• TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            3 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
            2 infantry moved from Brazil to British Guiana
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Hunan
            3 infantry moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 5 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            3 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
            2 infantry moved from Brazil to British Guiana
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Hunan
            3 infantry moved from Yunnan to Kweichow
            3 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 5 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 mech_infantry moved from Yunnan to Shensi
            1 armour moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
    
        Combat - British
            Battle in Shensi
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                British win, taking Shensi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Shensi to Yunnan
            1 fighter moved from Yunnan to India
            1 fighter moved from Yunnan to India
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from Iraq to 80 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour, 2 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 cruiser moved from 72 Sea Zone to 81 Sea Zone
            2 fighters moved from Egypt to 81 Sea Zone
            1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from French Central Africa to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 artilleries moved from Egypt to Anglo Egyptian Sudan
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 bomber and 2 infantry placed in Union of South Africa
            3 mech_infantrys placed in Persia
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2,6,6,4,1,2,2,2,5,1,6,3,4
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
            EDIT: Removing units owned by British from 81 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 0,67
    Chinese : -0,50
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Trans-Jordan
            1 armour moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Gibraltar
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 artillery and 4 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Algeria to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Gibraltar to Southern France
    
        Place Units - Italians
            1 submarine and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : -0,17
    Italians : 0,33
    British : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to Queensland
            1 fighter moved from South Australia to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from South Australia to Queensland
            1 fighter moved from South Australia to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 15 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
            3 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Western Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 bomber moved from Western Germany to Novgorod
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
    
        Combat - Germans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Syria
            Battle in Western Ukraine
                Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits, 3,00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Syria from French, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Western Ukraine to Eastern Poland
            1 fighter moved from Western Ukraine to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            1 fighter moved from Baltic States to Eastern Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            10 artilleries moved from Poland to Eastern Poland
            1 artillery and 9 infantry moved from Germany to Poland
            6 armour and 2 mech_infantrys moved from Western Germany to Southern France
            3 armour moved from Romania to Eastern Poland
    
        Place Units - Germans
            10 infantry placed in Germany
            5 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 3 artilleries
            EDIT: Adding units owned by Germans to Western Germany: 3 artilleries
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : 2,67
    AA fire in Novgorod : : 0,83
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 mech_infantrys moved from Novgorod to Baltic States
            1 artillery moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 armour moved from Novgorod to Baltic States
            1 fighter moved from Russia to Belarus
            1 tactical_bomber moved from Bryansk to Western Ukraine
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buyant-Uhaa to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                 retreated to Belarus
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Bryansk
            2 artilleries and 5 infantry moved from Russia to Smolensk
            2 armour moved from Bryansk to Smolensk
            4 mech_infantrys moved from Bryansk to Smolensk
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Dzavhan to Tsagaan Olom
            1 infantry moved from Olgiy to Timguska
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 armour, 1 fighter and 4 mech_infantrys placed in Russia
            Russians undo move 1.
            1 infantry placed in Novgorod
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors, 4 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Siberia to Amur
            2 artilleries moved from Anhwe to Jehol
            3 fighters moved from Japan to Jehol
            1 artillery and 2 infantry moved from Kansu to Shensi
            1 infantry moved from Hopei to Shensi
            1 artillery, 2 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters moved from 36 Sea Zone to Yunnan
            2 tactical_bombers moved from 36 Sea Zone to Yunnan
            1 fighter moved from 42 Sea Zone to Yunnan
            1 tactical_bomber moved from 42 Sea Zone to Yunnan
            3 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Jehol
                Japanese attack with 2 artilleries and 3 fighters
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 fighters in Jehol, round 2 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Jehol
                Japanese win, taking Sumatra from Dutch, taking Jehol from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 6 fighters, 6 infantry, 1 mech_infantry and 7 tactical_bombers
                British defend with 3 aaGuns, 8 infantry and 1 tactical_bomber; Chinese defend with 9 infantry
                    AA fire in Yunnan : 4/9 hits, 1,50 expected hits
                    2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 7/19 hits, 8,17 expected hits
                    Chinese roll dice for 3 aaGuns, 17 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/18 hits, 6,17 expected hits
                    4 infantry owned by the Japanese, 3 aaGuns owned by the British and 4 infantry owned by the Chinese lost in Yunnan
                2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Kwangsi
                Chinese win with 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is -27
                Casualties for Japanese: 2 fighters, 4 infantry and 2 tactical_bombers
                Casualties for British: 3 aaGuns
                Casualties for Chinese: 4 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 3 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 2/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in Malaya
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 1/3 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from Yunnan to 37 Sea Zone
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            3 tactical_bombers moved from Yunnan to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from Manchuria to 19 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from Jehol to Shantung
            1 tactical_bomber moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            4 infantry placed in Japan
            1 factory_minor placed in Kwangtung
            1 factory_minor placed in Kiangsu
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    AA fire in Yunnan : : 2,50
    Chinese : -1,00
    UK_Pacific : 0,67
    Japanese : -2,17
    

    Savegame


  • @Enigma seriøst mand, 4 hits på aa gun… Det kan kun gå galt.


