Japanese : 2.83