@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
1942 B&J Waiting
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 transport moved from 53 Sea Zone to 44 Sea Zone 1 infantry moved from Solomon Islands to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands Japanese take Hawaiian Islands from Americans 1 battleship, 1 carrier and 1 fighter moved from 53 Sea Zone to 50 Sea Zone 1 battleship and 1 destroyer moved from 52 Sea Zone to 48 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 transports moved from 61 Sea Zone to 60 Sea Zone 2 armour and 2 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour moved from Buryatia S.S.R. to Yakut S.S.R. 1 bomber moved from Kiangsu to Anhwei 1 armour moved from Kiangsu to Anhwei 1 armour moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from Kiangsu to Yakut S.S.R. Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 fighter in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Buryatia S.S.R. 1 bomber moved from Japan to Anhwei Place Units - Japanese 2 armour and 3 infantry placed in Japan 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians : 0.67 Japanese : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 47 Sea Zone to 61 Sea Zone 1 infantry moved from Eastern Canada to 10 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco 1 infantry moved from 13 Sea Zone to Morocco 1 armour moved from Eastern Canada to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France 1 armour moved from 8 Sea Zone to France 2 transports moved from 8 Sea Zone to 10 Sea Zone 1 destroyer moved from 8 Sea Zone to 13 Sea Zone 2 fighters moved from Western United States to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Western United States to Eastern Canada Combat - Americans Battle in 61 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 61 Sea Zone Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 53 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 battleship and 1 transport Americans roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone 1 transport owned by the Japanese lost in 53 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - Americans 1 bomber moved from 53 Sea Zone to Western United States 1 fighter moved from 53 Sea Zone to 56 Sea Zone Place Units - Americans 1 carrier and 1 cruiser placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : -0.00 Japanese : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 armour moved from West Russia to Belorussia Russians take Belorussia from Germans 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from West Russia to Karelia S.S.R. 1 infantry moved from Kazakh S.S.R. to Sinkiang 1 artillery moved from Kazakh S.S.R. to Sinkiang 1 artillery moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 2 infantry moved from Russia to Vologda 1 submarine moved from 55 Sea Zone to 53 Sea Zone Combat - Russians Battle in Karelia S.S.R. Russians attack with 4 armour and 1 infantry Germans defend with 2 armour and 1 factory Russians roll dice for 4 armour and 1 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 4 armour in Karelia S.S.R., round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 2 armour Battle in Sinkiang Russians attack with 1 artillery and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Sinkiang, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians Place Units - Russians 1 armour and 1 artillery placed in Caucasus 2 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -1.83 Japanese : -0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Germans Germans buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 armour and 4 infantry moved from Germany to France 1 bomber moved from Germany to Caucasus 3 armour and 1 fighter moved from Germany to Karelia S.S.R. Combat - Germans Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Caucasus causes 1 damage total. Battle in France Germans attack with 3 armour and 4 infantry Americans defend with 3 armour and 1 infantry Germans roll dice for 3 armour and 4 infantry in France, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 3 armour and 1 infantry in France, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Germans roll dice for 3 armour and 2 infantry in France, round 3 : 0/5 hits, 1.83 expected hits Americans roll dice for 3 armour in France, round 3 : 3/3 hits, 1.50 expected hits 2 infantry owned by the Germans and 1 armour owned by the Germans lost in France 2 armour owned by the Germans retreated to Germany Americans win with 3 armour remaining. Battle score for attacker is -15 Casualties for Germans: 1 armour and 4 infantry Casualties for Americans: 1 infantry Battle in Karelia S.S.R. Germans attack with 3 armour and 1 fighter Russians defend with 3 armour and 1 factory Germans roll dice for 3 armour and 1 fighter in Karelia S.S.R., round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 3 armour in Karelia S.S.R., round 2 : 3/3 hits, 1.50 expected hits 3 armour owned by the Germans lost in Karelia S.S.R. retreated to Karelia S.S.R. Russians win with 3 armour remaining. Battle score for attacker is -18 Casualties for Germans: 3 armour Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 bomber moved from Caucasus to Germany Place Units - Germans 2 armour, 1 fighter and 2 infantry placed in Germany 1 infantry placed in Italy Turn Complete - Germans Germans collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -5.00 Americans : 1.67 Russians : 1.50 AA fire in Caucasus : : -0.17
