@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Nathan(Axis) vs Joel(Allies)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in Guam Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 15/24 hits, 13.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 2 transports in 42 Sea Zone, round 2 : 10/17 hits, 8.50 expected hits Units damaged: 2 battleships owned by the Japanese 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 3 : 10/20 hits, 11.67 expected hits Americans roll dice for 1 battleship, 5 fighters and 2 transports in 42 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese, 4 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 113 Casualties for Japanese: 2 carriers, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya 2 bombers moved from 42 Sea Zone to French Indo China 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 44 Sea Zone to French Indo China 1 infantry moved from Anhwe to Hunan 4 artilleries moved from Szechwan to Kweichow 1 armour and 1 mech_infantry moved from Sikang to Kweichow 2 infantry moved from Anhwe to Kweichow 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 aaGun moved from Manchuria to Amur 3 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Amur Place Units - Japanese 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans : 1.50 Japanese : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 mech_infantry moved from Morocco to Algeria 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from New Guinea to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66 Casualties for Americans: 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Tobruk Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,1,6,2,6,2,5,4,3,6,5,3,6,4 Americans collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : -3.33 Japanese : 0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 110 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 mech_infantry moved from Morocco to Algeria 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 fighter moved from New Guinea to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 93 Sea Zone to Southern France Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 42 Sea Zone Americans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66 Casualties for Americans: 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 2 fighters moved from 96 Sea Zone to Tobruk Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,1,6,2,6,2,5,4,3,6,5,3,6,4 Americans collect 61 PUs (4 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 cruiser, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 2 destroyers moved from 125 Sea Zone to 119 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from Tobruk to Libya British take Libya from Italians 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone 2 cruisers and 2 destroyers moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Tobruk to Libya 2 artilleries moved from Tobruk to Libya 1 fighter moved from Gibraltar to Southern France 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Iraq to Trans-Jordan 1 armour, 1 artillery and 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from India to French Indo China 2 infantry moved from India to Burma 1 artillery and 4 infantry moved from Burma to Shan State 1 armour and 1 mech_infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour and 1 mech_infantry moved from Siam to French Indo China 1 artillery and 3 infantry moved from Shan State to French Indo China Combat - British Battle in French Indo China British attack with 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/9 hits, 2.67 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry in French Indo China, round 2 : 2/10 hits, 3.33 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/7 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 0/7 hits, 2.33 expected hits 2 bombers owned by the Japanese lost in French Indo China British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 1/7 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 4 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 4/6 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in French Indo China, round 5 : 2/4 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 5 infantry Casualties for Japanese: 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Shan State 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland 2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France 1 armour and 1 mech_infantry moved from Eire to United Kingdom 3 infantry moved from Eire to Scotland Place Units - British 1 cruiser and 2 transports placed in 110 Sea Zone 1 factory_minor placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Italians : -0.17 British : 0.50 Americans : -3.33 Chinese : -0.33 Japanese : -3.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber and 1 fighter moved from Southern Italy to Southern France 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern France Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Americans defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry British defend with 2 artilleries, 2 fighters and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/7 hits, 2.33 expected hits Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Southern France, round 2 : 3/8 hits, 3.33 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Southern France 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians retreated to Northern Italy Americans win with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 armour moved from Baltic States to Western Ukraine Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6 Italians collect 7 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : 0.67 Americans : -0.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 fighter moved from Shan State to French Indo China 2 infantry moved from Tobruk to Alexandria Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from South Australia to New South Wales 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 36 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 fighter moved from Shan State to French Indo China 2 infantry moved from Tobruk to Alexandria Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from South Australia to New South Wales 2 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 2 artilleries and 3 infantry moved from Baltic States to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Norway to Finland 1 artillery moved from Baltic States to Novgorod 2 artilleries and 3 infantry moved from Baltic States to Belarus 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Finland Combat - Germans Battle in Finland Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 3 armour, 1 artillery and 2 mech_infantrys Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Finland, round 2 : 2/6 hits, 2.50 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 3 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Russians: 3 armour, 1 artillery and 2 mech_infantrys Battle in Novgorod Germans attack with 3 artilleries and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 8 artilleries, 23 infantry and 6 mech_infantrys in Rostov, round 2 : 13/48 hits, 14.