Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 submarine moved from 58 Sea Zone to 37 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
2 bombers and 2 fighters moved from 101 Sea Zone to 110 Sea Zone
10 artilleries and 12 infantry moved from Gibraltar to 91 Sea Zone
10 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 12 infantry and 11 transports moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Guam
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
10 artilleries and 12 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 submarine moved from 58 Sea Zone to 37 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
2 bombers and 2 fighters moved from 101 Sea Zone to 110 Sea Zone
10 artilleries and 12 infantry moved from Gibraltar to 91 Sea Zone
10 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 12 infantry and 11 transports moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Guam
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
10 artilleries and 12 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 1 submarine
Japanese defend with 3 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 transport
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 2 destroyers in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 3 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 37 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 bombers owned by the Americans lost in 37 Sea Zone
Japanese win with 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -30
Casualties for Americans: 2 bombers, 2 destroyers and 1 submarine
Casualties for Japanese: 2 destroyers
Battle in 110 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 11 transports
Germans defend with 1 battleship, 1 cruiser and 3 destroyers
Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 11 transports in 110 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 3 destroyers in 110 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 battleship owned by the Germans, 3 destroyers owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 11 transports remaining. Battle score for attacker is 40
Casualties for Americans: 1 carrier
Casualties for Germans: 1 battleship, 1 cruiser and 3 destroyers
Battle in Normandy Bordeaux
Americans attack with 10 artilleries, 1 fighter and 12 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry; Italians defend with 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Americans roll dice for 10 artilleries, 1 fighter and 12 infantry in Normandy Bordeaux, round 2 : 8/23 hits, 7.50 expected hits
Germans roll dice for 1 aaGun, 3 artilleries, 3 fighters, 11 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 7/18 hits, 7.00 expected hits
1 aaGun owned by the Germans, 7 infantry owned by the Americans and 7 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 10 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 3 : 3/16 hits, 5.50 expected hits
Germans roll dice for 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 6/11 hits, 4.67 expected hits
2 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 9 artilleries and 1 fighter in Normandy Bordeaux, round 4 : 2/10 hits, 3.50 expected hits
Germans roll dice for 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 5/8 hits, 3.67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 5 artilleries owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 4 artilleries and 1 fighter in Normandy Bordeaux, round 5 : 2/5 hits, 1.83 expected hits
Germans roll dice for 3 artilleries and 3 fighters in Normandy Bordeaux, round 5 : 3/6 hits, 3.00 expected hits
3 artilleries owned by the Americans and 2 artilleries owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 6 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 6 : 3/4 hits, 2.33 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 1 artillery and 3 fighters remaining. Battle score for attacker is -36
Casualties for Americans: 10 artilleries, 1 fighter and 12 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Italians: 2 artilleries, 8 infantry and 1 mech_infantry
Non Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in 10 Sea Zone
2 fighters could not land in 110 Sea Zone and were removed
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 4.17
Americans : -4.83
AA fire in Normandy Bordeaux : : -0.17
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - British
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 carrier moved from 75 Sea Zone to 79 Sea Zone
1 fighter moved from 75 Sea Zone to 79 Sea Zone
1 fighter moved from Union of South Africa to 79 Sea Zone
2 armour and 2 mech_infantrys moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to French Indo China
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 submarine moved from 58 Sea Zone to 37 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to 101 Sea Zone
2 bombers and 2 fighters moved from 101 Sea Zone to 110 Sea Zone
10 artilleries and 12 infantry moved from Gibraltar to 91 Sea Zone
10 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 12 infantry and 11 transports moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Guam
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
10 artilleries and 12 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 1 submarine
Japanese defend with 3 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 transport
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 2 destroyers in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 3 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 37 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 bombers owned by the Americans lost in 37 Sea Zone
Japanese win with 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -30
Casualties for Americans: 2 bombers, 2 destroyers and 1 submarine
Casualties for Japanese: 2 destroyers
Battle in 110 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 11 transports
Germans defend with 1 battleship, 1 cruiser and 3 destroyers
Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 11 transports in 110 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 3 destroyers in 110 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 battleship owned by the Germans, 3 destroyers owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 11 transports remaining. Battle score for attacker is 40
Casualties for Americans: 1 carrier
Casualties for Germans: 1 battleship, 1 cruiser and 3 destroyers
Battle in Normandy Bordeaux
Americans attack with 10 artilleries, 1 fighter and 12 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry; Italians defend with 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Americans roll dice for 10 artilleries, 1 fighter and 12 infantry in Normandy Bordeaux, round 2 : 8/23 hits, 7.50 expected hits
Germans roll dice for 1 aaGun, 3 artilleries, 3 fighters, 11 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 7/18 hits, 7.00 expected hits
1 aaGun owned by the Germans, 7 infantry owned by the Americans and 7 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 10 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 3 : 3/16 hits, 5.50 expected hits
Germans roll dice for 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 6/11 hits, 4.67 expected hits
2 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 9 artilleries and 1 fighter in Normandy Bordeaux, round 4 : 2/10 hits, 3.50 expected hits
Germans roll dice for 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 5/8 hits, 3.67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 5 artilleries owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 4 artilleries and 1 fighter in Normandy Bordeaux, round 5 : 2/5 hits, 1.83 expected hits
Germans roll dice for 3 artilleries and 3 fighters in Normandy Bordeaux, round 5 : 3/6 hits, 3.00 expected hits
3 artilleries owned by the Americans and 2 artilleries owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 6 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 6 : 3/4 hits, 2.33 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 1 artillery and 3 fighters remaining. Battle score for attacker is -36
Casualties for Americans: 10 artilleries, 1 fighter and 12 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Italians: 2 artilleries, 8 infantry and 1 mech_infantry
Non Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in 10 Sea Zone
2 fighters could not land in 110 Sea Zone and were removed
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 8 PUs;
Combat Move - British
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 carrier moved from 75 Sea Zone to 79 Sea Zone
1 fighter moved from 75 Sea Zone to 79 Sea Zone
1 fighter moved from Union of South Africa to 79 Sea Zone
2 armour and 2 mech_infantrys moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 fighter moved from India to French Indo China
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
Combat - British
British creates battle in territory 43 Sea Zone
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour; Italians defend with 1 artillery and 1 fighter
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 3 fighters in Normandy Bordeaux, round 2 : 3/4 hits, 2.33 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 armour and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/2 hits, 1.17 expected hits
Germans roll dice for 3 fighters in Normandy Bordeaux, round 3 : 1/3 hits, 2.00 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0.67 expected hits
1 armour owned by the British lost in Normandy Bordeaux
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 1 fighter
Casualties for Germans: 1 fighter
Battle in Yunnan
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 2 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
British roll dice for 2 armour, 2 fighters and 2 mech_infantrys in French Indo China, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
British roll dice for 2 armour and 2 fighters in French Indo China, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 fighter in French Indo China, round 3 : 2/2 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 2 infantry
Non Combat Move - British
1 infantry moved from 79 Sea Zone to West India
1 fighter moved from French Indo China to Malaya
Place Units - British
1 battleship, 1 destroyer and 1 submarine placed in 81 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter placed in Malaya
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,6,3,4,2,6,6,1,1
UK_Pacific collect 12 PUs (4 lost to blockades); end with 20 PUs
Some Units in Malaya change ownership: 1 fighter
Combat Hit Differential Summary :
Germans : 4.17
British : 1.33
Americans : -4.83
AA fire in Normandy Bordeaux : : -0.17
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 110 Sea Zone
Combat - Italians
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Italians attack with 3 fighters
British defend with 2 transports; Americans defend with 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 11 transports
Italians roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 13 transports in 110 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits
2 destroyers owned by the Americans and 2 fighters owned by the Italians lost in 110 Sea Zone
Italians roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 13 transports in 110 Sea Zone, round 3 : 1/6 hits, 2.67 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 13 transports remaining. Battle score for attacker is -6
Casualties for Italians: 3 fighters
Casualties for Americans: 3 destroyers
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
2 infantry moved from Albania to Bulgaria
2 armour moved from Northern Italy to Bulgaria
3 artilleries and 14 infantry moved from Northern Italy to France
1 mech_infantry moved from Southern France to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : -3.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to French Indo China
1 fighter moved from India to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to French Indo China
1 fighter moved from India to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
British loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_upgrade, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Ukraine: 3 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Baltic States to Novgorod
1 armour, 2 artilleries and 3 infantry moved from Vyborg to Novgorod
2 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_upgrade, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Ukraine: 3 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Baltic States to Novgorod
1 armour, 2 artilleries and 3 infantry moved from Vyborg to Novgorod
2 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
