The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Britain
Britain spend 5 on tech rolls
Britain rolls : 0/1 hits, 0.00 expected hits
Combat Move - Britain
1 battlecruiser and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean
1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 55 Western Mediterranean
1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean
1 cavalry moved from Cyprus to Sea Zone 71 Eastern Mediterranean
2 battlecruisers, 1 battleship, 1 cavalry, 2 cruisers, 1 destroyer and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean
1 cavalry moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez
3 field_guns moved from Lower Egypt to Cairo-Suez
4 cavalrys moved from Western Sudan to Cairo-Suez
3 cavalrys moved from Dar es Salaam to Western Sudan
2 cavalrys moved from Northern Rhodesia to Lower Egypt
2 cavalrys moved from Cape Town to Northern Rhodesia
1 battlecruiser, 1 cruiser and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
2 infantry moved from Calcutta to Orissa
4 colonials moved from Guadalahara to Veracruz
2 field_guns and 2 infantry moved from Acapulco to Veracruz
2 transports moved from Sea Zone 146 Pacific Ocean to Sea Zone 109 Pacific Ocean
2 transports moved from Sea Zone 109 Pacific Ocean to Sea Zone 108 Pacific Ocean
1 infantry moved from Baluchistan to Sistan
1 field_gun moved from Baluchistan to Sistan
2 late_fighters moved from Baluchistan to Sistan
Purchase Units - Britain
Britain buy 9 cavalrys, 7 field_guns, 3 heavy_guns, 6 infantry, 2 transports and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Combat - Britain
Battle in Sea Zone 55 Western Mediterranean
Britain attack with 1 battlecruiser, 1 cruiser and 2 destroyers
Germany defend with 3 submarines
Britain roll dice for 1 battlecruiser, 1 cruiser and 2 destroyers in Sea Zone 55 Western Mediterranean, round 2 : 2/4 hits, 1.83 expected hits
Germany roll dice for 3 submarines in Sea Zone 55 Western Mediterranean, round 2 : 0/3 hits, 0.50 expected hits
2 submarines owned by the Germany lost in Sea Zone 55 Western Mediterranean
Britain roll dice for 1 battlecruiser, 1 cruiser and 2 destroyers in Sea Zone 55 Western Mediterranean, round 3 : 2/4 hits, 1.83 expected hits
Germany roll dice for 1 submarine in Sea Zone 55 Western Mediterranean, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 55 Western Mediterranean
Britain win with 1 battlecruiser, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 21
Casualties for Germany: 3 submarines
Battle in Sistan
Britain attack with 1 field_gun, 1 infantry and 2 late_fighters
Turkey defend with 2 tanks
Britain roll dice for 1 field_gun, 1 infantry and 2 late_fighters in Sistan, round 2 : 4/4 hits, 1.67 expected hits
Turkey roll dice for 2 tanks in Sistan, round 2 : 0/2 hits, 0.33 expected hits
2 tanks owned by the Turkey lost in Sistan
Britain win, taking Sistan from Turkey with 1 field_gun, 1 infantry and 2 late_fighters remaining. Battle score for attacker is 12
Casualties for Turkey: 2 tanks
Battle in Veracruz
Britain attack with 4 colonials, 2 field_guns and 2 infantry
Neutral defend with 4 infantry
Britain roll dice for 4 colonials, 2 field_guns and 2 infantry in Veracruz, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 4 infantry in Veracruz, round 2 : 3/4 hits, 1.33 expected hits
1 colonial owned by the Britain, 3 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Veracruz
Britain roll dice for 3 colonials and 2 field_guns in Veracruz, round 3 : 2/5 hits, 2.00 expected hits
Neutral roll dice for 1 infantry in Veracruz, round 3 : 1/1 hits, 0.33 expected hits
1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Veracruz
Britain loses 0 PUs for violating Veracruzs neutrality.
Britain win, taking Veracruz from Neutral with 2 colonials and 2 field_guns remaining. Battle score for attacker is 0
Casualties for Britain: 2 colonials and 2 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - Britain
2 late_fighters moved from Sistan to Baluchistan
1 battlecruiser and 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 25 Mid Atlantic
Place Units - Britain
2 cavalrys placed in Cape Town
3 cavalrys placed in Dar es Salaam
2 heavy_guns and 1 trench placed in Cairo-Suez
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 infantry placed in Calcutta
4 cavalrys placed in Mexico City
2 transports placed in Sea Zone 15 English Channel
2 field_guns and 1 heavy_gun placed in Belgium
3 field_guns and 1 infantry placed in Baluchistan
1 infantry placed in London
Turn Complete - Britain
Britain collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Britain rolls : : 0.00
Neutral : 2.33
Turkey : -0.33
Britain : 3.00
Germany : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Combat Move - Russia
1 conscript moved from Western Siberian Lowlands to Norilsk
3 heavy_guns moved from Vladivostok to Primorsky
1 conscript moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 1 heavy_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
1 heavy_gun placed in Kiev
3 trenchs placed in Moscow
3 infantry placed in Moscow
1 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Communists
Communists spend 10 on tech rolls
Communists roll 3,2 and gets 0 hits
Combat Move - Communists
1 fighter moved from Yakutsk to Sakhe
1 cavalry moved from Yakutsk to Khabarovsk
2 conscripts and 2 infantry moved from Yakutsk to Tiksi
7 conscripts, 2 heavy_guns and 2 infantry moved from Yakutsk to Sakhe
4 conscripts, 1 fighter and 4 heavy_guns moved from Sakhe to Khabarovsk
1 conscript moved from Kazan to Novosibirsk
1 field_gun moved from Kazakhstan to Novosibirsk
1 cavalry, 1 conscript and 1 field_gun moved from Novosibirsk to Bratsk
2 conscripts moved from Buryatia to Chita
1 cavalry moved from Bratsk to Aldan
1 field_gun moved from Ryazan to Kazakhstan
1 field_gun moved from Vologda to Vladimir
Purchase Units - Communists
Communists buy 2 field_guns, 2 heavy_guns, 8 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Communists creates battle in territory Norilsk
Battle in Norilsk
Communists attack with 1 trench
Russia defend with 1 conscript
1 trench owned by the Communists lost in Norilsk
Russia win with 1 conscript remaining. Battle score for attacker is -3
Casualties for Communists: 1 trench
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Khabarovsk
1 trench placed in Sakhe
2 infantry placed in Omsk
2 field_guns, 2 heavy_guns and 6 infantry placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 54 PUs; end with 54 PUs
Communists collect 3 PUs from War Bonds; end with 57 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,4 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover lateFighter
Combat Move - USA
1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
3 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
3 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 field_gun and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 142 Pacific Ocean
4 infantry moved from Manila to Sea Zone 130 Philippine Sea
4 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea
3 field_guns and 2 infantry moved from Tokyo to Chubu
3 field_guns and 4 infantry moved from Tohoku to Chubu
4 infantry moved from Sea Zone 137 Yellow Sea to Chubu
1 field_gun and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
3 infantry moved from Sea Zone 151 Bering Sea to Chukotka
Purchase Units - USA
USA buy 1 Factory, 1 destroyer, 5 field_guns and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Chubu
USA attack with 6 field_guns and 10 infantry
Neutral defend with 5 infantry
USA roll dice for 6 field_guns and 10 infantry in Chubu, round 2 : 4/16 hits, 4.67 expected hits
Neutral roll dice for 5 infantry in Chubu, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chubu
USA roll dice for 6 field_guns and 9 infantry in Chubu, round 3 : 5/15 hits, 4.50 expected hits
Neutral roll dice for 1 infantry in Chubu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Chubu
USA loses 0 PUs for violating Chubus neutrality.
USA win, taking Chubu from Neutral with 6 field_guns and 9 infantry remaining. Battle score for attacker is 12
Casualties for USA: 1 infantry
Casualties for Neutral: 5 infantry
Non Combat Move - USA
2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
Place Units - USA
1 Factory placed in Tokyo
2 field_guns and 3 infantry placed in Tohoku
2 field_guns and 2 infantry placed in Manila
1 field_gun and 3 infantry placed in San Francisco
1 destroyer placed in Sea Zone 29 Mid Atlantic
Activate Technology - USA
USA activating lateFighter
Trigger USAT3: buylate_fighter added to productionUSA
Turn Complete - USA
USA collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Neutral : -1.00
USA : -0.17