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - British British buy 2 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from United Kingdom to 8 Sea Zone 2 infantry moved from United Kingdom to 8 Sea Zone 2 armour moved from 8 Sea Zone to Northwestern Europe 2 infantry moved from 8 Sea Zone to Northwestern Europe 1 fighter moved from Burma to Anhwei 1 infantry moved from Trans-Jordan to Persia 2 armour moved from India to Burma 1 bomber moved from United Kingdom to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 2 armour, 1 bomber and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Northwestern Europe, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 2 armour, 1 bomber and 2 infantry in Northwestern Europe, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in Anhwei British attack with 1 fighter Japanese defend with 2 bombers British roll dice for 1 fighter in Anhwei, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers in Anhwei, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 fighter in Anhwei, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers in Anhwei, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 fighter in Anhwei, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers in Anhwei, round 4 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Anhwei British roll dice for 1 fighter in Anhwei, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Anhwei, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Anhwei British win with 1 fighter remaining. Battle score for attacker is 24 Casualties for Japanese: 2 bombers Non Combat Move - British 1 fighter moved from Anhwei to Sinkiang 1 bomber moved from Northwestern Europe to United Kingdom Place Units - British 1 transport placed in 8 Sea Zone 1 armour and 1 infantry placed in United Kingdom 1 armour, 1 fighter and 1 infantry placed in India 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.67 Japanese : -1.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship and 1 destroyer moved from 48 Sea Zone to 61 Sea Zone 1 battleship, 1 carrier and 1 fighter moved from 50 Sea Zone to 60 Sea Zone 3 armour and 3 infantry moved from Japan to 62 Sea Zone 3 armour and 3 infantry moved from 62 Sea Zone to Manchuria 1 armour and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Kwangtung to Yunnan 1 fighter moved from Buryatia S.S.R. to 61 Sea Zone Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 61 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 61 Sea Zone to Kwangtung Place Units - Japanese 1 armour, 1 bomber and 1 fighter placed in Japan 1 destroyer placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : -0.17 Japanese : -0.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 destroyer moved from 13 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Italy 1 armour moved from France to Italy 2 armour moved from Eastern Canada to 10 Sea Zone 2 infantry moved from Eastern Canada to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to France 2 armour moved from 8 Sea Zone to France 1 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Western United States to Eastern Canada 1 artillery moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 2 armour moved from France to Italy Combat - Americans Battle in Italy Americans attack with 3 armour and 2 infantry Germans defend with 1 aaGun, 1 factory and 1 infantry Americans roll dice for 3 armour and 2 infantry in Italy, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Italy, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Italy Americans win, taking Italy from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Americans Place Units - Americans 1 battleship placed in 56 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 1.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 25 PUs; Russians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 53 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 65 Sea Zone 1 armour moved from Karelia S.S.R. to Norway Russians take Finland from Germans Russians take Norway from Germans 2 armour moved from Karelia S.S.R. to Baltic States Russians take Baltic States from Germans 1 artillery moved from Caucasus to Ukraine S.S.R. 4 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Caucasus to Ukraine S.S.R. 2 infantry moved from Vologda to Evenki National Okrug 1 infantry moved from Novosibirsk to Evenki National Okrug 1 artillery moved from Novosibirsk to Sinkiang 2 infantry moved from Russia to West Russia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 armour, 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 4 infantry in Ukraine S.S.R., round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 3 armour and 1 artillery placed in Caucasus 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Germans Germans buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to 15 Sea Zone 2 fighters moved from Germany to 15 Sea Zone Combat - Germans Battle in 15 Sea Zone Germans attack with 1 bomber and 2 fighters Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 15 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Germans 1 bomber and 2 fighters moved from 15 Sea Zone to Germany Place Units - Germans 5 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -0.33
