Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Tanks moved from Donetsk to Georgia
1 Fighter moved from E.Romania to Georgia
1 Tank moved from Odessa to Crimea
Romanians take Crimea from Russians
1 Tank moved from Odessa to Donetsk
2 Artillerys and 1 Elite moved from E.Romania to Odessa
2 Artillerys and 2 Elites moved from Bucharest to E.Romania
1 Tank moved from Donetsk to Rostov
Purchase Units - Romanians
Romanians buy 3 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Georgia
Romanians attack with 1 Fighter and 2 Tanks
Russians defend with 1 AAGun, 1 Factory and 3 Infantrys
AA fire in Georgia : 0/1 hits, 0.17 expected hits
Romanians roll dice for 1 Fighter and 2 Tanks in Georgia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 3 Infantrys in Georgia, round 2 : 1/3 hits, 1.00 expected hits
1 Fighter owned by the Romanians and 1 Infantry owned by the Russians lost in Georgia
Romanians roll dice for 2 Tanks in Georgia, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Georgia, round 3 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Romanians lost in Georgia
Romanians roll dice for 1 Tank in Georgia, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Infantrys in Georgia, round 4 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Romanians lost in Georgia
Russians win with 2 Infantrys remaining. Battle score for attacker is -16
Casualties for Romanians: 1 Fighter and 2 Tanks
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 AAGun moved from E.Romania to Odessa
Place Units - Romanians
3 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : -1.83
Russians : 0.67
AA fire in Georgia : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
3 Artillerys moved from Lombok to 110 Sea Zone
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Tank moved from Lombok to Sumatra
2 Elites moved from Lombok to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Tank and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
3 Artillerys, 2 Elites, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra
3 Infantrys moved from Bangkok to S.Thailand
2 Artillerys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sumatra
Thai attack with 3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks
Anzac defend with 1 Fighter, 3 Infantrys and 3 Tanks; Dutch defend with 1 Bunker
Thai roll dice for 3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks in Sumatra, round 2 : 7/10 hits, 3.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker, 1 Fighter, 3 Infantrys and 3 Tanks in Sumatra, round 2 : 4/8 hits, 3.50 expected hits
3 Infantrys owned by the Anzac, 3 Infantrys owned by the Thai, 3 Tanks owned by the Anzac and 1 Artillery owned by the Thai lost in Sumatra
Thai roll dice for 2 Artillerys, 2 Elites and 2 Tanks in Sumatra, round 3 : 4/6 hits, 2.67 expected hits
Dutch roll dice for 1 Bunker and 1 Fighter in Sumatra, round 3 : 1/2 hits, 1.00 expected hits
1 Elite owned by the Thai, 1 Fighter owned by the Anzac and 1 Bunker owned by the Dutch lost in Sumatra
Thai win, taking Sumatra from Dutch with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 22
Casualties for Thai: 1 Artillery, 1 Elite and 3 Infantrys
Casualties for Anzac: 1 Fighter, 3 Infantrys and 3 Tanks
Casualties for Dutch: 1 Bunker
Non Combat Move - Thai
Place Units - Thai
1 Elite and 2 Infantrys placed in Bangkok
2 Artillerys and 2 Elites placed in Banjarmasin
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai : 4.67
Dutch : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Tank moved from Venezuela to 26 Sea Zone
2 Artillerys moved from South Atlantic USA to 26 Sea Zone
1 Tank moved from Hispaniola to 26 Sea Zone
1 Elite and 1 Infantry moved from Hispaniola to 26 Sea Zone
2 Artillerys, 2 B.Transports, 1 Elite, 1 Infantry and 2 Tanks moved from 26 Sea Zone to 35 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from 35 Sea Zone to Salvador
4 Tanks moved from Santiago to N.Chile
1 Artillery moved from Peru to N.Chile
1 Fighter moved from Amazon to N.Chile
1 Transport moved from 119 Sea Zone to 100 Sea Zone
2 Infantrys moved from E.Mexico to 100 Sea Zone
2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
2 Infantrys moved from 119 Sea Zone to N.Chile
1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery moved from Pearl Harbor to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 2 Infantrys and 1 Submarine moved from 98 Sea Zone to 96 Sea Zone
1 Adv.Fighter, 5 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters and 2 Submarines moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 2 Infantrys moved from 96 Sea Zone to Jaluit
1 Infantry and 1 Transport moved from 83 Sea Zone to 98 Sea Zone
1 Adv.Fighter moved from Pearl Harbor to 95 Sea Zone
1 Adv.Fighter moved from San Francisco to Midway
1 Bomber moved from San Francisco to Nauru
1 Infantry moved from 98 Sea Zone to Johnston
1 Infantry moved from E.Mexico to Central America
1 Artillery and 1 Infantry moved from Kolyma to Okhotsk
1 Transport moved from 119 Sea Zone to 98 Sea Zone
2 Transports moved from 119 Sea Zone to 83 Sea Zone
3 Bombers moved from Midway to Minamitori
1 Adv.Fighter and 4 Fighters moved from 95 Sea Zone to Minamitori
Purchase Units - Americans
Americans buy 2 ArmoredCars, 1 B.Transport, 5 Infantrys, 1 L.Fighter, 2 Marines, 2 S.Bombers and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Jaluit
Americans attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Battleship in Jaluit, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Jaluit
Americans win, taking Jaluit from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Salvador
Americans attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in Salvador, round 2 : 1/6 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Salvador
Americans roll dice for 2 Artillerys, 1 Elite and 2 Tanks in Salvador, round 3 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 2/3 hits, 1.33 expected hits
1 Elite owned by the Americans, 1 Artillery owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Salvador
Americans roll dice for 1 Artillery and 2 Tanks in Salvador, round 4 : 2/3 hits, 1.33 expected hits
Neutral roll dice for 1 Tank in Salvador, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Americans: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in Minamitori
Americans attack with 1 Adv.Fighter, 3 Bombers and 4 Fighters
Yamamoto defend with 1 Adv.Fighter, 1 Fighter and 1 Infantry
Americans roll dice for 1 Adv.Fighter, 3 Bombers and 4 Fighters in Minamitori, round 2 : 1/8 hits, 3.83 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Minamitori, round 2 : 1/3 hits, 1.50 expected hits
1 Fighter owned by the Americans and 1 Infantry owned by the Yamamoto lost in Minamitori
Americans roll dice for 1 Adv.Fighter, 3 Bombers and 3 Fighters in Minamitori, round 3 : 4/7 hits, 3.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in Minamitori, round 3 : 2/2 hits, 1.17 expected hits
1 Adv.Fighter owned by the Yamamoto, 2 Bombers owned by the Americans and 1 Fighter owned by the Yamamoto lost in Minamitori
Americans win with 1 Adv.Fighter, 1 Bomber and 3 Fighters remaining. Battle score for attacker is -16
Casualties for Americans: 2 Bombers and 1 Fighter
Casualties for Yamamoto: 1 Adv.Fighter, 1 Fighter and 1 Infantry
Battle in N.Chile
Americans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in N.Chile, round 2 : 4/8 hits, 3.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
1 Adv.Fighter moved from Minamitori to 95 Sea Zone
3 Fighters moved from Minamitori to 95 Sea Zone
1 Bomber moved from Minamitori to Midway
1 Fighter moved from N.Chile to Santiago
Place Units - Americans
2 ArmoredCars and 1 Marine placed in Santiago
1 B.Transport placed in 26 Sea Zone
1 Marine placed in South Atlantic USA
1 L.Fighter and 1 S.Submarine placed in 95 Sea Zone
1 S.Submarine placed in 98 Sea Zone
2 S.Bombers placed in Pearl Harbor
3 Infantrys placed in Alaska
2 Infantrys placed in San Francisco
Americans undo move 7.
