@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Again! WAW Whack vs dawg
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and here it is
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Germans 1 Bomber moved from Berlin to Provence 2 Infantrys and 2 Tanks moved from Lombardy to Provence 6 Infantrys and 2 Tanks moved from Bavaria to Lorraine 2 Fighters moved from Hamburg to 24 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 2 Tanks moved from Saxony to Lorraine 2 Artillerys and 6 Infantrys moved from Rhine to Belgium 1 Transport moved from 22 Sea Zone to 23 Sea Zone 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone 1 Artillery and 4 Infantrys moved from Pomerania to 23 Sea Zone 2 Artillerys and 6 Infantrys moved from Hamburg to Netherlands 2 Tanks moved from Hamburg to Belgium 1 Tank moved from Rhine to Netherlands 1 Artillery and 4 Infantrys moved from 23 Sea Zone to Denmark 2 Tanks moved from Pomerania to Denmark 1 Tank moved from Austria to Lorraine 1 Tank moved from Brandenburg to Lorraine 2 Tanks moved from Bohemia to Lorraine 2 Artillerys and 4 Infantrys moved from Austria to Bohemia 1 Artillery and 6 Infantrys moved from Bohemia to Krakow 2 Stukas moved from Berlin to Krakow 2 Infantrys moved from East Prussia to Danzig 2 Artillerys and 3 Infantrys moved from Silesia to Danzig 1 Tank moved from East Prussia to Danzig 1 Tank moved from Silesia to Danzig 1 Tank moved from Silesia to Krakow 1 Submarine moved from 4 Sea Zone to 8 Sea Zone 1 Submarine moved from 3 Sea Zone to 8 Sea Zone 1 Submarine moved from 15 Sea Zone to 2 Sea Zone 1 Submarine moved from 27 Sea Zone to 25 Sea Zone 1 Submarine moved from 28 Sea Zone to 13 Sea Zone 1 Submarine moved from 37 Sea Zone to 34 Sea Zone 1 Submarine moved from 36 Sea Zone to 31 Sea Zone 1 Submarine moved from 29 Sea Zone to 8 Sea Zone 1 Submarine moved from 42 Sea Zone to 31 Sea Zone 2 Infantrys and 2 Tanks moved from El Agheila to Tripoli 1 Fighter moved from Bohemia to Danzig Purchase Units - Germans Germans buy 4 Artillerys, 1 Destroyer, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 25 Sea Zone Germans attack with 1 Submarine Americans defend with 1 Transport Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 25 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 34 Sea Zone Germans attack with 1 Submarine French defend with 1 Transport Germans roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the French lost in 34 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in 31 Sea Zone Germans attack with 2 Submarines British defend with 1 Cruiser Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Cruiser owned by the British lost in 31 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 12 Casualties for British: 1 Cruiser Battle in 2 Sea Zone Germans attack with 1 Submarine British defend with 1 Destroyer and 1 Transport Germans roll dice for 1 Submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British lost in 2 Sea Zone Germans roll dice for 1 Submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 2 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for British: 1 Transport Casualties for Germans: 1 Submarine Battle in 13 Sea Zone Germans attack with 1 Submarine Americans defend with 1 Destroyer and 1 Transport Germans roll dice for 1 Submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Americans lost in 13 Sea Zone Germans roll dice for 1 Submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 13 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 13 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Americans: 1 Transport Casualties for Germans: 1 Submarine Battle in 8 Sea Zone Germans attack with 3 Submarines British defend with 1 Destroyer and 1 Transport Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 3 Submarines in 8 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Germans and 1 Transport owned by the British lost in 8 Sea Zone Germans roll dice for 2 Submarines in 8 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 8 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone Germans roll dice for 1 Submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 8 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 8 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 0 Casualties for Germans: 2 Submarines Casualties for British: 1 Destroyer and 1 Transport Battle in 24 Sea Zone Germans attack with 1 Battleship, 2 Destroyers, 2 Fighters and 1 Submarine Russians defend with 1 Destroyer, 2 Submarines and 1 Transport Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 1 Battleship, 2 Destroyers and 2 Fighters in 24 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 24 Sea Zone Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 2 Destroyers and 2 Fighters in 24 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans, 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone Germans win with 1 Battleship, 2 Destroyers and 2 Fighters remaining. Battle score for attacker is 21 Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Germans: 1 Submarine Battle in Belgium Germans attack with 2 Artillerys, 6 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Germans roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Belgium, round 2 : 2/10 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium Germans roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Belgium, round 3 : 2/9 hits, 2.83 expected hits Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Krakow Germans attack with 1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank Neutral defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank in Krakow, round 2 : 1/10 hits, 3.33 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in Krakow Germans roll dice for 1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank in Krakow, round 3 : 5/10 hits, 3.33 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Krakow, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Krakow Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 5 Casualties for Neutral: 2 Infantrys and 1 Tank Casualties for Germans: 2 Infantrys Battle in Netherlands Germans attack with 2 Artillerys, 6 Infantrys and 1 Tank Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Netherlands, round 2 : 2/9 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Netherlands, round 3 : 3/9 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 2 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for Germans: 2 Infantrys Battle in Danzig Germans attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank Germans roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks in Danzig, round 2 : 2/10 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Danzig Germans roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Danzig, round 