@Ragnell804 gg, I concede
Matthew(Axis)vsNathan(Allies) Anniversary 41
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 destroyer moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from Balkans to Italy 1 fighter moved from France to Italy 4 infantry moved from France to Italy 4 infantry moved from Germany to France 1 armour moved from France to Italy Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from 59 Sea Zone to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 50 Sea Zone to 52 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 4 carriers, 4 destroyers, 7 fighters, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 56 Sea Zone to 52 Sea Zone 1 bomber moved from Solomon Islands to Wake Island 1 destroyer moved from 6 Sea Zone to 12 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Baltic States to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 2 infantry moved from Ukraine to Eastern Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Germany to Italy 1 fighter moved from East Poland to Italy 1 fighter moved from East Poland to France 1 fighter moved from Baltic States to France 1 bomber moved from East Poland to Belorussia 1 infantry moved from Baltic States to Belorussia 1 armour moved from East Poland to Belorussia 1 armour moved from Baltic States to Belorussia 1 bomber moved from East Poland to Russia 7 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 6 armour moved from Germany to Baltic States 5 infantry moved from Germany to Poland 1 bomber moved from East Poland to Belorussia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Russia causes 2 damage total. Battle in Belorussia Germans attack with 2 armour, 2 bombers and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 2 bombers and 4 infantry in Belorussia, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Russia to Poland 2 bombers moved from Belorussia to Poland 1 bomber moved from Poland to Germany 1 bomber moved from Poland to Germany 1 bomber moved from Poland to Germany 3 armour moved from Baltic States to Karelia S.S.R. Place Units - Germans 8 armour placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 0.00 Russians : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 27 PUs; 0 techTokens; Russians buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 3 infantry moved from Archangel to Belorussia 1 artillery moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 3 armour moved from Russia to Belorussia 1 armour and 8 infantry moved from Caucasus to Eastern Ukraine 6 infantry moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 3 armour, 2 artilleries and 9 infantry Germans defend with 2 armour and 3 infantry Russians roll dice for 3 armour, 2 artilleries and 9 infantry in Belorussia, round 2 : 4/0 hits, 4.00 expected hits Germans roll dice for 2 armour and 3 infantry in Belorussia, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia 7 infantry owned by the Russians, 3 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia Germans win with 1 armour remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 3 infantry Battle in Eastern Ukraine Russians attack with 1 armour and 9 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 9 infantry in Eastern Ukraine, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 infantry in Eastern Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Ukraine 8 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 9 infantry moved from Evenki National Okrug to Novosibirsk 2 armour moved from Evenki National Okrug to Russia 1 aaGun moved from Archangel to Russia 1 infantry moved from Archangel to Russia 1 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus Place Units - Russians 5 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Burma to India 1 submarine moved from 50 Sea Zone to 62 Sea Zone 1 fighter moved from Burma to East Indies 1 infantry moved from Ningxia to Chinghai 1 infantry moved from Manchuria to Suiyuan 1 artillery moved from Manchuria to Suiyuan 2 armour and 9 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 2 infantry placed in Burma 1 artillery and 1 infantry placed in Japan 2 destroyers, 2 fighters and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 artillery and 1 infantry moved from Australia to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese Combat - British Non Combat Move - British 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 2 armour moved from Trans-Jordan to Egypt 2 artilleries and 6 infantry moved from Morocco Algeria to Libya 3 transports moved from 12 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 12 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Norway Place Units - British 2 infantry placed in Egypt 1 carrier and 2 fighters placed in 6 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 artillery and 1 infantry moved from Australia to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese Combat - British Non Combat Move - British 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 2 armour moved from Trans-Jordan to Egypt 2 artilleries and 6 infantry moved from Morocco Algeria to Libya 3 transports moved from 12 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 12 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Norway Place Units - British 2 infantry placed in Egypt 1 carrier and 2 fighters placed in 6 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 infantry EDIT: Adding units owned by British to Finland: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from France to Northwestern Europe 1 fighter moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 5 infantry moved from France to Germany 1 armour moved from Italy to France 1 fighter moved from Northwestern Europe to France 9 infantry moved from Italy to France Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 infantry moved from Wake Island to 52 Sea Zone 1 bomber moved from Wake Island to New Guinea 5 carriers, 5 destroyers, 10 fighters, 2 infantry, 8 submarines and 1 transport moved from 52 Sea Zone to 48 Sea Zone 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 destroyer moved from 12 Sea Zone to 6 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 12 armour moved from Karelia S.S.R. to Belorussia 6 armour moved from Baltic States to Belorussia 1 infantry moved from Ukraine to Eastern Ukraine 2 