2 Infantrys placed in San Francisco
1 Infantry placed in Alaska
Turn Complete - Americans
Americans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Yamamoto : 0.33
Americans : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
4 Tanks moved from Tunis to S.Tunisia
2 Artillerys, 2 Elites and 2 Tanks moved from N.Tunisia to S.Algeria
2 Transports moved from 45 Sea Zone to 44 Sea Zone
2 Elites, 1 HeavyTank and 1 Tank moved from Provence to 44 Sea Zone
2 Elites, 1 HeavyTank, 1 Tank and 2 Transports moved from 44 Sea Zone to 45 Sea Zone
2 Elites, 1 HeavyTank and 1 Tank moved from 45 Sea Zone to N.Tunisia
6 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Battleship, 5 Destroyers, 7 Infantrys, 1 T.Boat and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
7 Infantrys moved from 24 Sea Zone to Middle Norrland
1 Adv.Fighter and 1 Stuka moved from Berlin to Hamburg
4 Infantrys moved from Rhine to Belgium
4 ArmoredCars moved from Paris to Belgium
1 Tank moved from Bavaria to Lombardy
4 Infantrys moved from Bohemia to Krakow
2 Infantrys moved from Krakow to Vinnytsia
2 Fighters moved from Brest to Minsk
1 Infantry moved from Brest to Lithuania
1 Infantry moved from Brest to Minsk
2 Tanks moved from Brest to Latvia
2 Stukas moved from Hamburg to Latvia
3 Tanks moved from Brest to Kiev
4 Artillerys and 2 Elites moved from Brest to Kiev
2 Artillerys, 1 Elite and 1 Infantry moved from Warsaw to Brest
6 Tanks moved from Krakow to Kiev
1 Tank moved from Bohemia to Vinnytsia
1 HeavyTank and 1 Tank moved from Bavaria to Krakow
1 Mech.Inf moved from Berlin to Krakow
Purchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Destroyers, 3 Elites, 2 HeavyTanks, 10 Infantrys, 1 Stuka, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 2 Fighters and 1 Infantry
Russians defend with 1 ArmoredCar
Germans roll dice for 2 Fighters and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 Fighters and 1 Infantry in Minsk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 ArmoredCar in Minsk, round 3 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win with 2 Fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 ArmoredCar
Battle in Belgium
Germans attack with 4 ArmoredCars and 4 Infantrys
British defend with 1 Infantry
Germans roll dice for 4 ArmoredCars and 4 Infantrys in Belgium, round 2 : 3/8 hits, 2.00 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 3 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in S.Tunisia
Germans attack with 4 Tanks
French defend with 1 Infantry
Germans roll dice for 4 Tanks in S.Tunisia, round 2 : 3/4 hits, 2.00 expected hits
French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Tank owned by the Germans lost in S.Tunisia
Germans win, taking S.Tunisia from French with 3 Tanks remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for French: 1 Infantry
Battle in Middle Norrland
Germans attack with 7 Infantrys
Russians defend with 2 Artillerys and 3 Infantrys
Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 7 Infantrys in Middle Norrland, round 2 : 0/7 hits, 1.17 expected hits
Russians roll dice for 2 Artillerys and 3 Infantrys in Middle Norrland, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Germans lost in Middle Norrland
Germans roll dice for 5 Infantrys in Middle Norrland, round 3 : 2/5 hits, 0.83 expected hits
Russians roll dice for 2 Artillerys and 3 Infantrys in Middle Norrland, round 3 : 0/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians lost in Middle Norrland
Germans roll dice for 5 Infantrys in Middle Norrland, round 4 : 0/5 hits, 0.83 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Middle Norrland, round 4 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Middle Norrland
Germans roll dice for 3 Infantrys in Middle Norrland, round 5 : 0/3 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Middle Norrland, round 5 : 0/3 hits, 1.00 expected hits
Germans roll dice for 3 Infantrys in Middle Norrland, round 6 : 0/3 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Middle Norrland, round 6 : 0/3 hits, 1.00 expected hits
Germans roll dice for 3 Infantrys in Middle Norrland, round 7 : 1/3 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Middle Norrland, round 7 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Middle Norrland
Germans roll dice for 1 Infantry in Middle Norrland, round 8 : 0/1 hits, 0.17 expected hits
Russians roll dice for 2 Artillerys in Middle Norrland, round 8 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Middle Norrland, round 9 : 0/1 hits, 0.17 expected hits
Russians roll dice for 2 Artillerys in Middle Norrland, round 9 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Middle Norrland, round 10 : 0/1 hits, 0.17 expected hits
Russians roll dice for 2 Artillerys in Middle Norrland, round 10 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Middle Norrland
Russians win with 2 Artillerys remaining. Battle score for attacker is -8
Casualties for Germans: 7 Infantrys
Casualties for Russians: 3 Infantrys
Battle in S.Algeria
Germans attack with 2 Artillerys, 2 Elites and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Artillerys, 2 Elites and 2 Tanks in S.Algeria, round 2 : 2/6 hits, 2.67 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Germans win, taking S.Algeria from French with 2 Artillerys, 2 Elites and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Latvia