3 : 3/7 hits, 2.67 expected hits Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Danzig, round 3 : 1/3 hits, 1.33 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Germans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Danzig Germans loses 0 PUs for violating Danzigs neutrality. Germans win, taking Danzig from Neutral with 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Germans: 4 Infantrys Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank Battle in Provence Germans attack with 1 Bomber, 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank AA fire in Provence : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Provence, round 2 : 1/5 hits, 2.00 expected hits French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Provence Germans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Provence, round 3 : 3/4 hits, 1.83 expected hits French roll dice for 2 Infantrys and 1 Tank in Provence, round 3 : 1/3 hits, 1.17 expected hits 1 Tank owned by the French, 1 Infantry owned by the Germans and 2 Infantrys owned by the French lost in Provence Germans win, taking Provence from French with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Germans: 2 Infantrys Casualties for French: 3 Infantrys and 1 Tank Battle in Denmark Germans attack with 1 Artillery, 4 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Denmark, round 2 : 3/7 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 3 Infantrys Casualties for Neutral: 3 Infantrys Battle in Lorraine Germans attack with 6 Infantrys and 8 Tanks French defend with 3 Bunkers, 3 Infantrys and 1 Tank Germans roll dice for 6 Infantrys and 8 Tanks in Lorraine, round 2 : 5/14 hits, 5.00 expected hits Units damaged: 3 Bunkers owned by the French French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 4/7 hits, 3.00 expected hits 4 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Lorraine Germans roll dice for 2 Infantrys and 8 Tanks in Lorraine, round 3 : 1/10 hits, 4.33 expected hits French roll dice for 3 Bunkers, 1 Infantry and 1 Tank in Lorraine, round 3 : 4/5 hits, 2.33 expected hits 2 Infantrys owned by the Germans, 1 Infantry owned by the French and 2 Tanks owned by the Germans lost in Lorraine Germans roll dice for 6 Tanks in Lorraine, round 4 : 1/6 hits, 3.00 expected hits French roll dice for 3 Bunkers and 1 Tank in Lorraine, round 4 : 2/4 hits, 2.00 expected hits 1 Tank owned by the French and 2 Tanks owned by the Germans lost in Lorraine Germans roll dice for 4 Tanks in Lorraine, round 5 : 3/4 hits, 2.00 expected hits French roll dice for 3 Bunkers in Lorraine, round 5 : 0/3 hits, 1.50 expected hits 3 Bunkers owned by the French lost in Lorraine Germans win, taking Lorraine from French with 4 Tanks remaining. Battle score for attacker is -3 Casualties for Germans: 6 Infantrys and 4 Tanks Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank Non Combat Move - Germans 2 Stukas moved from Krakow to Bohemia 2 Fighters moved from 24 Sea Zone to Hamburg 1 Fighter moved from Danzig to Bohemia 1 AAGun moved from Bavaria to Lorraine 1 AAGun moved from Rhine to Belgium 1 AAGun moved from Bohemia to Krakow 1 Bomber moved from Provence to Lombardy 1 Destroyer and 2 Transports moved from 44 Sea Zone to 48 Sea Zone 6 Infantrys moved from Brandenburg to Bohemia 1 Tank moved from Berlin to Rhine 2 Infantrys moved from Saxony to Hamburg 1 AAGun, 2 Artillerys and 1 Infantry moved from Berlin to Brandenburg 1 Infantry moved from Berlin to Brandenburg Place Units - Germans 1 Destroyer placed in 23 Sea Zone 2 Tanks placed in Rhine 4 Artillerys and 1 Infantry placed in Bohemia 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -5.33 Neutral : 2.67 British : 0.17 French : 0.33 Americans : 0.00 Russians : 0.17 AA fire in Provence : : -0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Russians 1 Artillery moved from Crimea to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery moved from 53 Sea Zone to E.Romania 1 Infantry moved from Odessa to E.Romania 1 Infantry and 1 Tank moved from Georgia to Erzurum 1 Infantry moved from Astrakhan to Erzurum 1 Tank moved from Rostov to Erzurum 1 Infantry moved from Saratov to Astrakhan 1 Artillery moved from Kuybyshev to Astrakhan 1 Artillery moved from Uzbekistan to 126 Sea Zone 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan 1 Infantry moved from Tashkent to Chimkent 1 Artillery moved from Alma Ata to Chimkent 1 Infantry moved from Semipalatinsk to Khobdo 1 Infantry moved from Krasnoyarsk to Khobdo 1 Tank moved from Karaganda to Khobdo 1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Kamchatka to Koryakia 1 Infantry moved from Kolyma to Koryakia 1 Infantry moved from Okhotsk to Yakutsk 1 Infantry moved from Zhigansk to Yakutsk 1 Artillery moved from Bulun to Zhigansk 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Evenkia to Olyokminsk 1 Tank moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Infantry moved from Bratsk to Olyokminsk 1 Fighter, 1 Infantry and 1 Tank moved from Sibirsky to Evenkia 1 Fighter moved from Evenkia to N.Buryat Mongolia 1 Infantry moved from Yeniseysk to Evenkia 1 Tank moved from Evenkia to Olyokminsk 1 Infantry moved from Salekhard to Yeniseysk 1 Infantry moved from Surgut to Yeniseysk 1 Infantry moved from Sverdlovsk to Perm 1 Tank moved from Sverdlovsk to Kirov 1 Fighter moved from Sverdlovsk to Arkhangelsk 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from N.Karelia to Oulu 2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone 2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland 1 Infantry moved from Murmansk to Lapland 1 Infantry moved from Lithuania to East Prussia Russians take East Prussia from Germans 1 Fighter moved from Leningrad to Oulu 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Yaroslavl to S.Karelia 1 Infantry moved from Smolensk to S.Karelia 1 Infantry moved from Latvia to Leningrad 2 Infantrys moved from Estonia to Leningrad 1 Infantry moved from Novgorod to Leningrad 1 Infantry moved from Gorky to Vologda 1 Infantry moved from Kirov to Vologda 1 Tank moved from Penza to Astrakhan 2 Tanks moved from Moscow to Kursk 1 Infantry moved from Tula to Kursk 2 Infantrys moved from Kursk to Donetsk 1 Artillery moved from Kursk to Donetsk 1 Artillery and 2 Infantrys moved from Moscow to Yaroslavl 1 Artillery moved from Lithuania to Minsk 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Komi to Arkhangelsk 1 Infantry moved from Perm to Kirov 1 Bomber moved from Sverdlovsk to Vyborg 1 Fighter moved from Arkhangelsk to S.Karelia 1 Infantry moved from Donetsk to Kiev 1 Infantry moved from Minsk to Kiev 1 Infantry moved from Ufa to Kuybyshev 1 Infantry moved from Crimea to Donetsk 1 Infantry moved from Yakutsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Bomber