@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
1915 Whack vs dawg
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Italy 1 field_gun and 5 infantry moved from Latium to Tuscany 2 infantry moved from Rome to Latium 1 infantry moved from Greece to Sea Zone 60 Central Mediterranean 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 infantry moved from Sea Zone 69 Sea of Crete to Smyrna Italy take Smyrna from Turkey Purchase Units - Italy Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy 1 field_gun, 1 infantry and 3 trenchs placed in Piedmont 3 trenchs placed in Tuscany Turn Complete - Italy Italy collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 3,5 and gets 0 hits Combat Move - Turkey 3 infantry moved from Constantinople to Smyrna 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Caucasus 1 cavalry, 1 field_gun and 8 infantry moved from Georgia to Caucasus 1 battleship and 1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 infantry moved from Dardanelles to Sea Zone 67 Black Sea 1 battleship, 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 2 infantry moved from Sea Zone 64 Sea of Azov to Caucasus 1 field_gun and 1 infantry moved from Yemen to Aden 1 infantry moved from Al-Dammam to Qatar 4 tanks moved from Mecca to Arabia 2 infantry moved from Damascus to Lebanon 1 infantry moved from Damascus to Palestine 1 heavy_gun moved from Baghdad to Fars 1 field_gun and 1 infantry moved from Basra to Fars 1 infantry moved from Kuwait to Mesopotamia 1 field_gun and 2 infantry moved from Khurasan to Turkmenistan 1 fighter moved from Fars to Turkmenistan 3 infantry moved from Lurs to Fars 4 tanks moved from Arabia to Mesopotamia 2 infantry moved from Bulgaria to Dardanelles 1 heavy_gun moved from Dardanelles to Smyrna Purchase Units - Turkey Turkey buy 3 heavy_guns, 7 infantry, 4 tanks and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Smyrna Turkey attack with 1 heavy_gun and 3 infantry Italy defend with 1 infantry Turkey roll dice for 1 heavy_gun and 3 infantry in Smyrna, round 2 : 2/4 hits, 1.00 expected hits Italy roll dice for 1 infantry in Smyrna, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italy lost in Smyrna Turkey win, taking Smyrna from Italy with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italy: 1 infantry Battle in Aden Turkey attack with 1 field_gun and 1 infantry Britain defend with 1 cavalry Turkey roll dice for 1 field_gun and 1 infantry in Aden, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 cavalry in Aden, round 2 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Aden, round 3 : 2/2 hits, 0.67 expected hits Britain roll dice for 1 cavalry in Aden, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Aden Turkey win, taking Aden from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Battle in Caucasus Turkey attack with 2 cavalrys, 1 field_gun and 10 infantry Russia defend with 4 cavalrys, 3 conscripts, 3 field_guns and 2 trenchs Turkey roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits, 0.67 expected hits Turkey roll dice for 2 cavalrys, 1 field_gun and 10 infantry in Caucasus, round 2 : 1/13 hits, 2.50 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 4 cavalrys, 3 conscripts, 3 field_guns and 2 trenchs in Caucasus, round 2 : 4/12 hits, 2.50 expected hits 2 infantry owned by the Turkey and 2 cavalrys owned by the Turkey lost in Caucasus 1 field_gun and 8 infantry retreated to Georgia Russia win with 4 cavalrys, 3 conscripts, 3 field_guns and 2 trenchs remaining. Battle score for attacker is -14 Casualties for Turkey: 2 cavalrys and 2 infantry Battle in Turkmenistan Turkey attack with 1 field_gun, 1 fighter and 2 infantry Russia defend with 2 infantry and 1 trench Turkey roll dice for 1 field_gun, 1 fighter and 2 infantry in Turkmenistan, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 2 infantry and 1 trench in Turkmenistan, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Turkey lost in Turkmenistan Turkey roll dice for 1 field_gun, 1 fighter and 1 infantry in Turkmenistan, round 3 : 2/3 hits, 1.00 expected hits Russia roll dice for 2 infantry and 1 trench in Turkmenistan, round 3 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Russia, 1 trench owned by the Russia and 1 infantry owned by the Turkey lost in Turkmenistan Turkey roll dice for 1 field_gun and 1 fighter in Turkmenistan, round 4 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Turkmenistan Turkey win, taking Turkmenistan from Russia with 1 field_gun and 1 fighter remaining. Battle score for attacker is 3 Casualties for Turkey: 2 infantry Casualties for Russia: 2 infantry and 1 trench Non Combat Move - Turkey 1 fighter moved from Turkmenistan to Khurasan Place Units - Turkey 2 trenchs placed in Fars 2 infantry placed in Tobruk 3 heavy_guns placed in Baghdad 4 tanks placed in Mecca 4 infantry placed in Constantinople 1 infantry placed in Damascus Turn Complete - Turkey Turkey collect 73 PUs; end with 73 PUs 1 unit repaired.Combat Hit Differential Summary :
Turkey : 0.50 Italy : -0.33 Britain : -0.33 Russia : 1.50 -
TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 field_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk 2 late_fighters moved from Cairo-Suez to Tobruk 13 cavalrys, 3 field_guns and 5 infantry moved from Cyrenaica to Tobruk 2 fighters moved from Gujarat to Baluchistan 1 field_gun moved from Sindh to Baluchistan 1 infantry moved from Gujarat to Sindh 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 field_gun and 1 infantry moved from Samoa to Sea Zone 113 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 133 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 133 Pacific Ocean 3 cavalrys moved from Uganda to Lower Egypt 2 cavalrys moved from Congo to Lower Egypt 3 cavalrys moved from Dar es Salaam to Uganda 2 cavalrys moved from German Southwest Africa to Congo 2 cavalrys moved from Cape Town to German Southwest Africa 1 fighter moved from Calcutta to Rajputana Purchase Units - Britain Britain buy 1 Factory, 4 cavalrys, 1 destroyer, 2 field_guns, 6 heavy_guns, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Britain Battle in Tobruk Britain attack with 13 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters Turkey defend with 1 Factory, 4 heavy_guns, 7 infantry and 6 trenchs Britain roll dice for 1 battlecruiser and 1 battleship in Tobruk, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 2 trenchs owned by the Turkey Britain roll dice for 13 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters in Tobruk, round 2 : 5/25 hits, 6.50 expected hits Units damaged: 4 trenchs owned by the Turkey Turkey roll dice for 4 heavy_guns, 7 infantry and 6 trenchs in Tobruk, round 2 : 3/11 hits, 5.00 expected hits 3 cavalrys owned by the Britain and 1 trench owned by the Turkey lost in Tobruk Britain roll dice for 10 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters in Tobruk, round 3 : 8/22 hits, 6.00 expected hits Turkey roll dice for 4 heavy_guns, 7 infantry and 5 trenchs in Tobruk, round 3 : 6/11 hits, 5.00 expected hits 3 infantry owned by the Turkey, 6 cavalrys owned by the Britain and 5 trenchs owned by the Turkey lost in Tobruk Britain roll dice for 4 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters in Tobruk, round 4 : 6/16 hits, 5.00 expected hits Turkey roll dice for 4 heavy_guns and 4 infantry in Tobruk, round 4 : 5/8 hits, 4.00 expected hits 4 infantry owned by the Turkey, 5 infantry owned by the Britain and 2 heavy_guns owned by the Turkey lost in Tobruk Britain roll dice for 4 cavalrys, 4 field_guns, 1 infantry and 2 late_fighters in Tobruk, round 5 : 3/11 hits, 4.00 expected hits Turkey roll dice for 2 heavy_guns in Tobruk, round 5 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Britain, 1 cavalry owned by the Britain and 2 heavy_guns owned by the Turkey lost in Tobruk Britain win, taking Tobruk from Turkey with 3 cavalrys, 4 field_guns and 2 late_fighters remaining. Battle score for attacker is 1 Casualties for Britain: 10 cavalrys and 6 infantry Casualties for Turkey: 4 heavy_guns, 7 infantry and 6 trenchs Non Combat Move - Britain 2 late_fighters moved from Tobruk to Cairo-Suez Place Units - Britain 1 Factory placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 destroyer placed in Sea Zone 94 South Atlantic 1 cavalry placed in Cape Town 3 cavalrys placed in Dar es Salaam 2 heavy_guns and 3 trenchs placed in Cairo-Suez 3 heavy_guns and 3 trenchs placed in Belgium 1 heavy_gun placed in London Turn Complete - Britain Britain collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Britain rolls : : 0.00 Turkey : 0.67 Britain : 1.17 -
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 5,3,5,3 and gets 0 hits Combat Move - Russia 1 conscript moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 field_gun moved from Caucasus to Sea Zone 65 Caspian Sea 1 conscript moved from Kazakhstan to Turkmenistan 1 field_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan 3 conscripts moved from Moscow to Smolensk Purchase Units - Russia Russia buy 10 conscripts and 11 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Russia Battle in Turkmenistan Russia attack with 1 conscript and 1 field_gun Turkey defend with 1 field_gun Russia roll dice for 1 conscript and 1 field_gun in Turkmenistan, round 2 : 1/2 hits, 0.50 expected hits Turkey roll dice for 1 field_gun in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Turkmenistan Russia win, taking Turkmenistan from Turkey with 1 conscript and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Turkey: 1 field_gun Non Combat Move - Russia Place Units - Russia 6 conscripts and 3 trenchs placed in St. Petersburg 3 trenchs placed in Smolensk 3 trenchs placed in Don 2 trenchs placed in Caucasus 3 conscripts placed in Moscow 1 conscript placed in Kiev Russia undo move 4. 2 trenchs placed in Caucasus Turn Complete - Russia Russia collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Turkey : -0.33 Russia : 0.50 -
TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 3,1,5 and gets 0 hits Combat Move - Communists 1 conscript moved from Chita to Amur Communists take Amur from Russia 2 field_guns moved from Chita to Aldan Communists take Aldan from Russia 1 field_gun moved from Novosibirsk to Kazakhstan Communists take Kazakhstan from Russia 1 field_gun moved from Omsk to Kazakhstan 2 field_guns moved from Omsk to Kazan 1 field_gun moved from Omsk to Novosibirsk 1 field_gun moved from Krasnoyarsk to Perm 1 cavalry moved from Norilsk to Perm 1 fighter moved from Sakhe to Krasnoyarsk 1 conscript and 1 field_gun moved from Yakutsk to Tiksi 1 conscript moved from Sakhe to Magadan Communists take Magadan from Russia 2 conscripts and 1 field_gun moved from Yakutsk to Sakhe 3 conscripts moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 2 cavalrys, 1 conscript, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Perm Communists attack with 1 cavalry and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry and 1 field_gun in Perm, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Perm, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Perm Communists win, taking Perm from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Kazan Communists attack with 2 field_guns Russia defend with 1 conscript Communists roll dice for 2 field_guns in Kazan, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Kazan, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Kazan Communists win, taking Kazan from Russia with 2 field_guns remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Sakhe 1 trench placed in Chita 2 cavalrys placed in Omsk 1 conscript and 6 infantry placed in Yakutsk Turn Complete - Communists Communists collect 41 PUs; end with 41 PUs Communists collect 8 PUs from War Bonds; end with 49 PUsCombat Hit Differential Summary :