Germans attack with 2 Stukas and 2 Tanks
Russians defend with 1 Infantry and 1 Tank
Germans roll dice for 2 Stukas and 2 Tanks in Latvia, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 2 Stukas and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Tank
Casualties for Russians: 1 Infantry and 1 Tank
Non Combat Move - Germans
2 Stukas moved from Latvia to East Prussia
2 Fighters moved from Minsk to Brest
Place Units - Germans
1 Bunker and 3 Infantrys placed in Normandy
2 Destroyers and 2 Submarines placed in 44 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 45 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Germans to 42 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
2 Artillerys, 3 Elites and 1 HeavyTank placed in Hamburg
1 ArmoredCar, 1 HeavyTank and 2 Tanks placed in Tunis
4 Infantrys placed in Warsaw
3 ArmoredCars placed in Danzig
3 Infantrys and 1 Stuka placed in Bohemia
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : 0.67
French : 0.33
Russians : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery moved from Kursk to Rostov
1 Infantry moved from Kursk to Minsk
2 Artillerys and 8 Infantrys moved from Yaroslavl to Kursk
4 Tanks moved from Novgorod to Kursk
2 Infantrys moved from Leningrad to Latvia
2 Fighters moved from Leningrad to Latvia
2 Artillerys moved from Middle Norrland to Oslo
1 Submarine moved from 22 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from N.Karelia to Oulu
2 Infantrys moved from Vyborg to Oulu
1 Bomber moved from Leningrad to Oulu
2 Infantrys moved from Leningrad to Vyborg
3 Infantrys moved from Kirov to Gorky
10 Infantrys moved from Moscow to Tula
1 ArmoredCar, 3 Artillerys, 3 Infantrys and 4 Tanks moved from E.Iran to Afghanistan
2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 ArmoredCar, 2 Artillerys, 12 Infantrys, 3 Mech.Infs, 4 Mot.Infs and 4 Tanks moved from N.Buryat Mongolia to Chita
1 ArmoredCar moved from Olyokminsk to Ayan
1 ArmoredCar and 1 Tank moved from Olyokminsk to Chita
2 ArmoredCars, 1 HeavyTank, 1 Infantry and 2 Tanks moved from Sibirsky to Evenkia
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Evenkia to Olyokminsk
3 Infantrys moved from Koryakia to Kolyma
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to N.Karelia
Purchase Units - Russians
Russians buy 2 Artillerys, 3 Bunkers, 5 HeavyTanks, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ayan
Russians attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Oulu
Russians attack with 2 Artillerys, 1 Bomber and 4 Infantrys
Finns defend with 5 Infantrys
Russians roll dice for 2 Artillerys, 1 Bomber and 4 Infantrys in Oulu, round 2 : 1/7 hits, 2.33 expected hits
Finns roll dice for 5 Infantrys in Oulu, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
Russians roll dice for 2 Artillerys, 1 Bomber and 3 Infantrys in Oulu, round 3 : 0/6 hits, 2.17 expected hits
Finns roll dice for 4 Infantrys in Oulu, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Oulu
Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Oulu, round 4 : 3/5 hits, 2.00 expected hits
Finns roll dice for 4 Infantrys in Oulu, round 4 : 2/4 hits, 1.33 expected hits
3 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Oulu
Russians roll dice for 2 Artillerys and 1 Bomber in Oulu, round 5 : 2/3 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in Oulu, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 2
Casualties for Russians: 4 Infantrys
Casualties for Finns: 5 Infantrys
Battle in Rostov
Russians attack with 1 Artillery and 7 Infantrys
Romanians defend with 1 Tank; Italians defend with 2 Tanks
Russians roll dice for 1 Artillery and 7 Infantrys in Rostov, round 2 : 3/8 hits, 1.67 expected hits
Italians roll dice for 3 Tanks in Rostov, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Russians, 2 Tanks owned by the Italians and 1 Tank owned by the Romanians lost in Rostov
Russians win, taking Rostov from Italians with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 1 Infantry
Casualties for Italians: 2 Tanks
Casualties for Romanians: 1 Tank
Battle in Afghanistan
Russians attack with 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 4 Tanks
Neutral defend with 4 Infantrys
Russians roll dice for 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 4 Tanks in Afghanistan, round 2 : 8/11 hits, 4.33 expected hits
Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 4 Infantrys owned by the Neutral lost in Afghanistan
Russians loses 0 PUs for violating Afghanistans neutrality.
Russians win, taking Afghanistan from Neutral with 1 ArmoredCar, 3 Artillerys, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Neutral: 4 Infantrys
Battle in Oslo
Russians attack with 2 Artillerys
Neutral defend with 1 Infantry
Russians roll dice for 2 Artillerys in Oslo, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Artillerys in Oslo, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Artillerys in Oslo, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Oslo
Russians loses 0 PUs for violating Oslos neutrality.