and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 3 Infantrys and 1 Tank Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 3/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Artillery and 1 Infantry Battle in Oulu Russians attack with 1 Fighter and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 2 : 0/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu retreated to Oulu Finns win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Erzurum Russians attack with 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Russians roll dice for 2 Infantrys and 2 Tanks in Erzurum, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Khobdo Russians attack with 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 2 Infantrys and 1 Tank in Khobdo, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Khobdo Russians roll dice for 2 Infantrys and 1 Tank in Khobdo, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Khobdo Russians loses 0 PUs for violating Khobdos neutrality. Russians win, taking Khobdo from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in E.Romania Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Azerbaijan Russians attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Azerbaijan, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Azerbaijan Russians roll dice for 1 Artillery in Azerbaijan, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Oulu to Leningrad 1 Bomber moved from Vyborg to Leningrad Place Units - Russians 3 Infantrys placed in Arkhangelsk 3 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 122 PUs; end with 122 PUsCombat Hit Differential Summary :
Romanians : -0.33 Neutral : 0.67 Finns : 0.67 Russians : 4.83 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Italians 1 Submarine moved from 62 Sea Zone to 57 Sea Zone 1 Fighter moved from Italian East Africa to 57 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from Italian East Africa to Kenya 2 Infantrys moved from Venetia to Croatia 1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia 2 Fighters moved from Rome to Serbia 2 Tanks moved from Venetia to Croatia 2 Fighters moved from Lombardy to Croatia 1 Destroyer moved from 50 Sea Zone to 48 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone 1 Destroyer moved from 49 Sea Zone to 48 Sea Zone 2 Tanks moved from Rome to 50 Sea Zone 1 Artillery moved from Campania to 49 Sea Zone 1 Artillery moved from Campania to 46 Sea Zone 1 Infantry moved from Sicily to 46 Sea Zone 1 Artillery moved from Tuscany to 46 Sea Zone 1 Infantry moved from Sicily to 46 Sea Zone 1 Infantry moved from Campania to 49 Sea Zone 1 Infantry moved from Campania to 50 Sea Zone 1 Infantry moved from Rome to 50 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys, 5 Infantrys and 2 Tanks moved from 48 Sea Zone to Malta 1 Infantry moved from Ghadames to S.Tunisia 2 Infantrys moved from Tripoli to S.Tunisia 1 Infantry moved from Hun to Kufra 1 Artillery, 2 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh 1 Tank moved from Tripoli to Kufra 1 Infantry moved from Rome to Campania 1 Infantry moved from Tuscany to Rome Purchase Units - Italians Italians buy 2 Artillerys, 1 Fighter and 4 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 57 Sea Zone Italians attack with 1 Fighter and 1 Submarine British defend with 1 Destroyer and 1 Transport Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Italians, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 57 Sea Zone Italians win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Casualties for British: 1 Destroyer and 1 Transport Battle in 47 Sea Zone Italians attack with 1 Battleship, 1 Destroyer and 1 Submarine French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship and 1 Destroyer in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Transport owned by the French lost in 47 Sea Zone Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 18 Casualties for French: 1 Cruiser and 1 Transport Battle in Malta Italians attack with 3 Artillerys, 5 Infantrys and 2 Tanks British defend with 3 Bunkers and 1 Fighter Italians roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Malta, round 2 : 3/10 hits, 3.33 expected hits Units damaged: 3 Bunkers owned by the British British roll dice for 3 Bunkers and 1 Fighter in Malta, round 2 : 1/4 hits, 2.00 expected hits 1 Infantry owned by the Italians lost in Malta Italians roll dice for 3 Artillerys, 4 Infantrys and 2 Tanks in Malta, round 3 : 2/9 hits, 3.17 expected hits British roll dice for 3 Bunkers and 1 Fighter in Malta, round 3 : 3/4 hits, 2.00 expected hits 2 Bunkers owned by the British and 3 Infantrys owned by the Italians lost in Malta Italians roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Malta, round 4 : 2/6 hits, 2.33 expected hits British roll dice for 1 Bunker and 1 Fighter in Malta, round 4 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the British, 1 Bunker owned by the British and 1 Infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 3 Artillerys and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Italians: 5 Infantrys Casualties for British: 3 Bunkers and 1 Fighter Battle in Croatia Italians attack with 2 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Italians roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Croatia, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Croatia Italians loses 0 PUs for violating Croatias neutrality. Italians win, taking Croatia from Neutral with 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in S.Tunisia Italians attack with 3 Infantrys French defend with 1 Infantry Italians roll dice for 3 Infantrys in S.Tunisia, round 2 : 0/3 hits, 0.50 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Tunisia Italians roll dice for 2 Infantrys in S.Tunisia, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Infantrys in S.Tunisia, round 4 : 2/2 hits, 0.33 expected hits French roll dice for 1 Infantry in S.Tunisia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Tunisia Italians win, taking S.Tunisia from French with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Serbia Italians attack with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Serbia, round 2 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Serbia Italians roll dice for 2 Fighters and 1 Tank in Serbia, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Kenya Italians attack with 1 Artillery, 4 Infantrys and 1 Tank British defend with 1 Artillery Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Kenya, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 Artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Kenya Italians win, taking Kenya from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery Battle in Mersa Matruh Italians attack with 1 Artillery, 2 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mersa