farmboy (X) vs Simon (A+10) Game 2

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            2 bombers moved from Gibraltar to Alexandria
            1 armour and 1 mech_infantry moved from Libya to Alexandria
                  Americans take Tobruk from Italians
            1 mech_infantry moved from Egypt to Alexandria
            15 fighters moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Hopei to Szechwan
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
                Japanese win, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                Americans attack with 1 armour, 2 bombers and 2 mech_infantrys
                Italians defend with 2 artilleries
                    Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Alexandria, round 2 : 1/5 hits, 2.17 expected hits
                    Italians roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria
                1 armour owned by the Americans and 1 mech_infantry owned by the Americans retreated to Egypt
                Italians win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 artillery
            Battle in 19 Sea Zone
                Americans attack with 16 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 16 fighters in 19 Sea Zone, round 2 : 8/16 hits, 8.00 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win with 16 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            8 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            16 fighters moved from 19 Sea Zone to 21 Sea Zone
            7 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 carriers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 79 Sea Zone to 75 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 75 Sea Zone
            2 fighters moved from Szechwan to Kweichow
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Tunisia to Libya
            2 bombers moved from Alexandria to Egypt
            1 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to Egypt
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            4 fighters placed in Western United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from Hopei to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            3 infantry moved from Hopei to Kweichow
            2 infantry moved from Chahar to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Hunan
            Chinese undo move 1.
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
            1 armour moved from Libya to Alexandria
            1 bomber moved from West India to French Indo China
            2 mech_infantrys moved from Northwest Persia to Rostov
                  Russians take Rostov from Italians
    
        Combat - British
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Alexandria
                British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            4 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern Persia to West India
            3 artilleries moved from Persia to Eastern Persia
            3 fighters moved from Northwest Persia to West India
            1 bomber moved from French Indo China to Kweichow
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from Gibraltar to Egypt
            1 fighter moved from Egypt to West India
            8 artilleries and 10 infantry moved from Northwest Persia to Persia
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 armour and 2 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.83
    Americans : -2.50
    Chinese : 0.33
    Japanese : -0.67
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
    
        Combat - Italians
            Battle in Algeria
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Bump 1

    No worries if you need more time but just let me know.

  • '19 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Midway to 21 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from 21 Sea Zone to Guam
            1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @farmboy said in farmboy (X) vs Simon (A+10) Game 2:

    Bump 1

    No worries if you need more time but just let me know.

    Sorry, hopefully can finish up my remaining games soon. Not doing that great.


  • @simon33 sorry to hear. If it helps for us to pause for a while or even stop the game we can definitely do that.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Smolensk to Russia
            1 mech_infantry moved from Belarus to Russia
            3 mech_infantrys moved from Western Ukraine to Russia
            3 armour moved from Ukraine to Russia
            1 tactical_bomber moved from Novgorod to Tambov
            2 infantry moved from Bryansk to Tambov
            27 artilleries and 17 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Novgorod to Tambov
            12 armour moved from Bryansk to Russia
            20 mech_infantrys moved from Bryansk to Russia
            4 bombers moved from Western Germany to 92 Sea Zone
            6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
            1 fighter moved from Western Germany to 92 Sea Zone
            1 tactical_bomber moved from Greece to 92 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    need scramble orders in 92

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Smolensk to Russia
            1 mech_infantry moved from Belarus to Russia
            3 mech_infantrys moved from Western Ukraine to Russia
            3 armour moved from Ukraine to Russia
            1 tactical_bomber moved from Novgorod to Tambov
            2 infantry moved from Bryansk to Tambov
            27 artilleries and 17 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Novgorod to Tambov
            12 armour moved from Bryansk to Russia
            20 mech_infantrys moved from Bryansk to Russia
            4 bombers moved from Western Germany to 92 Sea Zone
            6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
            1 fighter moved from Western Germany to 92 Sea Zone
            1 tactical_bomber moved from Greece to 92 Sea Zone
            15 mech_infantrys moved from Bryansk to Russia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    reposted with a combat move change in Russia. Will need scramble orders in 92

