TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
@Enigma ja, jeg rømmede Rusland med 40+ infantry og lidt af hvert og gik syd mod mellemøsten for at joine op med briterne og deres 2 fabrikker der. Amerikanerne tog Japan omkring samtidig med at Moskva faldt. Alle deres fly + ruslands, Anzacs og briternes fly fra øst endte med at stå i Cairo sammen med stort set alle andre fighters, der var blevet købt af briterne og fosvarede sammen med 40-50 infantry og 20-30 mechs. Tyskerne kom også med 20 bombere haha.
Men det skal siges at briterne havde en hit rate på 7,17 i det slag - oddsene var ellers på tyskernes side. Amerikanerne kunne godt have smidt en helvedes masse tropper ind i Cairo i stedet for at gå på Rom, deriblandt 10 fly, men tænkte det var bedre at gå i Europa og lade Cairo falde.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 fighter moved from Vologda to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 armour moved from Samara to Tambov
1 mech_infantry moved from Samara to Tambov
2 mech_infantrys moved from Vologda to Samara
1 mech_infantry moved from Tambov to Samara
4 aaGuns, 1 armour, 3 artilleries and 32 infantry moved from Russia to Tambov
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Samara
2 aaGuns and 15 infantry moved from Buryatia to Amur
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,50
@Makalakalane OK. Så havde du heldet på din side… ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
3 armour moved from Kiangsu to Hopei
3 armour moved from Shantung to Hopei
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Kwangsi to Hunan
3 tactical_bombers moved from Kwangsi to Hunan
3 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 armour moved from Suiyuyan to Novosibirsk
2 tactical_bombers moved from Kansu to Shensi
1 mech_infantry moved from Kansu to Shensi
2 artilleries and 6 infantry moved from Kansu to Novosibirsk
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 4/8 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 6 armour
British defend with 1 armour
Japanese roll dice for 6 armour in Hopei, round 2 : 4/6 hits, 3,00 expected hits
Chinese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 5 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Shensi
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 infantry moved from Korea to Manchuria
3 artilleries moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
2 armour moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
4 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 43 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Kwangsi to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
7 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Shensi to Kiangsu
1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Hunan to Kwangtung
3 fighters moved from Hunan to Kwangtung
2 fighters moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
2 infantry placed in Kiangsu
9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : 0,50
Japanese : 0,83
@Enigma ja, i det opgør. Men altså det var i tur 14… Indenda havde Raimo også haft held på sin side. F.eks et potentielt MEGET afgørende slag, hvor han angreb med to 1’ere mod to 2’ere… Og vandt… Men han udnyttede det så ikke i den følgende tur (heldigvis). Han mente ikke hans odds var høje nok. Og så kender du Raimo - hans enheder rammer på 9 ud af 10 alene-2’ere der står rundt omkring :D
Men ja, heldet var sigende. Men jeg havde 15-20 amerikanske enheder, 12 anzac enheder + 6 amerikanske fly, der kunne være kommet og taget Cairo tilbage, så han sku ha vundet ret overbevisende, hvis det sku holdes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 2 mech_infantrys
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Norway from Germans, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 bombers moved from Queensland to Yunnan
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1,00
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries, 1 fighter and 7 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Hunan, round 2 : 2/10 hits, 2,67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 2 mech_infantrys
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Norway from Germans, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 bombers moved from Queensland to Yunnan
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries, 1 fighter and 7 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Hunan, round 2 : 2/10 hits, 2,67 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 10x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Syria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Tobruk
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3,83 expected hits
Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits
5 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Italians: 5 infantry
Non Combat Move - British
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 artilleries moved from Yunnan to Kweichow
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Kweichow to Yunnan
2 aaGuns moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from West India to Burma
2 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Persia to Russia
1 tactical_bomber moved from Persia to Russia
1 armour moved from Ethiopia to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
3 mech_infantrys placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter and 1 transport placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 bomber placed in India
1 fighter could not land in 110 Sea Zone and was removed
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 bomber
Combat Hit Differential Summary :
Germans : -1,00
British : 0,83
Italians : 0,00
Americans : -0,67
Chinese : -0,67
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
4 infantry moved from Northern Italy to Southern France
4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 1,33
Americans : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Malaya
1 destroyer and 1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to Malaya
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Malaya
1 destroyer and 1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to Malaya
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 11 artilleries, 15 infantry and 3 mech_infantrys moved from Ukraine to Rostov
3 artilleries moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
6 armour moved from Western Ukraine to Rostov
1 tactical_bomber moved from Slovakia Hungary to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Slovakia Hungary to Smolensk
1 bomber moved from Slovakia Hungary to Smolensk
1 bomber and 1 fighter moved from Slovakia Hungary to Bryansk
3 artilleries and 6 infantry moved from France to Normandy Bordeaux
4 tactical_bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 6 infantry and 4 tactical_bombers