Matruh, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Lombardy to Venetia 2 Fighters moved from Serbia to Campania 2 Fighters moved from Croatia to Campania 1 Fighter moved from 57 Sea Zone to Kufra 1 AAGun moved from Rome to Campania Place Units - Italians 4 Tanks placed in Lombardy 2 Artillerys and 1 Fighter placed in Rome Turn Complete - Italians Italians collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Neutral : -0.33 Italians : 1.50 British : 1.50 French : -0.67 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - French AA fire in Provence : 0/1 hits, 0.17 expected hits 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Burgundy to Paris 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Orleanais to Burgundy 1 Infantry moved from Aquitaine to Orleanais 1 Infantry moved from Brittany to Orleanais 1 Fighter moved from Paris to Corsica 1 Fighter moved from Tunis to E.Morocco 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Mauritania to French Sudan 1 Infantry moved from French Somaliland to Italian East Africa French take Italian East Africa from Italians 1 Infantry moved from N.Tunisia to S.Algeria 1 Infantry moved from N.Algeria to E.Morocco 1 Artillery and 2 Infantrys moved from Tunis to S.Tunisia 1 Infantry moved from Keewatin to 1 Sea Zone 1 Artillery moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland 1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in 8 Sea Zone French attack with 1 Destroyer and 1 Transport Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone French win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Greenland French loses 0 PUs for violating Greenlands neutrality. Battle in S.Thailand French attack with 1 Artillery and 1 Infantry Thai defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Thailand French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in S.Thailand, round 5 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand French win, taking Greenland from Neutral, taking S.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Thai: 1 Infantry Battle in S.Tunisia French attack with 1 Artillery and 2 Infantrys Italians defend with 2 Infantrys French roll dice for 1 Artillery and 2 Infantrys in S.Tunisia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 2 Infantrys in S.Tunisia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in S.Tunisia 1 Artillery retreated to Tunis Italians win with 2 Infantrys remaining. Battle score for attacker is -4 Casualties for French: 2 Infantrys Non Combat Move - French Place Units - French 4 Infantrys placed in E.Morocco 1 Infantry placed in Tunis Turn Complete - French French collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 1.33 French : -0.83 Thai : -0.33 AA fire in Provence : : -0.17 -
TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Infantry moved from Hokkaido to 85 Sea Zone 1 Tank moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Tank moved from Tokyo to 84 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 2 Infantrys moved from Hainan to 92 Sea Zone 2 Infantrys and 2 T.Boats moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Yamamoto take Panay from Americans 1 Infantry moved from 93 Sea Zone to Mindoro Yamamoto take Mindoro from Americans 1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 2 Fighters moved from 85 Sea Zone to 111 Sea Zone 1 Bomber moved from Tokyo to 106 Sea Zone 1 Destroyer moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from Yap to Ulithi 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Artillery moved from Ulithi to Woleai 1 Destroyer moved from 103 Sea Zone to 108 Sea Zone 1 Fighter moved from Rongelap to 108 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam 1 Infantry and 1 Tank moved from Shikoku to Kyushu 1 Bomber moved from Jaluit to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Fighter moved from Minamitori to 107 Sea Zone 1 Fighter moved from Tokyo to 111 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 1 Bomber, 1 Factory and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 111 Sea Zone Yamamoto attack with 3 Fighters Dutch defend with 1 Destroyer Yamamoto roll dice for 3 Fighters in 111 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 111 Sea Zone Yamamoto win with 3 Fighters remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Submarine owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 1 Fighter in 107 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 21 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits 4 Submarines owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 5/5 hits, 2.83 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 91 Sea Zone retreated to 91 Sea Zone Americans win with 3 Battleships and 1 Cruiser remaining. Battle score for attacker is -59 Casualties for Yamamoto: 4 Fighters and 5 Submarines Casualties for Americans: 1 Destroyer Battle in 106 Sea Zone Yamamoto attack with 1 Bomber and 1 Destroyer British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 108 Sea Zone Yamamoto attack with 1 Destroyer and 1 Fighter Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Destroyer and 1 Fighter in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Dutch and 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone Yamamoto roll dice for 1 Fighter in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter in 108 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Destroyer and 1 Fighter Casualties for Dutch: 1 Destroyer and 1 Transport Battle in Guam Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Hong Kong Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Hong Kong, round 3 : 2/9 hits, 3.17 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 3/3 hits, 1.17 expected hits 3 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Hong Kong, round 4 : 3/6 hits, 2.50 expected hits British roll dice for 1 Tank in Hong Kong, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 7 Casualties for Yamamoto: 4 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 Battleship, 2 Carriers and 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 1 Fighter moved from 111 Sea Zone to 107 Sea Zone 2 Fighters moved from 111 Sea Zone to Peleliu 1 Bomber moved from 106 Sea Zone to Bangkok 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein Place Units - Yamamoto 2 ArmoredCars, 1 Bomber and 1 Marine placed in Tokyo 1 Factory placed in Kyushu Turn Complete - Yamamoto Yamamoto collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
British : 0.17 Yamamoto : -2.17 Americans : 2.50 Chinese : -0.67 Dutch : 0.50 -
Americans win with 3 Battleships and 1 Cruiser remaining. Battle score for attacker is -59
Casualties for Yamamoto: 4 Fighters and 5 Submarines
Casualties for Americans: 1 DestroyerMerry Xmas!
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Infantry and 1 Tank moved from Yunnan to N.Thailand 1 Tank moved from Szechwan to N.Thailand 1 Tank moved from Shanghai to Hupeh 1 Artillery moved from Hunan to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Hupeh 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from E.Qinghai to Gobi Altai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from C.Sinkiang to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai 1 Tank moved from Hsining to Ningsia 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Adv.Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Fighter, 3 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Gobi Altai, round 2 : 2/5 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in N.Thailand Chinese attack with 1 Infantry and 2 Tanks Thai defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 0/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in N.Thailand Chinese roll dice for 2 Tanks in N.Thailand, round 3 : 2/2 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in N.Thailand Chinese win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Gobi Altai to Suiyuan Place Units - Chinese 1 Adv.Fighter and 1 Infantry placed in Hsining Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Neutral : 1.33 Chinese : 0.50 Thai : -0.33 -
@Whackamatt said in Again! WAW Whack vs dawg:
Americans win with 3 Battleships and 1 Cruiser remaining. Battle score for attacker is -59
Casualties for Yamamoto: 4 Fighters and 5 Submarines
Casualties for Americans: 1 DestroyerMerry Xmas!
Christmas in April! I like it!!
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 1 Tank moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Hisaichi take Samar from Americans 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 111 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 111 Sea Zone to East And South Borneo 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to West Borneo 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila 2 Fighters moved from 84 Sea Zone to Manila 1 Battleship moved from 84 Sea Zone to 93 Sea Zone 1 Artillery and 2 Infantrys moved from Kirin to Vladivostok 3 Infantrys moved from Heilungchiang to Khabarovsk 3 Infantrys moved from Liaoning to Heilungchiang 1 Fighter moved from Changchun to Khabarovsk 1 Tank moved from Kirin to Vladivostok 1 Tank moved from Heilungchiang to Khabarovsk 1 Artillery, 2 Infantrys and 2 Tanks moved from Shantung to Anhwei 3 Tanks moved from Liaoning to Chahar 1 Artillery and 2 Infantrys moved from Peking to Chahar 2 Infantrys moved from Shantung to Shansi 2 Tanks moved from Peking to Shansi 1 Fighter moved from Peking to Anhwei 1 Infantry moved from Korea to Liaoning 1 Artillery moved from Hulunbuir to Heilungchiang 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone 1 Carrier moved from 84 Sea Zone to 111 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Khabarovsk, round 3 : 1/4 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Khabarovsk, round 4 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Vladivostok Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vladivostok, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in East And South Borneo Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 1 Infantry and 1 Tank Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/6 hits, 2.00 expected hits Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Dutch, 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in East And South Borneo Hisaichi win, taking East And South Borneo from Dutch with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry and 1 Tank Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Submarines and 2 Transports Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Transports in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Transports in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 14 Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Casualties for Hisaichi: 1 Submarine Battle in Manila Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Manila Hisaichi roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Manila, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Manila Hisaichi roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Manila, round 3 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 Fighter in Manila, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Americans and 1 Infantry owned by the Hisaichi lost in Manila Hisaichi win, taking Manila from Americans with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Chahar, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Anhwei, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shansi, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in West Borneo Hisaichi attack with 2 Infantrys and 2 Tanks Dutch defend with 2 Infantrys Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in West Borneo Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 3 : 0/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 4 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in West Borneo Hisaichi win, taking West Borneo from Dutch with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 2 Infantrys Non Combat Move - Hisaichi 1 Bomber moved from 110 Sea Zone to Bangkok 2 Fighters moved from Manila to 111 Sea Zone 1 Fighter moved from Anhwei to Shantung 1 Fighter moved from Khabarovsk to Heilungchiang 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 2 Artillerys and 4 Infantrys placed in Changchun 1 Factory placed in Heilungchiang Turn Complete - Hisaichi Hisaichi collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Hisaichi : 0.33 Americans : 0.33 Chinese : -0.33 Russians : -0.50 Dutch : -1.67 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Bomber moved from London to 5 Sea Zone 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 5 Sea Zone 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone 1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster 1 Infantry moved from Scotland to Northern Ireland 2 Tanks moved from Manchester to Northern Ireland 1 Fighter moved from Wales to Munster 2 Fighters moved from London to Northern Ireland 1 Infantry moved from Wales to Dover 1 Tank moved from London to Scotland 1 Infantry moved from London to Dover 1 Infantry moved from London to Manchester 1 Infantry moved from London to Dover 2 Infantrys moved from London to Manchester 1 Submarine moved from 18 Sea Zone to 16 Sea Zone 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Infantry moved from Equatoria to Kenya 1 Tank moved from Kordofan to Kenya 1 Tank moved from Nubia to Kenya 1 Fighter moved from Lower Egypt to Kenya 1 Infantry moved from Rhodesia to Kenya 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery moved from Aden to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone 1 Cruiser moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from Aden to 58 Sea Zone 1 Cruiser and 1 Infantry moved from 58 Sea Zone to 62 Sea Zone 1 Fighter moved from Trucial Coast to Kenya 1 Artillery and 2 Infantrys moved from 62 Sea Zone to Kenya 1 Infantry moved from British Somaliland to Italian East Africa 1 Submarine moved from 59 Sea Zone to 57 Sea Zone 1 Infantry and 1 Tank moved from Iraq to N.Saudi Arabia 1 Infantry and 1 Tank moved from Palestine to N.Saudi Arabia 1 Destroyer moved from 55 Sea Zone to 51 Sea Zone 