@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
1 conscript moved from Pskov to Smolensk
2 conscripts moved from Latvia to Smolensk
4 infantry moved from Pskov to St. Petersburg
1 conscript, 2 field_guns and 2 infantry moved from Finland to St. Petersburg
1 cavalry moved from Moscow to Minsk
1 field_gun and 1 heavy_gun moved from Moscow to Don
1 conscript and 1 field_gun moved from Vladimir to Ryazan
1 conscript moved from Novgorod to Pskov
2 conscripts moved from Uzbekistan to Kazakhstan
2 conscripts moved from Kazakhstan to Sea Zone 65 Caspian Sea
2 conscripts moved from Sea Zone 65 Caspian Sea to Caucasus
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
1 conscript moved from Novosibirsk to Bratsk
1 conscript moved from Krasnoyarsk to Bratsk
5 conscripts moved from Western Siberian Lowlands to Norilsk
3 conscripts and 1 field_gun moved from Koryak to Magadan
1 conscript moved from Primorsky to Khabarovsk
1 conscript moved from Bratsk to Chita
Purchase Units - Russia
Russia buy 12 conscripts, 2 field_guns and 20 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Minsk
3 trenchs placed in Kiev
6 conscripts and 3 trenchs placed in St. Petersburg
3 conscripts placed in Minsk
Russia undo move 4.
1 conscript and 2 field_guns placed in Minsk
3 conscripts placed in Kiev
2 conscripts placed in Moscow
3 trenchs placed in Bratsk
3 trenchs placed in Irkutsk
3 trenchs placed in Don
2 trenchs placed in Caucasus
Turn Complete - Russia
Russia collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 conscript moved from Aldan to Amur
Communists take Amur from Russia
6 cavalrys, 9 conscripts and 2 field_guns moved from Aldan to Bratsk
1 infantry moved from Yakutsk to Aldan
8 field_guns moved from Yakutsk to Tiksi
Purchase Units - Communists
Communists buy 4 cavalrys; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Tiksi
Communists attack with 8 field_guns
Russia defend with 1 trench
Communists roll dice for 8 field_guns in Tiksi, round 2 : 1/8 hits, 2.67 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 1 trench in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 8 field_guns in Tiksi, round 3 : 3/8 hits, 2.67 expected hits
Russia roll dice for 1 trench in Tiksi, round 3 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Tiksi
Communists win, taking Tiksi from Russia with 8 field_guns remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Bratsk
Communists attack with 6 cavalrys, 9 conscripts and 2 field_guns
Russia defend with 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs
Communists roll dice for 6 cavalrys, 9 conscripts and 2 field_guns in Bratsk, round 2 : 2/10 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 2 : 2/9 hits, 1.67 expected hits
2 conscripts owned by the Communists lost in Bratsk
Communists roll dice for 6 cavalrys, 7 conscripts and 2 field_guns in Bratsk, round 3 : 2/10 hits, 2.00 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 3 : 2/9 hits, 1.67 expected hits
1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk
Communists roll dice for 6 cavalrys, 5 conscripts and 2 field_guns in Bratsk, round 4 : 3/10 hits, 2.00 expected hits
Russia roll dice for 1 cavalry, 3 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 4 : 0/8 hits, 1.50 expected hits
3 conscripts owned by the Russia lost in Bratsk
Communists roll dice for 6 cavalrys, 5 conscripts and 2 field_guns in Bratsk, round 5 : 2/10 hits, 2.00 expected hits
Russia roll dice for 1 cavalry, 1 field_gun and 3 trenchs in Bratsk, round 5 : 3/5 hits, 1.00 expected hits
2 trenchs owned by the Russia and 3 conscripts owned by the Communists lost in Bratsk
Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Bratsk, round 6 : 2/10 hits, 2.00 expected hits
Russia roll dice for 1 cavalry, 1 field_gun and 1 trench in Bratsk, round 6 : 0/3 hits, 0.67 expected hits
1 trench owned by the Russia and 1 cavalry owned by the Russia lost in Bratsk
Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Bratsk, round 7 : 2/10 hits, 2.00 expected hits
Russia roll dice for 1 field_gun in Bratsk, round 7 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Bratsk
Communists win, taking Bratsk from Russia with 6 cavalrys, 2 conscripts and 2 field_guns remaining. Battle score for attacker is 11
Casualties for Communists: 7 conscripts
Casualties for Russia: 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs
Non Combat Move - Communists
Place Units - Communists
4 cavalrys placed in Yakutsk
Turn Complete - Communists
Communists collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
Communists : -0.33
Russia : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,3 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover industry
Combat Move - USA
2 infantry moved from New Mexico to Baja-Sonora
1 cavalry and 2 infantry moved from California to Baja-Sonora
1 infantry moved from Arkansas to Atlanta
Purchase Units - USA
USA buy 1 Factory, 1 cavalry, 2 destroyers, 1 heavy_gun and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Baja-Sonora
USA attack with 1 cavalry and 4 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 2 : 0/5 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 3 : 0/5 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 3 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 4 : 0/5 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the USA lost in Baja-Sonora
USA roll dice for 1 cavalry and 3 infantry in Baja-Sonora, round 5 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the USA lost in Baja-Sonora
USA roll dice for 1 cavalry and 2 infantry in Baja-Sonora, round 6 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 6 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 cavalry and 2 infantry in Baja-Sonora, round 7 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 7 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora
USA roll dice for 1 cavalry and 1 infantry in Baja-Sonora, round 8 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 infantry in Baja-Sonora, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora
USA loses 0 PUs for violating Baja-Sonoras neutrality.
