dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Nathan(Axis) vs Joel(Allies)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone 3 tactical_bombers moved from Southern Italy to 95 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 2 fighters and 5 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer and 1 fighter Germans roll dice for 2 fighters and 5 tactical_bombers in 95 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits 1 destroyer owned by the British, 3 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 95 Sea Zone retreated to 95 Sea Zone British win with 2 cruisers and 1 fighter remaining. Battle score for attacker is -9 Casualties for Germans: 3 tactical_bombers Casualties for British: 1 carrier and 1 destroyer 1 fighter owned by the British could not land and were killed Non Combat Move - Germans 3 armour, 1 infantry and 2 mech_infantrys moved from Poland to Eastern Poland 4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Yugoslavia to Romania 1 aaGun, 5 artilleries and 6 infantry moved from Germany to Poland 1 aaGun moved from Romania to Eastern Poland 8 armour and 4 mech_infantrys moved from Romania to Eastern Poland 1 aaGun, 8 artilleries and 33 infantry moved from Romania to Bessarabia 4 infantry moved from Finland to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 3 infantry moved from Western Germany to France 1 aaGun moved from Holland Belgium to France 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy Place Units - Germans 1 bomber placed in Western Germany 2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -0.83 British : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 4 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 3 armour and 2 mech_infantrys moved from Archangel to Karelia 1 artillery moved from Novgorod to Karelia 1 infantry moved from Belarus to Baltic States 1 infantry moved from Bryansk to Belarus 1 submarine moved from 124 Sea Zone to 125 Sea Zone 10 infantry moved from Yenisey to Timguska Combat - Russians Battle in Finland Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 0/7 hits, 2.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 5 infantry moved from Ukraine to Bryansk 3 artilleries moved from Russia to Bryansk 34 infantry moved from Russia to Bryansk 1 aaGun moved from Yenisey to Timguska 2 fighters and 1 tactical_bomber moved from Finland to Karelia Place Units - Russians 3 infantry placed in Ukraine 2 infantry placed in Novgorod 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -2.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 artillery moved from Hunan to Anhwe 2 artilleries and 2 infantry moved from Kweichow to Szechwan 2 artilleries moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Jehol to Anhwe 1 bomber moved from French Indo China to Szechwan 1 infantry moved from Jehol to Chahar Combat - Japanese Battle in Siberia Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win, taking Siberia from Russians with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 artillery, 1 bomber and 3 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Anhwe, round 2 : 4/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/11 hits, 5.00 expected hits Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 3 : 5/11 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 armour moved from Yunnan to Sikang 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 1 bomber moved from Anhwe to French Indo China 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Szechwan to French Indo China 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 infantry moved from Shan State to Malaya 1 infantry moved from French Indo China to Shan State Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 1 armour, 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : -2.00 Japanese : -0.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 carrier moved from 101 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 118 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 109 Sea Zone to 118 Sea Zone 2 fighters moved from West Indies to Gibraltar Combat - Americans Battle in Java Battle in Celebes Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese, taking Celebes from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 55 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to Dutch New Guinea 1 fighter moved from Hawaiian Islands to New Guinea 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States Place Units - Americans 2 infantry placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 carrier moved from 101 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 118 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 109 Sea Zone to 118 Sea Zone 2 fighters moved from West Indies to Gibraltar Combat - Americans Battle in Java Battle in Celebes Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Java from Japanese, taking Celebes from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 55 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to Dutch New Guinea 1 fighter moved from Hawaiian Islands to New Guinea 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States Place Units - Americans 2 infantry placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry and 1 tactical_bomber moved from Burma to Yunnan 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Burma to Shan State 1 artillery and 4 infantry moved from India to Burma 1 infantry moved from Northwest Persia to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 5 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 cruisers moved from 95 Sea Zone to 98 Sea Zone 3 infantry moved from Scotland to Eire 1 armour moved from Scotland to Eire 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 2 destroyers moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Scotland to Eire Combat - British Battle in 125 Sea Zone British attack with 2 destroyers; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 2 destroyers in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Eire British attack with 1 armour, 3 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Eire, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eire British win, taking Eire from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Shan State, round 2 : 3/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 3 : 3/6 hits, 1.67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Yunnan to India Place Units - British 2 destroyers and 1 transport placed in 98 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.50 British : 3.00 Americans : 0.33 Neutral_Axis : -0.67 Japanese : 0.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Bulgaria to 96 Sea Zone 2 armour moved from Bessarabia to Baltic States Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer and 2 submarines 2 submarines owned by the Americans Submerged Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tunisia 1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from France to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians : 0.67 Americans : -0.33 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Western Australia to Shan State 2 infantry moved from Alexandria to Tobruk 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Western Australia to Shan State 2 infantry moved from Alexandria to Tobruk 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French 2 infantry moved from United Kingdom to Scotland 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 cruiser moved from 89 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 11 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 11 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine 8 artilleries and 33 infantry moved from Bessarabia to Ukraine 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Finland 1 artillery and 2 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 11 armour, 8 artilleries, 33 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 20 infantry Germans roll dice for 11 armour, 8 artilleries, 33 infantry and 6 mech_infantrys in Ukraine, round 2 : 15/58 hits, 16.00 expected hits Russians roll dice for 20 infantry in Ukraine, round 2 : 8/20 hits, 6.67 expected hits 15 infantry owned by the Russians and 8 infantry owned by the Germans lost in Ukraine Germans roll dice for 11 armour, 8 artilleries, 25 infantry and 6 mech_infantrys in Ukraine, round 3 : 15/50 hits, 14.67 expected hits Russians roll dice for 5 infantry in Ukraine, round 3 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 30 Casualties for Germans: 10 infantry Casualties for Russians: 20 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Ukraine 1 artillery moved from Romania to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 4 artilleries and 6 infantry moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 5 artilleries and 6 infantry moved from Poland to Baltic States 1 artillery moved from Germany to 113 Sea Zone 1 artillery and 5 infantry moved from Germany to Poland 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 bomber moved from Finland to Western Germany 1 fighter and 1 tactical_bomber moved from Finland to Norway Place Units - Germans 1 artillery and 1 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,3,2 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 1.