@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to Algeria
2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone
1 fighter moved from New Guinea to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66
Casualties for Americans: 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Non Combat Move - Americans
2 fighters moved from 96 Sea Zone to Tobruk
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,1,6,2,6,2,5,4,3,6,5,3,6,4
Americans collect 61 PUs (4 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 cruiser, 1 factory_minor and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
2 destroyers moved from 125 Sea Zone to 119 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from Tobruk to Libya
British take Libya from Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
2 cruisers and 2 destroyers moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Tobruk to Libya
2 artilleries moved from Tobruk to Libya
1 fighter moved from Gibraltar to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Iraq to Trans-Jordan
1 armour, 1 artillery and 3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo China
2 infantry moved from India to Burma
1 artillery and 4 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour and 1 mech_infantry moved from Siam to French Indo China
1 artillery and 3 infantry moved from Shan State to French Indo China
Combat - British
Battle in French Indo China
British attack with 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/9 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry in French Indo China, round 2 : 2/10 hits, 3.33 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/7 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 0/7 hits, 2.33 expected hits
2 bombers owned by the Japanese lost in French Indo China
British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 1/7 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 4 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/6 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in French Indo China, round 5 : 2/4 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 5 infantry
Casualties for Japanese: 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 mech_infantry moved from Eire to United Kingdom
3 infantry moved from Eire to Scotland
Place Units - British
1 cruiser and 2 transports placed in 110 Sea Zone
1 factory_minor placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Italians : -0.17
British : 0.50
Americans : -3.33
Chinese : -0.33
Japanese : -3.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 2 artilleries, 2 fighters and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern France, round 2 : 3/8 hits, 3.33 expected hits
1 infantry owned by the Americans, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Southern France
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians retreated to Northern Italy
Americans win with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Southern France to Southern Italy
2 armour moved from Baltic States to Western Ukraine
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : -0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 fighter moved from Shan State to French Indo China
2 infantry moved from Tobruk to Alexandria
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from 36 Sea Zone to French Indo China
2 infantry moved from South Australia to New South Wales
2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 fighter moved from Shan State to French Indo China
2 infantry moved from Tobruk to Alexandria
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from 36 Sea Zone to French Indo China
2 infantry moved from South Australia to New South Wales
2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 artilleries and 3 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Norway to Finland
1 artillery moved from Baltic States to Novgorod
2 artilleries and 3 infantry moved from Baltic States to Belarus
11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 armour, 1 artillery and 2 mech_infantrys
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 5/9 hits, 3.50 expected hits
Russians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Finland, round 2 : 2/6 hits, 2.50 expected hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 3 : 4/7 hits, 3.17 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour, 1 artillery and 2 mech_infantrys
Battle in Novgorod
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys in Rostov, round 2 : 13/48 hits, 14.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 11 armour, 8 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/3 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
5 artilleries and 6 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to Western Germany
1 artillery and 5 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 6 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Ukraine
Germans undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
2 infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -3.00
Americans : 0.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Archangel to 115 Sea Zone
1 fighter moved from Archangel to Russia
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
Chinese take Sikang from Japanese
9 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
8 infantry moved from Sakha to Buryatia
7 infantry moved from Russia to Bryansk
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bryansk
Russians attack with 1 fighter, 9 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/11 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/11 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from 115 Sea Zone to Archangel
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 1 aaGun
EDIT: Adding units owned by Russians to Buryatia: 1 aaGun
EDIT: Removing units owned by Russians from Kansu: 1 aaGun
EDIT: Adding units owned by Russians to Shensi: 1 aaGun
EDIT: Turning off Edit Mode
Japanese buy 2 artilleries, 1 factory_minor, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 artilleries and 5 infantry moved from Malaya to Shan State
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Malaya to Shan State
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 mech_infantry moved from Kweichow to French Indo China
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 4 transports in 36 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in French Indo China
Japanese attack with 1 armour, 4 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 1 mech_infantry; ANZAC defend with 1 artillery and 1 fighter; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 armour, 4 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 8/15 hits, 6.67 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 3/5 hits, 2.17 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 1 artillery owned by the ANZAC, 1 artillery owned by the British and 1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 fighter
Battle in Shan State
Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers
British defend with 1 artillery, 4 infantry and 1 tactical_bomber
Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in Shan State, round 2 : 7/13 hits, 5.33 expected hits
UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery, 4 infantry and 1 tactical_bomber
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Jehol to Shantung
1 infantry moved from Korea to Amur
1 armour moved from Korea to Manchuria
3 infantry moved from Amur to Sakha
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 factory_minor placed in Manchuria
3 submarines placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
UK_Pacific : 1.67
Japanese : 4.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 3 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Tobruk to Southern France
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from 110 Sea Zone to Southern France
Place Units - Americans
3 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States
3 armour placed in Southern France
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 3 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Tobruk to Southern France
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from 110 Sea Zone to Southern France
Place Units - Americans
3 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States
3 armour placed in Southern France