USA win, taking Baja-Sonora from Neutral with 1 cavalry remaining. Battle score for attacker is -6
Casualties for USA: 4 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - USA
Place Units - USA
2 transports placed in Sea Zone 153 Pacific Ocean
1 cavalry and 1 heavy_gun placed in San Francisco
2 destroyers placed in Sea Zone 29 Mid Atlantic
1 Factory placed in Manila
Activate Technology - USA
USA activating industry
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : -0.33
USA : -2.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 3,4,6,1,3 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover lateFighter
Combat Move - Germany
6 heavy_guns moved from Wurttemburg to Alsace
6 heavy_guns moved from Bavaria to Wurttemburg
1 cavalry moved from Berlin to Holstein
12 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun and 7 infantry moved from East Prussia to Lithuania
Germany take Lithuania from Russia
1 field_gun, 1 fighter, 1 heavy_gun and 12 infantry moved from West Prussia to East Prussia
2 field_guns, 2 heavy_guns and 3 infantry moved from Warsaw to Eastern Poland
1 cavalry moved from Moldavia to Belarus
4 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
2 stormtruppens and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
6 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Latvia
Germany take Latvia from Russia
6 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
6 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Latvia
3 submarines moved from Sea Zone 52 Mid Atlantic to Sea Zone 54 Alboran Sea
3 submarines moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak
3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
Purchase Units - Germany
Germany buy 2 cavalrys, 2 field_guns, 6 heavy_guns, 6 infantry, 3 stormtruppens and 12 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Germany
Germany creates battle in territory Sea Zone 122 Bismarck Sea
Battle in Sea Zone 13 Skagerrak
Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines
Britain defend with 1 destroyer
Germany roll dice for 4 submarines in Sea Zone 13 Skagerrak, round 2 : 1/4 hits, 1.33 expected hits
Britain roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germany
1 destroyer owned by the Britain lost in Sea Zone 13 Skagerrak
Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines remaining. Battle score for attacker is 9
Casualties for Britain: 1 destroyer
Battle in Sea Zone 122 Bismarck Sea
Germany attack with 1 submarine
Britain defend with 1 battlecruiser and 3 cruisers
Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea
Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 122 Bismarck Sea, round 2 : 0/3 hits, 1.67 expected hits
Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 122 Bismarck Sea, round 3 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Germany lost in Sea Zone 122 Bismarck Sea
Britain win with 1 battlecruiser and 2 cruisers remaining. Battle score for attacker is 3
Casualties for Britain: 1 cruiser
Casualties for Germany: 1 submarine
Non Combat Move - Germany
1 fighter moved from East Prussia to Belarus
Place Units - Germany
3 trenchs placed in Belarus
3 trenchs placed in Alsace
3 trenchs placed in Rhine
6 heavy_guns placed in Bavaria
1 trench placed in Hanover
1 trench placed in Holstein
2 field_guns placed in Eastern Poland
2 cavalrys placed in Warsaw
6 infantry and 1 trench placed in Mecklenburg
3 stormtruppens placed in Berlin
Activate Technology - Germany
Germany activating lateFighter
Trigger GermanyT3: buylate_fighter added to productionGermany
Turn Complete - Germany
Germany collect 111 PUs; end with 112 PUs
1 unit repaired.