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries, 6 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 3/13 hits, 4,50 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 infantry and 4 tactical_bombers in Normandy Bordeaux, round 3 : 5/11 hits, 4,17 expected hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 artilleries, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 3 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 3,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 7 armour, 11 artilleries, 15 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 11 artilleries, 15 infantry and 3 mech_infantrys in Rostov, round 2 : 6/36 hits, 12,00 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 7 armour, 11 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Bryansk to Novosibirsk
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Smolensk to Belarus
1 bomber moved from Smolensk to Ukraine
1 bomber moved from Bryansk to Ukraine
3 armour moved from Belarus to Rostov
2 mech_infantrys moved from Belarus to Rostov
3 aaGuns moved from Ukraine to Rostov
3 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Poland to Belarus
3 mech_infantrys moved from Romania to Ukraine
6 mech_infantrys moved from Western Germany to Denmark
4 tactical_bombers moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 armour placed in Novgorod
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -6,50
British : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Tambov to Bryansk
2 infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Samara to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Adding units owned by Russians to Korea: 1 infantry
EDIT: Changing ownership of Korea from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 armour and 2 mech_infantrys moved from Samara to Russia
4 aaGuns, 2 armour, 2 artilleries and 29 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
2 aaGuns and 14 infantry moved from Amur to Buryatia
2 fighters moved from Smolensk to Russia
Place Units - Russians
1 armour and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Germans : -1,50
Russians : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 armour moved from Novosibirsk to Tambov
Japanese take Samara from Russians
1 armour moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
3 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
1 infantry moved from Novosibirsk to Samara
4 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
1 artillery moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Tambov
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Tambov, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 4 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 4 infantry in Kazakhstan, round 2 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 3 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 3 infantry in Korea, round 2 : 3/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Korea to Japan
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
5 armour moved from Hopei to Kansu
2 bombers moved from Kwangtung to Kansu
2 tactical_bombers moved from Anhwe to Kansu
2 fighters moved from Anhwe to Kansu
2 fighters moved from Kiangsi to Kiangsu
2 tactical_bombers moved from Kiangsi to Kiangsu
2 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
5 transports moved from 19 Sea Zone to 6 Sea Zone
10 infantry moved from Japan to 6 Sea Zone
10 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
10 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
3 armour placed in Shantung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese : -1,50
Russians : -1,00
Japanese : 2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 factory_minor, 6 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/11 hits, 4,17 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,00 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/9 hits, 3,83 expected hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 3 infantry
Casualties for Germans: 3 artilleries and 3 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from Yunnan to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 carrier, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 factory_minor placed in Norway
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0,33
Americans : -2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kiangsi
2 infantry moved from Hunan to Kiangsi
2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 3 : 2/5 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 5 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 6 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 7 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 8 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -5,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 factory_minor, 6 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/11 hits, 4,17 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,00 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/9 hits, 3,83 expected hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 3 infantry
Casualties for Germans: 3 artilleries and 3 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from Yunnan to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 carrier, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 factory_minor placed in Norway
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kiangsi
2 infantry moved from Hunan to Kiangsi
2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 3 : 2/5 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 5 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 6 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 7 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 8 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 8 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 38 PUs;
British buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
3 fighters moved from Yunnan to Anhwe
1 bomber moved from India to Anhwe
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Anhwe
British attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/8 hits, 3,67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/7 hits, 2,50 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Anhwe to Burma
1 aaGun and 5 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Kweichow to Hunan
1 tactical_bomber moved from Anhwe to Szechwan
3 fighters moved from Anhwe to Szechwan
2 mech_infantrys moved from Burma to Hunan
1 infantry moved from Shan State to Yunnan
Place Units - British
1 artillery and 7 infantry placed in United Kingdom
3 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : -1,33
Americans : -2,17
AA fire in Western Germany : : 0,83
Chinese : -5,00
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Malaya to 35 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Malaya to 35 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Russia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :