@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Matthew(Axis)vsNathan(Allies) Anniversary 41
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 7 infantry moved from Persia to Caucasus 1 infantry moved from Russia to Belorussia 1 armour and 1 infantry moved from Eastern Ukraine to Belorussia 1 artillery and 9 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Caucasus Combat - Russians Battle in Belorussia Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 armour, 1 artillery and 7 infantry Germans defend with 1 aaGun, 2 armour and 1 factory Russians roll dice for 1 armour, 1 artillery and 7 infantry in Caucasus, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 2 armour in Caucasus, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Baltic States Russians attack with 1 artillery and 9 infantry Germans defend with 6 infantry Russians roll dice for 1 artillery and 9 infantry in Baltic States, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 6 infantry in Baltic States, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 7 infantry in Baltic States, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 4 infantry in Baltic States, round 3 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States 6 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Karelia S.S.R. Germans win with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 1 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk 8 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Russia to Caucasus 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Caucasus Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 2 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 57 PUs; 0 techTokens; Japanese buy 1 armour, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 6 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Soviet Far East to Yakut S.S.R. 4 infantry moved from Chinghai to Ningxia 1 armour moved from Chinghai to Ningxia 1 armour moved from Manchuria to Ningxia 2 armour moved from Buryatia S.S.R. to Yakut S.S.R. 3 infantry moved from Burma to India 1 artillery moved from Burma to India 1 armour moved from Burma to India 2 artilleries moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Fukien to East Indies 3 fighters moved from 62 Sea Zone to Burma 1 fighter moved from 62 Sea Zone to Burma 2 fighters moved from 62 Sea Zone to Burma 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 infantry, 8 submarines and 3 transports moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 1 armour and 1 infantry placed in Burma 4 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 1 armour, 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber and 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Australia to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 1 infantry moved from 49 Sea Zone to Borneo British take Borneo from Japanese Combat - British Battle in Trans-Jordan British attack with 1 bomber and 3 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 3 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from Egypt to Persia 1 bomber moved from Trans-Jordan to Egypt 2 artilleries and 1 infantry moved from Libya to Egypt 1 artillery and 5 infantry moved from Morocco Algeria to Libya 1 submarine moved from 7 Sea Zone to 13 Sea Zone 1 submarine moved from 13 Sea Zone to 15 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 12 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Norway Place Units - British 1 armour and 1 infantry placed in Egypt 2 artilleries and 5 infantry placed in United Kingdom 1 transport placed in 6 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
British : -0.17 Italians : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 cruisers moved from 15 Sea Zone to 14 Sea Zone 1 battleship moved from 15 Sea Zone to 14 Sea Zone 4 infantry moved from France to Germany 1 armour moved from Italy to France 6 infantry moved from Italy to France 1 infantry moved from Italy to Balkans Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Western Canada to 56 Sea Zone 4 carriers, 4 destroyers, 8 fighters, 2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Iwo Jima 8 fighters moved from 59 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Americans attack with 8 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 8 fighters and 2 infantry in Iwo Jima, round 2 : 4/1 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 8 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Australia to Solomon Islands 1 aaGun moved from Western Canada to Western United States 2 submarines moved from 56 Sea Zone to 52 Sea Zone 5 submarines moved from 48 Sea Zone to 52 Sea Zone 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 8 fighters moved from Iwo Jima to 59 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from East Poland to Eastern Ukraine 3 fighters moved from India to Eastern Ukraine 2 infantry moved from Baltic States to Belorussia 3 bombers moved from Poland to Belorussia 1 fighter moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia Combat - Germans Battle in Belorussia Germans attack with 3 bombers, 1 fighter and 3 infantry Russians defend with 1 armour and 2 infantry Germans roll dice for 3 bombers, 1 fighter and 3 infantry in Belorussia, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Eastern Ukraine Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to Baltic States 4 armour moved from East Poland to Baltic States 1 armour moved from Ukraine to Baltic States 5 infantry moved from Poland to Baltic States 2 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from France to Germany 1 fighter moved from Italy to France 2 infantry moved from Italy to Balkans 3 fighters moved from Eastern Ukraine to East Poland 9 armour moved from Germany to Baltic States 3 bombers moved from Belorussia to East Poland 1 armour moved from Germany to East Poland Place Units - Germans 6 armour, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -0.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 3 infantry moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 4 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Archangel to Russia 1 infantry moved from Novosibirsk to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 infantry moved from Kazakh S.S.R. to Russia 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Caucasus to Russia 1 armour moved from Caucasus to Russia Place Units - Russians 6 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 armour, 3 artilleries and 8 infantry moved from India to Persia 1 armour moved from Burma to Persia 4 fighters moved from Burma to Persia 1 fighter moved from East Indies to 49 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 50 Sea Zone Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 49 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Philippine Islands Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Persia Japanese attack with 3 armour, 3 artilleries, 4 fighters and 8 infantry British defend with 3 armour, 2 artilleries and 8 infantry Japanese roll dice for 3 armour, 3 artilleries, 4 fighters and 8 infantry in Persia, round 2 : 6/1 hits, 6.33 expected hits British roll dice for 3 armour, 2 artilleries and 8 infantry in Persia, round 2 : 5/1 hits, 4.83 expected hits 5 infantry owned by the Japanese and 6 infantry owned by the British lost in Persia Japanese roll dice for 3 armour, 3 artilleries, 4 fighters and 3 infantry in Persia, round 3 : 6/1 hits, 5.50 expected hits British roll dice for 3 armour, 2 artilleries and 2 infantry in Persia, round 3 : 3/1 hits, 2.83 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in Persia 3 artilleries owned by the Japanese and 3 armour owned by the Japanese retreated to India British win with 1 armour remaining. Battle score for attacker is 18 Casualties for Japanese: 8 infantry Casualties for British: 2 armour, 2 artilleries and 8 infantry Non Combat Move - Japanese 4 fighters moved from Persia to Burma 1 infantry moved from Burma to India 1 fighter moved from 49 Sea Zone to Burma 2 fighters moved from Burma to 62 Sea Zone 4 fighters moved from Japan to 62 Sea Zone 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 7 submarines and 2 transports moved from 36 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 armour moved from Ningxia to Chinghai 4 infantry moved from Ningxia to Chinghai 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from 62 Sea Zone to Manchuria 1 artillery moved from 62 Sea Zone to Manchuria Place Units - Japanese 2 infantry placed in Burma 2 carriers, 2 fighters and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
British : 0.33 Americans : 0.67 Japanese : 1.17 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - British British buy 2 artilleries, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 1 artillery and 2 infantry moved from Norway to 6 Sea Zone 1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry and 4 transports moved from 6 Sea Zone to 12 Sea Zone 2 artilleries and 6 infantry moved from 12 Sea Zone to Morocco Algeria 1 submarine moved from 13 Sea Zone to 12 Sea Zone 1 submarine moved from 15 Sea Zone to 34 Sea Zone 1 armour moved from Persia to Caucasus 1 infantry moved from Trans-Jordan to Persia 1 armour, 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 5 infantry moved from Libya to Egypt Place Units - British 1 artillery and 1 infantry placed in Egypt 1 transport placed in 40 Sea Zone 1 submarine placed in 7 Sea Zone 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - British British buy 2 artilleries, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 1 artillery and 2 infantry moved from Norway to 6 Sea Zone 1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry and 4 transports moved from 6 Sea Zone to 12 Sea Zone 2 artilleries and 6 infantry moved from 12 Sea Zone to Morocco Algeria 1 submarine moved from 13 Sea Zone to 12 Sea Zone 1 submarine moved from 15 Sea Zone to 34 Sea Zone 1 armour moved from Persia to Caucasus 1 infantry moved from Trans-Jordan to Persia 1 armour, 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 5 infantry moved from Libya to Egypt Place Units - British 1 artillery and 1 infantry placed in Egypt 1 transport placed in 40 Sea Zone 1 submarine placed in 7 Sea Zone 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 1 armour EDIT: Adding units owned by British to Trans-Jordan: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
Use the second game. I forgot that Russia gets a bonus if there are no allies in their territory, so I moved the UK tank out.
