TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from Guam to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
11 transports moved from 110 Sea Zone to 107 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to France
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 3 destroyers and 3 fighters
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 3 destroyers and 3 fighters in 6 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Americans lost in 6 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 2 submarines and 2 tactical_bombers
Casualties for Japanese: 3 destroyers and 3 fighters
Non Combat Move - Americans
1 bomber moved from 115 Sea Zone to Archangel
1 bomber moved from France to United Kingdom
2 carriers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Kenya
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Turkmenistan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Turkmenistan to Sikang
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 armour and 1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 fighter moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 fighter moved from 79 Sea Zone to Malaya
1 fighter moved from 79 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 57 Sea Zone
Combat - British
Battle in French Indo China
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in French Indo China, round 3 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - British
1 fighter moved from French Indo China to Malaya
1 fighter moved from French Indo China to Malaya
Place Units - British
1 fighter and 1 mech_infantry placed in Union of South Africa
1 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in Malaya
1 armour placed in Malaya
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,3,4,6,1,3,1,5,4,5,4
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 armour and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : 1.67
AA fire in France : : -0.17
Americans : -1.00
Japanese : -4.00
Savegame