TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 19 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Central United States to Western United States
1 infantry moved from Mexico to Western United States
1 battleship and 1 destroyer moved from 22 Sea Zone to 11 Sea Zone
1 transport moved from 22 Sea Zone to 18 Sea Zone
1 transport moved from 18 Sea Zone to 11 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
Combat - Americans
Battle in 11 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 11 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 11 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 11 Sea Zone
Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 56 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 fighters in 56 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 56 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 2 fighters in 56 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 56 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 56 Sea Zone
Americans roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 56 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 56 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in 56 Sea Zone
Americans roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 56 Sea Zone
Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 29
Casualties for Americans: 1 carrier, 3 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Non Combat Move - Americans
Place Units - Americans
1 battleship placed in 11 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
Americans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 36 PUs; end with 36 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 0.67
Americans : -1.83
Japanese : -2.67
Savegame