Scramble TJ?
axis-dominion vs simon (allies+16) bm3
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how did that Chinese fig get resurrected? lol
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@axis-dominion said in axis-dominion vs simon (allies+16) bm3:
how did that Chinese fig get resurrected? lol
I’m going to edit it out, as it doesn’t belong there
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@axis-dominion said in axis-dominion vs simon (allies+16) bm3:
@axis-dominion said in axis-dominion vs simon (allies+16) bm3:
how did that Chinese fig get resurrected? lol
I’m going to edit it out, as it doesn’t belong there
oops! never mind! I just didn’t notice it was hiding in Burma… I guess that’s what happens when I don’t see the map for a while due to inactivity. sorry about that confusion.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Egypt to Trans-Jordan 3 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone 3 artilleries moved from 81 Sea Zone to Trans-Jordan 3 fighters moved from Egypt to Trans-Jordan 2 fighters moved from 81 Sea Zone to Trans-Jordan 4 bombers moved from Egypt to Trans-Jordan 2 submarines moved from 81 Sea Zone to 76 Sea Zone 1 bomber moved from Northern Italy to 76 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Anglo Egyptian Sudan to French Central Africa Italians take French Central Africa from French 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in 76 Sea Zone Italians attack with 1 bomber and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 76 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Trans-Jordan Italians attack with 4 artilleries, 4 bombers, 5 fighters and 4 infantry British defend with 1 airfield, 4 artilleries, 4 infantry and 1 mech_infantry; French defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 4 artilleries, 4 bombers, 5 fighters and 4 infantry in Trans-Jordan, round 2 : 9/17 hits, 7.83 expected hits British roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/10 hits, 3.33 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the French, 3 artilleries owned by the British, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 4 artilleries, 4 bombers and 5 fighters in Trans-Jordan, round 3 : 5/13 hits, 6.50 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 4 artilleries, 4 bombers and 5 fighters remaining. Battle score for attacker is 23 Casualties for Italians: 4 infantry Casualties for British: 4 artilleries, 4 infantry and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 3 fighters moved from Trans-Jordan to Egypt 2 fighters moved from Trans-Jordan to 81 Sea Zone 4 bombers moved from Trans-Jordan to Egypt 1 aaGun and 2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo 1 bomber moved from 76 Sea Zone to Egypt 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 aaGun, 2 armour and 2 infantry moved from Sikang to Kazakhstan Place Units - Italians 3 infantry placed in Egypt 2 artilleries and 2 infantry placed in Northern Italy 2 transports placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4,4 Italians collect 25 PUs (1 lost to blockades); end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 1.00 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 2 fighters and 3 infantry moved from Iraq to Trans-Jordan Combat - ANZAC Battle in Trans-Jordan ANZAC attack with 1 artillery, 2 fighters and 3 infantry Italians defend with 1 airfield and 4 artilleries ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 4 artilleries in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the ANZAC and 2 artilleries owned by the Italians lost in Trans-Jordan ANZAC roll dice for 1 artillery and 2 fighters in Trans-Jordan, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 artilleries in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan ANZAC roll dice for 2 fighters in Trans-Jordan, round 4 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan ANZAC win with 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 artillery and 3 infantry Casualties for Italians: 4 artilleries Non Combat Move - ANZAC 2 fighters moved from Trans-Jordan to Persia 2 infantry moved from Iraq to Persia 1 fighter moved from Iraq to Rostov 2 fighters moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from Queensland to New South Wales 1 cruiser, 1 marine and 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 carrier moved from 62 Sea Zone to 30 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 1.67 ANZAC : 0.67 -
Ok, I’m back. Sorry about that. Hopefully I’ll be able to finish up my current games soon.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 4 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Novgorod to Belarus 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Caucasus 3 armour and 3 mech_infantrys moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk 2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk 2 armour moved from Kazakhstan to Tsinghai 2 mech_infantrys moved from Volgograd to Tsinghai 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Tambov 1 fighter moved from Volgograd to Samara 1 bomber moved from Germany to Belarus 1 bomber moved from Germany to Belarus 1 battleship and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone 2 bombers moved from Western Germany to 114 Sea Zone 1 bomber moved from Volgograd to Tsinghai 7 bombers moved from Volgograd to Urals 1 fighter moved from Volgograd to Tambov 1 fighter moved from Volgograd to Samara 1 bomber moved from Eastern Poland to Samara 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria Combat - Germans Battle in Syria Battle in 114 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians lost in 114 Sea Zone Germans win, taking Syria from British with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novosibirsk Germans attack with 4 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Novosibirsk, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tsinghai Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tambov Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 7 bombers Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 7 bombers in Urals, round 2 : 4/7 hits, 4.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Urals Germans win with 7 bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Battle in Rostov Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 fighter Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 5 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Caucasus, round 2 : 4/11 hits, 3.