1 Fighter moved from Cyprus to N.Saudi Arabia 1 Infantry moved from Cyprus to 55 Sea Zone 1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Tank moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery, 1 Cruiser, 3 Infantrys, 1 Tank and 2 Transports moved from 56 Sea Zone to 57 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 57 Sea Zone to N.Saudi Arabia 1 Infantry moved from Lower Egypt to Cairo 1 Infantry moved from New Valley to Lower Egypt 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Destroyer moved from 2 Sea Zone to 16 Sea Zone 1 Fighter moved from Montreal to Greenland 1 Tank moved from Quebec to Canadian Prairies 1 Infantry moved from Canadian Prairies to British Columbia 1 Infantry moved from British Columbia to Yukon 1 Tank moved from Ontario to Canadian Prairies 1 Tank moved from Canadian Prairies to British Columbia 1 Infantry moved from Quebec to Montreal 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Tank moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya 2 Artillerys and 2 Infantrys moved from Madras to Hyderabad 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from British Guiana to Amazon 1 Infantry moved from Punjab to Bihar 1 Artillery moved from Baluchistan to Rajputana 1 Infantry moved from Rajputana to Hyderabad 1 Artillery and 2 Infantrys moved from Bombay to Rajputana 1 Infantry and 1 Tank moved from Delhi to Bihar 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry and 1 Tank moved from Bihar to Assam 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 110 Sea Zone 1 Fighter moved from Madras to 110 Sea Zone Purchase Units - British British buy 10 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Munster, round 2 : 2/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Amazon British attack with 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Amazon, round 6 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Amazon Neutral win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Kenya British attack with 1 Artillery, 2 Fighters, 4 Infantrys and 2 Tanks Italians defend with 1 Artillery, 3 Infantrys and 1 Tank British roll dice for 1 Cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 2 Fighters, 4 Infantrys and 2 Tanks in Kenya, round 2 : 3/9 hits, 2.83 expected hits Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kenya, round 2 : 2/5 hits, 1.83 expected hits 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Kenya British roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Kenya, round 3 : 3/7 hits, 2.50 expected hits Italians roll dice for 1 Artillery and 1 Tank in Kenya, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Tank Battle in 110 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Submarine Hisaichi defend with 1 Destroyer, 1 Submarine and 2 Transports British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer and 2 Transports in 110 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer and 2 Transports in 110 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits 1 Submarine owned by the British and 1 Transport owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the British lost in 110 Sea Zone 1 Submarine owned by the Hisaichi Submerged retreated to 110 Sea Zone Hisaichi win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -9 Casualties for British: 1 Destroyer and 1 Submarine Casualties for Hisaichi: 1 Transport Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Germans Submerged Battle in West Borneo British attack with 1 Artillery and 1 Infantry Hisaichi defend with 2 Infantrys and 2 Tanks British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 2 : 2/4 hits, 1.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo Hisaichi winBritish win with 1 Fighter remaining with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in 16 Sea Zone British attack with 1 Destroyer and 1 Submarine Germans defend with 1 Submarine British roll dice for 1 Submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Submarine owned by the British lost in 16 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 Submarine Casualties for Germans: 1 Submarine Battle in 5 Sea Zone British attack with 1 Battleship, 1 Bomber and 1 Destroyer Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Bomber and 1 Destroyer in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Finns, 1 Submarine owned by the Finns, 1 Destroyer owned by the British and 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Battleship and 1 Bomber remaining. Battle score for attacker is 13 Casualties for British: 1 Destroyer Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Battle in N.Saudi Arabia British attack with 1 Artillery, 1 Fighter, 5 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Cruiser in N.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 3 Tanks in N.Saudi Arabia, round 2 : 2/10 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in N.Saudi Arabia British roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 3 Tanks in N.Saudi Arabia, round 3 : 4/10 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 1 Artillery, 1 Fighter, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - British 1 Fighter moved from N.Saudi Arabia to Iraq 2 Fighters moved from Kenya to Italian East Africa 1 Bomber moved from 5 Sea Zone to Northern Ireland 1 Fighter moved from Munster to Northern Ireland 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Fighter moved from 110 Sea Zone to Malaya Place Units - British 6 Infantrys placed in Cairo 4 Infantrys placed in Delhi Turn Complete - British British collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 0.33 Neutral : -3.33 British : -2.33 Italians : -0.67 Hisaichi : -0.50 Finns : 1.17 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Fighter moved from Townsville to 110 Sea Zone 1 Fighter moved from 122 Sea Zone to 110 Sea Zone 1 Carrier and 1 Destroyer moved from 122 Sea Zone to 67 Sea Zone 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Broome 4 Infantrys moved from Canberra to New South Wales 1 Infantry moved from Queensland to Northern Territory 1 Infantry and 1 Tank moved from Townsville to Northern Territory 1 Infantry and 1 Tank moved from Northern Territory to Western Australia 1 Infantry moved from Milne Bay to West Papua 1 Tank moved from Port Moresby to West Papua 3 Infantrys moved from Port Moresby to West Papua 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 2 Fighters and 1 Submarine Hisaichi defend with 1 Destroyer, 1 Submarine and 1 Transport Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Hisaichi, 1 Fighter owned by the Anzac and 1 Submarine owned by the Anzac lost in 110 Sea Zone 1 Submarine owned by the Hisaichi Submerged retreated to 110 Sea Zone Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -9 Casualties for Anzac: 1 Fighter and 1 Submarine Casualties for Hisaichi: 1 Transport Non Combat Move - Anzac 1 Fighter moved from 110 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Transport placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : 1.17 Anzac : 0.00 -
Dutch? …