Russians win, taking Oslo from Neutral with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Latvia
Russians attack with 2 Fighters and 2 Infantrys
Germans defend with 1 Tank
Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 Tank in Latvia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Tank
Non Combat Move - Russians
2 Fighters moved from Latvia to Kursk
1 Bomber moved from Oulu to Tula
1 Fighter moved from Ayan to Chita
Place Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
1 Bunker and 3 HeavyTanks placed in Kursk
1 Bunker, 2 HeavyTanks and 3 Tanks placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Infantry placed in Sibirsky
Turn Complete - Russians
Russians collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 0.50
Neutral : -0.33
Hisaichi : -0.33
Italians : -0.50
Finns : -0.67
Russians : 3.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
4 Fighters moved from Bulgaria to Rostov
4 Tanks moved from Donetsk to Rostov
3 Mech.Infs moved from Serbia to Odessa
1 Infantry moved from Odessa to Donetsk
7 Artillerys, 3 Infantrys and 3 Tanks moved from E.Romania to Odessa
3 Tanks moved from Odessa to Donetsk
4 Tanks moved from Hungary to Odessa
5 Transports moved from 48 Sea Zone to 46 Sea Zone
10 Infantrys moved from Rome to 46 Sea Zone
10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
10 Infantrys moved from 48 Sea Zone to Tobruk
2 Artillerys and 7 Infantrys moved from Tobruk to Kufra
Purchase Units - Italians
Italians buy 1 HeavyTank, 10 Infantrys and 6 Tanks; Remaining resources: 1 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 4 Fighters and 4 Tanks
Russians defend with 1 Artillery and 6 Infantrys
Italians roll dice for 4 Fighters and 4 Tanks in Rostov, round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 1 Artillery and 6 Infantrys in Rostov, round 2 : 5/7 hits, 2.33 expected hits
4 Fighters owned by the Italians, 3 Infantrys owned by the Russians and 1 Tank owned by the Italians lost in Rostov
Italians roll dice for 3 Tanks in Rostov, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Rostov, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 2 Tanks owned by the Italians lost in Rostov
Italians roll dice for 1 Tank in Rostov, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Tank in Rostov, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 5 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Rostov
Italians roll dice for 1 Tank in Rostov, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Rostov, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Tank in Rostov, round 7 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Rostov, round 7 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians lost in Rostov
Russians win with 1 Artillery remaining. Battle score for attacker is -40
Casualties for Italians: 4 Fighters and 4 Tanks
Casualties for Russians: 6 Infantrys
Non Combat Move - Italians
Place Units - Italians
10 Infantrys placed in Rome
1 HeavyTank and 3 Tanks placed in Hungary
3 Tanks placed in Serbia
Turn Complete - Italians
Italians collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians : -0.83
Russians : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Destroyer moved from 41 Sea Zone to 42 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 41 Sea Zone to 42 Sea Zone
1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from New Valley to Mersa Matruh
1 Fighter moved from Cairo to Mersa Matruh
1 Infantry moved from Darfur to New Valley
Purchase Units - French
French buy 2 Adv.Fighters, 1 Elite and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in 42 Sea Zone
French attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
Germans defend with 1 Destroyer
French roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 42 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 42 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 Destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 42 Sea Zone
French win with 1 Adv.Fighter, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 Destroyer
Battle in Mersa Matruh
French attack with 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh
French win, taking Mersa Matruh from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Fighter moved from Mersa Matruh to Cairo
1 Fighter moved from 42 Sea Zone to 41 Sea Zone
1 Adv.Fighter moved from 42 Sea Zone to 41 Sea Zone
1 Transport moved from 31 Sea Zone to 41 Sea Zone
Place Units - French
2 Adv.Fighters, 1 Elite and 1 Tank placed in E.Morocco
Turn Complete - French
French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.67
French : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 ArmoredCar moved from N.French Indochina to Szechwan
3 ArmoredCars moved from Hunan to Shensi
1 ArmoredCar moved from Hunan to Szechwan
6 ArmoredCars moved from Hong Kong to Hunan
1 Artillery moved from Anhwei to Hunan
2 ArmoredCars moved from Java to 110 Sea Zone
2 ArmoredCars and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
2 ArmoredCars moved from 112 Sea Zone to Timor
1 Infantry moved from Chubu to 85 Sea Zone
1 Infantry and 1 Transport moved from 85 Sea Zone to 87 Sea Zone
1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 ArmoredCar moved from Kyushu to 84 Sea Zone
1 ArmoredCar moved from 84 Sea Zone to Shanghai
1 Bomber moved from Kunashir to Wake
1 Infantry moved from 87 Sea Zone to Wake
1 Marine moved from Chubu to Kyushu
1 Tank moved from Mindanao to Davao
Purchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 1 Destroyer, 4 Fighters, 2 Infantrys and 2 Submarines; Remaining resources: 1 PUs;
Combat - Yamamoto
Strategic bombing raid in Wake
Bombing raid in Wake rolls: 5 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Wake
Battle in Timor
Yamamoto attack with 2 ArmoredCars
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars in Timor, round 2 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Timor
Yamamoto win, taking Wake from Americans, taking Timor from Dutch with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Szechwan
Yamamoto attack with 2 ArmoredCars
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shensi
Yamamoto attack with 3 ArmoredCars
Chinese defend with 1 Infantry
Yamamoto roll dice for 3 ArmoredCars in Shensi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
1 Bomber moved from Wake to Kunashir
Place Units - Yamamoto
1 Destroyer, 4 Fighters and 2 Submarines placed in 85 Sea Zone
6 ArmoredCars placed in Hong Kong
2 Infantrys placed in Kyushu
Turn Complete - Yamamoto
Yamamoto collect 84 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto : 1.67
Chinese : -0.67
Dutch : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Lanchow to Szechwan
1 Artillery moved from Lanchow to Szechwan
1 Infantry moved from Lanchow to Shensi
1 Elite moved from Lanchow to Shensi
1 Artillery moved from Lanchow to Shensi
1 Adv.Fighter and 1 Fighter moved from Lanchow to Szechwan
1 Fighter moved from Lanchow to Shensi
1 Adv.Fighter moved from Lanchow to Shensi
1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars and 1 Tank moved from Gobi Altai to Suiyuan
1 Fighter, 1 Mech.Inf and 1 Tank moved from Urumqi to Gobi Altai
1 Mech.Inf moved from Gobi Altai to Ningsia
1 Fighter moved from Gobi Altai to Suiyuan
Purchase Units - Chinese
Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Yamamoto defend with 3 ArmoredCars
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Shensi, round 2 : 1/5 hits, 1.83 expected hits
Yamamoto roll dice for 3 ArmoredCars in Shensi, round 2 : 1/3 hits, 0.50 expected hits
1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Shensi
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter in Shensi, round 3 : 1/4 hits, 1.67 expected hits
Yamamoto roll dice for 2 ArmoredCars in Shensi, round 3 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Yamamoto lost in Shensi
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter in Shensi, round 4 : 3/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 ArmoredCar in Shensi, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Shensi
Chinese win, taking Shensi from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 3 ArmoredCars
Battle in Szechwan