Combat Hit Differential Summary :
Britain : -1.67
Germany : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
1 colonial and 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean
1 colonial, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 colonial and 1 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk
4 cavalrys moved from Fezzan to Tobruk
1 colonial moved from Fezzan to Cyrenaica
1 colonial and 2 infantry moved from Niger to Fezzan
1 colonial moved from Algeria to Tunisia
1 infantry moved from Nigeria to Niger
1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 128 Gulf of Tonkin
1 colonial moved from Annam to Sea Zone 128 Gulf of Tonkin
1 colonial, 1 infantry and 1 transport moved from Sea Zone 128 Gulf of Tonkin to Sea Zone 129 South China Sea
1 colonial and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao
Purchase Units - France
France buy 10 heavy_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Battle in Tsingtao
France attack with 1 colonial and 1 field_gun
Germany defend with 1 infantry
France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 1/2 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Tsingtao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Tsingtao
France win, taking Tsingtao from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Tobruk
France attack with 4 cavalrys, 1 colonial and 1 infantry
Turkey defend with 1 Factory, 2 heavy_guns, 1 infantry and 3 trenchs
France roll dice for 1 battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Turkey
France roll dice for 4 cavalrys, 1 colonial and 1 infantry in Tobruk, round 2 : 2/6 hits, 1.17 expected hits
Units damaged: 2 trenchs owned by the Turkey
Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 2 : 3/3 hits, 1.67 expected hits
1 infantry owned by the France and 2 cavalrys owned by the France lost in Tobruk
France roll dice for 2 cavalrys and 1 colonial in Tobruk, round 3 : 0/3 hits, 0.67 expected hits
Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 3 : 1/3 hits, 1.67 expected hits
1 cavalry owned by the France lost in Tobruk
France roll dice for 1 cavalry and 1 colonial in Tobruk, round 4 : 0/2 hits, 0.50 expected hits
Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 4 : 3/3 hits, 1.67 expected hits
1 colonial owned by the France and 1 cavalry owned by the France lost in Tobruk
Turkey win with 2 heavy_guns, 1 infantry and 3 trenchs remaining. Battle score for attacker is -22
Casualties for France: 4 cavalrys, 1 colonial and 1 infantry
Non Combat Move - France
8 heavy_guns moved from Paris to Champagne
4 infantry moved from Champagne to Belgium
1 infantry moved from Burgundy to Champagne
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 infantry moved from Sea Zone 15 English Channel to Belgium
2 infantry moved from Champagne to Belgium
3 infantry moved from Marseilles to Piedmont
Place Units - France
3 trenchs placed in Champagne
8 heavy_guns placed in Paris
2 heavy_guns and 1 infantry placed in Marseilles
2 infantry placed in Algiers
Turn Complete - France
France collect 75 PUs; end with 75 PUs
3 units repaired.
Combat Hit Differential Summary :
Turkey : 2.00
France rolls : : 0.00
France : 0.17
Germany : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Combat Move - Serbia
1 infantry moved from Serbia to Bosnia
1 field_gun moved from Serbia to Bosnia
1 heavy_gun and 11 infantry moved from Serbia to Macedonia
Purchase Units - Serbia
Serbia buy 1 field_gun, 4 infantry and 1 trench; Remaining resources: 0 PUs;
Combat - Serbia
Battle in Bosnia
Serbia attack with 1 field_gun and 1 infantry
Austria defend with 1 infantry
Serbia roll dice for 1 field_gun and 1 infantry in Bosnia, round 2 : 1/2 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia
Serbia win, taking Bosnia from Austria with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Serbia: 1 infantry
Casualties for Austria: 1 infantry
Non Combat Move - Serbia
Place Units - Serbia
1 field_gun, 4 infantry and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Austria : 0.67
Serbia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 4,3 and gets 0 hits
Combat Move - Austria
1 cavalry moved from Baranya to Bosnia
1 infantry moved from Montenegro to Bosnia
1 fighter moved from Transylvania to Bosnia
8 infantry moved from Belgrade to Bulgaria
2 field_guns, 2 heavy_guns and 7 infantry moved from Baranya to Serbia
6 infantry moved from Trieste to Venice
6 heavy_guns moved from Venice to Milan
2 field_guns and 4 infantry moved from Galicia to Odessa
1 fighter moved from Belarus to Odessa
5 gass moved from Hungary to Galicia
Purchase Units - Austria
Austria buy 1 Factory, 2 field_guns, 12 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Austria
Battle in Serbia
Austria attack with 2 field_guns, 2 heavy_guns and 7 infantry
Serbia defend with 1 cavalry
Austria roll dice for 2 field_guns, 2 heavy_guns and 7 infantry in Serbia, round 2 : 2/11 hits, 3.17 expected hits
Serbia roll dice for 1 cavalry in Serbia, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Serbia lost in Serbia
Austria win, taking Serbia from Serbia with 2 field_guns, 2 heavy_guns and 7 infantry remaining. Battle score for attacker is 4
Casualties for Serbia: 1 cavalry
Battle in Bosnia
Austria attack with 1 cavalry, 1 fighter and 1 infantry
Serbia defend with 1 field_gun
Austria roll dice for 1 cavalry, 1 fighter and 1 infantry in Bosnia, round 2 : 0/3 hits, 0.83 expected hits
Serbia roll dice for 1 field_gun in Bosnia, round 2 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 cavalry, 1 fighter and 1 infantry in Bosnia, round 3 : 1/3 hits, 0.83 expected hits
Serbia roll dice for 1 field_gun in Bosnia, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Serbia lost in Bosnia
Austria win, taking Bosnia from Serbia with 1 cavalry, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Serbia: 1 field_gun
Non Combat Move - Austria
1 fighter moved from Bosnia to Baranya
Place Units - Austria
3 trenchs placed in Milan
4 infantry placed in Venice
1 Factory and 2 trenchs placed in Odessa
2 field_guns and 2 infantry placed in Belgrade
6 infantry placed in Trieste
Turn Complete - Austria
Austria collect 88 PUs; end with 89 PUs
Austria collect 5 PUs from War Bonds; end with 94 PUs
Combat Hit Differential Summary :
Austria : -1.83
Serbia : -0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica
1 battlecruiser and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
1 heavy_gun and 7 infantry moved from Latium to Tuscany
2 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Tuscany
1 field_gun, 1 infantry and 3 trenchs placed in Piedmont
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 5,5,5 and gets 0 hits
Combat Move - Turkey
2 cavalrys moved from Mecca to Sinai
1 fighter moved from Hejaz to Arabia
1 infantry moved from Mecca to Arabia
1 infantry moved from Mesopotamia to Arabia
1 field_gun, 1 heavy_gun and 1 infantry moved from Mecca to Hejaz
1 infantry moved from Mesopotamia to Al-Dammam
Turkey take Al-Dammam from Britain
1 infantry moved from Basra to Kuwait
Turkey take Kuwait from Britain
1 field_gun and 6 infantry moved from Basra to Fars
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
3 infantry moved from Damascus to Palestine
Purchase Units - Turkey
Turkey buy 1 field_gun, 2 heavy_guns, 8 infantry, 1 transport and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Turkey
Battle in Fars
Turkey attack with 1 field_gun and 6 infantry
Neutral defend with 2 cavalrys
Turkey roll dice for 1 field_gun and 6 infantry in Fars, round 2 : 1/7 hits, 1.50 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey roll dice for 1 field_gun and 6 infantry in Fars, round 3 : 2/7 hits, 1.50 expected hits
Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey loses 0 PUs for violating Farss neutrality.
