Hi Markus
Enjoy your game with crockett :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
French take 97 Sea Zone from Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to Volgograd
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2,4,6
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
French take 97 Sea Zone from Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
7 infantry moved from Karelia to Novgorod
4 infantry moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
3 tactical_bombers moved from Romania to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
7 infantry moved from Karelia to Novgorod
4 infantry moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
3 tactical_bombers moved from Romania to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 4 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 4 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 5/8 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 1/9 hits, 1.83 expected hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 4/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 2/5 hits, 1.17 expected hits
Russians roll dice for 4 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 2/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 5 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 7 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
1 fighter and 3 tactical_bombers moved from Eastern Poland to Ukraine
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 2 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
3 artilleries moved from Normandy Bordeaux to France
1 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Romania
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 2.67
Russians : 3.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 armour moved from Bryansk to Novgorod
1 armour moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
6 infantry moved from Yenisey to Timguska
1 artillery moved from Volgograd to Samara
1 infantry moved from Novosibirsk to Samara
5 infantry moved from Novosibirsk to Vologda
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 armour moved from Bryansk to Novgorod
1 armour moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
6 infantry moved from Yenisey to Timguska
1 artillery moved from Volgograd to Samara
1 infantry moved from Novosibirsk to Samara
5 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
2 aaGuns and 6 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
1 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 armour moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kiangsu to 16 Sea Zone
1 bomber moved from Kiangsu to Szechwan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
2 submarines moved from 44 Sea Zone to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 armour moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kiangsu to 16 Sea Zone
1 bomber moved from Kiangsu to Szechwan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
2 submarines moved from 44 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Sumatra from Dutch with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/7 hits, 3.17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 bomber moved from Szechwan to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Malaya
1 armour and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Chinese : 0.33
UK_Pacific : 0.33
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Eastern United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
1 fighter moved from 101 Sea Zone to 10 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western United States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Eastern United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
1 fighter moved from 101 Sea Zone to 10 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western United States
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 bomber moved from 115 Sea Zone to Novgorod
Place Units - Americans
2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,2,5,5,6,5,4
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Combat Move - British
1 artillery moved from Sicily to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 battleship moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 95 Sea Zone to Tunisia
1 fighter moved from 95 Sea Zone to Tunisia
1 carrier moved from 95 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to Tunisia
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Eastern United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
1 fighter moved from 101 Sea Zone to 10 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western United States
Combat - Americans
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 bomber moved from 115 Sea Zone to Novgorod
Place Units - Americans
2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,2,5,5,6,5,4
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Sicily to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 battleship moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 95 Sea Zone to Tunisia
1 fighter moved from 95 Sea Zone to Tunisia
1 carrier moved from 95 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to Tunisia
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 tactical_bombers
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 destroyer and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Burma
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Tunisia
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 bomber moved from Tunisia to Morocco
1 tactical_bomber moved from Burma to India
Place Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 2.00
Italians : -0.83
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Greece to Albania
4 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Volgograd to Bryansk
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Combat Move - French
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Volgograd to Bryansk
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 fighter and 2 tactical_bombers moved from Ukraine to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Ukraine to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 fighter and 2 tactical_bombers moved from Ukraine to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Ukraine to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 fighter and 2 tactical_bombers
Americans defend with 1 bomber; Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Novgorod, round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 bomber owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Russians: 1 armour and 1 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
1 tactical_bomber moved from Belarus to Bessarabia
3 aaGuns, 14 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Eastern Poland
3 armour moved from Romania to Eastern Poland
7 infantry moved from Germany to Poland
1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
2 infantry placed in Western Germany
1 infantry placed in Ukraine
3 armour placed in Romania
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -1.33