Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 destroyers and 4 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Kiangsu to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Shantung
1 artillery moved from Jehol to Manchuria
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Kiangsu to Shantung
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 4 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for ANZAC: 4 submarines
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Kiangsu
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in Kiangsu
1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Norway
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Western United States
3 destroyers placed in 10 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Anhwe
3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Anhwe
3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Combat Move - British
1 armour moved from Sikang to Kansu
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
1 fighter moved from Turkmenistan to Kazakhstan
1 fighter moved from 98 Sea Zone to Caucasus
4 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Turkmenistan to Caucasus
1 fighter moved from Turkmenistan to Caucasus
1 fighter moved from Turkmenistan to Caucasus
2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
1 armour moved from French Indo China to Kiangsi
2 infantry moved from Szechwan to Sikang
1 armour moved from Yunnan to Sikang
2 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Norway
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Western United States
3 destroyers placed in 10 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 artilleries and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Anhwe
3 artilleries and 3 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Sikang to Kansu
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
1 fighter moved from Turkmenistan to Kazakhstan
1 fighter moved from 98 Sea Zone to Caucasus
4 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Turkmenistan to Caucasus
1 fighter moved from Turkmenistan to Caucasus
1 fighter moved from Turkmenistan to Caucasus
2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
1 armour moved from French Indo China to Kiangsi
2 infantry moved from Szechwan to Sikang
1 armour moved from Yunnan to Sikang
2 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from India to Burma
Combat - British
Battle in Kazakhstan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 5 armour, 2 artilleries, 4 fighters, 6 infantry and 6 mech_infantrys
Italians defend with 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
British roll dice for 5 armour, 2 artilleries, 4 fighters, 6 infantry and 6 mech_infantrys in Caucasus, round 2 : 8/23 hits, 7.50 expected hits
Germans roll dice for 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/16 hits, 5.67 expected hits
8 infantry owned by the Italians and 5 infantry owned by the British lost in Caucasus
British roll dice for 5 armour, 2 artilleries, 4 fighters, 1 infantry and 6 mech_infantrys in Caucasus, round 3 : 7/18 hits, 6.67 expected hits
Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 5/8 hits, 3.00 expected hits
2 mech_infantrys owned by the Italians, 4 mech_infantrys owned by the British, 3 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
British roll dice for 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys in Caucasus, round 4 : 5/13 hits, 5.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Germans with 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for British: 6 infantry and 4 mech_infantrys
Casualties for Italians: 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 armour moved from Malaya to Shan State
1 armour moved from Shan State to Yunnan
4 fighters moved from Caucasus to Northwest Persia
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 3 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in Malaya change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in French Indo China change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 2.17
British : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Poland
Italians take Poland from Russians
Combat - Italians
Non Combat Move - Italians
6 artilleries moved from Normandy Bordeaux to France
5 infantry moved from France to Normandy Bordeaux
8 infantry moved from Northern Italy to Western Germany
3 infantry moved from Ukraine to Rostov
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 37 Sea Zone to 54 Sea Zone
2 armour and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 37 Sea Zone to 54 Sea Zone
2 armour and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Combat Move - French
4 infantry moved from Northwest Persia to Caucasus
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 37 Sea Zone to 54 Sea Zone
2 armour and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
4 infantry moved from Northwest Persia to Caucasus
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Research Technology - Germans
Combat Move - Germans
49 armour, 8 artilleries and 37 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Greater Southern Germany
2 tactical_bombers moved from Western Germany to Slovakia Hungary
1 bomber moved from France to Romania
1 armour, 1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
2 artilleries and 2 infantry moved from Finland to Karelia
Non Combat Move - Germans
3 aaGuns moved from Romania to Slovakia Hungary
Turn Complete - Germans
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Combat Move - Russians
14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys moved from Germany to Western Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Combat Move - Russians
14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys moved from Germany to Western Germany
Combat - Russians
Battle in Western Germany
Russians attack with 14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 10 infantry; Italians defend with 8 infantry
Russians roll dice for 14 armour, 29 artilleries, 25 infantry and 4 mech_infantrys in Western Germany, round 2 : 29/72 hits, 26.33 expected hits
Germans roll dice for 1 aaGun, 3 artilleries and 18 infantry in Western Germany, round 2 : 11/21 hits, 7.00 expected hits
11 infantry owned by the Russians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans, 10 infantry owned by the Germans and 8 infantry owned by the Italians lost in Western Germany
Russians converts factory_major into different units
Russians win, taking Western Germany from Germans with 14 armour, 29 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Russians: 11 infantry
Casualties for Germans: 1 aaGun, 3 artilleries and 10 infantry
Casualties for Italians: 8 infantry
Non Combat Move - Russians
3 aaGuns moved from Germany to Western Germany
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 4.00
Russians : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Manchuria to Jehol
1 fighter moved from Kiangsu to Jehol
3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Shantung to Kiangsu
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Japan
Combat - Japanese
Battle in Jehol
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Jehol, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Jehol to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 tactical_bomber moved from 112 Sea Zone to Karelia
1 fighter moved from 112 Sea Zone to Karelia
1 fighter moved from 112 Sea Zone to Karelia
1 fighter moved from 112 Sea Zone to Karelia
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
4 transports moved from 107 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 tactical_bomber moved from 112 Sea Zone to Karelia
1 fighter moved from 112 Sea Zone to Karelia
1 fighter moved from 112 Sea Zone to Karelia
1 fighter moved from 112 Sea Zone to Karelia
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
4 transports moved from 107 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Karelia
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Americans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/8 hits, 3.50 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Americans roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 6/7 hits, 3.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Karelia, round 3 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Karelia
Americans win, taking Denmark from Germans, taking Karelia from Germans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Karelia to 127 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
4 transports moved from 109 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 factory_minor placed in Norway
4 artilleries and 4 infantry placed in Eastern United States
1 battleship, 1 cruiser and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : 0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 8 infantry moved from Anhwe to Kiangsu
3 artilleries and 3 infantry moved from Kiangsi to Kiangsu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 8 infantry moved from Anhwe to Kiangsu
3 artilleries and 3 infantry moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 8 artilleries and 11 infantry
Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 11 infantry and 1 mech_infantry
Chinese roll dice for 8 artilleries and 11 infantry in Kiangsu, round 2 : 7/19 hits, 5.83 expected hits
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry in Kiangsu, round 2 : 6/17 hits, 6.50 expected hits
7 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 8 artilleries and 5 infantry in Kiangsu, round 3 : 3/13 hits, 4.33 expected hits
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Kiangsu, round 3 : 8/10 hits, 4.17 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kiangsu
Chinese roll dice for 5 artilleries in Kiangsu, round 4 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kiangsu, round 4 : 3/7 hits, 3.17 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Chinese lost in Kiangsu
Chinese roll dice for 2 artilleries in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 3 armour, 1 artillery and 1 fighter in Kiangsu, round 5 : 1/5 hits, 2.50 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 3 armour and 1 fighter in Kiangsu, round 6 : 3/4 hits, 2.17 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Japanese win with 2 armour and 1 fighter remaining. Battle score for attacker is -18
Casualties for Chinese: 8 artilleries and 11 infantry
Casualties for Japanese: 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
1 artillery and 2 infantry placed in Anhwe
1 artillery placed in Kiangsi
Chinese undo move 3.
1 artillery placed in Jehol
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : 2.50