infantry moved from Bulgaria Romania to East Poland 1 bomber moved from Germany to Russia 1 bomber moved from Germany to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory Bombing raid in Russia causes 11 damage total. Non Combat Move - Germans 2 bombers moved from Russia to Belorussia 4 fighters moved from France to Belorussia 2 fighters moved from Italy to France 1 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from East Poland to Germany 8 armour moved from Germany to East Poland 5 infantry moved from Poland to East Poland Place Units - Germans 1 infantry placed in Karelia S.S.R. 9 armour placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 13 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Russia Combat - Russians Non Combat Move - Russians 9 infantry moved from Novosibirsk to Russia 1 infantry moved from Kazakh S.S.R. to Russia 1 artillery and 8 infantry moved from Caucasus to Russia Place Units - Russians 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 19 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Evenki National Okrug to Urals Japanese take Urals from Russians 1 infantry moved from Evenki National Okrug to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Chinghai to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians Combat - Japanese Non Combat Move - Japanese 2 infantry moved from Burma to India 1 armour moved from Evenki National Okrug to Chinghai 1 infantry moved from Suiyuan to Ningxia 1 artillery moved from Suiyuan to Ningxia 1 infantry moved from Chinghai to Kazakh S.S.R. 1 fighter moved from East Indies to India 4 fighters moved from Burma to India 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Buryatia S.S.R. to 62 Sea Zone 1 infantry moved from Manchuria to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 10 submarines and 2 transports moved from 62 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand Place Units - Japanese 2 armour placed in Burma 3 fighters and 2 infantry placed in Japan 2 submarines placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Purchase Units - British British buy 4 armour, 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe 4 fighters moved from 6 Sea Zone to Northwestern Europe 2 fighters moved from 6 Sea Zone to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. Combat - British Battle in Northwestern Europe British attack with 4 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 4 fighters and 1 infantry in Northwestern Europe, round 2 : 3/1 hits, 2.17 expected hits Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northwestern Europe British win with 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Karelia S.S.R. British attack with 2 fighters and 1 infantry Germans defend with 1 factory and 1 infantry British roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Karelia S.S.R. to 6 Sea Zone 4 fighters moved from Northwestern Europe to 6 Sea Zone 2 artilleries and 4 infantry moved from Norway to Finland 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Norway 1 infantry moved from Persia to Caucasus 1 aaGun, 2 armour and 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Russia 1 infantry moved from Trans-Jordan to Persia 2 artilleries and 6 infantry moved from Libya to Egypt 1 submarine moved from 34 Sea Zone to 38 Sea Zone 1 artillery moved from New Guinea to 48 Sea Zone 1 artillery and 1 transport moved from 48 Sea Zone to 38 Sea Zone Place Units - British 1 armour, 2 artilleries and 5 infantry placed in United Kingdom 2 armour placed in Egypt 1 armour placed in Australia 1 transport placed in 39 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 4 infantry moved from France to Germany 3 infantry moved from Italy to France 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 15 Sea Zone to 14 Sea Zone Non Combat Move - Italians 1 aaGun moved from Italy to France Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 submarine moved from 46 Sea Zone to 50 Sea Zone 2 fighters moved from 48 Sea Zone to 50 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 4 fighters moved from 48 Sea Zone to East Indies Combat - Americans Battle in 50 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 50 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in East Indies Americans attack with 4 fighters and 2 infantry Japanese defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in East Indies, round 2 : 2/1 hits, 2.33 expected hits Japanese roll dice for 2 infantry in East Indies, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies Americans win, taking East Indies from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 carrier, 2 fighters and 4 submarines moved from 48 Sea Zone to 52 Sea Zone 1 destroyer moved from 48 Sea Zone to 37 Sea Zone 1 destroyer moved from 48 Sea Zone to 49 Sea Zone 4 carriers, 3 destroyers, 2 fighters and 4 submarines moved from 48 Sea Zone to 38 Sea Zone 4 fighters moved from East Indies to 38 Sea Zone 2 fighters moved from 50 Sea Zone to 38 Sea Zone 2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 56 Sea Zone to 52 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : 1.00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Eastern Ukraine to Caucasus 1 infantry moved from Ukraine to Caucasus 3 armour moved from East Poland to Caucasus 2 armour moved from Belorussia to Finland 2 bombers moved from Belorussia to Finland 1 bomber moved from Germany to Finland 1 armour moved from Belorussia to Finland 1 fighter moved from Germany to Finland 4 fighters moved from Belorussia to Finland 1 infantry moved from Belorussia to Archangel Germans take Archangel from Russians Combat - Germans Battle in Finland Germans attack with 3 armour, 3 bombers and 5 fighters British defend with 2 artilleries and 4 infantry Germans roll dice for 3 armour, 3 bombers and 5 fighters in Finland, round 2 : 6/0 hits, 6.00 expected hits Russians roll dice for 2 artilleries and 4 infantry in Finland, round 2 : 2/0 hits, 2.00 expected hits 2 armour owned by the Germans, 2 artilleries owned by the British and 4 infantry owned by the British lost in Finland Germans win, taking Finland from Russians with 1 armour, 3 bombers and 5 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Casualties for British: 2 artilleries and 4 infantry Battle in Caucasus Germans attack with 3 armour and 2 infantry British defend with 1 infantry; Russians defend with 1 aaGun, 1 factory and 4 infantry Germans roll dice for 3 armour and 2 infantry in Caucasus, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 5 infantry in Caucasus, round 2 : 1/1 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 3 armour and 1 infantry in Caucasus, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 3 armour in Caucasus, round 4 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Finland to Italy 5 fighters moved from Finland to Belorussia 1 infantry moved from East Poland to Eastern Ukraine 5 armour and 6 infantry moved from East Poland to Belorussia 1 aaGun moved from France to Germany 1 aaGun moved from Germany to Poland 8 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 2 bombers moved from Finland to Belorussia Place Units - Germans 2 infantry placed in Karelia S.S.R. 9 armour placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -1.