The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Russia
Russia spend 0 on tech rolls
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
1 heavy_gun moved from Don to Minsk
1 conscript and 1 field_gun moved from Ryazan to Don
2 conscripts moved from Smolensk to Don
2 conscripts moved from Moscow to Don
3 conscripts and 1 field_gun moved from Magadan to Khabarovsk
2 conscripts and 1 field_gun moved from Primorsky to Khabarovsk
1 conscript moved from Chita to Buryatia
1 conscript moved from Norilsk to Evenkia
3 conscripts moved from Norilsk to Western Siberian Lowlands
1 conscript moved from Kazakhstan to Novosibirsk
1 conscript moved from Kazakhstan to Omsk
Purchase Units - Russia
Russia buy 21 conscripts and 14 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Russia
Place Units - Russia
3 conscripts and 3 trenchs placed in Minsk
3 conscripts and 3 trenchs placed in Kiev
6 conscripts and 3 trenchs placed in St. Petersburg
3 conscripts and 3 trenchs placed in Irkutsk
2 conscripts and 2 trenchs placed in Omsk
3 conscripts placed in Vladivostok
1 conscript placed in Moscow
Russia undo move 6.
2 conscripts placed in Moscow
1 conscript placed in Vladivostok
Turn Complete - Russia
Russia collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
@Whackamatt puck these dice!!!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Communists
Communists spend 10 on tech rolls
Communists roll 4,5,3 and gets 0 hits
Combat Move - Communists
6 cavalrys, 2 conscripts and 2 field_guns moved from Bratsk to Irkutsk
1 conscript moved from Amur to Chita
Communists take Chita from Russia
1 field_gun moved from Tiksi to Norilsk
1 field_gun moved from Tiksi to Evenkia
6 field_guns moved from Tiksi to Bratsk
2 cavalrys moved from Yakutsk to Norilsk
2 cavalrys moved from Yakutsk to Evenkia
Purchase Units - Communists
Communists buy 2 conscripts, 2 field_guns and 1 trench; Remaining resources: 0 PUs; 3 techTokens;
Combat - Communists
Battle in Irkutsk
Communists attack with 6 cavalrys, 2 conscripts and 2 field_guns
Russia defend with 1 Factory, 3 conscripts and 6 trenchs
Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Irkutsk, round 2 : 2/10 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 2 : 1/9 hits, 1.50 expected hits
1 conscript owned by the Communists lost in Irkutsk
Communists roll dice for 6 cavalrys, 1 conscript and 2 field_guns in Irkutsk, round 3 : 2/9 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 3 : 1/9 hits, 1.50 expected hits
1 conscript owned by the Communists lost in Irkutsk
Communists roll dice for 6 cavalrys and 2 field_guns in Irkutsk, round 4 : 6/8 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 4 : 1/9 hits, 1.50 expected hits
1 trench owned by the Russia, 3 conscripts owned by the Russia and 1 cavalry owned by the Communists lost in Irkutsk
Communists roll dice for 5 cavalrys and 2 field_guns in Irkutsk, round 5 : 0/7 hits, 1.83 expected hits
Russia roll dice for 5 trenchs in Irkutsk, round 5 : 1/5 hits, 0.83 expected hits
1 cavalry owned by the Communists lost in Irkutsk
Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 6 : 0/6 hits, 1.67 expected hits
Russia roll dice for 5 trenchs in Irkutsk, round 6 : 0/5 hits, 0.83 expected hits
Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 7 : 2/6 hits, 1.67 expected hits
Russia roll dice for 5 trenchs in Irkutsk, round 7 : 0/5 hits, 0.83 expected hits
2 trenchs owned by the Russia lost in Irkutsk
Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 8 : 1/6 hits, 1.67 expected hits
Russia roll dice for 3 trenchs in Irkutsk, round 8 : 2/3 hits, 0.50 expected hits
1 trench owned by the Russia and 2 cavalrys owned by the Communists lost in Irkutsk
Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 9 : 1/4 hits, 1.33 expected hits
Russia roll dice for 2 trenchs in Irkutsk, round 9 : 0/2 hits, 0.33 expected hits
1 trench owned by the Russia lost in Irkutsk
Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 10 : 0/4 hits, 1.33 expected hits
Russia roll dice for 1 trench in Irkutsk, round 10 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 11 : 1/4 hits, 1.33 expected hits
Russia roll dice for 1 trench in Irkutsk, round 11 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Irkutsk
Communists win, taking Irkutsk from Russia with 2 cavalrys and 2 field_guns remaining. Battle score for attacker is 4
Casualties for Communists: 4 cavalrys and 2 conscripts