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 7 bombers moved from Urals to Volgograd 2 fighters moved from Samara to Volgograd 1 bomber moved from Samara to Volgograd 1 bomber moved from Tsinghai to Volgograd 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd 2 fighters and 1 tactical_bomber moved from Tambov to Volgograd 1 mech_infantry moved from Volgograd to Sikang 2 artilleries and 7 infantry moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from 114 Sea Zone to Novgorod 1 fighter moved from 114 Sea Zone to Novgorod 2 bombers moved from 114 Sea Zone to Novgorod 3 artilleries and 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 4 transports moved from 115 Sea Zone to 114 Sea Zone 4 artilleries moved from Germany to 114 Sea Zone 4 artilleries and 4 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries moved from 115 Sea Zone to Baltic States 2 infantry moved from Novgorod to Baltic States 2 bombers moved from Belarus to Germany 3 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 submarine moved from 87 Sea Zone to 85 Sea Zone 1 infantry moved from Western Germany to Northern Italy 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt Place Units - Germans 3 armour placed in Volgograd 3 infantry placed in Novgorod 1 mech_infantry placed in Western Germany Germans undo move 3. 4 bombers placed in Western Germany 1 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : -0.50 Chinese : -0.33 Russians : -1.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 fighters and 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 10 infantry moved from Russia to Tambov 16 artilleries and 11 infantry moved from Bryansk to Tambov 10 artilleries moved from Russia to Tambov 10 infantry moved from Russia to Tambov 2 artilleries moved from Russia to Tambov 7 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 28 artilleries and 38 infantry Germans defend with 1 infantry Russians roll dice for 28 artilleries and 38 infantry in Tambov, round 2 : 17/66 hits, 20.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 28 artilleries and 38 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 3 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians roll dice for 3 fighters and 1 infantry in Samara, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 3 fighters moved from Samara to Russia 1 aaGun moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -2.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 aaGun, 6 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan 5 bombers moved from Kwangtung to Suiyuyan 5 artilleries moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 armour moved from Kweichow to Hopei 1 mech_infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 armour moved from Hunan to Hopei 1 artillery moved from Kweichow to Hopei 1 mech_infantry moved from Hunan to Hopei 1 fighter moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Suiyuyan Japanese attack with 5 bombers, 2 fighters and 1 tactical_bomber Americans defend with 4 bombers; Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in Suiyuyan, round 2 : 3/8 hits, 5.00 expected hits Chinese roll dice for 4 bombers, 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/7 hits, 2.00 expected hits 1 fighter owned by the Japanese and 3 bombers owned by the Americans lost in Suiyuyan Japanese roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in Suiyuyan, round 3 : 4/7 hits, 4.50 expected hits Chinese roll dice for 1 bomber, 1 fighter and 2 infantry in Suiyuyan, round 3 : 2/4 hits, 1.50 expected hits 2 bombers owned by the Japanese, 1 bomber owned by the Americans, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Japanese: 2 bombers and 1 fighter Casualties for Americans: 4 bombers Casualties for Chinese: 1 fighter and 2 infantry Battle in Hopei Japanese attack with 2 armour, 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Hopei, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Shensi Japanese attack with 5 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 1 infantry in Shensi, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter could not land in 34 Sea Zone and was removed 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Yunnan 3 bombers, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 1 destroyer moved from 20 Sea Zone to 17 Sea Zone 1 destroyer moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 armour and 5 mech_infantrys moved from Yakut S.S.R. to Timguska 3 battleships moved from 37 Sea Zone to 20 Sea Zone 2 cruisers moved from 37 Sea Zone to 20 Sea Zone 6 submarines moved from 37 Sea Zone to 20 Sea Zone 3 carriers moved from 37 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 mech_infantry moved from Malaya to Yunnan 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 3 fighters moved from 20 Sea Zone to Japan 3 tactical_bombers moved from 20 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 20 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 aaGun, 6 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans : -0.50 Chinese : -1.17 Japanese : -6.83 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 3 fighters moved from 25 Sea Zone to 6 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery, 2 fighters and 1 transport moved from 8 Sea Zone to 6 Sea Zone 3 fighters moved from Midway to 17 Sea Zone 1 fighter moved from 22 Sea Zone to 17 Sea Zone 4 fighters moved from 22 Sea Zone to 18 Sea Zone 4 fighters moved from 22 Sea Zone to 21 Sea Zone 4 fighters moved from 22 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Gibraltar Battle in Korea Battle in 17 Sea Zone Americans attack with 4 fighters and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 transport in 17 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 transport in 17 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Italians, taking Korea from Japanese with 4 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 18 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from Iwo Jima to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Wake Island 3 fighters moved from 18 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 8 Sea Zone to 6 Sea Zone 2 carriers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from 21 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Marianas to 22 Sea Zone 1 armour, 2 artilleries, 1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 3 infantry, 2 marines, 12 submarines and 3 transports moved from 22 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 2 marines moved from 6 Sea Zone to Korea 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Marianas 2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 2 artilleries placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 bomber moved from India to 76 Sea Zone 5 artilleries and 20 infantry moved from India to Burma 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 artillery and 2 infantry moved from Iraq to Syria 1 artillery, 1 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo Combat - British Battle in 76 Sea Zone British attack with 1 bomber and 1 destroyer Italians defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 76 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Burma British attack with 5 artilleries and 20 infantry Japanese defend with 1 infantry British roll dice for 5 artilleries and 20 infantry in Burma, round 2 : 6/25 hits, 5.