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - British British buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 2 PUs; Combat Move - British 3 infantry moved from Burma to Yunnan 3 armour moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 fighter moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from Persia to India 1 fighter moved from Sinkiang to Yunnan 2 armour moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 3 infantry moved from United Kingdom to 8 Sea Zone 2 armour moved from 8 Sea Zone to Northwestern Europe 3 infantry moved from 8 Sea Zone to Northwestern Europe 1 artillery moved from 8 Sea Zone to Northwestern Europe Combat - British Battle in Yunnan British attack with 4 armour, 2 fighters and 3 infantry Japanese defend with 1 infantry British roll dice for 4 armour, 2 fighters and 3 infantry in Yunnan, round 2 : 1/9 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 4 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Yunnan to Sinkiang Place Units - British 1 armour, 1 bomber and 1 infantry placed in India 2 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -2.50 Japanese : 0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from Japan to Yunnan 1 fighter moved from Kwangtung to Yunnan 1 infantry moved from Kwangtung to Yunnan 3 armour moved from Kwangtung to Yunnan 1 bomber moved from Japan to Yunnan 1 armour moved from Japan to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 61 Sea Zone to Yunnan 3 armour and 3 infantry moved from Manchuria to Anhwei 1 destroyer moved from 61 Sea Zone to 60 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 4 armour, 1 bomber, 2 fighters and 1 infantry British defend with 4 armour and 2 infantry Japanese roll dice for 1 battleship in Yunnan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 armour, 1 bomber, 2 fighters and 1 infantry in Yunnan, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 4 armour and 2 infantry in Yunnan, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 3 armour owned by the Japanese, 2 infantry owned by the British and 2 armour owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Yunnan, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 3 armour and 1 infantry Casualties for British: 4 armour and 2 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to Japan 1 fighter moved from Yunnan to Anhwei 1 fighter moved from Yunnan to Kwangtung Place Units - Japanese 1 battleship placed in 60 Sea Zone 1 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Central United States to Western United States 3 transports moved from 8 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Alaska to Eastern Canada 1 artillery moved from Central United States to Eastern Canada 1 transport moved from 11 Sea Zone to 19 Sea Zone 1 infantry moved from Italy to Southern Europe Americans take Southern Europe from Germans 2 armour moved from France to Italy 1 infantry moved from France to Italy Combat - Americans Non Combat Move - Americans 2 fighters moved from Western United States to 56 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 bomber and 2 infantry placed in Italy Turn Complete - Americans Americans collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Ukraine S.S.R. to Bulgaria Romania Russians take Bulgaria Romania from Germans 1 armour moved from Ukraine S.S.R. to Poland 2 infantry moved from Ukraine S.S.R. to Poland 1 artillery moved from Ukraine S.S.R. to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 3 armour moved from Caucasus to Poland 1 artillery moved from Caucasus to Ukraine S.S.R. 2 infantry moved from West Russia to Belorussia 1 infantry moved from Sinkiang to Novosibirsk 2 artilleries moved from Sinkiang to Novosibirsk 1 armour moved from Norway to Karelia S.S.R. Combat - Russians Non Combat Move - Russians Place Units - Russians 2 artilleries placed in Karelia S.S.R. 4 armour placed in Caucasus Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Germans Germans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to Italy 1 artillery and 1 infantry moved from Germany to France 1 artillery and 1 infantry moved from Germany to Southern Europe Combat - Germans Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Italy causes 1 damage total. Battle in Southern Europe Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Southern Europe, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Europe Germans win, taking Southern Europe from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in France Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in France Germans win, taking France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from Italy to Germany Place Units - Germans 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1.67 Americans : 0.33 AA fire in Italy : : -0.17
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - British British buy 2 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from United Kingdom to 8 Sea Zone 2 infantry moved from United Kingdom to 8 Sea Zone 1 armour moved from Northwestern Europe to 8 Sea Zone 1 infantry moved from Northwestern Europe to 8 Sea Zone 3 armour, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 8 Sea Zone to 5 Sea Zone 3 armour moved from Northwestern Europe to Germany 2 infantry moved from Northwestern Europe to Germany 1 bomber moved from United Kingdom to Germany 1 artillery moved from Northwestern Europe to Germany 3 armour moved from 5 Sea Zone to Germany 3 infantry moved from 5 Sea Zone to Germany 1 bomber moved from India to Germany 1 infantry moved from Burma to Yunnan 2 fighters moved from Sinkiang to Yunnan 2 infantry moved from India to Burma 1 armour moved from India to Burma Combat - British Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 armour British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Germany British attack with 6 armour, 1 artillery, 2 bombers