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 2 ArmoredCars
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 3/4 hits, 1.50 expected hits
Yamamoto roll dice for 2 ArmoredCars in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
1 Infantry owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 2 ArmoredCars
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Szechwan to Suiyuan
1 Adv.Fighter and 1 Fighter moved from Shensi to Suiyuan
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
3 Infantrys and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Chinese : 1.33
dawg, see attached. Hisaichi fleet is attacking the Anzac fleet. My sub got 1 hit on your bb. For combat I got 3 hits. where would you like them? max defense and transport loses?His 5.tsvg
@Whackamatt max D
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Battleship, 3 Destroyers, 3 Submarines, 1 T.Boat and 2 Transports moved from 112 Sea Zone to 67 Sea Zone
1 Carrier moved from 110 Sea Zone to 67 Sea Zone
1 Bomber moved from Peking to 67 Sea Zone
2 ArmoredCars and 2 Tanks moved from Liaoning to Chita
6 ArmoredCars and 2 Tanks moved from Peking to Chita
1 Infantry moved from Hulunbuir to Chita
9 Artillerys, 1 Fighter and 12 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Kirin to Khabarovsk
2 Artillerys, 2 Elites and 1 Fighter moved from Heilungchiang to Chita
1 Artillery moved from Shansi to Hupeh
1 Tank moved from Anhwei to Shansi
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Destroyers, 16 Infantrys and 1 Transport; Remaining resources: 5 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 8 ArmoredCars, 11 Artillerys, 2 Elites, 2 Fighters, 13 Infantrys and 4 Tanks
Russians defend with 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 12 Infantrys, 3 Mech.Infs, 4 Mot.Infs and 5 Tanks
Hisaichi roll dice for 8 ArmoredCars, 11 Artillerys, 2 Elites, 2 Fighters, 13 Infantrys and 4 Tanks in Chita, round 2 : 15/40 hits, 13.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 12 Infantrys, 3 Mech.Infs, 4 Mot.Infs and 5 Tanks in Chita, round 2 : 11/30 hits, 11.50 expected hits
8 ArmoredCars owned by the Hisaichi, 2 ArmoredCars owned by the Russians, 12 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita
Hisaichi roll dice for 11 Artillerys, 2 Elites, 2 Fighters, 10 Infantrys and 4 Tanks in Chita, round 3 : 12/29 hits, 10.50 expected hits
Russians roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 3 Mech.Infs, 4 Mot.Infs and 5 Tanks in Chita, round 3 : 6/16 hits, 7.17 expected hits
2 Artillerys owned by the Russians, 3 Mech.Infs owned by the Russians, 4 Mot.Infs owned by the Russians, 3 Tanks owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Chita
Hisaichi roll dice for 11 Artillerys, 2 Elites, 2 Fighters, 4 Infantrys and 4 Tanks in Chita, round 4 : 10/23 hits, 8.67 expected hits
Russians roll dice for 1 Bunker, 1 Fighter and 2 Tanks in Chita, round 4 : 2/4 hits, 2.00 expected hits
1 Fighter owned by the Russians, 1 Bunker owned by the Russians, 2 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 11 Artillerys, 2 Elites, 2 Fighters, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 63
Casualties for Hisaichi: 8 ArmoredCars and 11 Infantrys
Casualties for Russians: 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 12 Infantrys, 3 Mech.Infs, 4 Mot.Infs and 5 Tanks
Battle in 67 Sea Zone
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 3 Submarines, 1 T.Boat and 2 Transports
British defend with 1 Submarine; Anzac defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 5 Transports
Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 1 T.Boat and 2 Transports in 67 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
Anzac roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 5 Transports in 67 Sea Zone, round 2 : 4/13 hits, 4.67 expected hits
1 Carrier owned by the Hisaichi, 3 Transports owned by the Anzac, 2 Transports owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 3 Submarines in 67 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber and 3 Destroyers in 67 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
Anzac roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 2 Transports in 67 Sea Zone, round 3 : 5/10 hits, 4.17 expected hits
1 Submarine owned by the British, 2 Transports owned by the Anzac, 2 Destroyers owned by the Hisaichi and 3 Submarines owned by the Hisaichi lost in 67 Sea Zone
1 Battleship and 1 Destroyer retreated to 110 Sea Zone
Anzac win with 2 Adv.Fighters, 1 Battleship, 1 Carrier and 4 Destroyers remaining. Battle score for attacker is -32
Casualties for Hisaichi: 1 Carrier, 2 Destroyers, 3 Submarines, 1 T.Boat and 2 Transports
Casualties for Anzac: 5 Transports
Casualties for British: 1 Submarine
Non Combat Move - Hisaichi
1 Bomber moved from 67 Sea Zone to West Borneo
1 Infantry moved from N.French Indochina to Kweichow
3 Transports moved from 92 Sea Zone to 84 Sea Zone
3 Tanks moved from Anhwei to Peking
3 Artillerys and 3 Infantrys moved from Changchun to 84 Sea Zone
3 Artillerys and 3 Infantrys moved from 84 Sea Zone to Peking
4 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
1 Artillery and 1 Infantry moved from Changchun to Kirin
2 Fighters moved from Chita to Heilungchiang
Place Units - Hisaichi
3 Infantrys placed in Heilungchiang
2 Destroyers and 1 Transport placed in 110 Sea Zone
2 Artillerys and 2 Infantrys placed in Liaoning
8 Infantrys placed in Changchun
3 Infantrys placed in Peking
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : 4.00
Anzac : 0.50
Russians : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
2 Infantrys moved from Yunnan to Kweichow
2 Infantrys moved from Yunnan to N.French Indochina
2 Infantrys moved from Yunnan to N.Thailand
1 Artillery moved from Yunnan to Kweichow
1 Artillery moved from Yunnan to N.French Indochina
1 Artillery moved from Burma to N.Thailand
1 Tank moved from Yunnan to Hupeh
2 Infantrys moved from Okhotsk to Ayan
2 Artillerys moved from Wales to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
2 Artillerys, 1 Battleship, 2 Carriers, 4 Destroyers, 2 Fighters, 3 Infantrys, 1 T.Boat and 2 Transports moved from 20 Sea Zone to 19 Sea Zone
2 Artillerys and 3 Infantrys moved from 19 Sea Zone to Navarre
2 Fighters moved from 19 Sea Zone to Navarre
1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank moved from Darfur to New Valley
1 Fighter moved from French Equatorial Africa to New Valley
1 Artillery and 11 Infantrys moved from Lower Egypt to New Valley
3 Fighters moved from New Valley to Lower Egypt
2 ArmoredCars moved from Cairo to Lower Egypt
2 Artillerys moved from Cairo to Lower Egypt
2 Infantrys moved from Cairo to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
3 Fighters moved from Lower Egypt to Cairo
3 Tanks moved from Lower Egypt to New Valley
1 Infantry moved from Cairo to Lower Egypt
3 Mech.Infs moved from Belgian Congo to New Valley
1 Infantry moved from Rhodesia to Angola
2 Mech.Infs moved from Cape Town to Angola
1 Transport moved from 80 Sea Zone to 74 Sea Zone
2 Artillerys and 7 Infantrys moved from Assam to Burma
2 Artillerys and 8 Infantrys moved from Bihar to Assam
5 Mech.Infs moved from Delhi to Burma
7 Infantrys moved from Hyderabad to Bihar
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
3 Transports moved from 57 Sea Zone to 59 Sea Zone
1 Bomber moved from Dover to Navarre
Purchase Units - British
British buy 1 Factory, 12 Infantrys, 8 Mech.Infs and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in Navarre
British attack with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys
Neutral defend with 2 Bunkers
British roll dice for 1 Battleship in Navarre, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys in Navarre, round 2 : 1/8 hits, 2.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British lost in Navarre
British roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys in Navarre, round 3 : 4/7 hits, 2.67 expected hits
Neutral roll dice for 2 Bunkers in Navarre, round 3 : 1/2 hits, 1.00 expected hits
2 Bunkers owned by the Neutral and 1 Infantry owned by the British lost in Navarre
British loses 0 PUs for violating Navarres neutrality.