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 10 infantry moved from Timguska to Kansu 1 infantry moved from Karelia to Finland 1 infantry moved from Buryatia to Sakha 7 infantry moved from Buryatia to Sakha 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Karelia to Finland 1 infantry moved from Bryansk to Rostov 6 artilleries and 48 infantry moved from Bryansk to Russia 1 infantry moved from Belarus to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -4 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Kansu Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Kansu, round 2 : 0/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Russians roll dice for 9 infantry in Kansu, round 3 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 5/10 hits, 4.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Finland to Archangel 1 aaGun moved from Timguska to Kansu 1 aaGun moved from Buryatia to Sakha 2 aaGuns moved from Bryansk to Russia Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.83 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in Guam Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 15/24 hits, 13.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 2 transports in 42 Sea Zone, round 2 : 10/17 hits, 8.50 expected hits Units damaged: 2 battleships owned by the Japanese 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 3 : 10/20 hits, 11.67 expected hits Americans roll dice for 1 battleship, 5 fighters and 2 transports in 42 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese, 4 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 113 Casualties for Japanese: 2 carriers, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya 2 bombers moved from 42 Sea Zone to French Indo China 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 44 Sea Zone to French Indo China 1 infantry moved from Anhwe to Hunan 4 artilleries moved from Szechwan to Kweichow 1 armour and 1 mech_infantry moved from Sikang to Kweichow 2 infantry moved from Anhwe to Kweichow 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 aaGun moved from Manchuria to Amur 3 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Amur Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans : 1.50 Japanese : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 mech_infantry moved from Morocco to Algeria 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from New Guinea to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66 Casualties for Americans: 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Tobruk Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,1,6,2,6,2,5,4,3,6,5,3,6,4 Americans collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : -3.33 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 mech_infantry moved from Morocco to Algeria 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from New Guinea to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66 Casualties for Americans: 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Tobruk Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,1,6,2,6,2,5,4,3,6,5,3,6,4 Americans collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 cruiser, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 2 destroyers moved from 125 Sea Zone to 119 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from Tobruk to Libya British take Libya from Italians 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone 2 cruisers and 2 destroyers moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Tobruk to Libya 2 artilleries moved from Tobruk to Libya 1 fighter moved from Gibraltar to Southern France 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Iraq to Trans-Jordan 1 armour, 1 artillery and 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from India to French Indo China 2 infantry moved from India to Burma 1 artillery and 4 infantry moved from Burma to Shan State 1 armour and 1 mech_infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour and 1 mech_infantry moved from Siam to French Indo China 1 artillery and 3 infantry moved from Shan State to French Indo China Combat - British Battle in French Indo China British attack with 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/9 hits, 2.67 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry in French Indo China, round 2 : 2/10 hits, 3.33 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/7 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 0/7 hits, 2.33 expected hits 2 bombers owned by the Japanese lost in French Indo China British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 1/7 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 4 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/6 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in French Indo China, round 5 : 2/4 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 5 infantry Casualties for Japanese: 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Shan State 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland 2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France 1 armour and 1 mech_infantry moved from Eire to United Kingdom 3 infantry moved from Eire to Scotland Place Units - British 1 cruiser and 2 transports placed in 110 Sea Zone 1 factory_minor placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Italians : -0.17 British : 0.50 Americans : -3.33 Chinese : -0.33 Japanese : -3.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber and 1 fighter moved from Southern Italy to Southern France 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern France Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry British defend with 2 artilleries, 2 fighters and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/7 hits, 2.33 expected hits Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern France, round 2 : 3/8 hits, 3.33 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Southern France 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians retreated to Northern Italy Americans win with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 armour moved from Baltic States to Western Ukraine Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6 Italians collect 7 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : 0.67 Americans : -0.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 fighter moved from Shan State to French Indo China 2 infantry moved from Tobruk to Alexandria Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from South Australia to New South Wales 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 fighter moved from Shan State to French Indo China 2 infantry moved from Tobruk to Alexandria Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from South Australia to New South Wales 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 artilleries and 3 infantry moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Norway to Finland 1 artillery moved from Baltic States to Novgorod 2 artilleries and 3 infantry moved from Baltic States to Belarus 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Finland Combat - Germans Battle in Finland Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 3 armour, 1 artillery and 2 mech_infantrys Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Finland, round 2 : 2/6 hits, 2.50 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 3 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 3 armour, 1 artillery and 2 mech_infantrys Battle in Novgorod Germans attack with 3 artilleries and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys in Rostov, round 2 : 13/48 hits, 14.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 11 armour, 8 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to France 5 artilleries and 6 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Baltic States to Novgorod 1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to Western Germany 1 artillery and 5 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 6 infantry moved from Germany to Poland Place Units - Germans 3 infantry placed in Ukraine Germans undo move 1. 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 2 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -3.00 Americans : 0.00 Russians : 0.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Archangel to 115 Sea Zone 1 fighter moved from Archangel to Russia 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Sikang Chinese take Sikang from Japanese 9 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 8 infantry moved from Sakha to Buryatia 7 infantry moved from Russia to Bryansk Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Bryansk Russians attack with 1 fighter, 9 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/11 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/11 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from 115 Sea Zone to Archangel 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -2.33