Communists : 0.67 Russia : -0.33 -
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 2 destroyers and 2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 cruiser and 2 submarines moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 3 field_guns and 3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 cavalry, 1 field_gun and 2 infantry moved from Chukotka to Sea Zone 151 Bering Sea 1 cavalry, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean 1 cavalry, 3 field_guns and 1 heavy_gun moved from Tohoku to Tokyo 1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 3 field_guns and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 Factory, 3 field_guns, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Tokyo USA attack with 2 cavalrys, 5 field_guns, 1 heavy_gun and 3 infantry Neutral defend with 15 infantry USA roll dice for 2 cavalrys, 5 field_guns, 1 heavy_gun and 3 infantry in Tokyo, round 2 : 4/11 hits, 3.67 expected hits Neutral roll dice for 15 infantry in Tokyo, round 2 : 4/15 hits, 5.00 expected hits 4 infantry owned by the Neutral, 1 cavalry owned by the USA and 3 infantry owned by the USA lost in Tokyo USA roll dice for 1 cavalry, 5 field_guns and 1 heavy_gun in Tokyo, round 3 : 3/7 hits, 2.33 expected hits Neutral roll dice for 11 infantry in Tokyo, round 3 : 2/11 hits, 3.67 expected hits 3 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 cavalry owned by the USA lost in Tokyo USA roll dice for 4 field_guns and 1 heavy_gun in Tokyo, round 4 : 2/5 hits, 1.67 expected hits Neutral roll dice for 8 infantry in Tokyo, round 4 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Neutral and 2 field_guns owned by the USA lost in Tokyo USA roll dice for 2 field_guns and 1 heavy_gun in Tokyo, round 5 : 0/3 hits, 1.00 expected hits Neutral roll dice for 6 infantry in Tokyo, round 5 : 3/6 hits, 2.00 expected hits 1 heavy_gun owned by the USA and 2 field_guns owned by the USA lost in Tokyo Neutral win with 6 infantry remaining. Battle score for attacker is -15 Casualties for USA: 2 cavalrys, 5 field_guns, 1 heavy_gun and 3 infantry Casualties for Neutral: 9 infantry Non Combat Move - USA 4 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 151 Bering Sea Place Units - USA 2 field_guns and 2 infantry placed in Manila 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry placed in San Francisco 1 Factory placed in Tohoku 2 submarines placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Neutral : -2.33 USA : 0.33 USA rolls : : 0.00 -
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 3,5,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover workingWomen Combat Move - Germany 2 cavalrys moved from Eastern Poland to Don 2 cavalrys, 7 field_guns, 1 fighter, 3 heavy_guns, 1 infantry and 6 stormtruppens moved from Belarus to Don 1 cavalry and 1 infantry moved from Dnieper to Don 2 cavalrys moved from Warsaw to Belarus 3 heavy_guns moved from Minsk to Don 4 infantry moved from Latvia to Belarus 1 field_gun and 3 infantry moved from Estonia to Latvia 2 field_guns and 2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 field_guns and 2 infantry moved from Sea Zone 9 Gulf of Bothnia to Sweden 1 infantry moved from Finland to Sweden 2 battleships and 4 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 3 heavy_guns moved from Wurttemburg to Alsace 3 heavy_guns moved from Wurttemburg to Rhine 2 cavalrys, 8 infantry and 3 stormtruppens moved from Holland to Westphalia 2 cavalrys moved from Westphalia to Rhine 1 late_fighter moved from Bavaria to Alsace 1 infantry moved from Karelia to Archangelsk Germany take Archangelsk from Russia 1 infantry moved from Murmansk to Karelia 3 submarines moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic Purchase Units - Germany Germany buy 11 cavalrys, 1 destroyer, 2 heavy_guns, 8 infantry and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in Sea Zone 9 Gulf of Bothnia Germany attack with 2 battleships, 1 destroyer, 4 submarines and 2 transports Britain defend with 2 battleships Germany roll dice for 4 submarines in Sea Zone 9 Gulf of Bothnia, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Britain 1 battleship owned by the Britain lost in Sea Zone 9 Gulf of Bothnia Germany roll dice for 2 battleships, 1 destroyer and 2 transports in Sea Zone 9 Gulf of Bothnia, round 2 : 1/3 hits, 1.67 expected hits Britain roll dice for 1 battleship in Sea Zone 9 Gulf of Bothnia, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Britain lost in Sea Zone 9 Gulf of Bothnia Germany win with 2 battleships, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 44 Casualties for Britain: 2 battleships Battle in Sweden Germany attack with 2 field_guns and 3 infantry Neutral defend with 2 infantry Germany roll dice for 2 field_guns and 3 infantry in Sweden, round 2 : 1/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Sweden Germany roll dice for 2 field_guns and 3 infantry in Sweden, round 3 : 2/5 hits, 1.50 expected hits Neutral roll dice for 1 infantry in Sweden, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Sweden Germany loses 0 PUs for violating Swedens neutrality. Germany win, taking Sweden from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 2 infantry Casualties for Germany: 1 infantry Battle in Don Germany attack with 5 cavalrys, 7 field_guns, 1 fighter, 6 heavy_guns, 2 infantry and 6 stormtruppens Russia defend with 8 conscripts, 2 field_guns and 12 trenchs Germany roll dice for 5 cavalrys, 7 field_guns, 1 fighter, 6 heavy_guns, 2 infantry and 6 stormtruppens in Don, round 2 : 10/27 hits, 10.00 expected hits Units damaged: 10 trenchs owned by the Russia Russia roll dice for 8 conscripts, 2 field_guns and 12 trenchs in Don, round 2 : 3/22 hits, 4.00 expected hits 2 infantry owned by the Germany and 1 cavalry owned by the Germany lost in Don Germany roll dice for 4 cavalrys, 7 field_guns, 1 fighter, 6 heavy_guns and 6 stormtruppens in Don, round 3 : 9/24 hits, 9.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 8 conscripts, 2 field_guns and 12 trenchs in Don, round 3 : 5/22 hits, 4.00 expected hits 1 field_gun owned by the Germany, 7 conscripts owned by the Russia and 4 cavalrys owned by the Germany lost in Don Germany roll dice for 6 field_guns, 1 fighter, 6 heavy_guns and 6 stormtruppens in Don, round 4 : 5/19 hits, 7.33 expected hits Russia roll dice for 1 conscript, 2 field_guns and 12 trenchs in Don, round 4 : 4/15 hits, 2.83 expected hits 4 trenchs owned by the Russia, 1 conscript owned by the Russia and 4 heavy_guns owned by the Germany lost in Don Germany roll dice for 6 field_guns, 1 fighter, 2 heavy_guns and 6 stormtruppens in Don, round 5 : 4/15 hits, 6.00 expected hits Russia roll dice for 2 field_guns and 8 trenchs in Don, round 5 : 0/10 hits, 2.00 expected hits 4 trenchs owned by the Russia lost in Don Germany roll dice for 6 field_guns, 1 fighter, 2 heavy_guns and 6 stormtruppens in Don, round 6 : 4/15 hits, 6.00 expected hits Russia roll dice for 2 field_guns and 4 trenchs in Don, round 6 : 2/6 hits, 1.33 expected hits 4 trenchs owned by the Russia and 2 heavy_guns owned by the Germany lost in Don Germany roll dice for 6 field_guns, 1 fighter and 6 stormtruppens in Don, round 7 : 3/13 hits, 5.33 expected hits Russia roll dice for 2 field_guns in Don, round 7 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the Russia lost in Don Germany win, taking Don from Russia with 6 field_guns, 1 fighter and 6 stormtruppens remaining. Battle score for attacker is 0 Casualties for Germany: 5 cavalrys, 1 field_gun, 6 heavy_guns and 2 infantry Casualties for Russia: 8 conscripts, 2 field_guns and 12 trenchs Non Combat Move - Germany 1 fighter moved from Don to Belarus 2 heavy_guns moved from Latvia to Belarus Place Units - Germany 2 heavy_guns placed in Latvia 3 trenchs placed in Rhine 3 trenchs placed in Alsace 8 infantry placed in Bavaria 1 destroyer placed in Sea Zone 12 Baltic Sea 2 cavalrys placed in Latvia 5 cavalrys placed in Minsk 4 cavalrys placed in Eastern Poland Activate Technology - Germany Germany activating workingWomen Trigger GermanyT1: buyfield_gun_w added to productionGermany Trigger GermanyT1: buyheavy_gun_w added to productionGermany Trigger GermanyT1: buyfield_gun removed from productionGermany Trigger GermanyT1: buyheavy_gun removed from productionGermany Trigger GermanyT1: buygas_w added to productionGermany Trigger GermanyT1: buyfighter_w added to productionGermany Trigger GermanyT1: buygas removed from productionGermany Trigger GermanyT1: buyfighter removed from productionGermany Turn Complete - Germany Germany collect 125 PUs; end with 127 PUsCombat Hit Differential Summary :
Neutral : 0.00 Britain : -0.67 Germany : -7.67 Russia : -0.83 -
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 3 heavy_guns moved from Marseilles to Piedmont 2 heavy_guns and 8 infantry moved from Piedmont to Tuscany 1 battleship and 1 cruiser moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 9 infantry moved from Paris to Champagne 1 cavalry moved from Cyrenaica to Cairo-Suez 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 2 cavalrys moved from Tunisia to Sea Zone 59 Central Mediterranean 2 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean 2 cavalrys, 2 infantry and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 2 cavalrys and 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece 2 infantry moved from Deccan to Gujarat 2 cavalrys moved from Yanaon to Nagpur 3 colonials and 1 field_gun moved from Primorsky to Sea Zone 138 Sea of Japan 3 colonials, 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk 3 colonials and 1 field_gun moved from Sea Zone 140 Sea of Okhotsk to Magadan 2 cavalrys moved from Algiers to Tunisia Purchase Units - France France buy 8 field_guns, 5 infantry, 2 transports and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Battle in Magadan France attack with 3 colonials and 1 field_gun Communists defend with 1 conscript France roll dice for 3 colonials and 1 field_gun in Magadan, round 2 : 0/4 hits, 1.50 expected hits Communists roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits France roll dice for 3 colonials and 1 field_gun in Magadan, round 3 : 3/4 hits, 1.50 expected hits Communists roll dice for 1 conscript in Magadan, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Magadan France win, taking Magadan from Communists with 3 colonials and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Non Combat Move - France Place Units - France 3 infantry and 3 trenchs placed in Champagne 8 field_guns placed in Paris 2 infantry placed in Marseilles 2 transports placed in Sea Zone 60 Central Mediterranean Turn Complete - France France collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
France rolls : : 0.00 France : 0.00 Communists : -0.33 -
TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Combat Move - Serbia 1 cavalry moved from Greece to Macedonia Serbia take Macedonia from Austria 1 cavalry moved from Macedonia to Serbia Serbia take Serbia from Austria Purchase Units - Serbia Serbia buy 3 trenchs; Remaining resources: 0 PUs; Combat - Serbia Non Combat Move - Serbia Place Units - Serbia 3 trenchs placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 1,1,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover bunkers Combat Move - Austria 7 field_guns and 8 infantry moved from Galicia to Romania 1 fighter moved from Bulgaria to Sea Zone 69 Sea of Crete 3 field_guns and 3 infantry moved from Bulgaria to Macedonia Austria take Macedonia from Serbia 1 cavalry moved from Belgrade to Macedonia 1 field_gun and 1 infantry moved from Belgrade to Serbia 1 fighter moved from Bulgaria to Serbia 2 field_guns and 2 infantry moved from Belgrade to Bulgaria 3 field_guns and 4 infantry moved from Croatia to Montenegro 1 field_gun moved from Venice to Milan 3 infantry moved from Trieste to Venice 3 infantry moved from Trieste to Croatia 1 field_gun moved from Trieste to Venice 1 fighter moved from Odessa to Bulgaria Purchase Units - Austria Austria buy 1 destroyer, 4 field_guns, 2 heavy_guns, 12 infantry, 1 transport and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Battle in Sea Zone 69 Sea of Crete Austria attack with 1 fighter Italy defend with 1 transport 1 transport owned by the Italy lost in Sea Zone 69 Sea of Crete Austria win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italy: 1 transport Battle in Romania Austria attack with 7 field_guns and 8 infantry Neutral defend with 6 infantry Austria roll dice for 7 field_guns and 8 infantry in Romania, round 2 : 4/15 hits, 4.83 expected hits Neutral roll dice for 6 infantry in Romania, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Neutral and 1 infantry owned by the Austria lost in Romania Austria roll dice for 7 field_guns and 7 infantry in Romania, round 3 : 6/14 hits, 4.67 expected hits Neutral roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Romania Austria loses 0 PUs for violating Romanias neutrality. Austria win, taking Romania from Neutral with 7 field_guns and 7 infantry remaining. Battle score for attacker is 15 Casualties for Austria: 1 infantry Casualties for Neutral: 6 infantry Battle in Serbia Austria attack with 1 field_gun, 1 fighter and 1 infantry Serbia defend with 1 cavalry Austria roll dice for 1 field_gun, 1 fighter and 1 infantry in Serbia, round 2 : 1/3 hits, 1.00 expected hits Serbia roll dice for 1 cavalry in Serbia, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Austria and 1 cavalry owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 1 field_gun and 1 fighter remaining. Battle score for attacker is 1 Casualties for Austria: 1 infantry Casualties for Serbia: 1 cavalry Non Combat Move - Austria 1 fighter moved from Serbia to Montenegro 1 fighter moved from Sea Zone 69 Sea of Crete to Smyrna Place Units - Austria 1 trench placed in Croatia 1 trench placed in Croatia 8 infantry and 2 trenchs placed in Trieste 1 destroyer and 1 transport placed in Sea Zone 63 Black Sea 2 heavy_guns placed in Odessa 4 field_guns and 2 infantry placed in Belgrade 2 infantry placed in Venice Activate Technology - Austria Austria activating bunkers Turn Complete - Austria Austria collect 95 PUs; end with 97 PUs Austria collect 6 PUs from War Bonds; end with 103 PUsCombat Hit Differential Summary :
Neutral : -1.67 Austria : 0.50 Serbia : 0.83 -
TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Combat Move - Italy 1 field_gun and 1 infantry moved from Cyrenaica to Lower Egypt Purchase Units - Italy Italy buy 2 field_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 2 field_guns, 1 infantry and 3 trenchs placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,1,3 and gets 0 hits Combat Move - Turkey 4 tanks moved from Mecca to Arabia 3 heavy_guns moved from Baghdad to Fars 4 tanks moved from Arabia to Mesopotamia 1 fighter moved from Khurasan to Sea Zone 65 Caspian Sea 1 infantry moved from Fars to Khurasan 1 infantry moved from Damascus to Palestine 1 infantry moved from Palestine to Sinai 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia 1 infantry moved from Georgia to Azerbaijan 1 fighter moved from Sea Zone 65 Caspian Sea to Azerbaijan 1 fighter moved from Fars to Sea Zone 65 Caspian Sea 1 fighter moved from Fars to Azerbaijan 1 infantry moved from Georgia to Azerbaijan Purchase Units - Turkey Turkey buy 8 infantry, 4 tanks and 6 trenchs; Remaining resources: 2 PUs; 3 techTokens; Combat - Turkey Battle in Azerbaijan Turkey attack with 2 fighters and 2 infantry Russia defend with 1 conscript Turkey roll dice for 2 fighters and 2 infantry in Azerbaijan, round 2 : 1/4 hits, 1.33 expected hits Russia roll dice for 1 conscript in Azerbaijan, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Azerbaijan Turkey win, taking Azerbaijan from Russia with 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sea Zone 65 Caspian Sea Turkey attack with 1 fighter Russia defend with 1 transport 1 transport owned by the Russia lost in Sea Zone 65 Caspian Sea Turkey win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Russia: 1 transport Non Combat Move - Turkey 1 fighter moved from Sea Zone 65 Caspian Sea to Khurasan 2 fighters moved from Azerbaijan to Georgia Place Units - Turkey 1 trench placed in Dardanelles 2 trenchs placed in Aden 2 trenchs placed in Georgia 1 trench placed in Fars 4 tanks placed in Mecca 3 infantry placed in Baghdad 1 infantry placed in Damascus 3 infantry placed in Constantinople 1 infantry placed in Damascus Turn Complete - Turkey Turkey collect 69 PUs; end with 71 PUsCombat Hit Differential Summary :
Turkey : -0.33 Russia : -0.17 -
TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,4 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover mobileWarfare Combat Move - Britain 5 cavalrys moved from Lower Egypt to Cairo-Suez 3 cavalrys moved from Tobruk to Lower Egypt 1 field_gun moved from Tobruk to Sea Zone 60 Central Mediterranean 1 field_gun and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 field_gun moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 2 battlecruisers, 1 battleship, 2 cruisers and 2 destroyers moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 colonial, 7 field_guns and 8 infantry moved from Baluchistan to Sistan 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 battlecruiser, 1 cruiser, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Sistan 1 fighter moved from Rajputana to Baluchistan 1 infantry moved from Sindh to Baluchistan 1 destroyer moved from Sea Zone 94 South Atlantic to Sea Zone 101 South Atlantic 2 battlecruisers and 2 cruisers moved from Sea Zone 95 South Atlantic to Sea Zone 101 South Atlantic 2 battlecruisers, 2 cruisers and 1 destroyer moved from Sea Zone 101 South Atlantic to Sea Zone 50 Mid Atlantic 4 colonials moved from Chihuahua to Puerto Vallarta 1 colonial moved from Mexico City to Puerto Vallarta 1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 133 Pacific Ocean to Sea Zone 143 Pacific Ocean Purchase Units - Britain Britain buy 5 cavalrys, 4 field_guns, 5 heavy_guns, 4 infantry, 1 submarine and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sistan Britain attack with 1 colonial, 9 field_guns and 10 infantry Neutral defend with 2 infantry Britain roll dice for 1 battlecruiser in Sistan, round 2 : 1/1 hits, 0.67 expected hits Britain roll dice for 1 colonial, 9 field_guns and 10 infantry in Sistan, round 2 : 9/20 hits, 6.50 expected hits Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Sistan Britain loses 0 PUs for violating Sistans neutrality. Britain win, taking Sistan from Neutral with 1 colonial, 9 field_guns and 10 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Puerto Vallarta Britain attack with 5 colonials Neutral defend with 2 infantry Britain roll dice for 5 colonials in Puerto Vallarta, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits 1 colonial owned by the Britain and 2 infantry owned by the Neutral lost in Puerto Vallarta Britain loses 0 PUs for violating Puerto Vallartas neutrality. Britain win, taking Puerto Vallarta from Neutral with 4 colonials remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Casualties for Neutral: 2 infantry Non Combat Move - Britain 3 cavalrys moved from Uganda to Lower Egypt 3 cavalrys moved from Dar es Salaam to Uganda 2 cavalrys moved from Congo to Lower Egypt 2 cavalrys moved from German Southwest Africa to Congo 1 cavalry moved from Cape Town to German Southwest Africa 3 field_guns moved from Tobruk to Cyrenaica Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 3 heavy_guns and 3 trenchs placed in Belgium 2 cavalrys placed in Cape Town 3 cavalrys placed in Dar es Salaam 2 field_guns, 2 infantry and 3 trenchs placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 submarine placed in Sea Zone 15 English Channel Activate Technology - Britain Britain activating mobileWarfare Turn Complete - Britain Britain collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Neutral : -0.33 Britain : 3.17 -
TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 2,5,5,5 and gets 0 hits Combat Move - Russia 1 conscript and 1 field_gun moved from Turkmenistan to Kazakhstan 1 cavalry moved from Caucasus to Kazakhstan 9 conscripts, 2 field_guns and 6 infantry moved from Smolensk to Moscow Purchase Units - Russia Russia buy 13 conscripts and 9 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Russia Battle in Kazakhstan Russia attack with 1 cavalry, 1 conscript and 1 field_gun Communists defend with 2 field_guns Russia roll dice for 1 cavalry, 1 conscript and 1 field_gun in Kazakhstan, round 2 : 0/3 hits, 0.67 expected hits Communists roll dice for 2 field_guns in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Kazakhstan Russia roll dice for 1 cavalry and 1 field_gun in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits Communists roll dice for 2 field_guns in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits 1 cavalry owned by the Russia lost in Kazakhstan 1 field_gun owned by the Russia retreated to Caucasus Communists win with 2 field_guns remaining. Battle score for attacker is -6 Casualties for Russia: 1 cavalry and 1 conscript Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Moscow 3 trenchs placed in Caucasus 3 trenchs placed in St. Petersburg 3 conscripts placed in Moscow 6 conscripts placed in St. Petersburg 3 conscripts placed in Kiev Russia undo move 3. 3 trenchs placed in Kiev 1 conscript placed in Vladivostok Turn Complete - Russia Russia collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Communists : 0.67 Russia : -1.33 -
TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 4,1,4,3 and gets 0 hits Combat Move - Communists 1 fighter moved from Krasnoyarsk to Western Siberian Lowlands 1 cavalry moved from Perm to Vologda Communists take Vologda from Russia 1 cavalry moved from Vologda to Western Siberian Lowlands 1 field_gun moved from Perm to Western Siberian Lowlands 1 field_gun moved from Kazan to Nizhni-Novgorod Communists take Nizhni-Novgorod from Russia 1 field_gun moved from Kazakhstan to Ryazan Communists take Ryazan from Russia 1 field_gun moved from Kazan to Vladimir Communists take Vladimir from Russia 1 field_gun moved from Kazakhstan to Turkmenistan Communists take Turkmenistan from Russia 1 cavalry moved from Omsk to Uzbekistan Communists take Uzbekistan from Russia 1 field_gun moved from Novosibirsk to Kazakhstan 1 cavalry moved from Omsk to Volgograd Communists take Volgograd from Russia 1 conscript and 1 field_gun moved from Tiksi to Aldan 1 conscript