and 5 infantry Germans defend with 1 aaGun, 4 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 7 infantry AA fire in Germany : 0/2 hits, 0.33 expected hits British roll dice for 1 battleship and 2 cruisers in Germany, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 6 armour, 1 artillery, 2 bombers and 5 infantry in Germany, round 2 : 5/14 hits, 5.67 expected hits Germans roll dice for 1 aaGun, 4 armour, 4 artilleries, 1 bomber, 2 fighters and 7 infantry in Germany, round 2 : 4/18 hits, 7.17 expected hits 1 aaGun owned by the Germans, 1 bomber owned by the Germans, 6 infantry owned by the Germans and 4 infantry owned by the British lost in Germany British roll dice for 6 armour, 1 artillery, 2 bombers and 1 infantry in Germany, round 3 : 3/10 hits, 5.00 expected hits Germans roll dice for 4 armour, 4 artilleries, 2 fighters and 1 infantry in Germany, round 3 : 8/11 hits, 5.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 6 armour owned by the British lost in Germany British roll dice for 2 bombers in Germany, round 4 : 1/2 hits, 1.33 expected hits Germans roll dice for 4 armour, 2 artilleries and 2 fighters in Germany, round 4 : 4/8 hits, 4.00 expected hits 1 artillery owned by the Germans and 2 bombers owned by the British lost in Germany Germans win with 4 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -29 Casualties for British: 6 armour, 1 artillery, 2 bombers and 5 infantry Casualties for Germans: 1 aaGun, 3 artilleries, 1 bomber and 7 infantry Non Combat Move - British 2 fighters moved from Yunnan to Burma Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 1 armour, 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -1.83 Japanese : -0.50 AA fire in Germany : : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 battleship and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Yunnan 1 transport moved from 61 Sea Zone to 48 Sea Zone 1 artillery moved from Philippine Islands to 48 Sea Zone 1 artillery and 1 transport moved from 48 Sea Zone to 61 Sea Zone 1 artillery and 2 infantry moved from 61 Sea Zone to Yunnan 1 armour and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 fighter moved from Anhwei to Evenki National Okrug 1 bomber moved from Japan to Evenki National Okrug 3 armour moved from Anhwei to Yunnan 1 fighter moved from Kwangtung to Yunnan Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Evenki National Okrug, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Evenki National Okrug, round 3 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Yunnan Japanese attack with 4 armour, 1 artillery, 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Americans with 4 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 battleships, 1 carrier, 2 destroyers and 1 fighter moved from 60 Sea Zone to 51 Sea Zone 1 fighter moved from Yunnan to 51 Sea Zone 1 fighter moved from Evenki National Okrug to Buryatia S.S.R. 1 bomber moved from Evenki National Okrug to Buryatia S.S.R. Place Units - Japanese 3 artilleries and 1 infantry placed in Japan 1 battleship placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : -0.33 Russians : -0.33 Japanese : -0.17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Americans Americans buy 2 battleships and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 artillery moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 4 fighters moved from 53 Sea Zone to Hawaiian Islands 1 transport moved from 19 Sea Zone to 56 Sea Zone 2 armour moved from Eastern Canada to 10 Sea Zone 1 artillery moved from Eastern Canada to 10 Sea Zone 3 infantry moved from Eastern Canada to 10 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 2 armour moved from 8 Sea Zone to France 1 artillery moved from 8 Sea Zone to France 3 infantry moved from 8 Sea Zone to France 5 armour moved from Italy to Germany 3 infantry moved from Italy to Germany 1 bomber moved from Italy to Germany Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in France Americans attack with 2 armour, 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 armour, 1 artillery and 3 infantry in France, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans roll dice for 2 armour, 1 artillery and 2 infantry in France, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Germany Americans attack with 5 armour, 1 bomber and 3 infantry Germans defend with 4 armour, 1 artillery, 1 factory and 2 fighters Americans roll dice for 5 armour, 1 bomber and 3 infantry in Germany, round 2 : 6/9 hits, 3.67 expected hits Germans roll dice for 4 armour, 1 artillery and 2 fighters in Germany, round 2 : 5/7 hits, 3.67 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 4 armour owned by the Germans, 2 armour owned by the Americans and 3 infantry owned by the Americans lost in Germany Americans roll dice for 3 armour and 1 bomber in Germany, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 fighter in Germany, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 armour owned by the Americans lost in Germany Americans captures 18PUs while taking Germans capital Americans win, taking Germany from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 armour and 3 infantry Casualties for Germans: 4 armour, 1 artillery and 2 fighters Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 4 fighters moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Hawaiian Islands to Western United States Place Units - Americans 2 battleships and 1 destroyer placed in 56 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 2.67 Americans : 0.17 Japanese : 0.67