@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
1 artillery and 1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Combat Move - British
3 fighters moved from Scotland to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 artillery moved from Iraq to Northwest Persia
1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
1 fighter moved from India to Northwest Persia
2 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from India to Eastern Persia
1 armour and 2 infantry moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 artillery and 6 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
4 fighters moved from Kwangsi to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 battleship and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 101 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
Combat - Americans
Germans scrambles 2 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
Battle in Caroline Islands
Americans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 5/9 hits, 4.00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
Germans defend with 3 battleships and 2 fighters
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Units damaged: 3 battleships owned by the Germans
Germans roll dice for 3 battleships and 2 fighters in 110 Sea Zone, round 2 : 3/5 hits, 3.33 expected hits
Units damaged: 2 carriers owned by the Americans
1 destroyer owned by the Americans and 2 fighters owned by the Germans lost in 110 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/8 hits, 4.33 expected hits
Germans roll dice for 3 battleships in 110 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
3 battleships owned by the Germans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 110 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Americans: 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Germans: 3 battleships and 2 fighters
Non Combat Move - Americans
1 tactical_bomber could not land in 110 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
1 artillery and 1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Scotland to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 artillery moved from Iraq to Northwest Persia
1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
1 fighter moved from India to Northwest Persia
2 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from India to Eastern Persia
1 armour and 2 infantry moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 artillery and 6 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
4 fighters moved from Kwangsi to India
Combat - British
Battle in 112 Sea Zone
British attack with 6 fighters
Germans defend with 1 destroyer
British roll dice for 6 fighters in 112 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
Place Units - British
2 destroyers placed in 110 Sea Zone
1 destroyer placed in 109 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
UK_Pacific undo move 2.
1 armour placed in French Indo China
1 armour and 1 mech_infantry placed in Malaya
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
UK_Pacific collect 25 PUs (1 lost to blockades); end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 armour and 1 mech_infantry
Some Units in French Indo China change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 1.33
British : 0.00
Americans : 1.33
AA fire in Caroline Islands : : 0.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bulgaria to Slovakia Hungary
4 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
1 infantry moved from Southern France to France
2 artilleries and 9 infantry moved from Holland Belgium to France
2 infantry moved from Normandy Bordeaux to France
Place Units - Italians
1 armour and 1 mech_infantry placed in Ukraine
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from West India to Persia
1 artillery and 3 infantry moved from Siam to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from West India to Persia
1 artillery and 3 infantry moved from Siam to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Combat Move - French
4 infantry moved from Iraq to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from West India to Persia
1 artillery and 3 infantry moved from Siam to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
4 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 84 PUs;
Germans buy 3 armour, 2 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
Combat - Germans
Non Combat Move - Germans
3 aaGuns, 49 armour, 8 artilleries, 2 fighters, 37 infantry and 2 tactical_bombers moved from Ukraine to Bessarabia
2 infantry moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Samara to Kazakhstan
1 armour moved from Amur to Jehol
1 armour moved from Karelia to Belarus
4 armour moved from Romania to Germany
1 infantry moved from Yugoslavia to Romania
1 fighter moved from Western Germany to Normandy Bordeaux
5 infantry moved from Denmark to Western Germany
1 infantry moved from Poland to Baltic States
4 infantry moved from Poland to Germany
Place Units - Germans
3 infantry placed in Normandy Bordeaux
1 fighter and 9 infantry placed in Western Germany
1 armour placed in Volgograd
2 armour, 2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Combat Move - Russians
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Combat Move - Russians
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
14 armour, 29 artilleries, 56 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Combat Move - Russians
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
14 armour, 29 artilleries, 56 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
Combat - Russians
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_upgrade and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians converts factory_upgrade into different units
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 14 armour, 29 artilleries, 56 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 14 armour, 29 artilleries, 56 infantry and 4 mech_infantrys in Poland, round 2 : 35/103 hits, 31.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 14 armour, 29 artilleries, 56 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Eastern Poland to Poland
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
3 infantry moved from Korea to 6 Sea Zone
3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 19 Sea Zone to 21 Sea Zone
1 artillery, 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 21 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 23 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in Philippines
Battle in 20 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
retreated to 20 Sea Zone
ANZAC win, taking Philippines from Americans with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 fighters moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Japanese collect 28 PUs (1 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
11 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 10 artilleries and 11 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 10 artilleries and 11 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 3 carriers, 7 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
11 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 10 artilleries and 11 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 10 artilleries and 11 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 3 carriers, 7 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 10 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 10 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/24 hits, 8.50 expected hits
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 10 infantry in Normandy Bordeaux, round 2 : 5/15 hits, 5.50 expected hits
9 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 10 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 8/19 hits, 7.00 expected hits
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 4/6 hits, 2.50 expected hits
3 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 10 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Americans: 9 infantry
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 10 infantry
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 carriers, 7 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 7 destroyers, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 9/13 hits, 5.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 9/16 hits, 8.33 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 5 destroyers, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 5/11 hits, 5.00 expected hits
Japanese roll dice for 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 10/13 hits, 7.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 5 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship in 35 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 battleships, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 35 Sea Zone, round 4 : 5/9 hits, 5.50 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 3 battleships, 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -80
Casualties for Americans: 1 battleship, 3 carriers, 7 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
3 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 1 cruiser placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans : 4.33
Japanese : 3.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Chahar
1 infantry placed in Kwangsi
Chinese undo move 2.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Combat Move - British
1 fighter moved from Scotland to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery, 4 infantry and 1 mech_infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 armour moved from Szechwan to Kazakhstan
Chinese take Sikang from Germans
1 armour moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
4 fighters moved from India to Kazakhstan
1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Shan State to Malaya
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 armour moved from French Indo China to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
11 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 10 artilleries and 11 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 10 artilleries and 11 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 3 carriers, 7 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 10 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 10 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/24 hits, 8.50 expected hits
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 10 infantry in Normandy Bordeaux, round 2 : 5/15 hits, 5.50 expected hits
9 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 10 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 8/19 hits, 7.00 expected hits
Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 4/6 hits, 2.50 expected hits
3 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 10 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Americans: 9 infantry
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter and 10 infantry
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 carriers, 7 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 7 destroyers, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 9/13 hits, 5.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 3 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 9/16 hits, 8.33 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 5 destroyers, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 5/11 hits, 5.00 expected hits
Japanese roll dice for 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 10/13 hits, 7.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 5 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship in 35 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 battleships, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 35 Sea Zone, round 4 : 5/9 hits, 5.50 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with 3 battleships, 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -80
Casualties for Americans: 1 battleship, 3 carriers, 7 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
3 fighters owned by the Japanese forced to land in Philippines
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 1 cruiser placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Chahar
1 infantry placed in Kwangsi
Chinese undo move 2.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Scotland to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery, 4 infantry and 1 mech_infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 armour moved from Szechwan to Kazakhstan
Chinese take Sikang from Germans
1 armour moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
4 fighters moved from India to Kazakhstan
1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Shan State to Malaya
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 armour moved from French Indo China to Yunnan
Combat - British
Battle in Hainan
Battle in Kazakhstan
British attack with 2 armour, 5 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
British roll dice for 2 armour, 5 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 3/8 hits, 4.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Kazakhstan
British win, taking Hainan from Japanese, taking Kazakhstan from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Kazakhstan to Northwest Persia
1 fighter moved from Kazakhstan to Northwest Persia
1 fighter moved from Kazakhstan to Turkmenistan
1 fighter moved from Kazakhstan to Turkmenistan
1 fighter moved from Kazakhstan to Turkmenistan
1 fighter moved from Kazakhstan to Turkmenistan
1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
Place Units - British
1 fighter placed in United Kingdom
2 artilleries and 3 infantry placed in United Kingdom
1 armour and 1 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
2 armour and 1 infantry placed in Malaya
1 armour and 2 infantry placed in French Indo China
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in Malaya change ownership: 2 armour and 1 infantry
Some Units in French Indo China change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Germans : 1.17
British : -1.17
Americans : 4.33
Japanese : 3.67