TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
1 conscript moved from Pskov to Smolensk
2 conscripts moved from Latvia to Smolensk
4 infantry moved from Pskov to St. Petersburg
1 conscript, 2 field_guns and 2 infantry moved from Finland to St. Petersburg
1 cavalry moved from Moscow to Minsk
1 field_gun and 1 heavy_gun moved from Moscow to Don
1 conscript and 1 field_gun moved from Vladimir to Ryazan
1 conscript moved from Novgorod to Pskov
2 conscripts moved from Uzbekistan to Kazakhstan
2 conscripts moved from Kazakhstan to Sea Zone 65 Caspian Sea
2 conscripts moved from Sea Zone 65 Caspian Sea to Caucasus
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
1 conscript moved from Novosibirsk to Bratsk
1 conscript moved from Krasnoyarsk to Bratsk
5 conscripts moved from Western Siberian Lowlands to Norilsk
3 conscripts and 1 field_gun moved from Koryak to Magadan
1 conscript moved from Primorsky to Khabarovsk
1 conscript moved from Bratsk to Chita
Purchase Units - Russia
Russia buy 12 conscripts, 2 field_guns and 20 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Minsk
3 trenchs placed in Kiev
6 conscripts and 3 trenchs placed in St. Petersburg
3 conscripts placed in Minsk
Russia undo move 4.
1 conscript and 2 field_guns placed in Minsk
3 conscripts placed in Kiev
2 conscripts placed in Moscow
3 trenchs placed in Bratsk
3 trenchs placed in Irkutsk
3 trenchs placed in Don
2 trenchs placed in Caucasus
Turn Complete - Russia
Russia collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 conscript moved from Aldan to Amur
Communists take Amur from Russia
6 cavalrys, 9 conscripts and 2 field_guns moved from Aldan to Bratsk
1 infantry moved from Yakutsk to Aldan
8 field_guns moved from Yakutsk to Tiksi
Purchase Units - Communists
Communists buy 4 cavalrys; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Tiksi
Communists attack with 8 field_guns
Russia defend with 1 trench
Communists roll dice for 8 field_guns in Tiksi, round 2 : 1/8 hits, 2.67 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 1 trench in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 8 field_guns in Tiksi, round 3 : 3/8 hits, 2.67 expected hits
Russia roll dice for 1 trench in Tiksi, round 3 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Tiksi
Communists win, taking Tiksi from Russia with 8 field_guns remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Bratsk
Communists attack with 6 cavalrys, 9 conscripts and 2 field_guns
Russia defend with 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs
Communists roll dice for 6 cavalrys, 9 conscripts and 2 field_guns in Bratsk, round 2 : 2/10 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 2 : 2/9 hits, 1.67 expected hits
2 conscripts owned by the Communists lost in Bratsk
Communists roll dice for 6 cavalrys, 7 conscripts and 2 field_guns in Bratsk, round 3 : 2/10 hits, 2.00 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 3 : 2/9 hits, 1.67 expected hits
1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk
Communists roll dice for 6 cavalrys, 5 conscripts and 2 field_guns in Bratsk, round 4 : 3/10 hits, 2.00 expected hits
Russia roll dice for 1 cavalry, 3 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 4 : 0/8 hits, 1.50 expected hits
3 conscripts owned by the Russia lost in Bratsk
Communists roll dice for 6 cavalrys, 5 conscripts and 2 field_guns in Bratsk, round 5 : 2/10 hits, 2.00 expected hits
Russia roll dice for 1 cavalry, 1 field_gun and 3 trenchs in Bratsk, round 5 : 3/5 hits, 1.00 expected hits
2 trenchs owned by the Russia and 3 conscripts owned by the Communists lost in Bratsk
Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Bratsk, round 6 : 2/10 hits, 2.00 expected hits
Russia roll dice for 1 cavalry, 1 field_gun and 1 trench in Bratsk, round 6 : 0/3 hits, 0.67 expected hits
1 trench owned by the Russia and 1 cavalry owned by the Russia lost in Bratsk
Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Bratsk, round 7 : 2/10 hits, 2.00 expected hits
Russia roll dice for 1 field_gun in Bratsk, round 7 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Bratsk
Communists win, taking Bratsk from Russia with 6 cavalrys, 2 conscripts and 2 field_guns remaining. Battle score for attacker is 11
Casualties for Communists: 7 conscripts
Casualties for Russia: 1 cavalry, 4 conscripts, 1 field_gun and 3 trenchs
Non Combat Move - Communists
Place Units - Communists
4 cavalrys placed in Yakutsk
Turn Complete - Communists
Communists collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
Communists : -0.33
Russia : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,3 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover industry
Combat Move - USA
2 infantry moved from New Mexico to Baja-Sonora
1 cavalry and 2 infantry moved from California to Baja-Sonora
1 infantry moved from Arkansas to Atlanta
Purchase Units - USA