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Artillery moved from Java to Sumatra 1 Artillery and 1 Infantry moved from Hollandia to West Papua 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Fighter, 2 Infantrys and 1 Tank moved from Banjarmasin to West Borneo 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Submarine moved from 67 Sea Zone to 110 Sea Zone Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 110 Sea Zone Dutch attack with 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is -7 Casualties for Dutch: 1 Submarine Battle in West Borneo Dutch attack with 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys and 2 Tanks Dutch roll dice for 1 Fighter, 2 Infantrys and 1 Tank in West Borneo, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in West Borneo, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Dutch lost in West Borneo 1 Tank retreated to Banjarmasin Hisaichi win with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -4 Casualties for Dutch: 2 Infantrys Non Combat Move - Dutch 1 Fighter moved from West Borneo to Malaya Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Neutral : -0.67 Hisaichi : 0.33 Dutch : -2.17 -
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 3 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 2 Infantrys moved from Bucharest to E.Romania 1 Tank moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 1/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 3 : 0/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 4 : 4/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest 1 AAGun moved from Bucharest to E.Romania Place Units - Romanians 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Romanians : -2.50 Russians : -1.33 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Infantry and 1 Tank moved from Bangkok to 105 Sea Zone 1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Fighter moved from Bangkok to Banjarmasin 1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 T.Boat, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 2 Artillerys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Banjarmasin Thai attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Dutch defend with 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank AA fire in Banjarmasin : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Banjarmasin, round 2 : 2/6 hits, 1.83 expected hits Dutch roll dice for 4 Infantrys and 1 Tank in Banjarmasin, round 2 : 0/5 hits, 1.83 expected hits 2 Infantrys owned by the Dutch lost in Banjarmasin Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Banjarmasin, round 3 : 4/6 hits, 1.83 expected hits Dutch roll dice for 2 Infantrys and 1 Tank in Banjarmasin, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Thai, 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Thai captures 23PUs while taking Dutch capital Thai win, taking Banjarmasin from Dutch with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 11 Casualties for Dutch: 4 Infantrys and 1 Tank Casualties for Thai: 1 Infantry Battle in S.Thailand Thai attack with 2 Artillerys French defend with 1 Artillery Thai roll dice for 2 Artillerys in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Artillerys in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Artillerys in S.Thailand, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Artillery in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Artillery owned by the Thai lost in S.Thailand Thai win, taking S.Thailand from French with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Artillery Casualties for French: 1 Artillery Non Combat Move - Thai 1 Fighter moved from Banjarmasin to West Borneo Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 35 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : -0.17 French : 0.00 Thai : 1.33 Dutch : -2.00 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 3 units repaired. 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Fighter moved from Davao to Malaya 1 Infantry moved from South Central USA to E.Mexico 1 Tank moved from South Central USA to W.Mexico 1 Tank moved from Southwest USA to W.Mexico 1 Tank moved from Northwest USA to 83 Sea Zone 1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone 2 Tanks moved from San Francisco to W.Mexico 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Tank moved from South Atlantic USA to E.Mexico 3 Infantrys moved from Colombia to Central America 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone 1 Artillery moved from 100 Sea Zone to Central America 1 Tank moved from 100 Sea Zone to Galapagos 1 Infantry moved from 100 Sea Zone to Central America 1 Infantry moved from 100 Sea Zone to Galapagos 1 Artillery and 1 Infantry moved from Southwest USA to W.Mexico 1 Artillery and 2 Infantrys moved from San Francisco to W.Mexico 1 Bomber moved from South Central USA to E.Mexico 1 Fighter moved from Washington to 25 Sea Zone 1 Bomber moved from North Central USA to 25 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 3 Battleships, 1 Cruiser and 1 Infantry moved from 91 Sea Zone to 96 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone 1 Infantry moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Bomber moved from Pearl Harbor to Wake 1 Fighter moved from Midway to Wake 1 Fighter moved from Pearl Harbor to Wake 1 Artillery moved from Oahu to Pearl Harbor 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 98 Sea Zone 1 Destroyer moved from 99 Sea Zone to 98 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone 2 Fighters moved from 98 Sea Zone to Wake 1 Fighter moved from Palmyra to Wake 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Destroyer moved from 74 Sea Zone to 71 Sea Zone Purchase Units - Americans Americans buy 1 Battleship, 1 Destroyer, 1 Factory and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in W.Mexico Americans attack with 2 Artillerys, 3 Infantrys and 4 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in W.Mexico, round 2 : 5/9 hits, 3.50 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in 25 Sea Zone Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 25 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Germans: 1 Submarine Battle in E.Mexico Americans attack with 1 Bomber, 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Bomber, 1 Infantry and 1 Tank in E.Mexico, round 2 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Galapagos Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Bomber moved from E.Mexico to Colombia 1 Bomber and 1 Fighter moved from 25 Sea Zone to Colombia Place Units - Americans 1 Factory placed in Wake 1 Battleship, 1 Destroyer and 1 Submarine placed in 91 Sea Zone Turn Complete - Americans Americans collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : 0.67 Neutral : 0.17 Americans : 3.