Casualties for Russia: 3 conscripts and 6 trenchs
Battle in Evenkia
Communists attack with 2 cavalrys and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 1 field_gun in Evenkia, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Evenkia, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Evenkia
Communists win, taking Evenkia from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -2
Casualties for Communists: 1 cavalry
Casualties for Russia: 1 conscript
Battle in Norilsk
Communists attack with 2 cavalrys and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 1 field_gun in Norilsk, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Norilsk
Communists win, taking Norilsk from Russia with 2 cavalrys and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 infantry moved from Aldan to Yakutsk
Place Units - Communists
2 conscripts, 2 field_guns and 1 trench placed in Yakutsk
Turn Complete - Communists
Communists collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Communists : -1.50
Russia : -1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 cavalry and 1 heavy_gun moved from San Francisco to Sea Zone 153 Pacific Ocean
1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 cavalry and 1 heavy_gun moved from Sea Zone 151 Bering Sea to Chukotka
1 cavalry moved from Baja-Sonora to San Francisco
Purchase Units - USA
USA buy 1 Factory, 2 field_guns, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - USA
Place Units - USA
2 transports placed in Sea Zone 153 Pacific Ocean
2 field_guns and 2 infantry placed in San Francisco
1 Factory placed in California
2 submarines placed in Sea Zone 29 Mid Atlantic
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
USA rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 5,1,4 and gets 0 hits
Combat Move - Germany
4 field_guns, 2 heavy_guns and 3 infantry moved from Eastern Poland to Belarus
2 cavalrys moved from Warsaw to Belarus
1 infantry moved from Belarus to Dnieper
Germany take Dnieper from Russia
1 cavalry moved from Belarus to Crimea
Germany take Crimea from Russia
1 field_gun and 7 infantry moved from Lithuania to Belarus
3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
3 heavy_guns moved from Wurttemburg to Alsace
1 heavy_gun moved from Wurttemburg to Rhine
1 heavy_gun moved from Wurttemburg to Alsace
1 heavy_gun moved from Wurttemburg to Rhine
6 heavy_guns moved from Bavaria to Wurttemburg
3 stormtruppens moved from Berlin to Mecklenburg
12 stormtruppens moved from Latvia to Belarus
6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
1 field_gun and 11 infantry moved from East Prussia to Sea Zone 11 Baltic Sea
1 heavy_gun and 1 infantry moved from East Prussia to Lithuania
8 infantry and 4 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
8 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
1 field_gun and 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia
Germany take Estonia from Russia
3 infantry moved from Mecklenburg to Pomerania
2 submarines moved from Sea Zone 19 North Atlantic to Sea Zone 17 Norwegian Sea
3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
Purchase Units - Germany
Germany buy 1 Factory, 2 cavalrys, 2 gass, 6 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 1 PUs; 3 techTokens;
Combat - Germany
Battle in Sea Zone 15 English Channel
Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine
Britain defend with 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport
Germany roll dice for 1 submarine in Sea Zone 15 English Channel, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 2 : 5/8 hits, 4.83 expected hits
France roll dice for 1 battlecruiser, 1 cruiser and 2 transports in Sea Zone 15 English Channel, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 2 battleships owned by the Germany
1 transport owned by the France, 1 cruiser owned by the France, 1 battlecruiser owned by the France and 1 transport owned by the Britain lost in Sea Zone 15 English Channel
Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is 40
Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport
Casualties for Britain: 1 transport
Non Combat Move - Germany
Place Units - Germany
3 trenchs placed in Rhine
3 trenchs placed in Alsace
6 heavy_guns placed in Bavaria
1 Factory placed in Latvia
2 cavalrys placed in Eastern Poland
2 gass placed in Warsaw
4 infantry placed in Mecklenburg
Turn Complete - Germany
Germany collect 114 PUs; end with 115 PUs
2 units repaired.
Combat Hit Differential Summary :
France : 0.83
Germany : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - France
France spend 5 on tech rolls
France roll 1,4 and gets 0 hits
Combat Move - France
2 heavy_guns moved from Marseilles to Piedmont
1 infantry moved from Marseilles to Piedmont
1 colonial moved from Tunisia to Sea Zone 59 Central Mediterranean
1 colonial and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 colonial moved from Sea Zone 60 Central Mediterranean to Cyrenaica
1 colonial and 2 infantry moved from Fezzan to Cyrenaica
2 infantry moved from Algiers to Algeria
1 infantry moved from Niger to Fezzan
8 heavy_guns moved from Paris to Champagne
2 heavy_guns moved from Champagne to Belgium
1 colonial, 1 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea
1 colonial and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2
Purchase Units - France
France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - France
Place Units - France
2 cavalrys placed in Algiers
1 Factory placed in Tsingtao
3 trenchs placed in Champagne
2 infantry placed in Yanaon
8 infantry placed in Paris
1 infantry placed in Brittany
Turn Complete - France
France collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Combat Move - Serbia
1 field_gun, 1 heavy_gun and 15 infantry moved from Macedonia to Greece
Purchase Units - Serbia
Serbia buy 5 infantry and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
5 infantry and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 5,1,6,4 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover industry
Combat Move - Austria
1 cavalry moved from Bosnia to Albania
Austria take Albania from Serbia
2 field_guns, 2 heavy_guns and 7 infantry moved from Serbia to Macedonia
Austria take Macedonia from Serbia
12 infantry moved from Bulgaria to Macedonia
2 field_guns and 2 infantry moved from Belgrade to Bulgaria
1 infantry moved from Bosnia to Croatia
1 fighter moved from Baranya to Bulgaria
6 infantry moved from Trieste to Venice
4 infantry moved from Venice to Milan
2 infantry moved from Venice to Milan
Purchase Units - Austria
Austria buy 3 field_guns, 6 gass, 4 heavy_guns, 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Non Combat Move - Austria
Place Units - Austria
1 field_gun and 2 infantry placed in Odessa
2 field_guns and 2 infantry placed in Belgrade
3 trenchs placed in Milan
4 heavy_guns and 1 trench placed in Venice
1 trench placed in Croatia
6 gass placed in Hungary
Activate Technology - Austria
Austria activating industry
Turn Complete - Austria
Austria collect 93 PUs; end with 94 PUs
Austria collect 9 PUs from War Bonds; end with 103 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 infantry moved from Sicily to Sea Zone 59 Central Mediterranean
1 battlecruiser, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
Purchase Units - Italy
Italy buy 1 field_gun and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
2 infantry moved from Latium to Tuscany
Place Units - Italy
1 field_gun and 5 infantry placed in Rome
2 infantry placed in Piedmont
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 1,4,6,6 and gets 2 hits
Turkey removing all Technology Tokens after successful research.
Turkey discover armour
Combat Move - Turkey
1 battleship moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
1 heavy_gun moved from Bulgaria to Sea Zone 67 Black Sea
1 heavy_gun moved from Sea Zone 67 Black Sea to Dardanelles
3 infantry moved from Bulgaria to Dardanelles
1 heavy_gun and 1 infantry moved from Hejaz to Sinai
2 fighters moved from Sinai to Hejaz
1 infantry moved from Palestine to Sinai
2 fighters moved from Hejaz to Arabia
1 infantry moved from Palestine to Hejaz
2 infantry moved from Damascus to Palestine
1 infantry moved from Damascus to Mesopotamia
1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
Purchase Units - Turkey
Turkey buy 3 fighters, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Dardanelles
Turkey attack with 1 heavy_gun and 3 infantry
Britain defend with 1 field_gun
Turkey roll dice for 1 battleship in Dardanelles, round 2 : 1/1 hits, 0.67 expected hits
Britain roll dice for 1 field_gun in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Dardanelles
Turkey win, taking Dardanelles from Britain with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 4
Casualties for Britain: 1 field_gun
Non Combat Move - Turkey
Place Units - Turkey
1 trench placed in Arabia
1 trench placed in Palestine
1 trench placed in Georgia
3 fighters placed in Baghdad
2 infantry placed in Tobruk
3 infantry placed in Damascus
4 infantry placed in Mecca
Activate Technology - Turkey
Turkey activating armour
Trigger TurkeyT5: buytank added to productionTurkey
Turn Complete - Turkey
Turkey collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Turkey : 0.33
Britain : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Britain
Britain spend 5 on tech rolls
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover lateFighter
Combat Move - Britain
1 battlecruiser and 2 battleships moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea
1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
2 destroyers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
1 infantry moved from Kuwait to Basra
Britain take Basra from Turkey
1 field_gun moved from Kuwait to Sea Zone 72 Persian Gulf
1 field_gun moved from Al-Dammam to Sea Zone 72 Persian Gulf
2 field_guns and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 infantry moved from Rajputana to Sindh
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Sindh
1 cavalry moved from Oman to Aden
1 field_gun moved from Bombay to Gujarat
1 field_gun moved from Goa to Madras
1 field_gun and 1 infantry moved from Caroline Islands to Sea Zone 132 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 field_gun and 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
2 battlecruisers and 2 cruisers moved from Sea Zone 112 Pacific Ocean to Sea Zone 105 Pacific Ocean
1 infantry moved from Niger to Fezzan
2 cavalrys moved from Western Sudan to Cairo-Suez
3 cavalrys and 2 field_guns moved from Uganda to Western Sudan
3 cavalrys moved from Western Sudan to Lower Egypt
3 cavalrys moved from Dar es Salaam to Uganda
3 infantry moved from Congo to Western Sudan
2 cavalrys moved from Congo to Lower Egypt
2 cavalrys moved from German Southwest Africa to Congo
2 cavalrys moved from Cape Town to German Southwest Africa
5 colonials moved from Texas to Monterrey
Purchase Units - Britain
Britain buy 5 cavalrys, 3 field_guns, 3 fighters, 3 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Monterrey
Britain attack with 5 colonials
Neutral defend with 2 infantry
Britain roll dice for 5 colonials in Monterrey, round 2 : 4/5 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Monterrey
Britain loses 0 PUs for violating Monterreys neutrality.
Britain win, taking Monterrey from Neutral with 5 colonials remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Marshall Islands
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Marshall Islands
Britain win, taking Marshall Islands from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Non Combat Move - Britain
Place Units - Britain
3 heavy_guns and 3 trenchs placed in Belgium
2 field_guns and 3 trenchs placed in Cairo-Suez
3 cavalrys placed in Dar es Salaam
2 cavalrys placed in Cape Town
2 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
2 fighters placed in Calcutta
1 fighter and 1 infantry placed in London
Activate Technology - Britain
Britain activating lateFighter
Trigger BritainT3: buylate_fighter added to productionBritain
Turn Complete - Britain
Britain collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Britain rolls : : 1.00
Neutral : -0.67
Britain : 2.67
Germany : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 4,2 and gets 0 hits
Combat Move - Russia
3 conscripts moved from Moscow to Smolensk
1 conscript moved from Khabarovsk to Amur
Russia take Amur from Communists
1 conscript moved from Khabarovsk to Aldan
Russia take Aldan from Communists
1 conscript moved from Vladivostok to Primorsky
3 conscripts moved from Omsk to Novosibirsk
1 conscript moved from Novosibirsk to Krasnoyarsk
2 field_guns and 6 infantry moved from St. Petersburg to Pskov
3 conscripts moved from St. Petersburg to Pskov
Purchase Units - Russia
Russia buy 11 conscripts, 2 heavy_guns and 13 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
3 trenchs placed in Don
3 conscripts and 3 trenchs placed in Kiev
3 conscripts and 3 trenchs placed in Minsk
3 trenchs placed in Pskov
1 trench placed in Western Siberian Lowlands
Russia undo move 3.
1 conscript, 2 heavy_guns and 3 trenchs placed in Minsk
3 conscripts placed in Moscow
2 conscripts placed in Omsk
2 conscripts placed in St. Petersburg
Turn Complete - Russia
Russia collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 2,6,3,3 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover victoryBonds
Combat Move - Communists
2 field_guns moved from Irkutsk to Buryatia
6 field_guns moved from Bratsk to Novosibirsk
2 cavalrys moved from Irkutsk to Novosibirsk
1 conscript moved from Chita to Buryatia
1 field_gun moved from Norilsk to Krasnoyarsk
1 field_gun moved from Evenkia to Krasnoyarsk
1 cavalry moved from Norilsk to Krasnoyarsk
1 cavalry moved from Evenkia to Krasnoyarsk
1 conscript and 1 field_gun moved from Yakutsk to Aldan
1 conscript and 1 field_gun moved from Yakutsk to Sakhe
1 infantry moved from Yakutsk to Sakhe
Purchase Units - Communists
Communists buy 2 conscripts, 1 fighter, 2 gass and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat - Communists
Battle in Krasnoyarsk
Communists attack with 2 cavalrys and 2 field_guns
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys and 2 field_guns in Krasnoyarsk, round 2 : 2/4 hits, 1.33 expected hits
Russia roll dice for 1 conscript in Krasnoyarsk, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Krasnoyarsk
Communists win, taking Krasnoyarsk from Russia with 1 cavalry and 2 field_guns remaining. Battle score for attacker is -2
Casualties for Communists: 1 cavalry
Casualties for Russia: 1 conscript
Battle in Aldan
Communists attack with 1 conscript and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 2 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Aldan, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 3 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Aldan, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 4 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Aldan, round 4 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 5 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Aldan, round 5 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 6 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Aldan, round 6 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 7 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Aldan, round 7 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 8 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Aldan, round 8 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Aldan
Communists roll dice for 1 field_gun in Aldan, round 9 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Aldan, round 9 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 field_gun in Aldan, round 10 : 1/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript in Aldan, round 10 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Aldan
Communists win, taking Aldan from Russia with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript
Battle in Buryatia
Communists attack with 1 conscript and 2 field_guns
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 2 field_guns in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Buryatia
Communists win, taking Buryatia from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Sakhe
Communists attack with 1 conscript, 1 field_gun and 1 infantry
Russia defend with 1 trench
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Sakhe, round 2 : 0/3 hits, 0.67 expected hits
Russia roll dice for 1 trench in Sakhe, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Sakhe, round 3 : 2/3 hits, 0.67 expected hits
Russia roll dice for 1 trench in Sakhe, round 3 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Sakhe
Communists win, taking Sakhe from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Novosibirsk
Communists attack with 2 cavalrys and 6 field_guns
Russia defend with 3 conscripts
Communists roll dice for 2 cavalrys and 6 field_guns in Novosibirsk, round 2 : 1/8 hits, 2.67 expected hits
Russia roll dice for 3 conscripts in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits
1 conscript owned by the Russia lost in Novosibirsk
Communists roll dice for 2 cavalrys and 6 field_guns in Novosibirsk, round 3 : 3/8 hits, 2.67 expected hits
Russia roll dice for 2 conscripts in Novosibirsk, round 3 : 0/2 hits, 0.33 expected hits
2 conscripts owned by the Russia lost in Novosibirsk
Communists win, taking Novosibirsk from Russia with 2 cavalrys and 6 field_guns remaining. Battle score for attacker is 6
Casualties for Russia: 3 conscripts
Non Combat Move - Communists
Place Units - Communists
2 gass placed in Irkutsk
2 conscripts, 1 fighter and 2 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating victoryBonds
Turn Complete - Communists
Communists collect 34 PUs; end with 35 PUs
Communists collect 9 PUs from War Bonds; end with 44 PUs
Combat Hit Differential Summary :
Communists : -3.00
Russia : -1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - USA
USA spend 5 on tech rolls
USA roll 2,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover subwarfare
Combat Move - USA
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka
Purchase Units - USA
USA buy 1 cruiser, 1 field_gun, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - USA
1 infantry moved from Atlanta to Charleston
2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
Place Units - USA
1 cruiser and 2 submarines placed in Sea Zone 29 Mid Atlantic
2 transports placed in Sea Zone 153 Pacific Ocean
1 field_gun and 2 infantry placed in San Francisco
2 transports placed in Sea Zone 130 Philippine Sea
Activate Technology - USA
USA activating subwarfare
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 2,3,3,2,4 and gets 0 hits
Combat Move - Germany
2 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns, 11 infantry and 12 stormtruppens moved from Belarus to Minsk
2 cavalrys moved from Eastern Poland to Minsk
2 gass moved from Warsaw to Minsk
1 heavy_gun and 1 infantry moved from Lithuania to Belarus
1 cavalry moved from Crimea to Dnieper
1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea
2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
3 infantry moved from Pomerania to Sea Zone 11 Baltic Sea
3 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
3 infantry moved from Sea Zone 9 Gulf of Bothnia to Finland
Germany take Finland from Russia
1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
2 submarines moved from Sea Zone 17 Norwegian Sea to Sea Zone 12 Baltic Sea
3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
3 heavy_guns moved from Wurttemburg to Rhine
3 heavy_guns moved from Wurttemburg to Alsace
6 heavy_guns moved from Bavaria to Wurttemburg
3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea
7 infantry and 3 stormtruppens moved from Mecklenburg to Hanover
1 cavalry and 4 infantry moved from Holstein to Hanover
1 cavalry and 5 infantry moved from Hanover to Westphalia
Purchase Units - Germany
Germany buy 1 battleship, 4 cavalrys, 1 cruiser, 2 field_guns, 6 heavy_guns and 6 trenchs; Remaining resources: 1 PUs; 5 techTokens;
Combat - Germany
Battle in Sea Zone 12 Baltic Sea
Germany attack with 2 submarines
Britain defend with 1 battlecruiser and 2 battleships
2 submarines owned by the Germany Submerged
Battle in Minsk
Germany attack with 4 cavalrys, 7 field_guns, 1 fighter, 2 gass, 2 heavy_guns, 11 infantry and 12 stormtruppens
Russia defend with 1 Factory, 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs
Germany roll dice for 2 gass in Minsk, round 2 : 0/2 hits, 1.33 expected hits
2 gass owned by the Germany lost in Minsk
Germany roll dice for 4 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns, 11 infantry and 12 stormtruppens in Minsk, round 2 : 9/37 hits, 11.50 expected hits
Units damaged: 9 trenchs owned by the Russia
Russia roll dice for 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs in Minsk, round 2 : 6/24 hits, 6.33 expected hits
6 infantry owned by the Germany lost in Minsk
Germany roll dice for 4 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns, 5 infantry and 12 stormtruppens in Minsk, round 3 : 12/31 hits, 10.50 expected hits
Units damaged: 3 trenchs owned by the Russia
Russia roll dice for 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs in Minsk, round 3 : 6/24 hits, 6.33 expected hits
5 infantry owned by the Germany, 4 trenchs owned by the Russia, 5 conscripts owned by the Russia and 1 cavalry owned by the Germany lost in Minsk
Germany roll dice for 3 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns and 12 stormtruppens in Minsk, round 4 : 9/25 hits, 9.50 expected hits
Russia roll dice for 1 cavalry, 2 field_guns, 4 heavy_guns and 8 trenchs in Minsk, round 4 : 7/15 hits, 4.83 expected hits
4 stormtruppens owned by the Germany, 8 trenchs owned by the Russia, 1 cavalry owned by the Russia and 3 cavalrys owned by the Germany lost in Minsk
Germany roll dice for 7 field_guns, 1 fighter, 2 heavy_guns and 8 stormtruppens in Minsk, round 5 : 7/18 hits, 7.33 expected hits
Russia roll dice for 2 field_guns and 4 heavy_guns in Minsk, round 5 : 4/6 hits, 3.33 expected hits
2 stormtruppens owned by the Germany, 2 field_guns owned by the Germany, 2 field_guns owned by the Russia and 4 heavy_guns owned by the Russia lost in Minsk
Germany winBritain win with 1 battlecruiser and 2 battleships remaining, taking Minsk from Russia with 5 field_guns, 1 fighter, 2 heavy_guns and 6 stormtruppens remaining. Battle score for attacker is -5
Casualties for Germany: 4 cavalrys, 2 field_guns, 2 gass, 11 infantry and 6 stormtruppens
Casualties for Russia: 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs
Non Combat Move - Germany
1 fighter moved from Minsk to Belarus
Place Units - Germany
1 trench placed in Dnieper
2 field_guns and 1 trench placed in Latvia
1 trench placed in Latvia
2 trenchs placed in Alsace
1 trench placed in Rhine
6 heavy_guns placed in Bavaria
2 cavalrys placed in Eastern Poland
2 cavalrys placed in Warsaw
Germany undo move 2.
1 trench placed in Latvia
1 battleship and 1 cruiser placed in Sea Zone 9 Gulf of Bothnia
Germany undo move 6.
2 field_guns placed in Eastern Poland
2 cavalrys placed in Mecklenburg
Turn Complete - Germany
Germany collect 117 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germany : -3.17
Russia : 2.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - France
France spend 5 on tech rolls
France roll 5,5,1 and gets 0 hits
Combat Move - France
1 colonial moved from Cyrenaica to Sea Zone 60 Central Mediterranean
1 colonial and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 colonial moved from Sea Zone 62 Adriatic Sea to Trieste
France take Trieste from Austria
1 colonial and 1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
1 battleship, 1 colonial, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
1 colonial and 1 infantry moved from Sea Zone 62 Adriatic Sea to Croatia
2 infantry moved from Algeria to Tunisia
2 cavalrys moved from Algiers to Tunisia
1 infantry moved from Fezzan to Cyrenaica
2 infantry moved from Yanaon to Madras
2 colonials and 1 infantry moved from Shanghai 2 to Shanghai 1
1 infantry moved from Brittany to Burgundy
8 infantry moved from Paris to Champagne
Purchase Units - France
France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - France
Battle in Croatia
France attack with 1 colonial and 1 infantry
Austria defend with 1 infantry and 1 trench
France roll dice for 1 battleship in Croatia, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Austria
France roll dice for 1 colonial and 1 infantry in Croatia, round 2 : 0/2 hits, 0.50 expected hits
Austria roll dice for 1 infantry and 1 trench in Croatia, round 2 : 0/1 hits, 0.33 expected hits
France roll dice for 1 colonial and 1 infantry in Croatia, round 3 : 1/2 hits, 0.50 expected hits
Austria roll dice for 1 infantry and 1 trench in Croatia, round 3 : 0/1 hits, 0.33 expected hits
1 trench owned by the Austria lost in Croatia
France roll dice for 1 colonial and 1 infantry in Croatia, round 4 : 1/2 hits, 0.50 expected hits
Austria roll dice for 1 infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Croatia
France win, taking Croatia from Austria with 1 colonial and 1 infantry remaining. Battle score for attacker is 6
Casualties for Austria: 1 infantry and 1 trench
Non Combat Move - France
Place Units - France
1 Factory and 3 trenchs placed in Champagne
8 infantry placed in Paris
2 cavalrys placed in Algiers
3 infantry placed in Marseilles
Turn Complete - France
France collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Austria : -1.00
France : 0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Combat Move - Serbia
Purchase Units - Serbia
Serbia buy 1 heavy_gun, 1 infantry and 1 trench; Remaining resources: 1 PUs;
Combat - Serbia
Place Units - Serbia
1 heavy_gun, 1 infantry and 1 trench placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 2,1 and gets 0 hits
Combat Move - Austria
2 field_guns, 1 fighter and 2 infantry moved from Bulgaria to Macedonia
1 cavalry moved from Albania to Croatia
6 gass moved from Hungary to Croatia
1 field_gun and 1 infantry moved from Venice to Trieste
1 infantry moved from Venice to Trieste
2 field_guns and 2 infantry moved from Belgrade to Serbia
5 gass moved from Galicia to Odessa
1 fighter moved from Odessa to Baranya
Purchase Units - Austria
Austria buy 9 field_guns, 15 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Croatia
Austria attack with 1 cavalry and 6 gass
France defend with 1 colonial and 1 infantry
Austria roll dice for 6 gass in Croatia, round 2 : 6/6 hits, 4.00 expected hits
1 colonial owned by the France and 1 infantry owned by the France lost in Croatia
6 gass owned by the Austria lost in Croatia
Austria win, taking Croatia from France with 1 cavalry remaining. Battle score for attacker is -18
Casualties for France: 1 colonial and 1 infantry
Casualties for Austria: 6 gass
Battle in Trieste
Austria attack with 1 field_gun and 2 infantry
France defend with 1 Factory and 1 colonial
Austria roll dice for 1 field_gun and 2 infantry in Trieste, round 2 : 1/3 hits, 0.83 expected hits
France roll dice for 1 colonial in Trieste, round 2 : 0/1 hits, 0.33 expected hits
1 colonial owned by the France lost in Trieste
Austria win, taking Trieste from France with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 colonial
Non Combat Move - Austria
Place Units - Austria
2 trenchs placed in Milan
6 infantry and 2 trenchs placed in Venice
3 field_guns and 3 infantry placed in Belgrade
3 field_guns and 2 infantry placed in Odessa
3 field_guns and 4 infantry placed in Hungary
Turn Complete - Austria
Austria collect 93 PUs; end with 93 PUs
Austria collect 4 PUs from War Bonds; end with 97 PUs
Combat Hit Differential Summary :
Austria : 2.17
France : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0.00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover armour
Purchase Units - Italy
Italy buy 1 field_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
1 field_gun and 5 infantry moved from Rome to Latium
Place Units - Italy
3 trenchs placed in Tuscany
1 field_gun and 2 infantry placed in Piedmont
2 infantry placed in Rome
Activate Technology - Italy
Italy activating armour
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : : 1.00