USA buy 1 Factory, 1 cavalry, 2 destroyers, 1 heavy_gun and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Baja-Sonora
USA attack with 1 cavalry and 4 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 2 : 0/5 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 3 : 0/5 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 3 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 cavalry and 4 infantry in Baja-Sonora, round 4 : 0/5 hits, 0.83 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the USA lost in Baja-Sonora
USA roll dice for 1 cavalry and 3 infantry in Baja-Sonora, round 5 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the USA lost in Baja-Sonora
USA roll dice for 1 cavalry and 2 infantry in Baja-Sonora, round 6 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 6 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 cavalry and 2 infantry in Baja-Sonora, round 7 : 1/3 hits, 0.50 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 7 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora
USA roll dice for 1 cavalry and 1 infantry in Baja-Sonora, round 8 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 infantry in Baja-Sonora, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora
USA loses 0 PUs for violating Baja-Sonoras neutrality.
USA win, taking Baja-Sonora from Neutral with 1 cavalry remaining. Battle score for attacker is -6
Casualties for USA: 4 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - USA
Place Units - USA
2 transports placed in Sea Zone 153 Pacific Ocean
1 cavalry and 1 heavy_gun placed in San Francisco
2 destroyers placed in Sea Zone 29 Mid Atlantic
1 Factory placed in Manila
Activate Technology - USA
USA activating industry
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : -0.33
USA : -2.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 3,4,6,1,3 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover lateFighter
Combat Move - Germany
6 heavy_guns moved from Wurttemburg to Alsace
6 heavy_guns moved from Bavaria to Wurttemburg
1 cavalry moved from Berlin to Holstein
12 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun and 7 infantry moved from East Prussia to Lithuania
Germany take Lithuania from Russia
1 field_gun, 1 fighter, 1 heavy_gun and 12 infantry moved from West Prussia to East Prussia
2 field_guns, 2 heavy_guns and 3 infantry moved from Warsaw to Eastern Poland
1 cavalry moved from Moldavia to Belarus
4 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
2 stormtruppens and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
6 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Latvia
Germany take Latvia from Russia
6 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
6 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Latvia
3 submarines moved from Sea Zone 52 Mid Atlantic to Sea Zone 54 Alboran Sea
3 submarines moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak
3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
Purchase Units - Germany
Germany buy 2 cavalrys, 2 field_guns, 6 heavy_guns, 6 infantry, 3 stormtruppens and 12 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Germany
Germany creates battle in territory Sea Zone 122 Bismarck Sea
Battle in Sea Zone 13 Skagerrak
Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines
Britain defend with 1 destroyer
Germany roll dice for 4 submarines in Sea Zone 13 Skagerrak, round 2 : 1/4 hits, 1.33 expected hits
Britain roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germany
1 destroyer owned by the Britain lost in Sea Zone 13 Skagerrak
Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines remaining. Battle score for attacker is 9
Casualties for Britain: 1 destroyer
Battle in Sea Zone 122 Bismarck Sea
Germany attack with 1 submarine
Britain defend with 1 battlecruiser and 3 cruisers
Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Britain lost in Sea Zone 122 Bismarck Sea
Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 122 Bismarck Sea, round 2 : 0/3 hits, 1.67 expected hits
Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 122 Bismarck Sea, round 3 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Germany lost in Sea Zone 122 Bismarck Sea
Britain win with 1 battlecruiser and 2 cruisers remaining. Battle score for attacker is 3
Casualties for Britain: 1 cruiser
Casualties for Germany: 1 submarine
Non Combat Move - Germany
1 fighter moved from East Prussia to Belarus
Place Units - Germany
3 trenchs placed in Belarus
3 trenchs placed in Alsace
3 trenchs placed in Rhine
6 heavy_guns placed in Bavaria
1 trench placed in Hanover
1 trench placed in Holstein
2 field_guns placed in Eastern Poland
2 cavalrys placed in Warsaw
6 infantry and 1 trench placed in Mecklenburg
3 stormtruppens placed in Berlin
Activate Technology - Germany
Germany activating lateFighter
Trigger GermanyT3: buylate_fighter added to productionGermany
Turn Complete - Germany
Germany collect 111 PUs; end with 112 PUs
1 unit repaired.
Combat Hit Differential Summary :
Britain : -1.67
Germany : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
1 colonial and 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean
1 colonial, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 colonial and 1 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk
4 cavalrys moved from Fezzan to Tobruk
1 colonial moved from Fezzan to Cyrenaica
1 colonial and 2 infantry moved from Niger to Fezzan
1 colonial moved from Algeria to Tunisia
1 infantry moved from Nigeria to Niger
1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 128 Gulf of Tonkin
1 colonial moved from Annam to Sea Zone 128 Gulf of Tonkin
1 colonial, 1 infantry and 1 transport moved from Sea Zone 128 Gulf of Tonkin to Sea Zone 129 South China Sea
1 colonial and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao
Purchase Units - France
France buy 10 heavy_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Battle in Tsingtao
France attack with 1 colonial and 1 field_gun
Germany defend with 1 infantry
France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 1/2 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Tsingtao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Tsingtao
France win, taking Tsingtao from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Tobruk
France attack with 4 cavalrys, 1 colonial and 1 infantry
Turkey defend with 1 Factory, 2 heavy_guns, 1 infantry and 3 trenchs
France roll dice for 1 battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Turkey
France roll dice for 4 cavalrys, 1 colonial and 1 infantry in Tobruk, round 2 : 2/6 hits, 1.17 expected hits
Units damaged: 2 trenchs owned by the Turkey
Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 2 : 3/3 hits, 1.67 expected hits
1 infantry owned by the France and 2 cavalrys owned by the France lost in Tobruk
France roll dice for 2 cavalrys and 1 colonial in Tobruk, round 3 : 0/3 hits, 0.67 expected hits
Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 3 : 1/3 hits, 1.67 expected hits
1 cavalry owned by the France lost in Tobruk
France roll dice for 1 cavalry and 1 colonial in Tobruk, round 4 : 0/2 hits, 0.50 expected hits
Turkey roll dice for 2 heavy_guns, 1 infantry and 3 trenchs in Tobruk, round 4 : 3/3 hits, 1.67 expected hits
1 colonial owned by the France and 1 cavalry owned by the France lost in Tobruk
Turkey win with 2 heavy_guns, 1 infantry and 3 trenchs remaining. Battle score for attacker is -22
Casualties for France: 4 cavalrys, 1 colonial and 1 infantry
Non Combat Move - France
8 heavy_guns moved from Paris to Champagne
4 infantry moved from Champagne to Belgium
1 infantry moved from Burgundy to Champagne
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 infantry moved from Sea Zone 15 English Channel to Belgium
2 infantry moved from Champagne to Belgium
3 infantry moved from Marseilles to Piedmont
Place Units - France
3 trenchs placed in Champagne
8 heavy_guns placed in Paris
2 heavy_guns and 1 infantry placed in Marseilles
2 infantry placed in Algiers
Turn Complete - France
France collect 75 PUs; end with 75 PUs
3 units repaired.
Combat Hit Differential Summary :
Turkey : 2.00
France rolls : : 0.00
France : 0.17
Germany : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Combat Move - Serbia
1 infantry moved from Serbia to Bosnia
1 field_gun moved from Serbia to Bosnia
1 heavy_gun and 11 infantry moved from Serbia to Macedonia
Purchase Units - Serbia
Serbia buy 1 field_gun, 4 infantry and 1 trench; Remaining resources: 0 PUs;
Combat - Serbia
Battle in Bosnia
Serbia attack with 1 field_gun and 1 infantry
Austria defend with 1 infantry
Serbia roll dice for 1 field_gun and 1 infantry in Bosnia, round 2 : 1/2 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia
Serbia win, taking Bosnia from Austria with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Serbia: 1 infantry
Casualties for Austria: 1 infantry
Non Combat Move - Serbia
Place Units - Serbia
1 field_gun, 4 infantry and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Austria : 0.67
Serbia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 4,3 and gets 0 hits
Combat Move - Austria
1 cavalry moved from Baranya to Bosnia
1 infantry moved from Montenegro to Bosnia
1 fighter moved from Transylvania to Bosnia
8 infantry moved from Belgrade to Bulgaria
2 field_guns, 2 heavy_guns and 7 infantry moved from Baranya to Serbia
6 infantry moved from Trieste to Venice
6 heavy_guns moved from Venice to Milan
2 field_guns and 4 infantry moved from Galicia to Odessa
1 fighter moved from Belarus to Odessa
5 gass moved from Hungary to Galicia
Purchase Units - Austria
Austria buy 1 Factory, 2 field_guns, 12 infantry and 5 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Austria
Battle in Serbia
Austria attack with 2 field_guns, 2 heavy_guns and 7 infantry
Serbia defend with 1 cavalry
Austria roll dice for 2 field_guns, 2 heavy_guns and 7 infantry in Serbia, round 2 : 2/11 hits, 3.17 expected hits
Serbia roll dice for 1 cavalry in Serbia, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Serbia lost in Serbia
Austria win, taking Serbia from Serbia with 2 field_guns, 2 heavy_guns and 7 infantry remaining. Battle score for attacker is 4
Casualties for Serbia: 1 cavalry
Battle in Bosnia
Austria attack with 1 cavalry, 1 fighter and 1 infantry
Serbia defend with 1 field_gun
Austria roll dice for 1 cavalry, 1 fighter and 1 infantry in Bosnia, round 2 : 0/3 hits, 0.83 expected hits
Serbia roll dice for 1 field_gun in Bosnia, round 2 : 0/1 hits, 0.33 expected hits
Austria roll dice for 1 cavalry, 1 fighter and 1 infantry in Bosnia, round 3 : 1/3 hits, 0.83 expected hits
Serbia roll dice for 1 field_gun in Bosnia, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Serbia lost in Bosnia
Austria win, taking Bosnia from Serbia with 1 cavalry, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Serbia: 1 field_gun
Non Combat Move - Austria
1 fighter moved from Bosnia to Baranya
Place Units - Austria
3 trenchs placed in Milan
4 infantry placed in Venice
1 Factory and 2 trenchs placed in Odessa
2 field_guns and 2 infantry placed in Belgrade
6 infantry placed in Trieste
Turn Complete - Austria
Austria collect 88 PUs; end with 89 PUs
Austria collect 5 PUs from War Bonds; end with 94 PUs
Combat Hit Differential Summary :
Austria : -1.83
Serbia : -0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica
1 battlecruiser and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
1 heavy_gun and 7 infantry moved from Latium to Tuscany
2 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Tuscany
1 field_gun, 1 infantry and 3 trenchs placed in Piedmont
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 5,5,5 and gets 0 hits
Combat Move - Turkey
2 cavalrys moved from Mecca to Sinai
1 fighter moved from Hejaz to Arabia
1 infantry moved from Mecca to Arabia
1 infantry moved from Mesopotamia to Arabia
1 field_gun, 1 heavy_gun and 1 infantry moved from Mecca to Hejaz
1 infantry moved from Mesopotamia to Al-Dammam
Turkey take Al-Dammam from Britain
1 infantry moved from Basra to Kuwait
Turkey take Kuwait from Britain
1 field_gun and 6 infantry moved from Basra to Fars
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
3 infantry moved from Damascus to Palestine
Purchase Units - Turkey
Turkey buy 1 field_gun, 2 heavy_guns, 8 infantry, 1 transport and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Turkey
Battle in Fars
Turkey attack with 1 field_gun and 6 infantry
Neutral defend with 2 cavalrys
Turkey roll dice for 1 field_gun and 6 infantry in Fars, round 2 : 1/7 hits, 1.50 expected hits
Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey roll dice for 1 field_gun and 6 infantry in Fars, round 3 : 2/7 hits, 1.50 expected hits
Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Neutral lost in Fars
Turkey loses 0 PUs for violating Farss neutrality.
Turkey win, taking Fars from Neutral with 1 field_gun and 6 infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Battle in Arabia
Turkey attack with 1 fighter and 2 infantry
Britain defend with 1 infantry
Turkey roll dice for 1 fighter and 2 infantry in Arabia, round 2 : 0/3 hits, 0.83 expected hits
Britain roll dice for 1 infantry in Arabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Arabia
Turkey roll dice for 1 fighter and 1 infantry in Arabia, round 3 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Arabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Arabia
Turkey win, taking Arabia from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 infantry
Battle in Sea Zone 64 Sea of Azov
Turkey attack with 1 battleship, 2 cruisers and 1 submarine
Russia defend with 1 battlecruiser and 1 cruiser
Turkey roll dice for 1 submarine in Sea Zone 64 Sea of Azov, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 2 : 0/3 hits, 1.67 expected hits
Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Turkey
1 submarine owned by the Turkey lost in Sea Zone 64 Sea of Azov
Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 3 : 1/3 hits, 1.67 expected hits
Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 64 Sea of Azov
Turkey roll dice for 1 battleship and 1 cruiser in Sea Zone 64 Sea of Azov, round 4 : 1/2 hits, 1.17 expected hits
Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 4 : 1/1 hits, 0.67 expected hits
1 battlecruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 64 Sea of Azov
Turkey win with 1 battleship remaining. Battle score for attacker is -1
Casualties for Turkey: 2 cruisers and 1 submarine
Casualties for Russia: 1 battlecruiser and 1 cruiser
Non Combat Move - Turkey
1 fighter moved from Arabia to Sinai
Place Units - Turkey
3 trenchs placed in Hejaz
2 heavy_guns and 3 trenchs placed in Tobruk
1 trench placed in Sinai
1 transport placed in Sea Zone 67 Black Sea
1 field_gun and 2 infantry placed in Baghdad
3 infantry placed in Damascus
3 infantry placed in Constantinople
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Baghdad: 3 infantry
EDIT: Adding units owned by Turkey to Fars: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Turkey
Turkey collect 68 PUs; end with 68 PUs
1 unit repaired.
Combat Hit Differential Summary :
Neutral : -0.50
Turkey : -3.33
Britain : 0.33
Russia : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,5 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover merchantmarine
Combat Move - Britain
1 battleship moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 battlecruiser and 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 submarine moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
1 battleship, 2 cruisers and 5 destroyers moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
1 cruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 31 Mid Atlantic
5 colonials moved from Great Plains to Texas
1 infantry moved from Dahome to Niger
2 cavalrys moved from Cape Town to German Southwest Africa
2 cavalrys moved from German Southwest Africa to Congo
1 infantry moved from Rwanda to Congo
2 infantry moved from Northern Rhodesia to Congo
2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 field_gun moved from Sea Zone 72 Persian Gulf to Al-Dammam
1 field_gun moved from Sea Zone 72 Persian Gulf to Kuwait
1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
1 infantry moved from Sea Zone 72 Persian Gulf to Kuwait
1 battlecruiser and 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf
2 infantry moved from Gujarat to Sindh
2 cavalrys moved from German East Africa to Western Sudan
1 field_gun moved from German East Africa to Uganda
3 cavalrys moved from Dar es Salaam to Uganda
1 field_gun moved from German East Africa to Uganda
1 field_gun and 1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea
1 field_gun and 1 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles
1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Caroline Islands
Britain take Caroline Islands from Germany
1 battlecruiser and 2 cruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
1 cavalry moved from Oman to Yemen
Britain take Yemen from Turkey
1 cavalry moved from Yemen to Oman
1 fighter moved from London to Belgium
1 transport moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
2 infantry moved from London to Sea Zone 15 English Channel
2 infantry moved from Sea Zone 15 English Channel to Belgium
1 infantry moved from Nagpur to Rajputana
1 cruiser moved from Sea Zone 31 Mid Atlantic to Sea Zone 29 Mid Atlantic
Purchase Units - Britain
Britain buy 5 cavalrys, 2 destroyers, 2 field_guns, 1 heavy_gun, 10 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Kuwait
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 field_gun and 1 infantry in Kuwait, round 2 : 1/2 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Kuwait, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Kuwait