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Scotland to 119 Sea Zone
1 infantry moved from Scotland to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers moved from 119 Sea Zone to 110 Sea Zone
3 infantry moved from Scotland to United Kingdom
2 artilleries moved from Southern France to Normandy Bordeaux
2 artilleries and 5 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Burma to India
1 fighter moved from Southern France to Normandy Bordeaux
Combat - British
Battle in Greece
Battle in Normandy Bordeaux
British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Greece from Italians, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - British
2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery moved from Egypt to Trans-Jordan
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from French
1 bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Greece
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greece, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery and 1 bomber in Greece, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
2 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,4,6,6,3
Italians collect 5 PUs (9 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Egypt
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Egypt
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 artilleries and 1 infantry moved from Belarus to Archangel
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
11 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
1 artillery and 6 infantry moved from France to Normandy Bordeaux
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 3 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 fighter and 1 infantry
Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 3 artilleries and 1 mech_infantry in Archangel, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Archangel, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Northwest Persia
Germans attack with 11 armour and 6 mech_infantrys
British defend with 1 armour, 1 artillery and 3 infantry
Germans roll dice for 11 armour and 6 mech_infantrys in Northwest Persia, round 2 : 5/17 hits, 6.50 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.83 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 11 armour and 5 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/12 hits, 4.50 expected hits
British roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3.17 expected hits
1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/8 hits, 3.83 expected hits
British roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Germans, 2 artilleries owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 6 infantry
Casualties for British: 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 6 infantry moved from Poland to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Novgorod to Archangel
1 artillery moved from Novgorod to Karelia
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
1 artillery moved from Ukraine to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Rostov
3 infantry moved from Rostov to Ukraine
7 infantry moved from Western Germany to France
1 mech_infantry moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Rostov to Caucasus
2 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
2 transports placed in 113 Sea Zone
2 artilleries and 1 infantry placed in France
3 infantry placed in Ukraine
1 artillery and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,6,6,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.83
British : 0.83
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
8 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
1 fighter moved from Russia to Belarus
2 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
48 infantry moved from Russia to Smolensk
5 artilleries, 1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 armour moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Shensi
2 mech_infantrys moved from Sikang to Suiyuyan
4 infantry moved from Shensi to Suiyuyan
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - Russians
Battle in Suiyuyan
Russians attack with 4 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 4 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry and 2 mech_infantrys in Suiyuyan, round 3 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry and 2 mech_infantrys in Suiyuyan, round 4 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 7 artilleries, 1 fighter, 48 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 7 artilleries, 1 fighter, 48 infantry and 1 tactical_bomber in Smolensk, round 2 : 14/57 hits, 12.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 7 artilleries, 1 fighter, 47 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 fighter and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 8 infantry in Belarus, round 2 : 2/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Belarus to Russia
Place Units - Russians
4 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.00
Japanese : -1.00
Test summary from TripleA, engine version: 1.9, time: 5:18:01 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to Jehol
1 armour moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Shantung to Jehol
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers moved from Kweichow to Shensi
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 carriers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Shensi
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Sumatra from ANZAC, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery and 2 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.50 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Jehol
Japanese attack with 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 6/9 hits, 3.67 expected hits
Chinese roll dice for 5 infantry in Jehol, round 2 : 5/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 2 armour, 2 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantry
Battle in Shensi
Japanese attack with 5 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 armour and 5 infantry
AA fire in Shensi : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Shensi
Japanese roll dice for 5 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Shensi, round 2 : 5/12 hits, 4.67 expected hits
Chinese roll dice for 1 aaGun, 1 armour and 5 infantry in Shensi, round 2 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Shensi
Japanese roll dice for 5 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Shensi, round 3 : 4/11 hits, 4.33 expected hits
Chinese roll dice for 1 armour and 1 infantry in Shensi, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 5 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun, 1 armour and 5 infantry
Non Combat Move - Japanese
2 fighters moved from Jehol to 6 Sea Zone
1 infantry moved from Korea to Amur
1 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
1 artillery moved from Shan State to Yunnan
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 infantry moved from Amur to Sakha
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 1.33
Japanese : 2.00
AA fire in Shensi : : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Iceland to 123 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Southern France to 113 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Western United States to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Iceland to 123 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Southern France to 113 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Western United States to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Philippines
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 113 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 2 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
Germans win with 1 fighter and 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 fighter and 1 tactical_bomber
Battle in Norway
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
1 carrier moved from 54 Sea Zone to 57 Sea Zone
2 destroyers and 1 fighter moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from 41 Sea Zone to 57 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 destroyer placed in 101 Sea Zone
2 artilleries and 1 fighter placed in Southern France
2 infantry placed in Eastern United States
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 1.17