Hi Markus
Enjoy your game with crockett :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 5 submarines
Japanese defend with 3 battleships, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
ANZAC roll dice for 5 submarines in 35 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 35 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 3 battleships, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 35 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 5 submarines in 35 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 3 battleships and 2 transports in 35 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 battleships owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 4 submarines in 35 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 4 submarines in 35 Sea Zone, round 5 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 4 submarines in 35 Sea Zone, round 6 : 1/4 hits, 1.33 expected hits
1 transport owned by the Japanese lost in 35 Sea Zone
4 submarines owned by the ANZAC Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 46
Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Casualties for Japanese: 3 battleships, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - ANZAC
1 armour moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 artillery and 3 infantry moved from West India to Eastern Persia
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.83
Japanese : -2.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
49 armour, 8 artilleries, 2 fighters, 37 infantry and 2 tactical_bombers moved from Bessarabia to Romania
1 armour moved from Jehol to Shantung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
49 armour, 8 artilleries, 2 fighters, 37 infantry and 2 tactical_bombers moved from Bessarabia to Romania
1 armour moved from Jehol to Shantung
Combat - Germans
Battle in Romania
Germans attack with 49 armour, 8 artilleries, 2 fighters, 37 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 49 armour, 8 artilleries, 2 fighters, 37 infantry and 2 tactical_bombers in Romania, round 2 : 37/98 hits, 37.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 49 armour, 8 artilleries, 2 fighters, 37 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery and 2 infantry
British defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
2 infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 armour moved from Belarus to Rostov
3 aaGuns moved from Bessarabia to Romania
24 infantry moved from Western Germany to Germany
3 fighters moved from Western Germany to Germany
1 bomber moved from Western Germany to France
2 artilleries moved from Germany to Western Germany
2 fighters moved from Romania to Germany
2 tactical_bombers moved from Romania to Western Germany
Place Units - Germans
2 fighters and 8 infantry placed in Germany
10 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 0.50
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Combat Move - Russians
14 armour, 29 artilleries, 56 infantry and 4 mech_infantrys moved from Poland to Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Combat Move - Russians
14 armour, 29 artilleries, 56 infantry and 4 mech_infantrys moved from Poland to Germany
Combat - Russians
Battle in Germany
Russians attack with 14 armour, 29 artilleries, 56 infantry and 4 mech_infantrys
Germans defend with 6 armour, 1 factory_major, 7 fighters and 50 infantry
Russians roll dice for 14 armour, 29 artilleries, 56 infantry and 4 mech_infantrys in Germany, round 2 : 33/103 hits, 31.50 expected hits
Germans roll dice for 6 armour, 7 fighters and 50 infantry in Germany, round 2 : 18/63 hits, 24.33 expected hits
18 infantry owned by the Russians and 33 infantry owned by the Germans lost in Germany
Russians roll dice for 14 armour, 29 artilleries, 38 infantry and 4 mech_infantrys in Germany, round 3 : 30/85 hits, 28.50 expected hits
Germans roll dice for 6 armour, 7 fighters and 17 infantry in Germany, round 3 : 13/30 hits, 13.33 expected hits
13 infantry owned by the Russians, 17 infantry owned by the Germans, 7 fighters owned by the Germans and 6 armour owned by the Germans lost in Germany
Russians captures 87PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 163
Casualties for Russians: 31 infantry
Casualties for Germans: 6 armour, 7 fighters and 50 infantry
Non Combat Move - Russians
3 aaGuns moved from Poland to Germany
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -6.67
Russians : 3.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Shantung
1 artillery moved from Jehol to Manchuria
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Kiangsu to Shantung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Shantung
1 artillery moved from Jehol to Manchuria
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Kiangsu to Shantung
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 4 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for ANZAC: 4 submarines
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Kiangsu
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in Kiangsu
1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Norway
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Western United States
3 destroyers placed in 10 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Anhwe
3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Anhwe
3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Combat Move - British
1 armour moved from Sikang to Kansu
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
1 fighter moved from Turkmenistan to Kazakhstan
1 fighter moved from 98 Sea Zone to Caucasus
4 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Turkmenistan to Caucasus
1 fighter moved from Turkmenistan to Caucasus
1 fighter moved from Turkmenistan to Caucasus
2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
1 armour moved from French Indo China to Kiangsi
2 infantry moved from Szechwan to Sikang
1 armour moved from Yunnan to Sikang
2 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Norway
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Western United States
3 destroyers placed in 10 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Anhwe
3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Sikang to Kansu
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
1 fighter moved from Turkmenistan to Kazakhstan
1 fighter moved from 98 Sea Zone to Caucasus
4 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Turkmenistan to Caucasus
1 fighter moved from Turkmenistan to Caucasus
1 fighter moved from Turkmenistan to Caucasus
2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
1 armour moved from French Indo China to Kiangsi
2 infantry moved from Szechwan to Sikang
1 armour moved from Yunnan to Sikang
2 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from India to Burma
Combat - British
Battle in Kazakhstan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 5 armour, 2 artilleries, 4 fighters, 6 infantry and 6 mech_infantrys
Italians defend with 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
British roll dice for 5 armour, 2 artilleries, 4 fighters, 6 infantry and 6 mech_infantrys in Caucasus, round 2 : 8/23 hits, 7.50 expected hits
Germans roll dice for 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/16 hits, 5.67 expected hits
8 infantry owned by the Italians and 5 infantry owned by the British lost in Caucasus
British roll dice for 5 armour, 2 artilleries, 4 fighters, 1 infantry and 6 mech_infantrys in Caucasus, round 3 : 7/18 hits, 6.67 expected hits
Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 5/8 hits, 3.00 expected hits
2 mech_infantrys owned by the Italians, 4 mech_infantrys owned by the British, 3 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
British roll dice for 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys in Caucasus, round 4 : 5/13 hits, 5.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Germans with 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for British: 6 infantry and 4 mech_infantrys
Casualties for Italians: 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 armour moved from Malaya to Shan State
1 armour moved from Shan State to Yunnan
4 fighters moved from Caucasus to Northwest Persia
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 3 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in Malaya change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in French Indo China change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 2.17
British : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Poland
Italians take Poland from Russians
Combat - Italians
Non Combat Move - Italians
6 artilleries moved from Normandy Bordeaux to France
5 infantry moved from France to Normandy Bordeaux
8 infantry moved from Northern Italy to Western Germany
3 infantry moved from Ukraine to Rostov
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 37 Sea Zone to 54 Sea Zone
2 armour and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 37 Sea Zone to 54 Sea Zone
2 armour and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Combat Move - French
4 infantry moved from Northwest Persia to Caucasus
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 37 Sea Zone to 54 Sea Zone
2 armour and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
4 infantry moved from Northwest Persia to Caucasus
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Research Technology - Germans
Combat Move - Germans
49 armour, 8 artilleries and 37 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Greater Southern Germany
2 tactical_bombers moved from Western Germany to Slovakia Hungary
1 bomber moved from France to Romania
1 armour, 1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
2 artilleries and 2 infantry moved from Finland to Karelia
Non Combat Move - Germans
3 aaGuns moved from Romania to Slovakia Hungary
Turn Complete - Germans
Combat Hit Differential Summary :