Combat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 4 artilleries and 7 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Germans roll dice for 1 armour, 4 artilleries and 7 infantry in Novgorod, round 2 : 4/12 hits, 3.67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Novgorod, round 2 : 1/9 hits, 3.00 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 4 artilleries and 6 infantry in Novgorod, round 3 : 0/11 hits, 3.50 expected hits
Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Novgorod, round 4 : 4/9 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 4 : 5/6 hits, 2.00 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour and 3 artilleries in Novgorod, round 5 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour and 3 artilleries in Novgorod, round 6 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 3 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 8 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Turning off Edit Mode
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 11 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 13 transports in 110 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 13 transports remaining. Battle score for attacker is -27
Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Western Ukraine to Ukraine
2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
3 armour moved from Romania to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
5 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
Units in Romania being upgraded or consumed: 1 factory_minor
3 armour and 1 factory_upgrade placed in Romania
1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -4.00
Americans : 0.67
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 artillery and 6 infantry moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 artillery and 6 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in Volgograd
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Kwangsi to French Indo China
3 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 36 Sea Zone to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Kwangsi to French Indo China
3 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 3 fighters, 2 infantry and 2 mech_infantrys
British defend with 1 armour; ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in French Indo China, round 2 : 1/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in French Indo China
Japanese roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in French Indo China, round 3 : 4/6 hits, 2.00 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
3 fighters moved from French Indo China to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter moved from Japan to 36 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,2
Japanese collect 45 PUs (6 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67
Japanese : 0.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from Guam to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
11 transports moved from 110 Sea Zone to 107 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to France
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from Guam to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
11 transports moved from 110 Sea Zone to 107 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to France
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 3 destroyers and 3 fighters
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 3 destroyers and 3 fighters in 6 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Americans lost in 6 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 2 submarines and 2 tactical_bombers
Casualties for Japanese: 3 destroyers and 3 fighters
Non Combat Move - Americans
1 bomber moved from 115 Sea Zone to Archangel
1 bomber moved from France to United Kingdom
2 carriers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17
Americans : -1.00
Japanese : -2.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - British
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Kenya
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Turkmenistan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Turkmenistan to Sikang
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 armour and 1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 fighter moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 fighter moved from 79 Sea Zone to Malaya
1 fighter moved from 79 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 57 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from Guam to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
11 transports moved from 110 Sea Zone to 107 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to France
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 3 destroyers and 3 fighters
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 3 destroyers and 3 fighters in 6 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 carrier, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Americans lost in 6 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 2 submarines and 2 tactical_bombers
Casualties for Japanese: 3 destroyers and 3 fighters
Non Combat Move - Americans
1 bomber moved from 115 Sea Zone to Archangel
1 bomber moved from France to United Kingdom
2 carriers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Kenya
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Turkmenistan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Turkmenistan to Sikang
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 armour and 1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 fighter moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 fighter moved from 79 Sea Zone to Malaya
1 fighter moved from 79 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 57 Sea Zone
Combat - British
Battle in French Indo China
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in French Indo China, round 3 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - British
1 fighter moved from French Indo China to Malaya
1 fighter moved from French Indo China to Malaya
Place Units - British
1 fighter and 1 mech_infantry placed in Union of South Africa
1 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in Malaya
1 armour placed in Malaya
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,3,4,6,1,3,1,5,4,5,4
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 armour and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
British : 1.67
AA fire in France : : -0.17
Americans : -1.00
Japanese : -4.00