Turkey win, taking Fars from Neutral with 1 field_gun and 6 infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Battle in Arabia
Turkey attack with 1 fighter and 2 infantry
Britain defend with 1 infantry
Turkey roll dice for 1 fighter and 2 infantry in Arabia, round 2 : 0/3 hits, 0.83 expected hits
Britain roll dice for 1 infantry in Arabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Arabia
Turkey roll dice for 1 fighter and 1 infantry in Arabia, round 3 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Arabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Arabia
Turkey win, taking Arabia from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 infantry
Battle in Sea Zone 64 Sea of Azov
Turkey attack with 1 battleship, 2 cruisers and 1 submarine
Russia defend with 1 battlecruiser and 1 cruiser
Turkey roll dice for 1 submarine in Sea Zone 64 Sea of Azov, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 2 : 0/3 hits, 1.67 expected hits
Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Turkey
1 submarine owned by the Turkey lost in Sea Zone 64 Sea of Azov
Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 3 : 1/3 hits, 1.67 expected hits
Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 64 Sea of Azov
Turkey roll dice for 1 battleship and 1 cruiser in Sea Zone 64 Sea of Azov, round 4 : 1/2 hits, 1.17 expected hits
Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 4 : 1/1 hits, 0.67 expected hits
1 battlecruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 64 Sea of Azov
Turkey win with 1 battleship remaining. Battle score for attacker is -1
Casualties for Turkey: 2 cruisers and 1 submarine
Casualties for Russia: 1 battlecruiser and 1 cruiser
Non Combat Move - Turkey
1 fighter moved from Arabia to Sinai
Place Units - Turkey
3 trenchs placed in Hejaz
2 heavy_guns and 3 trenchs placed in Tobruk
1 trench placed in Sinai
1 transport placed in Sea Zone 67 Black Sea
1 field_gun and 2 infantry placed in Baghdad
3 infantry placed in Damascus
3 infantry placed in Constantinople
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Baghdad: 3 infantry
EDIT: Adding units owned by Turkey to Fars: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Turkey
Turkey collect 68 PUs; end with 68 PUs
1 unit repaired.
Combat Hit Differential Summary :
Neutral : -0.50
Turkey : -3.33
Britain : 0.33
Russia : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,5 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover merchantmarine
Combat Move - Britain
1 battleship moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 battlecruiser and 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 submarine moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
1 battleship, 2 cruisers and 5 destroyers moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
1 cruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 31 Mid Atlantic
5 colonials moved from Great Plains to Texas
1 infantry moved from Dahome to Niger
2 cavalrys moved from Cape Town to German Southwest Africa
2 cavalrys moved from German Southwest Africa to Congo
1 infantry moved from Rwanda to Congo
2 infantry moved from Northern Rhodesia to Congo
2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun moved from Sea Zone 72 Persian Gulf to Al-Dammam
1 field_gun moved from Sea Zone 72 Persian Gulf to Kuwait
1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
1 infantry moved from Sea Zone 72 Persian Gulf to Kuwait
1 battlecruiser and 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf
2 infantry moved from Gujarat to Sindh
2 cavalrys moved from German East Africa to Western Sudan
1 field_gun moved from German East Africa to Uganda
3 cavalrys moved from Dar es Salaam to Uganda
1 field_gun moved from German East Africa to Uganda
1 field_gun and 1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea
1 field_gun and 1 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles
1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Caroline Islands
Britain take Caroline Islands from Germany
1 battlecruiser and 2 cruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
1 cavalry moved from Oman to Yemen
Britain take Yemen from Turkey
1 cavalry moved from Yemen to Oman
1 fighter moved from London to Belgium
1 transport moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
2 infantry moved from London to Sea Zone 15 English Channel
2 infantry moved from Sea Zone 15 English Channel to Belgium
1 infantry moved from Nagpur to Rajputana
1 cruiser moved from Sea Zone 31 Mid Atlantic to Sea Zone 29 Mid Atlantic
Purchase Units - Britain
Britain buy 5 cavalrys, 2 destroyers, 2 field_guns, 1 heavy_gun, 10 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Kuwait
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 field_gun and 1 infantry in Kuwait, round 2 : 1/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Kuwait, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Kuwait
Britain win, taking Kuwait from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Battle in Sea Zone 13 Skagerrak
Britain attack with 1 battlecruiser, 2 battleships, 3 cruisers, 5 destroyers and 1 submarine
