I thought inf was there intentionally, but it was strange for the tank, yes.
If you want, edit the tank back to Egypt and add one Italian unit (a casualty from the tank) to Alexandria?
most combats should stay as tehy are but attacking the sub in 6 could be dropped if you wouldn’t have done it knowing the right number of tacs.
Thanks for you offer.
I’ve thought about it but I cannot accept the idea of playing this way. If I would win, it would be a tainted victory. I want to keep going with the map that I have posted. Hope this makes you happy. Not sure this greatly increases your chances, I guess we’ll see. Tend to bet with the Axis every game.
Let’s just move on with Italy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Alexandria
2 artilleries moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 2 artilleries and 1 bomber
British defend with 1 infantry
Italians roll dice for 2 artilleries and 1 bomber in Alexandria, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 1 bomber in Alexandria, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Greece
4 infantry moved from Albania to Greece
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 airfield placed in Greece
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.67
@simon33 Its all good. Just thought I would give you the option.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Midway
3 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Evenkiyskiy to Vologda
Germans take Vologda from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 infantry moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Caucasus
Combat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns, 6 armour, 17 artilleries, 21 infantry and 24 mech_infantrys moved from Rostov to Bryansk
2 fighters and 2 tactical_bombers moved from Volgograd to Greece
2 bombers moved from Caucasus to Western Germany
1 tactical_bomber moved from Caucasus to Greece
2 fighters moved from Southern Italy to Greece
1 fighter and 2 tactical_bombers moved from Yugoslavia to Greece
2 fighters and 1 tactical_bomber moved from Western Germany to Greece
4 artilleries and 1 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun, 3 armour, 3 artilleries, 4 infantry and 19 mech_infantrys moved from Smolensk to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Urals to Smolensk
1 mech_infantry moved from Nenetsia to Belarus
3 armour moved from Novgorod to Bryansk
2 tactical_bombers moved from 112 Sea Zone to Greece
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
2 infantry moved from Novgorod to Vyborg
1 transport moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Russia to Caucasus
1 armour and 1 mech_infantry moved from Samara to Caucasus
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 armour and 1 mech_infantry moved from Samara to Timguska
Russians take Novosibirsk from Germans
Russians take Timguska from Germans
2 fighters moved from Russia to Caucasus
10 artilleries and 33 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 10 artilleries and 33 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 10 artilleries and 33 infantry in Volgograd, round 2 : 16/43 hits, 10.50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 10 artilleries and 33 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun moved from Samara to Volgograd
3 aaGuns, 4 artilleries and 62 infantry moved from Russia to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 6.17
Thought I was doing well this game but within 1 round I’m going to be losing Calcutta and Moscow. Not good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 aaGuns, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
3 infantry moved from Manchuria to Korea
4 tactical_bombers moved from Japan to Korea
4 fighters moved from Japan to Korea
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 submarines moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Battle in Korea
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Korea, round 2 : 6/11 hits, 5.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Caroline Islands from Americans, taking Korea from Americans with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 4 fighters, 2 marines, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 battleships, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to French Indo China
3 artilleries and 9 infantry moved from Burma to India
2 aaGuns moved from Burma to India
3 armour and 4 mech_infantrys moved from Burma to India
1 mech_infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Burma to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
8 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone
6 submarines moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
3 infantry moved from Shan State to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
3 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
4 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to Japan
4 fighters and 4 tactical_bombers moved from Korea to Japan
3 fighters and 3 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
Place Units - Japanese
2 aaGuns, 1 fighter and 7 infantry placed in Japan
1 aaGun and 2 infantry placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,1,1,2,3,2,5,2,4,5,4,3,4,3,4,1,4,5,4,4,4,1,5,1,3,3,4,3,1,3,3,3,5,5,5,3,3,5,4,3,2,6,4,3,6,3,3,3,5
Japanese collect 47 PUs (11 lost to blockades); end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : -1.00
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Gibraltar to Alexandria
1 armour and 1 mech_infantry moved from Libya to Alexandria
Americans take Tobruk from Italians
1 mech_infantry moved from Egypt to Alexandria
15 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Hopei to Szechwan
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
Americans attack with 1 armour, 2 bombers and 2 mech_infantrys
Italians defend with 2 artilleries
Americans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Alexandria, round 2 : 1/5 hits, 2.17 expected hits
Italians roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria
1 armour owned by the Americans and 1 mech_infantry owned by the Americans retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in 19 Sea Zone
Americans attack with 16 fighters
Japanese defend with 1 destroyer
Americans roll dice for 16 fighters in 19 Sea Zone, round 2 : 8/16 hits, 8.00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 16 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
16 fighters moved from 19 Sea Zone to 21 Sea Zone
7 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 carriers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 79 Sea Zone to 75 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 75 Sea Zone
2 fighters moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Tunisia to Libya
2 bombers moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Egypt
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
1 fighter moved from Hopei to Hunan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
3 infantry moved from Hopei to Kweichow
2 infantry moved from Chahar to Anhwe
Place Units - Chinese
3 infantry placed in Hunan
Chinese undo move 1.
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 armour moved from Libya to Alexandria
1 bomber moved from West India to French Indo China
2 mech_infantrys moved from Northwest Persia to Rostov
Russians take Rostov from Italians
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Alexandria
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
4 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to West India
3 artilleries moved from Persia to Eastern Persia
3 fighters moved from Northwest Persia to West India
1 bomber moved from French Indo China to Kweichow
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Egypt
1 fighter moved from Egypt to West India
8 artilleries and 10 infantry moved from Northwest Persia to Persia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 armour and 2 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.00
British : -0.83
Americans : -2.50
Chinese : 0.33
Japanese : -0.67
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in Algeria
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Bump 1
No worries if you need more time but just let me know.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
1 fighter moved from Midway to 21 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@farmboy said in farmboy (X) vs Simon (A+10) Game 2:
Bump 1
No worries if you need more time but just let me know.
Sorry, hopefully can finish up my remaining games soon. Not doing that great.
@simon33 sorry to hear. If it helps for us to pause for a while or even stop the game we can definitely do that.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Tambov
2 infantry moved from Bryansk to Tambov
27 artilleries and 17 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Tambov
12 armour moved from Bryansk to Russia
20 mech_infantrys moved from Bryansk to Russia
4 bombers moved from Western Germany to 92 Sea Zone
6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Greece to 92 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
need scramble orders in 92
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Belarus to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Tambov
2 infantry moved from Bryansk to Tambov
27 artilleries and 17 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Tambov
12 armour moved from Bryansk to Russia
20 mech_infantrys moved from Bryansk to Russia
4 bombers moved from Western Germany to 92 Sea Zone
6 fighters and 6 tactical_bombers moved from Greece to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Greece to 92 Sea Zone
15 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Combat Hit Differential Summary :
reposted with a combat move change in Russia. Will need scramble orders in 92
Full scramble SZ92. Max D.