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 11 armour, 8 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to France 5 artilleries and 6 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Baltic States to Novgorod 1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to Western Germany 1 artillery and 5 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 6 infantry moved from Germany to Poland Place Units - Germans 3 infantry placed in Ukraine Germans undo move 1. 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 2 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -3.00 Americans : 0.00 Russians : 0.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Archangel to 115 Sea Zone 1 fighter moved from Archangel to Russia 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Sikang Chinese take Sikang from Japanese 9 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 8 infantry moved from Sakha to Buryatia 7 infantry moved from Russia to Bryansk Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Bryansk Russians attack with 1 fighter, 9 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/11 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/11 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from 115 Sea Zone to Archangel 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -2.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 1 aaGun EDIT: Adding units owned by Russians to Buryatia: 1 aaGun EDIT: Removing units owned by Russians from Kansu: 1 aaGun EDIT: Adding units owned by Russians to Shensi: 1 aaGun EDIT: Turning off Edit Mode Japanese buy 2 artilleries, 1 factory_minor, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 artilleries and 5 infantry moved from Malaya to Shan State 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from Malaya to Shan State 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone 3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from Kweichow to French Indo China Japanese take Yunnan from Chinese 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in 36 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 4 transports in 36 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in French Indo China Japanese attack with 1 armour, 4 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 armour, 1 artillery and 1 mech_infantry; ANZAC defend with 1 artillery and 1 fighter; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 armour, 4 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 8/15 hits, 6.67 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 3/5 hits, 2.17 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 1 artillery owned by the ANZAC, 1 artillery owned by the British and 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Casualties for ANZAC: 1 artillery and 1 fighter Battle in Shan State Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers British defend with 1 artillery, 4 infantry and 1 tactical_bomber Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in Shan State, round 2 : 7/13 hits, 5.33 expected hits UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery, 4 infantry and 1 tactical_bomber Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Shan State to Kweichow 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Jehol to Shantung 1 infantry moved from Korea to Amur 1 armour moved from Korea to Manchuria 3 infantry moved from Amur to Sakha 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Manchuria 3 submarines placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : 1.67 Japanese : 4.17 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 3 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from Tobruk to Southern France 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland 1 tactical_bomber moved from 110 Sea Zone to Southern France Place Units - Americans 3 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States 3 armour placed in Southern France Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 3 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from Tobruk to Southern France 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland 1 tactical_bomber moved from 110 Sea Zone to Southern France Place Units - Americans 3 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States 3 armour placed in Southern France Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from Scotland to 119 Sea Zone 1 infantry moved from Scotland to 119 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 destroyers moved from 119 Sea Zone to 110 Sea Zone 3 infantry moved from Scotland to United Kingdom 2 artilleries moved from Southern France to Normandy Bordeaux 2 artilleries and 5 infantry moved from Libya to Tunisia British take Tunisia from Italians 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 infantry moved from Burma to India 1 fighter moved from Southern France to Normandy Bordeaux Combat - British Battle in Greece Battle in Normandy Bordeaux British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Greece from Italians, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 3 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 artillery moved from Egypt to Trans-Jordan Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 destroyer placed in 110 Sea Zone 2 artilleries and 1 infantry placed in United Kingdom 2 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.67 British : 0.50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Algeria to Morocco Italians take Morocco from French 1 bomber moved from Southern Italy to Greece 1 fighter moved from Southern Italy to 99 Sea Zone 1 artillery and 2 infantry moved from Bulgaria to Greece Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Greece, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 1 bomber in Greece, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from Greece to Southern Italy 2 armour moved from Western Ukraine to Rostov 1 mech_infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,4,6,6,3 Italians collect 5 PUs (9 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 1.00 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 11 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 artilleries and 1 infantry moved from Belarus to Archangel 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 