  • '19 '17 '16

    Full scramble SZ92. Max D.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Smolensk to Russia
            1 mech_infantry moved from Belarus to Russia
            3 mech_infantrys moved from Western Ukraine to Russia
            3 armour moved from Ukraine to Russia
            1 tactical_bomber moved from Novgorod to Tambov
            2 infantry moved from Bryansk to Tambov
            27 artilleries and 17 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Novgorod to Tambov
            12 armour moved from Bryansk to Russia
            20 mech_infantrys moved from Bryansk to Russia
            4 bombers moved from Western Germany to 92 Sea Zone
            6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
            1 fighter moved from Western Germany to 92 Sea Zone
            1 tactical_bomber moved from Greece to 92 Sea Zone
            15 mech_infantrys moved from Bryansk to Russia
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Tambov
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 27 artilleries and 17 infantry
                British defend with 2 mech_infantrys
                    Germans roll dice for 27 artilleries and 17 infantry in Rostov, round 2 : 15/44 hits, 14.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 27 artilleries and 16 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 2 mech_infantrys
            Battle in Russia
                Germans attack with 15 armour, 8 infantry and 40 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 8 infantry
                    Germans roll dice for 15 armour, 8 infantry and 40 mech_infantrys in Russia, round 2 : 22/63 hits, 15.50 expected hits
                    Russians roll dice for 8 infantry in Russia, round 2 : 2/8 hits, 2.67 expected hits
                    8 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 24PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 15 armour, 6 infantry and 40 mech_infantrys remaining. Battle score for attacker is 18
                Casualties for Germans: 2 infantry
                Casualties for Russians: 8 infantry
            Battle in 92 Sea Zone
                Germans attack with 4 bombers, 8 fighters and 8 tactical_bombers
                British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter; French defend with 1 fighter; Americans defend with 1 destroyer, 2 fighters and 4 submarines
                4 submarines owned by the Americans Submerged
                    Germans roll dice for 4 bombers, 8 fighters and 8 tactical_bombers in 92 Sea Zone, round 2 : 12/20 hits, 12.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits
                    2 destroyers owned by the British, 1 destroyer owned by the Americans, 2 cruisers owned by the British, 4 fighters owned by the Germans, 2 fighters owned by the Americans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                    Germans roll dice for 4 bombers, 4 fighters and 5 tactical_bombers in 92 Sea Zone, round 3 : 5/13 hits, 7.83 expected hits
                    British roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 92 Sea Zone
                Germans win with 4 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 41
                Casualties for Germans: 5 fighters and 3 tactical_bombers
                Casualties for Americans: 1 destroyer and 2 fighters
                Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
                Casualties for French: 1 fighter
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 fighters and 5 tactical_bombers moved from 92 Sea Zone to Algeria
            2 infantry moved from Vyborg to Finland
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Novgorod to 97 Sea Zone
            2 tactical_bombers moved from Tambov to Western Ukraine
            1 aaGun moved from Bryansk to Russia
            3 aaGuns moved from Bryansk to Rostov
            4 bombers moved from 92 Sea Zone to Southern Italy
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 armour and 9 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Vologda to Evenkiyskiy
            1 armour moved from Yakut S.S.R. to Evenkiyskiy
            1 mech_infantry moved from Bryansk to Rostov
            8 mech_infantrys moved from Bryansk to Russia
    
        Place Units - Germans
            3 fighters placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 artilleries and 5 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Germans collect 65 PUs; end with 89 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.67
    British : 1.67
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Samara to Tambov
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
            3 aaGuns, 4 artilleries and 61 infantry moved from Samara to Volgograd
            1 armour moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Timguska to Suiyuyan
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.83
    

    Savegame

  • '19 '17 '16

    At least I killed 1.x above average in SZ92, but that’s not the way of thinking about it. In the last couple of rounds, this game has really swung in your favour.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 53 PUs; 2 SuicideAttackTokens; 
            Japanese buy 1 aaGun, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from 20 Sea Zone to Kiangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            2 infantry moved from Manchuria to Jehol
            1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            1 fighter moved from Japan to Kiangsu
            1 tactical_bomber moved from Japan to Shantung
            1 fighter moved from Japan to Jehol
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 33 Sea Zone
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from 20 Sea Zone to 41 Sea Zone
            1 bomber moved from French Indo China to Hunan
            1 bomber moved from Japan to Hunan
            1 fighter moved from 20 Sea Zone to Hunan
            2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 6 submarines moved from 20 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 2 bombers, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Hunan, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 submarine and 1 transport
                2 submarines owned by the Japanese Submerged
                1 submarine owned by the Americans Submerged
            Battle in Jehol
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese winAmericans win with 1 transport remaining, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 7 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters and 7 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            3 infantry moved from French Indo China to Shan State
            4 armour and 6 mech_infantrys moved from India to Yunnan
            2 aaGuns, 3 artilleries and 10 infantry moved from India to Burma
            2 destroyers moved from 20 Sea Zone to 37 Sea Zone
            3 infantry moved from Kwangtung to 20 Sea Zone
            3 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
            3 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from Kiangsu to Manchuria
            1 tactical_bomber moved from Shantung to Manchuria
            1 fighter moved from Jehol to Manchuria
            3 infantry moved from Korea to Manchuria
            2 tactical_bombers moved from Japan to 37 Sea Zone
            2 bombers moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer and 2 submarines placed in 37 Sea Zone
            1 fighter and 1 infantry placed in Japan
            3 infantry placed in Manchuria
            1 aaGun and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 0.33
    Japanese : -1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    in the attack in 33 I accidentally submerged my subs. So i edited in the combat. I also assumed your sub would submerge but if you wanted to gamble we can use forum dice. .