Britain win, taking Kuwait from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Battle in Sea Zone 13 Skagerrak
Britain attack with 1 battlecruiser, 2 battleships, 3 cruisers, 5 destroyers and 1 submarine
Germany defend with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines
Britain roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 5 destroyers in Sea Zone 13 Skagerrak, round 2 : 4/11 hits, 5.17 expected hits
Units damaged: 2 battleships owned by the Germany
Germany roll dice for 4 submarines in Sea Zone 13 Skagerrak, round 2 : 0/4 hits, 0.67 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 13 Skagerrak, round 2 : 5/8 hits, 4.83 expected hits
Units damaged: 2 battleships owned by the Britain
1 submarine owned by the Britain, 2 submarines owned by the Germany and 2 destroyers owned by the Britain lost in Sea Zone 13 Skagerrak
Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 3 destroyers in Sea Zone 13 Skagerrak, round 3 : 1/9 hits, 4.50 expected hits
Germany roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 3 : 1/2 hits, 0.33 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 13 Skagerrak, round 3 : 5/8 hits, 4.83 expected hits
1 submarine owned by the Germany, 3 destroyers owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 13 Skagerrak
2 battleships owned by the Britain and 1 battlecruiser owned by the Britain retreated to Sea Zone 14 Helgoland Bight
Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is -61
Casualties for Britain: 3 cruisers, 5 destroyers and 1 submarine
Casualties for Germany: 3 submarines
Battle in Dardanelles
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 1 field_gun
Britain roll dice for 1 field_gun and 1 infantry in Dardanelles, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Dardanelles, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Dardanelles
Britain roll dice for 1 field_gun in Dardanelles, round 4 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 4 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 5 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 5 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 6 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 6 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 7 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 7 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 8 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 8 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 9 : 1/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun in Dardanelles, round 9 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Turkey lost in Dardanelles
Britain win, taking Dardanelles from Turkey with 1 field_gun remaining. Battle score for attacker is 1
Casualties for Britain: 1 infantry
Casualties for Turkey: 1 field_gun
Battle in Al-Dammam
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 1 infantry
Britain roll dice for 1 battlecruiser in Al-Dammam, round 2 : 1/1 hits, 0.67 expected hits
Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Al-Dammam
Britain win, taking Al-Dammam from Turkey with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Turkey: 1 infantry
Non Combat Move - Britain
Place Units - Britain
2 destroyers placed in Sea Zone 70 Eastern Mediterranean
3 trenchs placed in Cairo-Suez
1 heavy_gun and 2 infantry placed in Belgium
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
2 cavalrys placed in Cape Town
3 cavalrys placed in Dar es Salaam
1 transport placed in Sea Zone 122 Bismarck Sea
1 infantry placed in German New Guinea
5 infantry placed in London
Activate Technology - Britain
Britain activating merchantmarine
Turn Complete - Britain
Britain collect 109 PUs; end with 109 PUs
4 units repaired.
Combat Hit Differential Summary :
Turkey : -1.33
Britain : -6.67
Germany : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Russia
Russia spend 0 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
1 heavy_gun moved from Don to Minsk
1 conscript and 1 field_gun moved from Ryazan to Don
2 conscripts moved from Smolensk to Don
2 conscripts moved from Moscow to Don
3 conscripts and 1 field_gun moved from Magadan to Khabarovsk
2 conscripts and 1 field_gun moved from Primorsky to Khabarovsk
1 conscript moved from Chita to Buryatia
1 conscript moved from Norilsk to Evenkia
3 conscripts moved from Norilsk to Western Siberian Lowlands
1 conscript moved from Kazakhstan to Novosibirsk
1 conscript moved from Kazakhstan to Omsk
Purchase Units - Russia
Russia buy 21 conscripts and 14 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Russia
Place Units - Russia
3 conscripts and 3 trenchs placed in Minsk
3 conscripts and 3 trenchs placed in Kiev
6 conscripts and 3 trenchs placed in St. Petersburg
3 conscripts and 3 trenchs placed in Irkutsk
2 conscripts and 2 trenchs placed in Omsk
3 conscripts placed in Vladivostok
1 conscript placed in Moscow
Russia undo move 6.
