Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 tactical_bombers moved from Eastern United States to 110 Sea Zone
5 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
4 carriers, 5 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 4 carriers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 carriers, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 4 carriers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 7 infantry, 2 tactical_bombers and 6 transports
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from 35 Sea Zone to Guam
1 bomber moved from 35 Sea Zone to Guam
1 fighter moved from Wake Island to Guam
1 tactical_bomber moved from Wake Island to Guam
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 1.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Persia to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 armour moved from Iraq to Eastern Persia
1 armour, 2 fighters and 1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Trans-Jordan to Eastern Persia
1 fighter moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 artillery moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
3 infantry moved from Union of South Africa to Rhodesia
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 armour, 1 battleship, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 armour and 2 infantry moved from 39 Sea Zone to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 tactical_bombers moved from Eastern United States to 110 Sea Zone
5 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
4 carriers, 5 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 4 carriers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 carriers, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 4 carriers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 7 infantry, 2 tactical_bombers and 6 transports
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from 35 Sea Zone to Guam
1 bomber moved from 35 Sea Zone to Guam
1 fighter moved from Wake Island to Guam
1 tactical_bomber moved from Wake Island to Guam
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Persia to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 armour moved from Iraq to Eastern Persia
1 armour, 2 fighters and 1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Trans-Jordan to Eastern Persia
1 fighter moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 artillery moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
3 infantry moved from Union of South Africa to Rhodesia
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 armour, 1 battleship, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 armour and 2 infantry moved from 39 Sea Zone to India
Combat - British
Battle in India
British attack with 2 armour and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 2 armour and 2 infantry in India, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in India, round 2 : 1/4 hits, 1.17 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 19
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
Battle in West India
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 infantry and 2 mech_infantrys in West India, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in West India, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry and 2 mech_infantrys in West India, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Scotland
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Scotland to United Kingdom
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
Place Units - British
2 transports placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 1.50
Americans : 1.33
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
3 artilleries, 8 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour, 3 artilleries and 9 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from Southern Italy to Western Germany
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Queensland to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Romania to Bryansk
1 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
6 armour, 1 artillery and 16 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 4 infantry moved from Germany to Poland
3 aaGuns, 21 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
3 armour moved from Romania to Western Ukraine
1 artillery moved from Karelia to Finland
1 armour moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Western Germany
Place Units - Germans
3 armour placed in Romania
2 submarines placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
2 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
7 armour, 8 artilleries, 42 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Bryansk
2 armour, 2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
4 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 7 infantry moved from Archangel to Novgorod
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
7 armour, 8 artilleries, 42 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Bryansk
2 armour, 2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
4 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 7 infantry moved from Archangel to Novgorod
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
3 aaGuns moved from Ukraine to Bryansk
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
7 artilleries and 1 infantry placed in Russia
Russians undo move 1.
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 battleships, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 battleships, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 battleship and 2 transports
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 fighter in 39 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 39 Sea Zone
British win with 1 battleship and 2 transports remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
3 submarines moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 79 Sea Zone to 75 Sea Zone
1 transport moved from 79 Sea Zone to 58 Sea Zone
1 transport moved from 79 Sea Zone to 40 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 armour and 2 infantry placed in Malaya
2 battleships and 1 fighter placed in 36 Sea Zone
2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0.67
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 58 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
4 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
4 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
1 bomber moved from Guam to French Indo China
1 bomber moved from Guam to French Indo China
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 109 Sea Zone
5 artilleries and 7 infantry moved from United Kingdom to 109 Sea Zone
5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 58 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
4 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
4 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
1 bomber moved from Guam to French Indo China
1 bomber moved from Guam to French Indo China
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 109 Sea Zone
5 artilleries and 7 infantry moved from United Kingdom to 109 Sea Zone
5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/2 hits, 0.33 expected hits
Bombing raid in French Indo China rolls: 6,8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 40 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 40 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 58 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 58 Sea Zone
Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Malaya
Americans attack with 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Malaya, round 2 : 5/11 hits, 4.67 expected hits
Japanese roll dice for 1 armour and 2 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 2 infantry
Non Combat Move - Americans
4 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from 40 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
10 artilleries and 12 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to India
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 1.17
Japanese : -0.33
AA fire in French Indo China : : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - British
2 units repaired.
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 artillery moved from Scotland to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 carrier moved from 81 Sea Zone to 75 Sea Zone
1 fighter moved from Egypt to 75 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 armour moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
3 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 58 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
4 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
4 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
1 bomber moved from Guam to French Indo China
1 bomber moved from Guam to French Indo China
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 109 Sea Zone
5 artilleries and 7 infantry moved from United Kingdom to 109 Sea Zone
5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/2 hits, 0.33 expected hits
Bombing raid in French Indo China rolls: 6,8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 40 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 40 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 58 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 58 Sea Zone
Americans roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Malaya
Americans attack with 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Malaya, round 2 : 5/11 hits, 4.67 expected hits
Japanese roll dice for 1 armour and 2 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 2 infantry
Non Combat Move - Americans
4 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from 40 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
10 artilleries and 12 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to India
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 units repaired.
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 artillery moved from Scotland to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 carrier moved from 81 Sea Zone to 75 Sea Zone
1 fighter moved from Egypt to 75 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 armour moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
3 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 75 Sea Zone
British attack with 1 carrier and 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 75 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in Sumatra
Battle in 110 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
Place Units - British
1 destroyer and 1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 1.33
Americans : 1.17
Japanese : -0.33
AA fire in French Indo China : : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Southern France
2 armour, 3 artilleries and 9 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 armour and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 fighter moved from Java to India
1 carrier moved from 62 Sea Zone to 54 Sea Zone