  • @Makalakalane Ja, lidt vildt. Men også et lidt satset angreb med så relativt få landenheder…?


  • @Enigma planen var at trække mig, hvis ikke det gik rigtig godt i første hug. Havde det været efter statistikken, så havde jeg jo tage tmange flere af dine enheder ud og kunne trække mig tilbage med en fin stak landenheder + de forstærkninger jeg sejlede ind fra Japan.


  • @Makalakalane OK, så det var tanken… Ja, fire hits på AA var en streg i regningen


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 34 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Normandy Bordeaux
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to United Kingdom
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Morocco
            1 bomber moved from Western Germany to United Kingdom
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 tactical_bomber placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
            4 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,17
    Americans : -2,17
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            3 infantry moved from Szechwan to Shensi
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            2 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 7 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 7 infantry in Shensi, round 2 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 7 infantry in Shensi, round 4 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 7 infantry in Shensi, round 5 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 6 infantry in Shensi, round 6 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,67
    Japanese : -1,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 34 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Normandy Bordeaux
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 34 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to United Kingdom
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Morocco
            1 bomber moved from Western Germany to United Kingdom
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 tactical_bomber placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
            4 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            3 infantry moved from Szechwan to Shensi
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            2 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 7 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 7 infantry in Shensi, round 2 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 7 infantry in Shensi, round 4 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 7 infantry in Shensi, round 5 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 6 infantry in Shensi, round 6 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 mech_infantrys moved from Persia to Trans-Jordan
            1 mech_infantry moved from Persia to Syria
            1 bomber moved from Anglo Egyptian Sudan to Syria
            1 infantry moved from India to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to Malaya
            2 fighters moved from India to Malaya
            2 infantry moved from Shan State to Malaya
            1 armour moved from India to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 armour moved from 41 Sea Zone to Sumatra
            1 infantry moved from Siam to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
            Battle in Holland Belgium
            Battle in Syria
                British attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Syria, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Syria
                British win, taking Holland Belgium from Germans, taking Syria from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Malaya
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 harbour and 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 0/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Malaya
                 retreated to Malaya
                Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery and 3 infantry
                    British roll dice for 1 armour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 1/7 hits, 2,00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1,83 expected hits
                    1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 0/5 hits, 1,67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/4 hits, 1,50 expected hits
                    2 mech_infantrys owned by the British lost in Trans-Jordan
                1 armour and 1 mech_infantry retreated to Iraq
                Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -11
                Casualties for British: 2 infantry and 2 mech_infantrys
                Casualties for Italians: 1 infantry
            Battle in Sumatra
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                British win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
            1 bomber moved from Syria to Anglo Egyptian Sudan
            1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            5 infantry moved from Yunnan to Burma
            1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from Malaya to Burma
            1 tactical_bomber moved from Malaya to Burma
            1 mech_infantry moved from India to Burma
            2 artilleries moved from India to Burma
            1 fighter moved from 39 Sea Zone to India
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Burma to India
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 transports placed in 110 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,2,5,4,3,1,6,2,1,6,1,2,2,4
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,6,4,2,5,2,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,3,4,5,6,6
            UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -4,17
    Italians : 0,67
    AA fire in Western Germany : : -0,17
    Americans : -2,17
    Chinese : -2,67
    Japanese : 1,00
    

    Savegame


  • @Enigma Så skal jeg da lige love for briterne fik lorteterninger. Ren katastroferunde…


  • @Enigma jeg har efterladt en Japansk transporter ved Okinawa med 2 infantry i… Det var slet ikke meningen… Må jeg redigere dem ned hvor de skulle være? I Kwangsi?
    Ved ik om det ville gøre en forskel for hvad du gjorde i din tur…


  • @Makalakalane Arghhh. Jeg har spillet Kina og UK efter, at kun 6 landenheder kan gå ind i Yunnan… Jeg er ikke vild med det :-(


  • @Enigma ok, fair nok

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