Germany defend with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines
Britain roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 5 destroyers in Sea Zone 13 Skagerrak, round 2 : 4/11 hits, 5.17 expected hits
Units damaged: 2 battleships owned by the Germany
Germany roll dice for 4 submarines in Sea Zone 13 Skagerrak, round 2 : 0/4 hits, 0.67 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 13 Skagerrak, round 2 : 5/8 hits, 4.83 expected hits
Units damaged: 2 battleships owned by the Britain
1 submarine owned by the Britain, 2 submarines owned by the Germany and 2 destroyers owned by the Britain lost in Sea Zone 13 Skagerrak
Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 3 destroyers in Sea Zone 13 Skagerrak, round 3 : 1/9 hits, 4.50 expected hits
Germany roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 3 : 1/2 hits, 0.33 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 13 Skagerrak, round 3 : 5/8 hits, 4.83 expected hits
1 submarine owned by the Germany, 3 destroyers owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 13 Skagerrak
2 battleships owned by the Britain and 1 battlecruiser owned by the Britain retreated to Sea Zone 14 Helgoland Bight
Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is -61
Casualties for Britain: 3 cruisers, 5 destroyers and 1 submarine
Casualties for Germany: 3 submarines
Battle in Dardanelles
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 1 field_gun
Britain roll dice for 1 field_gun and 1 infantry in Dardanelles, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Dardanelles, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Dardanelles
Britain roll dice for 1 field_gun in Dardanelles, round 4 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 4 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 5 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 5 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 6 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 6 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 7 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 7 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 8 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 8 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 9 : 1/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 9 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Turkey lost in Dardanelles
Britain win, taking Dardanelles from Turkey with 1 field_gun remaining. Battle score for attacker is 1
Casualties for Britain: 1 infantry
Casualties for Turkey: 1 field_gun
Battle in Al-Dammam
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 battlecruiser in Al-Dammam, round 2 : 1/1 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Al-Dammam
Britain win, taking Al-Dammam from Turkey with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Turkey: 1 infantry
Non Combat Move - Britain
Place Units - Britain
2 destroyers placed in Sea Zone 70 Eastern Mediterranean
3 trenchs placed in Cairo-Suez
1 heavy_gun and 2 infantry placed in Belgium
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
2 cavalrys placed in Cape Town
3 cavalrys placed in Dar es Salaam
1 transport placed in Sea Zone 122 Bismarck Sea
1 infantry placed in German New Guinea
5 infantry placed in London
Activate Technology - Britain
Britain activating merchantmarine
Turn Complete - Britain
Britain collect 109 PUs; end with 109 PUs
4 units repaired.
Combat Hit Differential Summary :
Turkey : -1.33
Britain : -6.67
Germany : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Russia
Russia spend 0 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
1 heavy_gun moved from Don to Minsk
1 conscript and 1 field_gun moved from Ryazan to Don
2 conscripts moved from Smolensk to Don
2 conscripts moved from Moscow to Don
3 conscripts and 1 field_gun moved from Magadan to Khabarovsk
2 conscripts and 1 field_gun moved from Primorsky to Khabarovsk
1 conscript moved from Chita to Buryatia
1 conscript moved from Norilsk to Evenkia
3 conscripts moved from Norilsk to Western Siberian Lowlands
1 conscript moved from Kazakhstan to Novosibirsk
1 conscript moved from Kazakhstan to Omsk
Purchase Units - Russia
Russia buy 21 conscripts and 14 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Russia
Place Units - Russia
3 conscripts and 3 trenchs placed in Minsk
3 conscripts and 3 trenchs placed in Kiev
6 conscripts and 3 trenchs placed in St. Petersburg
3 conscripts and 3 trenchs placed in Irkutsk
2 conscripts and 2 trenchs placed in Omsk
3 conscripts placed in Vladivostok
1 conscript placed in Moscow
Russia undo move 6.
2 conscripts placed in Moscow
1 conscript placed in Vladivostok
Turn Complete - Russia
Russia collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
@Whackamatt puck these dice!!!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Communists
Communists spend 10 on tech rolls
Communists roll 4,5,3 and gets 0 hits
Combat Move - Communists
6 cavalrys, 2 conscripts and 2 field_guns moved from Bratsk to Irkutsk
1 conscript moved from Amur to Chita
Communists take Chita from Russia
1 field_gun moved from Tiksi to Norilsk
1 field_gun moved from Tiksi to Evenkia
6 field_guns moved from Tiksi to Bratsk
2 cavalrys moved from Yakutsk to Norilsk
2 cavalrys moved from Yakutsk to Evenkia
Purchase Units - Communists
Communists buy 2 conscripts, 2 field_guns and 1 trench; Remaining resources: 0 PUs; 3 techTokens;
Combat - Communists
Battle in Irkutsk
Communists attack with 6 cavalrys, 2 conscripts and 2 field_guns
Russia defend with 1 Factory, 3 conscripts and 6 trenchs
Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Irkutsk, round 2 : 2/10 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 2 : 1/9 hits, 1.50 expected hits
1 conscript owned by the Communists lost in Irkutsk
Communists roll dice for 6 cavalrys, 1 conscript and 2 field_guns in Irkutsk, round 3 : 2/9 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 3 : 1/9 hits, 1.50 expected hits
1 conscript owned by the Communists lost in Irkutsk
Communists roll dice for 6 cavalrys and 2 field_guns in Irkutsk, round 4 : 6/8 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 4 : 1/9 hits, 1.50 expected hits
1 trench owned by the Russia, 3 conscripts owned by the Russia and 1 cavalry owned by the Communists lost in Irkutsk
Communists roll dice for 5 cavalrys and 2 field_guns in Irkutsk, round 5 : 0/7 hits, 1.83 expected hits
Russia roll dice for 5 trenchs in Irkutsk, round 5 : 1/5 hits, 0.83 expected hits
1 cavalry owned by the Communists lost in Irkutsk
Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 6 : 0/6 hits, 1.67 expected hits
Russia roll dice for 5 trenchs in Irkutsk, round 6 : 0/5 hits, 0.83 expected hits
Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 7 : 2/6 hits, 1.67 expected hits
Russia roll dice for 5 trenchs in Irkutsk, round 7 : 0/5 hits, 0.83 expected hits
2 trenchs owned by the Russia lost in Irkutsk
Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 8 : 1/6 hits, 1.67 expected hits
Russia roll dice for 3 trenchs in Irkutsk, round 8 : 2/3 hits, 0.50 expected hits
1 trench owned by the Russia and 2 cavalrys owned by the Communists lost in Irkutsk
Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 9 : 1/4 hits, 1.33 expected hits
Russia roll dice for 2 trenchs in Irkutsk, round 9 : 0/2 hits, 0.33 expected hits
1 trench owned by the Russia lost in Irkutsk
Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 10 : 0/4 hits, 1.33 expected hits
Russia roll dice for 1 trench in Irkutsk, round 10 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 11 : 1/4 hits, 1.33 expected hits
Russia roll dice for 1 trench in Irkutsk, round 11 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Irkutsk
Communists win, taking Irkutsk from Russia with 2 cavalrys and 2 field_guns remaining. Battle score for attacker is 4
Casualties for Communists: 4 cavalrys and 2 conscripts
Casualties for Russia: 3 conscripts and 6 trenchs
Battle in Evenkia
Communists attack with 2 cavalrys and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 1 field_gun in Evenkia, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Evenkia, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Evenkia
Communists win, taking Evenkia from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -2
Casualties for Communists: 1 cavalry
Casualties for Russia: 1 conscript
Battle in Norilsk
Communists attack with 2 cavalrys and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 1 field_gun in Norilsk, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Norilsk
Communists win, taking Norilsk from Russia with 2 cavalrys and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 infantry moved from Aldan to Yakutsk
Place Units - Communists
2 conscripts, 2 field_guns and 1 trench placed in Yakutsk
Turn Complete - Communists
Communists collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Communists : -1.50
Russia : -1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 cavalry and 1 heavy_gun moved from San Francisco to Sea Zone 153 Pacific Ocean
1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 cavalry and 1 heavy_gun moved from Sea Zone 151 Bering Sea to Chukotka
1 cavalry moved from Baja-Sonora to San Francisco
Purchase Units - USA
USA buy 1 Factory, 2 field_guns, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - USA
Place Units - USA
2 transports placed in Sea Zone 153 Pacific Ocean
2 field_guns and 2 infantry placed in San Francisco
1 Factory placed in California
2 submarines placed in Sea Zone 29 Mid Atlantic
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
USA rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 5,1,4 and gets 0 hits
Combat Move - Germany
4 field_guns, 2 heavy_guns and 3 infantry moved from Eastern Poland to Belarus
2 cavalrys moved from Warsaw to Belarus
1 infantry moved from Belarus to Dnieper
Germany take Dnieper from Russia
1 cavalry moved from Belarus to Crimea
Germany take Crimea from Russia
1 field_gun and 7 infantry moved from Lithuania to Belarus
3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
3 heavy_guns moved from Wurttemburg to Alsace
1 heavy_gun moved from Wurttemburg to Rhine
1 heavy_gun moved from Wurttemburg to Alsace
1 heavy_gun moved from Wurttemburg to Rhine
6 heavy_guns moved from Bavaria to Wurttemburg
3 stormtruppens moved from Berlin to Mecklenburg
12 stormtruppens moved from Latvia to Belarus
6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
1 field_gun and 11 infantry moved from East Prussia to Sea Zone 11 Baltic Sea
1 heavy_gun and 1 infantry moved from East Prussia to Lithuania
8 infantry and 4 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
8 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
1 field_gun and 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia
Germany take Estonia from Russia
3 infantry moved from Mecklenburg to Pomerania
2 submarines moved from Sea Zone 19 North Atlantic to Sea Zone 17 Norwegian Sea
3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
Purchase Units - Germany
Germany buy 1 Factory, 2 cavalrys, 2 gass, 6 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 1 PUs; 3 techTokens;
Combat - Germany
Battle in Sea Zone 15 English Channel
Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine
Britain defend with 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport
Germany roll dice for 1 submarine in Sea Zone 15 English Channel, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 2 : 5/8 hits, 4.83 expected hits
France roll dice for 1 battlecruiser, 1 cruiser and 2 transports in Sea Zone 15 English Channel, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 2 battleships owned by the Germany
1 transport owned by the France, 1 cruiser owned by the France, 1 battlecruiser owned by the France and 1 transport owned by the Britain lost in Sea Zone 15 English Channel
Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is 40
Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport
Casualties for Britain: 1 transport
Non Combat Move - Germany
Place Units - Germany
3 trenchs placed in Rhine
3 trenchs placed in Alsace
6 heavy_guns placed in Bavaria
1 Factory placed in Latvia
2 cavalrys placed in Eastern Poland
2 gass placed in Warsaw
4 infantry placed in Mecklenburg
Turn Complete - Germany
Germany collect 114 PUs; end with 115 PUs
2 units repaired.
Combat Hit Differential Summary :
France : 0.83
Germany : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - France
France spend 5 on tech rolls
France roll 1,4 and gets 0 hits
Combat Move - France
2 heavy_guns moved from Marseilles to Piedmont
1 infantry moved from Marseilles to Piedmont
1 colonial moved from Tunisia to Sea Zone 59 Central Mediterranean
1 colonial and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 colonial moved from Sea Zone 60 Central Mediterranean to Cyrenaica
1 colonial and 2 infantry moved from Fezzan to Cyrenaica
2 infantry moved from Algiers to Algeria
1 infantry moved from Niger to Fezzan
8 heavy_guns moved from Paris to Champagne
2 heavy_guns moved from Champagne to Belgium
1 colonial, 1 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea
1 colonial and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2
Purchase Units - France
France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - France
Place Units - France
2 cavalrys placed in Algiers
1 Factory placed in Tsingtao
3 trenchs placed in Champagne
2 infantry placed in Yanaon
8 infantry placed in Paris
1 infantry placed in Brittany
Turn Complete - France
France collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Combat Move - Serbia
1 field_gun, 1 heavy_gun and 15 infantry moved from Macedonia to Greece
Purchase Units - Serbia
Serbia buy 5 infantry and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
5 infantry and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 5,1,6,4 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover industry
Combat Move - Austria
1 cavalry moved from Bosnia to Albania
Austria take Albania from Serbia
2 field_guns, 2 heavy_guns and 7 infantry moved from Serbia to Macedonia
Austria take Macedonia from Serbia
12 infantry moved from Bulgaria to Macedonia
2 field_guns and 2 infantry moved from Belgrade to Bulgaria
1 infantry moved from Bosnia to Croatia
1 fighter moved from Baranya to Bulgaria
6 infantry moved from Trieste to Venice
4 infantry moved from Venice to Milan
2 infantry moved from Venice to Milan
Purchase Units - Austria
Austria buy 3 field_guns, 6 gass, 4 heavy_guns, 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Non Combat Move - Austria
Place Units - Austria
1 field_gun and 2 infantry placed in Odessa
2 field_guns and 2 infantry placed in Belgrade
3 trenchs placed in Milan
4 heavy_guns and 1 trench placed in Venice
1 trench placed in Croatia
6 gass placed in Hungary
Activate Technology - Austria
Austria activating industry
Turn Complete - Austria
Austria collect 93 PUs; end with 94 PUs
Austria collect 9 PUs from War Bonds; end with 103 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 infantry moved from Sicily to Sea Zone 59 Central Mediterranean
1 battlecruiser, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
Purchase Units - Italy
Italy buy 1 field_gun and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
2 infantry moved from Latium to Tuscany
Place Units - Italy
1 field_gun and 5 infantry placed in Rome
2 infantry placed in Piedmont
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00