moved from Amur to Khabarovsk 3 conscripts and 2 field_guns moved from Aldan to Khabarovsk 1 conscript and 6 infantry moved from Yakutsk to Sakhe 2 conscripts, 2 field_guns and 1 infantry moved from Sakhe to Khabarovsk Purchase Units - Communists Communists buy 8 conscripts, 4 heavy_guns and 3 trenchs; Remaining resources: 1 PUs; 4 techTokens; Combat - Communists Battle in Khabarovsk Communists attack with 6 conscripts, 4 field_guns and 1 infantry Russia defend with 1 conscript Communists roll dice for 6 conscripts, 4 field_guns and 1 infantry in Khabarovsk, round 2 : 0/9 hits, 2.17 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 6 conscripts, 4 field_guns and 1 infantry in Khabarovsk, round 3 : 3/9 hits, 2.17 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 3 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Khabarovsk Communists win, taking Khabarovsk from Russia with 5 conscripts, 4 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript Battle in Western Siberian Lowlands Communists attack with 1 cavalry, 1 field_gun and 1 fighter Russia defend with 2 conscripts and 1 trench Communists roll dice for 1 cavalry, 1 field_gun and 1 fighter in Western Siberian Lowlands, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 2 conscripts and 1 trench in Western Siberian Lowlands, round 2 : 1/3 hits, 0.50 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Western Siberian Lowlands Communists roll dice for 1 field_gun and 1 fighter in Western Siberian Lowlands, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript and 1 trench in Western Siberian Lowlands, round 3 : 1/2 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Western Siberian Lowlands Communists roll dice for 1 fighter in Western Siberian Lowlands, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript and 1 trench in Western Siberian Lowlands, round 4 : 1/2 hits, 0.33 expected hits 1 fighter owned by the Communists lost in Western Siberian Lowlands Russia win with 1 conscript and 1 trench remaining. Battle score for attacker is -13 Casualties for Communists: 1 cavalry, 1 field_gun and 1 fighter Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Sakhe 2 conscripts placed in Omsk 2 conscripts placed in Irkutsk 4 conscripts and 4 heavy_guns placed in Yakutsk Turn Complete - Communists Communists collect 54 PUs; end with 55 PUs Communists collect 4 PUs from War Bonds; end with 59 PUs 1 unit repaired.Combat Hit Differential Summary :
Communists : -1.33 Russia : 2.50 -
TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - USA USA spend 5 on tech rolls USA roll 3,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover merchantmarine Combat Move - USA 2 field_guns and 2 infantry moved from Manila to Sea Zone 130 Philippine Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 2 field_guns and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean 5 transports moved from Sea Zone 151 Bering Sea to Sea Zone 152 Pacific Ocean 1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 5 transports moved from Sea Zone 152 Pacific Ocean to Sea Zone 153 Pacific Ocean 2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 destroyer, 7 field_guns, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - USA Place Units - USA 2 field_guns and 2 infantry placed in Tohoku 2 field_guns and 1 infantry placed in Manila 1 infantry placed in Manila 3 field_guns and 3 infantry placed in San Francisco 1 destroyer and 1 submarine placed in Sea Zone 29 Mid Atlantic Activate Technology - USA USA activating merchantmarine Turn Complete - USA USA collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 5,6,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover armour Combat Move - Germany 6 field_guns and 6 stormtruppens moved from Don to Caucasus 2 cavalrys and 1 fighter moved from Belarus to Caucasus 5 cavalrys moved from Minsk to Caucasus 2 field_guns and 2 infantry moved from Sweden to Sea Zone 9 Gulf of Bothnia 2 battleships, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea 2 field_guns and 2 infantry moved from Sea Zone 10 Baltic Sea to Stockholm 3 battlecruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 1 destroyer and 4 submarines moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea 2 cavalrys, 1 field_gun, 2 heavy_guns and 7 infantry moved from Latvia to Smolensk 4 cavalrys moved from Eastern Poland to Don 8 infantry and 3 stormtruppens moved from Westphalia to Rhine 8 infantry moved from Bavaria to Wurttemburg 4 infantry moved from Rhine to Alsace 1 infantry moved from Archangelsk to Novgorod Germany take Novgorod from Russia 3 submarines moved from Sea Zone 33 Mid Atlantic to Sea Zone 55 Western Mediterranean Purchase Units - Germany Germany buy 2 cavalrys, 2 cruisers, 12 heavy_guns, 5 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Smolensk Germany attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 7 infantry Russia defend with 2 conscripts and 6 trenchs Germany roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 7 infantry in Smolensk, round 2 : 4/12 hits, 3.00 expected hits Units damaged: 4 trenchs owned by the Russia Russia roll dice for 2 conscripts and 6 trenchs in Smolensk, round 2 : 2/8 hits, 1.33 expected hits 2 infantry owned by the Germany lost in Smolensk Germany roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 3 : 3/10 hits, 2.67 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 2 conscripts and 6 trenchs in Smolensk, round 3 : 1/8 hits, 1.33 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Germany lost in Smolensk Germany roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 4 : 3/9 hits, 2.50 expected hits Russia roll dice for 1 conscript and 6 trenchs in Smolensk, round 4 : 0/7 hits, 1.17 expected hits 2 trenchs owned by the Russia and 1 conscript owned by the Russia lost in Smolensk Germany roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 5 : 1/9 hits, 2.50 expected hits Russia roll dice for 4 trenchs in Smolensk, round 5 : 0/4 hits, 0.67 expected hits 1 trench owned by the Russia lost in Smolensk Germany roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry in Smolensk, round 6 : 3/9 hits, 2.50 expected hits Russia roll dice for 3 trenchs in Smolensk, round 6 : 0/3 hits, 0.50 expected hits 3 trenchs owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 cavalry, 1 field_gun, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germany: 1 cavalry and 2 infantry Casualties for Russia: 2 conscripts and 6 trenchs Battle in Stockholm Germany attack with 2 field_guns and 2 infantry Neutral defend with 3 infantry Germany roll dice for 2 battlecruisers and 2 battleships in Stockholm, round 2 : 2/4 hits, 2.67 expected hits Germany roll dice for 2 field_guns and 2 infantry in Stockholm, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 infantry in Stockholm, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany and 3 infantry owned by the Neutral lost in Stockholm Germany loses 0 PUs for violating Stockholms neutrality. Germany win, taking Stockholm from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 1 infantry Casualties for Neutral: 3 infantry Battle in Caucasus Germany attack with 7 cavalrys, 6 field_guns, 1 fighter and 6 stormtruppens Russia defend with 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs Germany roll dice for 7 cavalrys, 6 field_guns, 1 fighter and 6 stormtruppens in Caucasus, round 2 : 5/20 hits, 6.67 expected hits Units damaged: 5 trenchs owned by the Russia Russia roll dice for 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs in Caucasus, round 2 : 4/15 hits, 3.00 expected hits 4 cavalrys owned by the Germany lost in Caucasus Germany roll dice for 3 cavalrys, 6 field_guns, 1 fighter and 6 stormtruppens in Caucasus, round 3 : 5/16 hits, 6.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs in Caucasus, round 3 : 3/15 hits, 3.00 expected hits 1 trench owned by the Russia, 2 conscripts owned by the Russia and 3 cavalrys owned by the Germany lost in Caucasus Germany roll dice for 6 field_guns, 1 fighter and 6 stormtruppens in Caucasus, round 4 : 8/13 hits, 5.33 expected hits Russia roll dice for 3 cavalrys, 3 field_guns and 6 trenchs in Caucasus, round 4 : 3/12 hits, 2.50 expected hits 2 stormtruppens owned by the Germany, 1 fighter owned by the Germany, 6 trenchs owned by the Russia and 2 cavalrys owned by the Russia lost in Caucasus Germany roll dice for 6 field_guns and 4 stormtruppens in Caucasus, round 5 : 5/10 hits, 4.00 expected hits Russia roll dice for 1 cavalry and 3 field_guns in Caucasus, round 5 : 1/4 hits, 1.17 expected hits 1 field_gun owned by the Germany, 3 field_guns owned by the Russia and 1 cavalry owned by the Russia lost in Caucasus Germany win, taking Caucasus from Russia with 5 field_guns and 4 stormtruppens remaining. Battle score for attacker is 4 Casualties for Germany: 7 cavalrys, 1 field_gun, 1 fighter and 2 stormtruppens Casualties for Russia: 3 cavalrys, 2 conscripts, 3 field_guns and 7 trenchs Non Combat Move - Germany Turning on Edit Mode EDIT: Removing units owned by Germany from Caucasus: 1 field_gun EDIT: Adding units owned by Germany to Don: 1 fighter EDIT: Turning off Edit Mode Place Units - Germany 2 cruisers placed in Sea Zone 12 Baltic Sea 3 trenchs placed in Don 1 trench placed in Alsace 1 trench placed in Rhine 8 heavy_guns placed in Bavaria 4 heavy_guns placed in Latvia 5 infantry placed in Minsk 2 cavalrys placed in Eastern Poland Activate Technology - Germany Germany activating armour Trigger GermanyT5: buytank added to productionGermany Turn Complete - Germany Germany collect 136 PUs; end with 136 PUsCombat Hit Differential Summary :
Neutral : 0.00 Germany : 0.83 Russia : -0.67 -
TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - France France spend 5 on tech rolls France roll 6,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover mobileWarfare Combat Move - France 2 infantry moved from Gujarat to Sindh 2 cavalrys moved from Nagpur to Sindh 3 colonials and 1 field_gun moved from Magadan to Sea Zone 140 Sea of Okhotsk 3 colonials, 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 138 Sea of Japan 3 colonials and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky 3 heavy_guns moved from Piedmont to Tuscany 2 infantry moved from Marseilles to Piedmont 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 cavalry moved from Tunisia to Sea Zone 59 Central Mediterranean 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 cavalry moved from Tunisia to Sea Zone 59 Central Mediterranean 2 cavalrys and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 cavalry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 cavalry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 cavalry, 1 colonial and 2 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 4 cavalrys, 1 colonial and 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 battleship and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 8 field_guns moved from Paris to Champagne Purchase Units - France France buy 4 field_guns, 4 heavy_guns, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France Place Units - France 3 infantry and 3 trenchs placed in Champagne 4 field_guns and 4 heavy_guns placed in Paris 2 infantry placed in Tsingtao 2 infantry placed in Tobruk 2 infantry placed in Algiers Activate Technology - France France activating mobileWarfare Turn Complete - France France collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :





