@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
1942 Boredom Killer
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Game History
Round: 8 Purchase Units - British British buy 2 aaGuns; Remaining resources: 5 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 2 aaGuns placed in United Kingdom Turn Complete - British British collect 14 PUs; end with 19 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Anhwei to Szechwan 1 artillery moved from Anhwei to Szechwan 1 fighter moved from Anhwei to Szechwan 2 fighters moved from Burma to Szechwan 1 bomber moved from Japan to Szechwan 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Manchuria 1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa Japanese take French Equatorial Africa from British 1 infantry moved from Brazil to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Central America Japanese take Central America from Americans 1 battleship moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 34 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Russians defend with 3 fighters and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Szechwan, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 3 fighters and 1 infantry in Szechwan, round 2 : 2/4 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Szechwan Japanese roll dice for 1 bomber and 3 fighters in Szechwan, round 3 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 fighters in Szechwan, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Russians lost in Szechwan Japanese roll dice for 1 bomber and 2 fighters in Szechwan, round 4 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 fighter in Szechwan, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Szechwan Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for Russians: 3 fighters and 1 infantry Non Combat Move - Japanese 2 fighters moved from Szechwan to Burma 1 bomber moved from Szechwan to Burma Place Units - Japanese 3 armour placed in Manchuria 1 fighter and 1 infantry placed in India 1 cruiser placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Americans : -1.33 Japanese : -1.67 -
Game History
Round: 8 Purchase Units - Americans Americans buy 1 aaGun, 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Central United States to Western United States Americans take Western United States from Germans 1 armour moved from Eastern Canada to Western Canada 1 infantry moved from Eastern Canada to Western Canada 1 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern Canada to Western Canada 1 armour moved from Central United States to East Mexico 1 armour moved from Eastern United States to Western Canada 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Eastern United States 1 armour moved from Central United States to East Mexico 1 infantry moved from Central United States to East Mexico 1 infantry moved from Central United States to East Mexico 1 fighter moved from Eastern United States to 18 Sea Zone 2 fighters moved from Eastern United States to East Mexico 1 armour and 3 infantry moved from Solomon Islands to 44 Sea Zone 1 armour, 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 3 infantry and 2 transports moved from 44 Sea Zone to 56 Sea Zone 1 armour and 3 infantry moved from 56 Sea Zone to Western United States 1 fighter moved from Eastern United States to 56 Sea Zone Combat - Americans Battle in 18 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Canada Americans attack with 2 armour and 2 infantry Germans defend with 1 armour Americans roll dice for 2 armour and 2 infantry in Western Canada, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Western Canada, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Western Canada Americans win, taking Western Canada from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in East Mexico Americans attack with 2 armour, 2 fighters and 2 infantry Germans defend with 1 armour Americans roll dice for 2 armour, 2 fighters and 2 infantry in East Mexico, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 armour in East Mexico, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in East Mexico Americans win, taking East Mexico from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 2 fighters moved from East Mexico to Eastern United States 1 fighter moved from 18 Sea Zone to Eastern United States Place Units - Americans 1 aaGun, 1 armour, 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : 3.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Karelia S.S.R. to Finland 1 artillery moved from Karelia S.S.R. to Finland 1 artillery moved from Kazakh S.S.R. to Persia British take Persia from Japanese 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Vologda 4 armour and 7 infantry moved from Archangel to West Russia 1 infantry moved from West Russia to Caucasus 4 armour moved from Caucasus to West Russia 4 armour moved from Russia to West Russia 3 armour moved from Sinkiang to Kazakh S.S.R. Combat - Russians Battle in Finland Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 1 armour, 2 artilleries, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 57 PUs; Germans buy 4 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from 13 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 transports moved from 13 Sea Zone to 8 Sea Zone 4 armour and 5 infantry moved from France to 8 Sea Zone 5 infantry moved from 8 Sea Zone to United Kingdom 4 armour moved from 8 Sea Zone to United Kingdom 4 fighters moved from France to United Kingdom 6 bombers moved from France to United Kingdom 1 bomber moved from Germany to United Kingdom 1 artillery and 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Poland to Belorussia 1 armour moved from Germany to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery and 1 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 4 armour, 7 bombers, 6 fighters and 5 infantry British defend with 4 aaGuns, 4 armour, 