Sorry! Did the game on local and totally thought I had done it for real. Also man did those British boats get work done this game lol.
Akreider2 (Axis) vs Wizmark (Allies + 12) BM3
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 2 mech_infantrys moved from British Columbia to Alaska 1 armour moved from Western United States to Alaska Combat - Americans Battle in Alaska Americans attack with 1 armour, 1 bomber and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Alaska, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from 7 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from 63 Sea Zone to New South Wales 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 carrier moved from 7 Sea Zone to 1 Sea Zone 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Alaska to Western United States 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -1.00 Japanese : -1.00
-
TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 7 infantry moved from Sikang to Szechwan
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 7 infantry moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Szechwan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Szechwan, round 2 : 4/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 2.83 Japanese : -0.33
-
TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Combat Move - British 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Egypt to Alexandria 3 fighters moved from Egypt to Alexandria 1 artillery and 4 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from India to Shan State
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 2 mech_infantrys moved from British Columbia to Alaska 1 armour moved from Western United States to Alaska Combat - Americans Battle in Alaska Americans attack with 1 armour, 1 bomber and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Alaska, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from 7 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from 63 Sea Zone to New South Wales 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 carrier moved from 7 Sea Zone to 1 Sea Zone 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Alaska to Western United States 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 7 infantry moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Szechwan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Szechwan, round 2 : 4/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 33 PUs; British buy 1 armour, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Egypt to Alexandria 3 fighters moved from Egypt to Alexandria 1 artillery and 4 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Alexandria British attack with 3 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Alexandria, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 3 aaGuns, 1 artillery and 10 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 5 mech_infantrys moved from India to Yunnan 1 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 3 fighters moved from Alexandria to Egypt 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Place Units - British 1 submarine placed in 81 Sea Zone 1 transport placed in 71 Sea Zone 1 armour placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 1.33 Italians : -0.33 Americans : -1.00 Chinese : 2.83 Japanese : -0.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 2 mech_infantrys moved from British Columbia to Alaska 1 armour moved from Western United States to Alaska Combat - Americans Battle in Alaska Americans attack with 1 armour, 1 bomber and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Alaska, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Alaska, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 fighters moved from 7 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from 63 Sea Zone to New South Wales 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 carrier moved from 7 Sea Zone to 1 Sea Zone 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Alaska to Western United States 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 7 infantry moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Szechwan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Szechwan, round 2 : 4/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 33 PUs; British buy 1 armour, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Egypt to Alexandria 3 fighters moved from Egypt to Alexandria 1 artillery and 4 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Alexandria British attack with 3 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Alexandria, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 3 aaGuns, 1 artillery and 10 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 5 mech_infantrys moved from India to Yunnan 1 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 3 fighters moved from Alexandria to Egypt 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Place Units - British 1 submarine placed in 81 Sea Zone 1 transport placed in 71 Sea Zone 1 armour placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 1 infantry EDIT: Adding units owned by British to Tanganyika Territory: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.33 Italians : -0.33 Americans : -1.00 Chinese : 2.83 Japanese : -0.33
-
@akreider2 slight change to non com
-
More mistakes: I had the Sweden iron bonus being only at peacetime, otherwise I would have taken Denmark (lost the plane). Small mistakes but they add up. In Revised, once you were behind by about 100 IPCs the game was over (95%+). It probably takes more IPCs in this game as there is a lot more going on.
-
@akreider2 there is a lot to think of…its a learning curve all right! But if you keep playing you can eliminate a lot of errors. Just dont be discouraged if you lose a few (or more!) matches. I certainly lost more than won to begin with
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Non Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 infantry moved from Bulgaria to Romania 1 artillery moved from Bulgaria to Romania 1 artillery moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 1 infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya Place Units - Italians 1 submarine placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Dutch New Guinea 1 submarine moved from 62 Sea Zone to 29 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Dutch New Guinea 1 submarine moved from 62 Sea Zone to 29 Sea Zone 1 cruiser moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Baltic States 2 bombers moved from Western Germany to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 4 armour, 5 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Western Germany to Denmark Germans take Denmark from British 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in Ukraine Germans attack with 2 armour, 2 bombers and 1 infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 2 bombers and 1 infantry in Ukraine, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 4 armour, 5 artilleries and 17 infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 5 artilleries and 17 infantry in Western Ukraine, round 2 : 7/26 hits, 7.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 armour, 5 artilleries and 16 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Vyborg to Finland 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Germany to Poland 1 bomber moved from Ukraine to Romania 1 bomber moved from Ukraine to Romania 1 tactical_bomber moved from Baltic States to Germany 1 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Vyborg to Finland Place Units - Germans 1 artillery, 2 infantry and 7 mech_infantrys placed in Germany 1 infantry placed in France 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 2.83 Russians : 1.33
-
Does flying over the Turkish straits count as flying over a neutral country?
-
@akreider2 I think its fine…I do it all the time!
-
TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 4 infantry moved from Amur to Korea 14 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Belarus to Novgorod 4 infantry moved from Bryansk to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Baltic States 3 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Belarus to Eastern Poland
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 4 infantry moved from Amur to Korea 14 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Belarus to Novgorod 4 infantry moved from Bryansk to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Baltic States 3 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 artillery and 2 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 bomber and 4 infantry Germans defend with 2 armour and 1 factory_minor Russians roll dice for 1 bomber and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.33 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Battle in Baltic States Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Korea Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Korea, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 bomber moved from Ukraine to Russia 4 aaGuns, 5 armour, 5 artilleries, 27 infantry and 3 mech_infantrys moved from Belarus to Bryansk 1 fighter moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk 4 infantry and 1 mech_infantry moved from Russia to Bryansk 2 aaGuns moved from Amur to Manchuria Place Units - Russians 2 armour, 1 artillery, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2,6,6,4,2 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 2.00 Japanese : 0.33
-
I resign.
I can easily take New South Wales in two rounds (and presumably hold it), but that is about it.
-
@akreider2 ok mate…thanks for the game. Are you ok to post the result?