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 2 Artillerys, 5 Infantrys and 2 Tanks moved from Belgium to Picardy 4 Tanks moved from Lorraine to Burgundy 3 Tanks moved from Rhine to Burgundy 2 Tanks moved from Provence to Languedoc 1 Tank moved from Netherlands to Picardy 2 Transports moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys and 2 Tanks moved from Tripoli to 47 Sea Zone 2 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Bomber moved from Lombardy to 51 Sea Zone 1 Artillery and 1 Infantry moved from Denmark to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 4 Infantrys, 1 T.Boat and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 1 Infantry moved from Danzig to East Prussia 1 Artillery and 4 Infantrys moved from 24 Sea Zone to Latvia Germans take Latvia from Russians 1 Artillery and 4 Infantrys moved from Krakow to Warsaw 1 Tank moved from Krakow to Warsaw 6 Artillerys and 11 Infantrys moved from Bohemia to Krakow 2 Artillerys and 2 Infantrys moved from Brandenburg to Silesia 2 Infantrys moved from Berlin to Brandenburg 2 Infantrys moved from Hamburg to Pomerania 2 Tanks moved from Denmark to Pomerania 2 Fighters moved from Hamburg to East Prussia 2 Submarines moved from 31 Sea Zone to 42 Sea Zone 1 Submarine moved from 34 Sea Zone to 41 Sea Zone 1 Fighter and 2 Stukas moved from Bohemia to Belgium 1 Artillery and 2 Infantrys moved from Netherlands to Belgium Purchase Units - Germans Germans buy 2 Destroyers, 3 Elites, 3 Mech.Infs, 4 Tanks and 1 Transport; Remaining resources: 1 PUs; Combat - Germans Battle in Picardy Germans attack with 2 Artillerys, 5 Infantrys and 3 Tanks French defend with 1 Bunker Germans roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Picardy, round 2 : 5/10 hits, 3.33 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win, taking Picardy from French with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Battle in Warsaw Germans attack with 1 Artillery, 4 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Warsaw, round 2 : 3/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 51 Sea Zone Germans attack with 1 Bomber and 1 Destroyer British defend with 1 Destroyer Germans roll dice for 1 Bomber and 1 Destroyer in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Destroyer owned by the British lost in 51 Sea Zone Germans win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 Destroyer Casualties for British: 1 Destroyer Battle in Burgundy Germans attack with 7 Tanks French defend with 1 Infantry Germans roll dice for 7 Tanks in Burgundy, round 2 : 3/7 hits, 3.50 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Tank owned by the Germans lost in Burgundy Germans win, taking Burgundy from French with 6 Tanks remaining. Battle score for attacker is -3 Casualties for Germans: 1 Tank Casualties for French: 1 Infantry Battle in Tunis Germans attack with 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in Tunis, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Tunis, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the French and 1 Infantry owned by the French lost in Tunis Germans win, taking Tunis from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Artillery and 1 Infantry Battle in East Prussia Germans attack with 2 Artillerys, 2 Fighters and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in East Prussia, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia Germans win, taking East Prussia from Russians with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Languedoc Germans attack with 2 Tanks French defend with 1 Infantry Germans roll dice for 2 Tanks in Languedoc, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Tanks in Languedoc, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Germans win, taking Languedoc from French with 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Germans 1 AAGun moved from Brandenburg to Silesia 1 AAGun moved from Hamburg to Pomerania 2 Tanks moved from Danzig to Latvia 2 Fighters moved from East Prussia to Danzig 1 Bomber moved from 51 Sea Zone to Campania Place Units - Germans 2 Destroyers and 1 Transport placed in 23 Sea Zone 3 Elites placed in Hamburg 3 Mech.Infs placed in Bavaria 4 Tanks placed in Provence Turn Complete - Germans Germans collect 86 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 4.50 Neutral : 0.00 British : 0.67 French : -0.17 Russians : 0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 2 Infantrys moved from Lapland to Oulu 1 Fighter moved from S.Karelia to Oulu 2 Infantrys moved from Vyborg to Kotka 1 Fighter moved from Leningrad to Kotka 1 Destroyer and 1 Submarine moved from 6 Sea Zone to 5 Sea Zone 1 Bomber moved from Leningrad to Kotka 1 Infantry moved from S.Karelia to Novgorod 1 Artillery moved from Minsk to Lithuania 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Rostov to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from Donetsk to Odessa 1 Artillery and 2 Infantrys moved from Donetsk to Kiev 1 Infantry moved from Rostov to Donetsk 1 Infantry and 2 Tanks moved from Kursk to Kiev 1 Artillery and 2 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from S.Karelia to N.Karelia 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Finnmark 2 Infantrys moved from 6 Sea Zone to Lapland 1 Tank moved from Lapland to Finnmark 1 Infantry moved from 6 Sea Zone to Finnmark 2 Infantrys moved from Vologda to S.Karelia 1 Infantry moved from Kirov to Vologda 1 Tank moved from Kirov to S.Karelia 1 Artillery moved from Zhigansk to Yakutsk 2 Infantrys moved from Yakutsk to N.Buryat Mongolia 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Yeniseysk to Evenkia 3 Infantrys moved from Sibirsky to Evenkia 2 Infantrys and 1 Tank moved from Khobdo to Ulan Bator 1 Fighter and 1 Tank moved from N.Buryat Mongolia to Ulan Bator 2 Tanks moved from Erzurum to Azerbaijan 1 Artillery and 1 Infantry moved from Astrakhan to Azerbaijan 1 Tank moved from Astrakhan to Azerbaijan 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Infantry moved from Perm to Kuybyshev 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan Purchase Units - Russians Russians buy 4 ArmoredCars, 2 Artillerys, 19 Infantrys, 3 Mech.Infs, 4 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Oulu Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Oulu, round 3 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Oulu, round 4 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Oulu, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 5 : 1/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Oulu, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Ulan Bator Russians attack with 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Russians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Ulan Bator, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in Ulan Bator Russians roll dice for 1 Fighter and 2 Tanks in Ulan Bator, round 3 : 1/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Ulan Bator, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Ulan Bator Russians loses 0 PUs for violating Ulan Bators neutrality. Russians win, taking Ulan Bator from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Finnmark Russians attack with 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Finnmark, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Finnmark Russians loses 0 PUs for violating Finnmarks neutrality. Russians win, taking Finnmark from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Kotka Russians attack with 1 Bomber, 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka Russians win, taking Kotka from Finns with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Oulu to Leningrad 1 Bomber and 1 Fighter moved from Kotka to Leningrad 1 Fighter moved from Ulan Bator to N.Buryat Mongolia Place Units - Russians 2 ArmoredCars and 1 Mot.Inf placed in Georgia 4 Tanks placed in Leningrad 1 ArmoredCar, 2 Mech.Infs, 2 Mot.Infs and 1 Tank placed in Sibirsky 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Mot.Inf placed in Stalingrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 2 Infantrys placed in Tashkent 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 118 PUs; end with 118 PUsCombat Hit Differential Summary :
Neutral : 1.67 Finns : 0.33 Russians : -2.67





