@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone
3 tactical_bombers moved from Southern Italy to 95 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 2 fighters and 5 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Germans roll dice for 2 fighters and 5 tactical_bombers in 95 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
1 destroyer owned by the British, 3 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 95 Sea Zone
retreated to 95 Sea Zone
British win with 2 cruisers and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 3 tactical_bombers
Casualties for British: 1 carrier and 1 destroyer
1 fighter owned by the British could not land and were killed
Non Combat Move - Germans
3 armour, 1 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Yugoslavia to Romania
1 aaGun, 5 artilleries and 6 infantry moved from Germany to Poland
1 aaGun moved from Romania to Eastern Poland
8 armour and 4 mech_infantrys moved from Romania to Eastern Poland
1 aaGun, 8 artilleries and 33 infantry moved from Romania to Bessarabia
4 infantry moved from Finland to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Western Germany to France
1 aaGun moved from Holland Belgium to France
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
Place Units - Germans
1 bomber placed in Western Germany
2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
4 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
3 armour and 2 mech_infantrys moved from Archangel to Karelia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Belarus
1 submarine moved from 124 Sea Zone to 125 Sea Zone
10 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in Finland
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 0/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries and 5 infantry moved from Ukraine to Bryansk
3 artilleries moved from Russia to Bryansk
34 infantry moved from Russia to Bryansk
1 aaGun moved from Yenisey to Timguska
2 fighters and 1 tactical_bomber moved from Finland to Karelia
Place Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Novgorod
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Hunan to Anhwe
2 artilleries and 2 infantry moved from Kweichow to Szechwan
2 artilleries moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Jehol to Anhwe
1 bomber moved from French Indo China to Szechwan
1 infantry moved from Jehol to Chahar
Combat - Japanese
Battle in Siberia
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win, taking Siberia from Russians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Anhwe, round 2 : 4/5 hits, 1.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/11 hits, 5.00 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 3 : 5/11 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Yunnan to Sikang
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 bomber moved from Anhwe to French Indo China
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Szechwan to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Philippines
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
1 armour, 2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -2.00
Japanese : -0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 118 Sea Zone
1 carrier moved from 101 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 118 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 109 Sea Zone to 118 Sea Zone
2 fighters moved from West Indies to Gibraltar
Combat - Americans
Battle in Java
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Java from Japanese, taking Celebes from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to Dutch New Guinea
1 fighter moved from Hawaiian Islands to New Guinea
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
Place Units - Americans
2 infantry placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 118 Sea Zone
1 carrier moved from 101 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 118 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 109 Sea Zone to 118 Sea Zone
2 fighters moved from West Indies to Gibraltar
Combat - Americans
Battle in Java
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Java from Japanese, taking Celebes from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to Dutch New Guinea
1 fighter moved from Hawaiian Islands to New Guinea
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
Place Units - Americans
2 infantry placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Burma to Shan State
1 artillery and 4 infantry moved from India to Burma
1 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 5 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 transport moved from 92 Sea Zone to 98 Sea Zone
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
3 infantry moved from Scotland to Eire
1 armour moved from Scotland to Eire
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
2 destroyers moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Scotland to Eire
Combat - British
Battle in 125 Sea Zone
British attack with 2 destroyers; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 2 destroyers in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Eire
British attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Eire, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eire
British win, taking Eire from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Shan State, round 2 : 3/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 3 : 3/6 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Yunnan to India
Place Units - British
2 destroyers and 1 transport placed in 98 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.50
British : 3.00
Americans : 0.33
Neutral_Axis : -0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Bulgaria to 96 Sea Zone
2 armour moved from Bessarabia to Baltic States
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Libya to Tunisia
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun and 2 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Western Australia to Shan State
2 infantry moved from Alexandria to Tobruk
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Western Australia to Shan State
2 infantry moved from Alexandria to Tobruk
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
11 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
8 artilleries and 33 infantry moved from Bessarabia to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 artillery and 2 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 4/7 hits, 2.83 expected hits
Russians roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 11 armour, 8 artilleries, 33 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 20 infantry
Germans roll dice for 11 armour, 8 artilleries, 33 infantry and 6 mech_infantrys in Ukraine, round 2 : 15/58 hits, 16.00 expected hits
Russians roll dice for 20 infantry in Ukraine, round 2 : 8/20 hits, 6.67 expected hits
15 infantry owned by the Russians and 8 infantry owned by the Germans lost in Ukraine
Germans roll dice for 11 armour, 8 artilleries, 25 infantry and 6 mech_infantrys in Ukraine, round 3 : 15/50 hits, 14.67 expected hits
Russians roll dice for 5 infantry in Ukraine, round 3 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 10 infantry
Casualties for Russians: 20 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
4 artilleries and 6 infantry moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 5 artilleries and 6 infantry moved from Poland to Baltic States
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 5 infantry moved from Germany to Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from Finland to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to Norway
Place Units - Germans
1 artillery and 1 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,3,2
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Timguska to Kansu
1 infantry moved from Karelia to Finland
1 infantry moved from Buryatia to Sakha
7 infantry moved from Buryatia to Sakha