2 conscripts placed in Moscow
1 conscript placed in Vladivostok
Turn Complete - Russia
Russia collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
@Whackamatt puck these dice!!!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Communists
Communists spend 10 on tech rolls
Communists roll 4,5,3 and gets 0 hits
Combat Move - Communists
6 cavalrys, 2 conscripts and 2 field_guns moved from Bratsk to Irkutsk
1 conscript moved from Amur to Chita
Communists take Chita from Russia
1 field_gun moved from Tiksi to Norilsk
1 field_gun moved from Tiksi to Evenkia
6 field_guns moved from Tiksi to Bratsk
2 cavalrys moved from Yakutsk to Norilsk
2 cavalrys moved from Yakutsk to Evenkia
Purchase Units - Communists
Communists buy 2 conscripts, 2 field_guns and 1 trench; Remaining resources: 0 PUs; 3 techTokens;
Combat - Communists
Battle in Irkutsk
Communists attack with 6 cavalrys, 2 conscripts and 2 field_guns
Russia defend with 1 Factory, 3 conscripts and 6 trenchs
Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Irkutsk, round 2 : 2/10 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 2 : 1/9 hits, 1.50 expected hits
1 conscript owned by the Communists lost in Irkutsk
Communists roll dice for 6 cavalrys, 1 conscript and 2 field_guns in Irkutsk, round 3 : 2/9 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 3 : 1/9 hits, 1.50 expected hits
1 conscript owned by the Communists lost in Irkutsk
Communists roll dice for 6 cavalrys and 2 field_guns in Irkutsk, round 4 : 6/8 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 4 : 1/9 hits, 1.50 expected hits
1 trench owned by the Russia, 3 conscripts owned by the Russia and 1 cavalry owned by the Communists lost in Irkutsk
Communists roll dice for 5 cavalrys and 2 field_guns in Irkutsk, round 5 : 0/7 hits, 1.83 expected hits
Russia roll dice for 5 trenchs in Irkutsk, round 5 : 1/5 hits, 0.83 expected hits
1 cavalry owned by the Communists lost in Irkutsk
Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 6 : 0/6 hits, 1.67 expected hits
Russia roll dice for 5 trenchs in Irkutsk, round 6 : 0/5 hits, 0.83 expected hits
Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 7 : 2/6 hits, 1.67 expected hits
Russia roll dice for 5 trenchs in Irkutsk, round 7 : 0/5 hits, 0.83 expected hits
2 trenchs owned by the Russia lost in Irkutsk
Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 8 : 1/6 hits, 1.67 expected hits
Russia roll dice for 3 trenchs in Irkutsk, round 8 : 2/3 hits, 0.50 expected hits
1 trench owned by the Russia and 2 cavalrys owned by the Communists lost in Irkutsk
Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 9 : 1/4 hits, 1.33 expected hits
Russia roll dice for 2 trenchs in Irkutsk, round 9 : 0/2 hits, 0.33 expected hits
1 trench owned by the Russia lost in Irkutsk
Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 10 : 0/4 hits, 1.33 expected hits
Russia roll dice for 1 trench in Irkutsk, round 10 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 11 : 1/4 hits, 1.33 expected hits
Russia roll dice for 1 trench in Irkutsk, round 11 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Irkutsk
Communists win, taking Irkutsk from Russia with 2 cavalrys and 2 field_guns remaining. Battle score for attacker is 4
Casualties for Communists: 4 cavalrys and 2 conscripts
Casualties for Russia: 3 conscripts and 6 trenchs
Battle in Evenkia
Communists attack with 2 cavalrys and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 1 field_gun in Evenkia, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Evenkia, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Evenkia
Communists win, taking Evenkia from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -2
Casualties for Communists: 1 cavalry
Casualties for Russia: 1 conscript
Battle in Norilsk
Communists attack with 2 cavalrys and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 1 field_gun in Norilsk, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Norilsk
Communists win, taking Norilsk from Russia with 2 cavalrys and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 infantry moved from Aldan to Yakutsk
Place Units - Communists
2 conscripts, 2 field_guns and 1 trench placed in Yakutsk
Turn Complete - Communists
Communists collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Communists : -1.50
Russia : -1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 cavalry and 1 heavy_gun moved from San Francisco to Sea Zone 153 Pacific Ocean
1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 cavalry and 1 heavy_gun moved from Sea Zone 151 Bering Sea to Chukotka
1 cavalry moved from Baja-Sonora to San Francisco
Purchase Units - USA
USA buy 1 Factory, 2 field_guns, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - USA
Place Units - USA
2 transports placed in Sea Zone 153 Pacific Ocean
2 field_guns and 2 infantry placed in San Francisco
1 Factory placed in California
2 submarines placed in Sea Zone 29 Mid Atlantic
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
USA rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 5,1,4 and gets 0 hits
Combat Move - Germany
4 field_guns, 2 heavy_guns and 3 infantry moved from Eastern Poland to Belarus
2 cavalrys moved from Warsaw to Belarus
1 infantry moved from Belarus to Dnieper
Germany take Dnieper from Russia
1 cavalry moved from Belarus to Crimea
Germany take Crimea from Russia
1 field_gun and 7 infantry moved from Lithuania to Belarus
3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
3 heavy_guns moved from Wurttemburg to Alsace
1 heavy_gun moved from Wurttemburg to Rhine
1 heavy_gun moved from Wurttemburg to Alsace
1 heavy_gun moved from Wurttemburg to Rhine
6 heavy_guns moved from Bavaria to Wurttemburg
3 stormtruppens moved from Berlin to Mecklenburg
12 stormtruppens moved from Latvia to Belarus
6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
1 field_gun and 11 infantry moved from East Prussia to Sea Zone 11 Baltic Sea
1 heavy_gun and 1 infantry moved from East Prussia to Lithuania
8 infantry and 4 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
8 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
1 field_gun and 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia
Germany take Estonia from Russia
3 infantry moved from Mecklenburg to Pomerania
2 submarines moved from Sea Zone 19 North Atlantic to Sea Zone 17 Norwegian Sea
3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
Purchase Units - Germany
Germany buy 1 Factory, 2 cavalrys, 2 gass, 6 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 1 PUs; 3 techTokens;
Combat - Germany
Battle in Sea Zone 15 English Channel
Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine
Britain defend with 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport
Germany roll dice for 1 submarine in Sea Zone 15 English Channel, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 2 : 5/8 hits, 4.83 expected hits
France roll dice for 1 battlecruiser, 1 cruiser and 2 transports in Sea Zone 15 English Channel, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 2 battleships owned by the Germany
1 transport owned by the France, 1 cruiser owned by the France, 1 battlecruiser owned by the France and 1 transport owned by the Britain lost in Sea Zone 15 English Channel
Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is 40
Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport
Casualties for Britain: 1 transport
Non Combat Move - Germany
Place Units - Germany
3 trenchs placed in Rhine
3 trenchs placed in Alsace
6 heavy_guns placed in Bavaria
1 Factory placed in Latvia
2 cavalrys placed in Eastern Poland
2 gass placed in Warsaw
4 infantry placed in Mecklenburg
Turn Complete - Germany
Germany collect 114 PUs; end with 115 PUs
2 units repaired.
Combat Hit Differential Summary :
France : 0.83
Germany : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - France
France spend 5 on tech rolls
France roll 1,4 and gets 0 hits
Combat Move - France
2 heavy_guns moved from Marseilles to Piedmont
1 infantry moved from Marseilles to Piedmont
1 colonial moved from Tunisia to Sea Zone 59 Central Mediterranean
1 colonial and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 colonial moved from Sea Zone 60 Central Mediterranean to Cyrenaica
1 colonial and 2 infantry moved from Fezzan to Cyrenaica
2 infantry moved from Algiers to Algeria
1 infantry moved from Niger to Fezzan
8 heavy_guns moved from Paris to Champagne
2 heavy_guns moved from Champagne to Belgium
1 colonial, 1 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea
1 colonial and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2
Purchase Units - France
France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - France
Place Units - France
2 cavalrys placed in Algiers
1 Factory placed in Tsingtao
3 trenchs placed in Champagne
2 infantry placed in Yanaon
8 infantry placed in Paris
1 infantry placed in Brittany
Turn Complete - France
France collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Combat Move - Serbia
1 field_gun, 1 heavy_gun and 15 infantry moved from Macedonia to Greece
Purchase Units - Serbia
Serbia buy 5 infantry and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
5 infantry and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 5,1,6,4 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover industry
Combat Move - Austria
1 cavalry moved from Bosnia to Albania
Austria take Albania from Serbia
2 field_guns, 2 heavy_guns and 7 infantry moved from Serbia to Macedonia
Austria take Macedonia from Serbia
12 infantry moved from Bulgaria to Macedonia
2 field_guns and 2 infantry moved from Belgrade to Bulgaria
1 infantry moved from Bosnia to Croatia
1 fighter moved from Baranya to Bulgaria
6 infantry moved from Trieste to Venice
4 infantry moved from Venice to Milan
2 infantry moved from Venice to Milan
Purchase Units - Austria
Austria buy 3 field_guns, 6 gass, 4 heavy_guns, 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Non Combat Move - Austria
Place Units - Austria
1 field_gun and 2 infantry placed in Odessa
2 field_guns and 2 infantry placed in Belgrade
3 trenchs placed in Milan
4 heavy_guns and 1 trench placed in Venice
1 trench placed in Croatia
6 gass placed in Hungary
Activate Technology - Austria
Austria activating industry
Turn Complete - Austria
Austria collect 93 PUs; end with 94 PUs
Austria collect 9 PUs from War Bonds; end with 103 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 infantry moved from Sicily to Sea Zone 59 Central Mediterranean
1 battlecruiser, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
Purchase Units - Italy
Italy buy 1 field_gun and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
2 infantry moved from Latium to Tuscany
Place Units - Italy
1 field_gun and 5 infantry placed in Rome
2 infantry placed in Piedmont
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00