1 artillery, 1 bomber, 1 factory and 11 infantry AA fire in United Kingdom : 3/12 hits, 2.00 expected hits 3 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 2 cruisers in United Kingdom, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 4 armour, 7 bombers, 3 fighters and 5 infantry in United Kingdom, round 2 : 9/19 hits, 9.00 expected hits British roll dice for 4 aaGuns, 4 armour, 1 artillery, 1 bomber and 11 infantry in United Kingdom, round 2 : 4/17 hits, 6.17 expected hits 4 aaGuns owned by the British, 4 infantry owned by the Germans, 1 bomber owned by the British and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 7 bombers, 3 fighters and 1 infantry in United Kingdom, round 3 : 7/15 hits, 8.33 expected hits British roll dice for 4 armour, 1 artillery and 5 infantry in United Kingdom, round 3 : 5/10 hits, 4.00 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 3 armour owned by the Germans, 1 artillery owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans roll dice for 1 armour, 7 bombers and 2 fighters in United Kingdom, round 4 : 4/10 hits, 6.17 expected hits British roll dice for 3 armour in United Kingdom, round 4 : 2/3 hits, 1.50 expected hits 2 fighters owned by the Germans and 3 armour owned by the British lost in United Kingdom Germans captures 19PUs while taking British capital Germans win, taking United Kingdom from British with 1 armour and 7 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 3 armour, 6 fighters and 5 infantry Casualties for British: 4 aaGuns, 4 armour, 1 artillery, 1 bomber and 11 infantry Non Combat Move - Germans 16 infantry moved from Baltic States to Poland 3 armour moved from Germany to Poland 5 infantry moved from Germany to Poland 4 infantry moved from Bulgaria Romania to Poland 1 infantry moved from Bulgaria Romania to Poland 1 infantry moved from Baltic States to Poland 1 armour moved from Italy to Poland 6 bombers moved from United Kingdom to Poland 1 bomber moved from United Kingdom to Germany Place Units - Germans 4 armour, 3 fighters and 1 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -2.50 British : -0.67 Russians : -0.67 AA fire in United Kingdom : : 1.00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 armour and 1 battleship; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone 1 battleship moved from 35 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Philippine Islands Japanese take Philippine Islands from Americans 2 artilleries moved from India to Persia 2 infantry moved from India to Persia 3 armour moved from India to Persia 4 armour moved from Manchuria to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from Manchuria to Anhwei 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Persia 1 artillery moved from French Equatorial Africa to French West Africa Japanese take French West Africa from British 1 carrier moved from 62 Sea Zone to 48 Sea Zone 2 fighters moved from Burma to 48 Sea Zone 1 fighter moved from India to Persia Combat - Japanese Battle in Persia Japanese attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry Russians defend with 1 artillery Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Persia, round 2 : 7/9 hits, 4.00 expected hits British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Persia Japanese win, taking Persia from British with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Japanese 1 fighter moved from Persia to India 1 bomber moved from Persia to India Place Units - Japanese 1 battleship placed in 62 Sea Zone 3 armour placed in India 1 armour placed in Manchuria Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
British : -0.33 Japanese : 3.00 -
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 infantry moved from East Mexico to Central America 2 fighters moved from Eastern United States to Central America 2 armour moved from East Mexico to Mexico 1 fighter moved from Eastern United States to Mexico 1 infantry moved from Western United States to Mexico 1 armour moved from Western Canada to Alaska 1 infantry moved from Western Canada to Alaska 1 fighter moved from Eastern United States to Alaska 1 armour moved from Western Canada to Western United States 1 infantry moved from Western United States to Western Canada 1 infantry moved from Central United States to East Mexico Combat - Americans Battle in Central America Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Central America, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Central America Americans win, taking Central America from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Mexico Americans attack with 2 armour, 1 fighter and 1 infantry Germans defend with 1 armour Americans roll dice for 2 armour, 1 fighter and 1 infantry in Mexico, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Mexico, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Mexico Americans win, taking Mexico from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in Alaska Americans attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 armour Americans roll dice for 1 armour, 1 fighter and 1 infantry in Alaska, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Alaska Americans win, taking Alaska from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 1 fighter moved from Alaska to Western Canada 2 fighters moved from Central America to East Mexico 1 fighter moved from Mexico to Western United States 1 infantry moved from Central United States to Western United States 1 infantry moved from Eastern United States to Central United States 1 armour moved from Eastern United States to Western United States Place Units - Americans 1 carrier and 3 transports placed in 56 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : 0.83 Japanese : 0.67 -
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Test summary from TripleA, engine version: 1.9, time: 8:03:35 AM
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