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 5 artilleries and 19 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Syria British roll dice for 1 artillery and 2 infantry in Syria, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Syria, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Syria British win, taking Syria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Belgian Congo British attack with 1 artillery, 1 infantry and 2 mech_infantrys Italians defend with 1 aaGun and 3 artilleries British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 3 artilleries in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British roll dice for 1 artillery and 2 mech_infantrys in Belgian Congo, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 artilleries in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo 1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Rhodesia Italians win with 1 artillery remaining. Battle score for attacker is 6 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 aaGun and 2 artilleries Non Combat Move - British 3 infantry moved from Union of South Africa to Rhodesia 1 carrier and 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 fighter moved from 82 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 76 Sea Zone to Persia 2 aaGuns, 1 armour and 3 mech_infantrys moved from India to Burma 1 tactical_bomber moved from India to Persia 1 fighter moved from Russia to Persia 3 infantry moved from Iraq to Persia Place Units - British 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3 British collect 24 PUs (4 lost to blockades); end with 24 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.33 British : 1.83 Italians : 0.17 Americans : -0.67 Japanese : 0.00 -
I assumed no scramble from Japan.
Wondering if that was a boo boo.
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Egypt to 98 Sea Zone 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from French Central Africa to French West Africa Italians take French West Africa from French 1 armour moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 artillery moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 artillery moved from Kenya to Italian Somaliland Italians take Italian Somaliland from French 3 fighters moved from Egypt to 92 Sea Zone 3 bombers moved from Egypt to Gibraltar 1 bomber moved from Egypt to Gibraltar 1 bomber moved from Egypt to 92 Sea Zone -
hold on, redoing the turn actually
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TripleA Move Summary: Italians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 airfield, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 4 bombers moved from Egypt to Gibraltar 3 fighters moved from Egypt to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 armour moved from French Central Africa to French West Africa Italians take French West Africa from French 1 armour moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 artillery moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 artillery moved from Kenya to Italian Somaliland Italians take Italian Somaliland from French -
ok, scramble in 92?
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I mustn’t have seen the bombers coming from Egypt. Bugger!
I’m going to scramble.
Sorry about the delay. Hopefully, I can play somewhat faster looking forward.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 airfield, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar 4 bombers moved from Egypt to Gibraltar 3 fighters moved from Egypt to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 armour moved from French Central Africa to French West Africa Italians take French West Africa from French 1 armour moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 artillery moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 artillery moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 artillery moved from Kenya to Italian Somaliland Italians take Italian Somaliland from French Combat - Italians British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone British scrambles to create a battle in territory 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 4 transports British defend with 2 fighters 1 submarine owned by the Italians Submerged Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 4 transports in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 bomber owned by the Italians, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone Italians win with 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is -2 Casualties for Italians: 1 bomber and 1 fighter Casualties for British: 2 fighters Battle in Gibraltar Italians attack with 2 artilleries, 4 bombers and 5 infantry British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 artillery and 1 infantry Italians roll dice for 2 artilleries, 4 bombers and 5 infantry in Gibraltar, round 2 : 6/11 hits, 4.50 expected hits British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries, 4 bombers and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from 92 Sea Zone to Algeria 4 bombers moved from Gibraltar to Algeria 1 aaGun, 2 armour and 2 infantry moved from Kazakhstan to Caucasus 1 fighter moved from 81 Sea Zone to Egypt 1 fighter moved from 81 Sea Zone to Egypt Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern France Italians undo move 1. 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 1 infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone 1 airfield placed in Algeria Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians : 1.00 British : 1.33 -
TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 marine moved from 22 Sea Zone to 19 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 1 marine moved from 19 Sea Zone to Manchuria -
Kami SZ19?
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sure, let’s do 3 Kamis, apply 2 to the cruiser, and then another one to the cruiser