11 armour and 6 mech_infantrys moved from Rostov to Northwest Persia Germans take Caucasus from Russians 1 artillery and 6 infantry moved from France to Normandy Bordeaux 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Eastern Poland to Archangel Combat - Germans Battle in Archangel Germans attack with 3 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 fighter and 1 infantry Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans roll dice for 3 artilleries and 1 mech_infantry in Archangel, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 fighter in Archangel, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 fighter and 1 infantry Battle in Northwest Persia Germans attack with 11 armour and 6 mech_infantrys British defend with 1 armour, 1 artillery and 3 infantry Germans roll dice for 11 armour and 6 mech_infantrys in Northwest Persia, round 2 : 5/17 hits, 6.50 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1.83 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 11 armour and 5 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour, 1 artillery and 3 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers British defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/12 hits, 4.50 expected hits British roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3.17 expected hits 1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/8 hits, 3.83 expected hits British roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 6 infantry Casualties for British: 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 6 infantry moved from Poland to Eastern Poland 1 aaGun moved from Belarus to Eastern Poland 1 aaGun moved from Novgorod to Archangel 1 artillery moved from Novgorod to Karelia 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Rostov to Caucasus 1 artillery moved from Ukraine to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Rostov 3 infantry moved from Rostov to Ukraine 7 infantry moved from Western Germany to France 1 mech_infantry moved from Eastern Poland to Romania 1 artillery and 2 infantry moved from Rostov to Caucasus 2 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Novgorod 2 transports placed in 113 Sea Zone 2 artilleries and 1 infantry placed in France 3 infantry placed in Ukraine 1 artillery and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,6,6,5 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 1.83 British : 0.83 Russians : 1.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 infantry moved from Bryansk to Belarus 1 armour moved from Russia to Belarus 1 fighter moved from Russia to Belarus 2 artilleries moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 48 infantry moved from Russia to Smolensk 5 artilleries, 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 armour moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 armour moved from Szechwan to Shensi 2 mech_infantrys moved from Sikang to Suiyuyan 4 infantry moved from Shensi to Suiyuyan 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - Russians Battle in Suiyuyan Russians attack with 4 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 4 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry and 2 mech_infantrys in Suiyuyan, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry and 2 mech_infantrys in Suiyuyan, round 4 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 7 artilleries, 1 fighter, 48 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 7 artilleries, 1 fighter, 48 infantry and 1 tactical_bomber in Smolensk, round 2 : 14/57 hits, 12.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 7 artilleries, 1 fighter, 47 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 1 fighter and 8 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 8 infantry in Belarus, round 2 : 2/10 hits, 2.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Belarus to Russia Place Units - Russians 4 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.00 Japanese : -1.00 -
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to Jehol 1 armour moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 1 infantry moved from Shantung to Jehol 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Kweichow to Jehol 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers moved from Kweichow to Shensi 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 36 Sea Zone to 44 Sea Zone 2 carriers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to Shan State 1 mech_infantry moved from French Indo China to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Kweichow to Shensi Combat - Japanese Battle in Sumatra Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes Japanese win, taking Sumatra from ANZAC, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Java Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 armour, 1 artillery and 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.50 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in Jehol Japanese attack with 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 2 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 6/9 hits, 3.67 expected hits Chinese roll dice for 5 infantry in Jehol, round 2 : 5/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 2 armour, 2 infantry and 1 mech_infantry Casualties for Chinese: 5 infantry Battle in Shensi Japanese attack with 5 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 armour and 5 infantry AA fire in Shensi : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Shensi Japanese roll dice for 5 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Shensi, round 2 : 5/12 hits, 4.67 expected hits Chinese roll dice for 1 aaGun, 1 armour and 5 infantry in Shensi, round 2 : 1/6 hits, 2.17 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Shensi Japanese roll dice for 5 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Shensi, round 3 : 4/11 hits, 4.33 expected hits Chinese roll dice for 1 armour and 1 infantry in Shensi, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 5 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 1 armour and 5 infantry Non Combat Move - Japanese 2 fighters moved from Jehol to 6 Sea Zone 1 infantry moved from Korea to Amur 1 infantry moved from Siberia to Sakha 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 fighter and 2 tactical_bombers moved from Shensi to Kweichow 1 artillery moved from Shan State to Yunnan 1 artillery moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 1 infantry moved from Amur to Sakha Place Units - Japanese 1 artillery and 1 infantry placed in Japan 1 armour, 1 artillery and 1 infantry placed in Manchuria 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : -0.17 Chinese : 1.33 Japanese : 2.00 AA fire in Shensi : : 0.50