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 12x factory; Remaining resources: 20 PUs; 0 techTokens; Russians buy 6 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 3 infantry moved from Russia to Kazakh S.S.R. 1 armour, 2 artilleries and 3 infantry moved from Russia to Caucasus Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Kazakh S.S.R., round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. 3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia Japanese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 armour, 2 artilleries and 3 infantry Germans defend with 1 aaGun, 3 armour and 1 factory Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Caucasus, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 armour in Caucasus, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia Germans win with 1 armour remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.00 Japanese : -0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Borneo 1 infantry moved from 49 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone 1 artillery moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo 1 artillery moved from 49 Sea Zone to Borneo 1 battleship moved from 36 Sea Zone to 49 Sea Zone 1 cruiser moved from 36 Sea Zone to 49 Sea Zone 2 fighters moved from 36 Sea Zone to Borneo 2 fighters moved from 36 Sea Zone to 49 Sea Zone 1 infantry moved from India to Persia 3 fighters moved from India to Persia Combat - Japanese Battle in Persia Japanese attack with 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Persia, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 fighters and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 49 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 1 battleship, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Borneo Japanese attack with 2 artilleries, 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Borneo, round 2 : 2/1 hits, 2.33 expected hits British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters moved from Persia to India 2 armour moved from Burma to India 1 infantry moved from Kazakh S.S.R. to Caucasus 3 armour moved from Chinghai to Caucasus 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Evenki National Okrug to Novosibirsk 1 armour moved from Evenki National Okrug to Chinghai 5 carriers, 3 destroyers, 4 fighters and 9 submarines moved from 36 Sea Zone to 49 Sea Zone 2 fighters moved from 37 Sea Zone to 49 Sea Zone 2 fighters moved from Borneo to 49 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 36 Sea Zone 1 artillery moved from Ningxia to Chinghai 1 infantry moved from Ningxia to Hupeh Place Units - Japanese 2 armour placed in Burma 4 fighters placed in Japan 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : 1.33 Americans : -0.67 Japanese : -0.50
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Purchase Units - British British buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 39 Sea Zone to 48 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 1 artillery and 1 transport moved from 38 Sea Zone to 51 Sea Zone 1 artillery moved from 51 Sea Zone to Caroline Islands British take Caroline Islands from Japanese 1 artillery and 2 infantry moved from Norway to Finland 4 infantry moved from United Kingdom to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 3 Sea Zone 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Archangel 2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Finland 2 fighters moved from 6 Sea Zone to Karelia S.S.R. 1 bomber moved from Russia to Archangel 2 fighters moved from 6 Sea Zone to Karelia S.S.R. Combat - British Battle in Archangel British attack with 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel British win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. British attack with 4 fighters and 2 infantry Germans defend with 1 factory and 2 infantry British roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Finland British attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 armour British roll dice for 1 armour, 1 artillery and 3 infantry in Finland, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 fighter moved from 6 Sea Zone to United Kingdom 1 bomber moved from Archangel to Russia 2 fighters moved from Karelia S.S.R. to Russia 2 fighters moved from Karelia S.S.R. to 4 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 6 Sea Zone to 4 Sea Zone 1 aaGun moved from Trans-Jordan to Egypt 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Persia 2 submarines moved from 12 Sea Zone to 7 Sea Zone 1 submarine moved from 38 Sea Zone to 51 Sea Zone Place Units - British 1 artillery, 2 fighters and 5 infantry placed in United Kingdom 2 infantry placed in Egypt 1 infantry placed in Australia Turn Complete - British British collect 40 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.83
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya Italians take Libya from British 1 fighter moved from France to 6 Sea Zone Combat - Italians Battle in 6 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer Italians roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 9 infantry moved from Germany to Poland 1 infantry moved from France to Italy 2 armour moved from France to Balkans 1 fighter moved from 6 Sea Zone to France 5 infantry moved from France to Germany Place Units - Italians 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : -0.67