British win, taking Navarre from Neutral with 2 Artillerys, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
Casualties for British: 2 Infantrys
Casualties for Neutral: 2 Bunkers
Battle in Hupeh
British attack with 1 Tank
Hisaichi defend with 1 Artillery
British roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Hupeh
British win, taking Hupeh from Hisaichi with 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in N.French Indochina
British attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Tank
British roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Angola
British attack with 1 Infantry and 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 2 Mech.Infs in Angola, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 2 Mech.Infs in Angola, round 3 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Angola
British roll dice for 2 Mech.Infs in Angola, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Angola
British roll dice for 1 Mech.Inf in Angola, round 5 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Angola, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Angola
Neutral win with no units remaining. Battle score for attacker is -12
Casualties for British: 1 Infantry and 2 Mech.Infs
Casualties for Neutral: 1 Infantry
Battle in N.Thailand
British attack with 1 Artillery and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Kweichow
British attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
British roll dice for 1 Artillery and 1 Infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kweichow
British roll dice for 1 Artillery in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Kweichow
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for British: 1 Artillery and 2 Infantrys
Non Combat Move - British
2 Fighters moved from Navarre to 19 Sea Zone
1 Bomber moved from Navarre to 20 Sea Zone
1 Bomber moved from 20 Sea Zone to Wales
Place Units - British
6 Infantrys placed in Cairo
British undo move 1.
6 Mech.Infs placed in Cairo
2 Mech.Infs placed in Cape Town
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Transports placed in 18 Sea Zone
1 Factory placed in Belgian Congo
Turn Complete - British
British collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Neutral : 1.67
British : -4.50
Hisaichi : 0.67
Yamamoto : -0.50
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 unit repaired.
2 Adv.Fighters moved from 67 Sea Zone to 112 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 2 Marines and 3 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 112 Sea Zone
Anzac attack with 2 Adv.Fighters
Yamamoto defend with 1 Transport
Anzac roll dice for 2 Adv.Fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Transport in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 112 Sea Zone
Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Non Combat Move - Anzac
2 Adv.Fighters moved from 112 Sea Zone to 67 Sea Zone
1 Destroyer moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from Port Moresby to West Papua
6 Infantrys moved from Townsville to Northern Territory
Place Units - Anzac
2 Artillerys and 2 Marines placed in Canberra
2 Transports placed in 122 Sea Zone
1 Transport placed in 114 Sea Zone
1 Elite placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17
Anzac : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Bolivia
1 Mech.Inf and 2 Tanks moved from Suriname to Bolivia
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Bolivia
Dutch attack with 1 Infantry, 1 Mech.Inf and 3 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 1 Infantry, 1 Mech.Inf and 3 Tanks in Bolivia, round 2 : 0/5 hits, 2.17 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry, 1 Mech.Inf and 3 Tanks in Bolivia, round 3 : 4/5 hits, 2.17 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 3 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Bolivia
Dutch loses 0 PUs for violating Bolivias neutrality.
Dutch win, taking Bolivia from Neutral with 1 Infantry, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
2 ArmoredCars and 1 Mech.Inf placed in Suriname
Turn Complete - Dutch
Dutch collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Neutral : -2.00
Dutch : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Fighter moved from Tampere to 23 Sea Zone
5 Infantrys moved from Tampere to Oulu
1 Infantry moved from Kotka to Oulu
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in 23 Sea Zone
Finns attack with 1 Fighter
Russians defend with 1 Submarine
Finns roll dice for 1 Fighter in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
retreated to 23 Sea Zone
Battle in Oulu
Finns attack with 6 Infantrys
Russians defend with 2 Artillerys
Finns roll dice for 6 Infantrys in Oulu, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 2 Artillerys in Oulu, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Oulu
Finns roll dice for 5 Infantrys in Oulu, round 3 : 0/5 hits, 0.83 expected hits
Russians roll dice for 2 Artillerys in Oulu, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns lost in Oulu
Finns roll dice for 3 Infantrys in Oulu, round 4 : 0/3 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys in Oulu, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns lost in Oulu
1 Infantry retreated to Kotka
Russians winRussians win with 1 Submarine remaining with 2 Artillerys remaining. Battle score for attacker is -10
Casualties for Finns: 5 Infantrys
Non Combat Move - Finns
1 Fighter moved from 23 Sea Zone to Tampere
1 AAGun moved from Helsinki to Tampere
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Finns : -2.67
Russians : 3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
2 Artillerys and 1 Elite moved from Odessa to Donetsk
1 Tank moved from Crimea to Rostov
2 Artillerys and 2 Elites moved from E.Romania to Odessa
3 Tanks moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 1 Tank
Russians defend with 1 Artillery
Romanians roll dice for 1 Tank in Rostov, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Tank in Rostov, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Rostov
Romanians win, taking Rostov from Russians with 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.00
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
2 Artillerys and 4 Infantrys moved from S.Thailand to Bangkok
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 112 Sea Zone
2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Elite moved from 112 Sea Zone to Tanimbar
1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Elite moved from 112 Sea Zone to Celebes
1 Artillery and 1 Elite moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Elite moved from 112 Sea Zone to Jilolo
Purchase Units - Thai
Thai buy 4 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Jilolo
Thai attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in Jilolo, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Thai win, taking Jilolo from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Tanimbar
Thai attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in Tanimbar, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Tanimbar
Thai win, taking Tanimbar from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Celebes
Thai attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in Celebes, round 2 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Thai win, taking Celebes from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
4 Artillerys, 1 Elite and 1 Infantry placed in Bangkok
1 Infantry placed in Banjarmasin
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai : 1.50
Dutch : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Artillery moved from Jaluit to 96 Sea Zone
2 Infantrys moved from Jaluit to 96 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship and 2 Infantrys moved from 96 Sea Zone to 87 Sea Zone
1 Artillery and 2 Infantrys moved from 87 Sea Zone to Wake
1 Submarine moved from 96 Sea Zone to 86 Sea Zone
2 Adv.Fighters, 5 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 1 S.Submarine and 2 Submarines moved from 95 Sea Zone to 87 Sea Zone
1 Artillery and 2 Tanks moved from Salvador to 35 Sea Zone
1 Transport moved from 119 Sea Zone to 39 Sea Zone
2 ArmoredCars and 1 Marine moved from Santiago to S.Chile
1 Artillery and 1 Infantry moved from N.Chile to Argentina
2 Tanks moved from N.Chile to Argentina
2 Tanks moved from N.Chile to S.Chile
1 Infantry and 1 Marine moved from South Atlantic USA to 26 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport, 3 Infantrys and 1 Marine moved from 26 Sea Zone to 35 Sea Zone
3 Infantrys and 1 Marine moved from 35 Sea Zone to Bahia
1 B.Transport and 1 Tank moved from 35 Sea Zone to 39 Sea Zone
1 Artillery, 1 B.Transport and 1 Tank moved from 35 Sea Zone to 39 Sea Zone
1 Artillery and 2 Tanks moved from 39 Sea Zone to Rio De Janeiro
1 Fighter moved from Santiago to Bahia
1 Artillery and 1 Infantry moved from Okhotsk to Ayan
1 Bomber moved from Nauru to 112 Sea Zone
2 S.Bombers moved from Pearl Harbor to 112 Sea Zone
1 Adv.Fighter moved from Midway to 86 Sea Zone
1 Bomber moved from Midway to 86 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 ArmoredCars, 1 Destroyer, 2 Marines, 1 S.Bomber, 3 S.Submarines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 2 Adv.Fighters, 1 B.Transport, 6 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 1 S.Submarine and 2 Submarines
Yamamoto defend with 1 Transport
Americans roll dice for 1 S.Submarine and 2 Submarines in 87 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 Transport owned by the Yamamoto lost in 87 Sea Zone
Americans win with 2 Adv.Fighters, 1 B.Transport, 6 Battleships, 3 Carriers, 1 Cruiser, 4 Destroyers, 3 Fighters, 1 L.Fighter, 1 S.Submarine and 2 Submarines remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Bahia
Americans attack with 1 Fighter, 3 Infantrys and 1 Marine
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Fighter, 3 Infantrys and 1 Marine in Bahia, round 2 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Marine in Bahia, round 3 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Marine in Bahia, round 4 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans lost in Bahia
Americans roll dice for 1 Fighter, 1 Infantry and 1 Marine in Bahia, round 5 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 5 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans lost in Bahia
Americans roll dice for 1 Fighter and 1 Marine in Bahia, round 6 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 6 : 2/2 hits, 0.83 expected hits
1 Marine owned by the Americans, 1 Fighter owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Neutral win with 1 Tank remaining. Battle score for attacker is -12
Casualties for Americans: 1 Fighter, 3 Infantrys and 1 Marine
Casualties for Neutral: 3 Infantrys
Battle in Wake
Americans attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Factory and 1 Infantry
Americans roll dice for 1 Artillery and 2 Infantrys in Wake, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Wake, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Wake
Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Wake, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in 112 Sea Zone
Americans attack with 1 Bomber and 2 S.Bombers
Thai defend with 1 Destroyer, 1 Submarine and 3 Transports
Americans roll dice for 1 Bomber and 2 S.Bombers in 112 Sea Zone, round 2 : 2/3 hits, 2.33 expected hits
Thai roll dice for 1 Destroyer and 3 Transports in 112 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits
1 Transport owned by the Thai and 1 Submarine owned by the Thai lost in 112 Sea Zone
Americans roll dice for 1 Bomber and 2 S.Bombers in 112 Sea Zone, round 3 : 3/3 hits, 2.33 expected hits
Thai roll dice for 1 Destroyer and 2 Transports in 112 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
2 Transports owned by the Thai and 1 Destroyer owned by the Thai lost in 112 Sea Zone
Americans win with 1 Bomber and 2 S.Bombers remaining. Battle score for attacker is 33
Casualties for Thai: 1 Destroyer, 1 Submarine and 3 Transports
Battle in Rio De Janeiro
Americans attack with 1 Artillery and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery and 2 Tanks in Rio De Janeiro, round 2 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 2 Tanks in Rio De Janeiro, round 3 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 1 Tank remaining. Battle score for attacker is -1
Casualties for Americans: 1 Artillery and 1 Tank
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in S.Chile
Americans attack with 2 ArmoredCars, 1 Marine and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 2 ArmoredCars, 1 Marine and 2 Tanks in S.Chile, round 2 : 0/5 hits, 2.17 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 2 ArmoredCars, 1 Marine and 2 Tanks in S.Chile, round 3 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 3 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Neutral lost in S.Chile
Americans roll dice for 2 ArmoredCars, 1 Marine and 2 Tanks in S.Chile, round 4 : 2/5 hits, 2.17 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 4 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral and 1 ArmoredCar owned by the Americans lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 ArmoredCar, 1 Marine and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Fighter and 2 Infantrys
Casualties for Americans: 1 ArmoredCar
Battle in Argentina
Americans attack with 1 Artillery, 1 Infantry and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Argentina, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Argentina
Americans roll dice for 2 Tanks in Argentina, round 3 : 1/2 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Argentina
Americans loses 0 PUs for violating Argentinas neutrality.
Americans win, taking Argentina from Neutral with 1 Tank remaining. Battle score for attacker is -5
Casualties for Americans: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Neutral: 3 Infantrys
Battle in 86 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Bomber and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Bomber in 86 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
Americans win with 1 Adv.Fighter, 1 Bomber and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Fighter moved from 87 Sea Zone to Midway
1 Bomber moved from 86 Sea Zone to West Papua
2 S.Bombers moved from 112 Sea Zone to Merauke
1 Bomber moved from 112 Sea Zone to Merauke
4 Infantrys moved from San Francisco to 83 Sea Zone
4 Infantrys and 2 Transports moved from 83 Sea Zone to 98 Sea Zone
2 Infantrys moved from Johnston to 98 Sea Zone
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 87 Sea Zone
1 Infantry moved from 87 Sea Zone to Wake
4 Infantrys moved from 98 Sea Zone to Pearl Harbor
3 Infantrys and 2 Transports moved from 98 Sea Zone to 104 Sea Zone
3 Infantrys moved from 104 Sea Zone to Nauru
1 Infantry moved from Central America to Colombia
Place Units - Americans
2 ArmoredCars placed in Santiago
2 Marines placed in Salvador
1 Transport placed in 125 Sea Zone
3 S.Submarines placed in 26 Sea Zone
1 S.Bomber placed in Pearl Harbor
2 Adv.Fighters placed in Alaska
1 Destroyer and 1 Submarine placed in 98 Sea Zone
Turn Complete - Americans
Americans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Neutral : -0.00
Yamamoto : 0.00
Americans : -3.83
Thai : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 HeavyTank and 1 Tank moved from N.Tunisia to N.Algeria
Germans take N.Algeria from French
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Tunis to N.Algeria
2 Elites moved from N.Tunisia to N.Algeria
3 Tanks moved from S.Tunisia to N.Algeria
2 Artillerys, 1 Elite and 2 Tanks moved from S.Algeria to N.Algeria
1 Submarine moved from 45 Sea Zone to 42 Sea Zone
1 Destroyer moved from 44 Sea Zone to 42 Sea Zone
1 Bomber moved from Tunis to 42 Sea Zone
3 ArmoredCars moved from Danzig to Latvia
1 Infantry moved from Lithuania to Latvia
2 Infantrys moved from Vinnytsia to Kiev
1 Tank moved from Vinnytsia to Kiev
1 Mech.Inf moved from Krakow to Kiev
1 Elite and 1 Infantry moved from Brest to Minsk
2 Stukas moved from East Prussia to Minsk
2 Fighters moved from Brest to Latvia
1 HeavyTank and 1 Tank moved from Krakow to Kiev
2 Artillerys moved from Brest to Kiev
4 Infantrys moved from Warsaw to Brest
4 Infantrys moved from Krakow to Vinnytsia
1 Stuka moved from Bohemia to Minsk
3 Infantrys moved from Bohemia to Krakow
1 Tank moved from Lombardy to Languedoc
1 Tank moved from Provence to Languedoc
3 ArmoredCars moved from Belgium to Burgundy
4 Infantrys moved from Belgium to Netherlands
1 Elite and 1 HeavyTank moved from Hamburg to Netherlands
2 Elites moved from Hamburg to Netherlands
2 Artillerys moved from Hamburg to Netherlands
1 Adv.Fighter, 1 Fighter and 1 Stuka moved from Hamburg to 23 Sea Zone
Purchase Units - Germans
Germans buy 8 Infantrys, 9 Mech.Infs, 2 T.Boats and 7 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Elite, 1 Infantry and 3 Stukas
Russians defend with 1 Infantry
Germans roll dice for 1 Elite, 1 Infantry and 3 Stukas in Minsk, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite, 1 Infantry and 3 Stukas remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 3 ArmoredCars, 2 Fighters and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 3 ArmoredCars, 2 Fighters and 1 Infantry in Latvia, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 ArmoredCars, 2 Fighters and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in 42 Sea Zone
Germans attack with 1 Bomber, 1 Destroyer and 1 Submarine
French defend with 1 Destroyer
Germans roll dice for 1 Submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber and 1 Destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
French roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 42 Sea Zone
Germans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for French: 1 Destroyer
Battle in 23 Sea Zone
Germans attack with 1 Adv.Fighter, 1 Fighter and 1 Stuka
Russians defend with 1 Submarine
Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Stuka in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 Submarine owned by the Russians lost in 23 Sea Zone
Germans win with 1 Adv.Fighter, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 7
Casualties for Russians: 1 Submarine
Non Combat Move - Germans
1 Adv.Fighter, 1 Fighter and 1 Stuka moved from 23 Sea Zone to Netherlands
2 Fighters moved from Latvia to Kiev
3 Stukas moved from Minsk to Kiev
1 Bomber moved from 42 Sea Zone to Languedoc
Place Units - Germans
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
1 Infantry placed in Paris
4 Mech.Infs placed in Tunis
5 Mech.Infs placed in Bohemia
4 Tanks placed in Warsaw
3 Tanks placed in Danzig
Turning on Edit Mode
EDIT: Adding units owned by Germans to 43 Sea Zone: 1 Carrier, 1 Destroyer, 4 Submarines and 1 Transport
EDIT: Removing units owned by Germans from 45 Sea Zone: 1 Carrier, 2 Submarines and 2 Transports
EDIT: Removing units owned by Germans from 44 Sea Zone: 1 Destroyer and 2 Submarines
EDIT: Adding units owned by Germans to 43 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
2 T.Boats placed in 43 Sea Zone
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : 2.17
French : -0.33
Russians : 0.33