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 53 PUs; 2 SuicideAttackTokens; 
            Japanese buy 1 aaGun, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from 20 Sea Zone to Kiangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            2 infantry moved from Manchuria to Jehol
            1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            1 fighter moved from Japan to Kiangsu
            1 tactical_bomber moved from Japan to Shantung
            1 fighter moved from Japan to Jehol
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 33 Sea Zone
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from 20 Sea Zone to 41 Sea Zone
            1 bomber moved from French Indo China to Hunan
            1 bomber moved from Japan to Hunan
            1 fighter moved from 20 Sea Zone to Hunan
            2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 6 submarines moved from 20 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 2 bombers, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Hunan, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 submarine and 1 transport
                2 submarines owned by the Japanese Submerged
                1 submarine owned by the Americans Submerged
            Battle in Jehol
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese winAmericans win with 1 transport remaining, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 7 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters and 7 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            3 infantry moved from French Indo China to Shan State
            4 armour and 6 mech_infantrys moved from India to Yunnan
            2 aaGuns, 3 artilleries and 10 infantry moved from India to Burma
            2 destroyers moved from 20 Sea Zone to 37 Sea Zone
            3 infantry moved from Kwangtung to 20 Sea Zone
            3 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
            3 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from Kiangsu to Manchuria
            1 tactical_bomber moved from Shantung to Manchuria
            1 fighter moved from Jehol to Manchuria
            3 infantry moved from Korea to Manchuria
            2 tactical_bombers moved from Japan to 37 Sea Zone
            2 bombers moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer and 2 submarines placed in 37 Sea Zone
            1 fighter and 1 infantry placed in Japan
            3 infantry placed in Manchuria
            1 aaGun and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 0.33
    Japanese : -1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    edited an ncm, and see my comment below

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 53 PUs; 2 SuicideAttackTokens; 
            Japanese buy 1 aaGun, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from 20 Sea Zone to Kiangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            2 infantry moved from Manchuria to Jehol
            1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            1 fighter moved from Japan to Kiangsu
            1 tactical_bomber moved from Japan to Shantung
            1 fighter moved from Japan to Jehol
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 33 Sea Zone
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from 20 Sea Zone to 41 Sea Zone
            1 bomber moved from French Indo China to Hunan
            1 bomber moved from Japan to Hunan
            1 fighter moved from 20 Sea Zone to Hunan
            2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 6 submarines moved from 20 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 2 bombers, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Hunan, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    Japanese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 submarines
                Americans defend with 1 submarine and 1 transport
                2 submarines owned by the Japanese Submerged
                1 submarine owned by the Americans Submerged
            Battle in Jehol
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese winAmericans win with 1 transport remaining, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 4 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 marines and 7 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 7 submarines in 37 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 2 fighters and 7 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            3 infantry moved from French Indo China to Shan State
            4 armour and 6 mech_infantrys moved from India to Yunnan
            2 aaGuns, 3 artilleries and 10 infantry moved from India to Burma
            2 destroyers moved from 20 Sea Zone to 37 Sea Zone
            3 infantry moved from Kwangtung to 20 Sea Zone
            3 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
            3 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from Kiangsu to Manchuria
            1 tactical_bomber moved from Shantung to Manchuria
            1 fighter moved from Jehol to Manchuria
            3 infantry moved from Korea to Manchuria
            2 tactical_bombers moved from Japan to 37 Sea Zone
            2 bombers moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 destroyer and 2 submarines placed in 37 Sea Zone
            1 fighter and 1 infantry placed in Japan
            3 infantry placed in Manchuria
            1 aaGun and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 bombers and 1 fighter
            EDIT: Adding units owned by Japanese to Shan State: 2 bombers and 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 0.33
    Japanese : -1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    sorry, made another edit. but see the comments below on the sub and transport in 33.

Suggested Topics

  • 5
  • 50
  • 59
  • 51
  • 118
  • 85
  • 245
  • 180
Axis & Allies Boardgaming Custom Painted Miniatures

17

Online

17.8k

Users

40.5k

Topics

1.8m

Posts