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Karelia to Finland
1 infantry moved from Bryansk to Rostov
6 artilleries and 48 infantry moved from Bryansk to Russia
1 infantry moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -4
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Kansu
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Kansu, round 2 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 9 infantry in Kansu, round 3 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 5/10 hits, 4.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Finland to Archangel
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Buryatia to Sakha
2 aaGuns moved from Bryansk to Russia
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 15/24 hits, 13.00 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 2 transports in 42 Sea Zone, round 2 : 10/17 hits, 8.50 expected hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 3 : 10/20 hits, 11.67 expected hits
Americans roll dice for 1 battleship, 5 fighters and 2 transports in 42 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese, 4 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 113
Casualties for Japanese: 2 carriers, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 bombers moved from 42 Sea Zone to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 44 Sea Zone to French Indo China
1 infantry moved from Anhwe to Hunan
4 artilleries moved from Szechwan to Kweichow
1 armour and 1 mech_infantry moved from Sikang to Kweichow
2 infantry moved from Anhwe to Kweichow
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 aaGun moved from Manchuria to Amur
3 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Amur
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 submarines placed in 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to Algeria
2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone
1 fighter moved from New Guinea to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66
Casualties for Americans: 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Non Combat Move - Americans
2 fighters moved from 96 Sea Zone to Tobruk
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,1,6,2,6,2,5,4,3,6,5,3,6,4
Americans collect 61 PUs (4 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : -3.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to Algeria
2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone
1 fighter moved from New Guinea to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66
Casualties for Americans: 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Non Combat Move - Americans
2 fighters moved from 96 Sea Zone to Tobruk
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,1,6,2,6,2,5,4,3,6,5,3,6,4
Americans collect 61 PUs (4 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 cruiser, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
2 destroyers moved from 125 Sea Zone to 119 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from Tobruk to Libya
British take Libya from Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
2 cruisers and 2 destroyers moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Tobruk to Libya
2 artilleries moved from Tobruk to Libya
1 fighter moved from Gibraltar to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Iraq to Trans-Jordan
1 armour, 1 artillery and 3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo China
2 infantry moved from India to Burma
1 artillery and 4 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour and 1 mech_infantry moved from Siam to French Indo China
1 artillery and 3 infantry moved from Shan State to French Indo China
Combat - British
Battle in French Indo China
British attack with 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/9 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry in French Indo China, round 2 : 2/10 hits, 3.33 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/7 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 0/7 hits, 2.33 expected hits
2 bombers owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 1/7 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 4 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/6 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in French Indo China, round 5 : 2/4 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 5 infantry
Casualties for Japanese: 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 mech_infantry moved from Eire to United Kingdom
3 infantry moved from Eire to Scotland
Place Units - British
1 cruiser and 2 transports placed in 110 Sea Zone
1 factory_minor placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Italians : -0.17
British : 0.50
Americans : -3.33
Chinese : -0.33
Japanese : -3.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 2 artilleries, 2 fighters and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern France, round 2 : 3/8 hits, 3.33 expected hits
1 infantry owned by the Americans, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Southern France
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians retreated to Northern Italy
Americans win with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Southern France to Southern Italy
2 armour moved from Baltic States to Western Ukraine
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : -0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 fighter moved from Shan State to French Indo China
2 infantry moved from Tobruk to Alexandria
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from 36 Sea Zone to French Indo China
2 infantry moved from South Australia to New South Wales
2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 fighter moved from Shan State to French Indo China
2 infantry moved from Tobruk to Alexandria
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from 36 Sea Zone to French Indo China
2 infantry moved from South Australia to New South Wales
2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 artilleries and 3 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Norway to Finland
1 artillery moved from Baltic States to Novgorod
2 artilleries and 3 infantry moved from Baltic States to Belarus
11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 armour, 1 artillery and 2 mech_infantrys
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 5/9 hits, 3.50 expected hits
Russians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Finland, round 2 : 2/6 hits, 2.50 expected hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 3 : 4/7 hits, 3.17 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour, 1 artillery and 2 mech_infantrys
Battle in Novgorod
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys in Rostov, round 2 : 13/48 hits, 14.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 11 armour, 8 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/3 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
5 artilleries and 6 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to Western Germany
1 artillery and 5 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Ukraine
Germans undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
2 infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -3.00
Americans : 0.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Archangel to 115 Sea Zone
1 fighter moved from Archangel to Russia
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
Chinese take Sikang from Japanese
9 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
8 infantry moved from Sakha to Buryatia
7 infantry moved from Russia to Bryansk
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bryansk
Russians attack with 1 fighter, 9 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/11 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/11 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from 115 Sea Zone to Archangel
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
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Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -2.33