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 destroyer moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from Balkans to Italy 1 fighter moved from France to Italy 4 infantry moved from France to Italy 4 infantry moved from Germany to France 1 armour moved from France to Italy Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from 59 Sea Zone to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 50 Sea Zone to 52 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 4 carriers, 4 destroyers, 7 fighters, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 56 Sea Zone to 52 Sea Zone 1 bomber moved from Solomon Islands to Wake Island 1 destroyer moved from 6 Sea Zone to 12 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Baltic States to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 2 infantry moved from Ukraine to Eastern Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Germany to Italy 1 fighter moved from East Poland to Italy 1 fighter moved from East Poland to France 1 fighter moved from Baltic States to France 1 bomber moved from East Poland to Belorussia 1 infantry moved from Baltic States to Belorussia 1 armour moved from East Poland to Belorussia 1 armour moved from Baltic States to Belorussia 1 bomber moved from East Poland to Russia 7 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 6 armour moved from Germany to Baltic States 5 infantry moved from Germany to Poland 1 bomber moved from East Poland to Belorussia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Russia causes 2 damage total. Battle in Belorussia Germans attack with 2 armour, 2 bombers and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 2 bombers and 4 infantry in Belorussia, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Russia to Poland 2 bombers moved from Belorussia to Poland 1 bomber moved from Poland to Germany 1 bomber moved from Poland to Germany 1 bomber moved from Poland to Germany 3 armour moved from Baltic States to Karelia S.S.R. Place Units - Germans 8 armour placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : 0.00 Russians : 0.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 27 PUs; 0 techTokens; Russians buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 3 infantry moved from Archangel to Belorussia 1 artillery moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 3 armour moved from Russia to Belorussia 1 armour and 8 infantry moved from Caucasus to Eastern Ukraine 6 infantry moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 3 armour, 2 artilleries and 9 infantry Germans defend with 2 armour and 3 infantry Russians roll dice for 3 armour, 2 artilleries and 9 infantry in Belorussia, round 2 : 4/0 hits, 4.00 expected hits Germans roll dice for 2 armour and 3 infantry in Belorussia, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia 7 infantry owned by the Russians, 3 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia Germans win with 1 armour remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 3 infantry Battle in Eastern Ukraine Russians attack with 1 armour and 9 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 9 infantry in Eastern Ukraine, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 infantry in Eastern Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Ukraine 8 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 9 infantry moved from Evenki National Okrug to Novosibirsk 2 armour moved from Evenki National Okrug to Russia 1 aaGun moved from Archangel to Russia 1 infantry moved from Archangel to Russia 1 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus Place Units - Russians 5 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Burma to India 1 submarine moved from 50 Sea Zone to 62 Sea Zone 1 fighter moved from Burma to East Indies 1 infantry moved from Ningxia to Chinghai 1 infantry moved from Manchuria to Suiyuan 1 artillery moved from Manchuria to Suiyuan 2 armour and 9 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 2 infantry placed in Burma 1 artillery and 1 infantry placed in Japan 2 destroyers, 2 fighters and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 artillery and 1 infantry moved from Australia to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese Combat - British Non Combat Move - British 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 2 armour moved from Trans-Jordan to Egypt 2 artilleries and 6 infantry moved from Morocco Algeria to Libya 3 transports moved from 12 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 12 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Norway Place Units - British 2 infantry placed in Egypt 1 carrier and 2 fighters placed in 6 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 artillery and 1 infantry moved from Australia to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese Combat - British Non Combat Move - British 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 2 armour moved from Trans-Jordan to Egypt 2 artilleries and 6 infantry moved from Morocco Algeria to Libya 3 transports moved from 12 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 12 Sea Zone to 6 Sea Zone 2 artilleries and 4 infantry moved from 6 Sea Zone to Norway Place Units - British 2 infantry placed in Egypt 1 carrier and 2 fighters placed in 6 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 infantry EDIT: Adding units owned by British to Finland: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from France to Northwestern Europe 1 fighter moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 5 infantry moved from France to Germany 1 armour moved from Italy to France 1 fighter moved from Northwestern Europe to France 9 infantry moved from Italy to France Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : 0.17 British : -0.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 infantry moved from Wake Island to 52 Sea Zone 1 bomber moved from Wake Island to New Guinea 5 carriers, 5 destroyers, 10 fighters, 2 infantry, 8 submarines and 1 transport moved from 52 Sea Zone to 48 Sea Zone 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 destroyer moved from 12 Sea Zone to 6 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 56 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :





