@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
1942 Boredom Killer
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Caucasus Russians take Caucasus from Japanese 1 artillery and 2 infantry moved from Russia to West Russia 1 artillery and 2 infantry moved from Russia to Kazakh S.S.R. 1 artillery and 1 infantry moved from Russia to Novosibirsk Combat - Russians Battle in West Russia Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in West Russia, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians Place Units - Russians 1 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.50 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 49 PUs; Germans buy 1 armour, 2 bombers and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 submarines moved from 8 Sea Zone to 13 Sea Zone 1 carrier moved from 8 Sea Zone to 10 Sea Zone 1 destroyer moved from 8 Sea Zone to 13 Sea Zone 1 destroyer moved from 8 Sea Zone to 10 Sea Zone 2 cruisers moved from 8 Sea Zone to 10 Sea Zone 5 armour, 5 infantry and 5 transports moved from 8 Sea Zone to 10 Sea Zone 5 armour and 5 infantry moved from 10 Sea Zone to Eastern Canada 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco 1 battleship moved from 8 Sea Zone to 10 Sea Zone 2 fighters moved from 8 Sea Zone to Morocco 1 artillery moved from Archangel to Karelia S.S.R. 1 infantry moved from Germany to Bulgaria Romania 4 fighters moved from Karelia S.S.R. to Germany 1 bomber moved from Karelia S.S.R. to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco 2 bombers moved from Karelia S.S.R. to United Kingdom 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 4,4,3 and causes: 11 damage to unit: factory Bombing raid in United Kingdom causes 11 damage total. Battle in 13 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 submarines and 2 transports Americans defend with 1 cruiser, 1 submarine and 2 transports Germans roll dice for 2 submarines in 13 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 destroyer and 2 transports in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser and 2 transports in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 13 Sea Zone Germans roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 destroyer and 2 transports in 13 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser and 2 transports in 13 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 13 Sea Zone 2 transports owned by the Americans lost in 13 Sea Zone Germans roll dice for 1 submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans win with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 26 Casualties for Germans: 1 submarine Casualties for Americans: 1 cruiser, 1 submarine and 2 transports Battle in Morocco Germans attack with 2 armour, 2 fighters and 2 infantry Americans defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 2 fighters and 2 infantry in Morocco, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco Germans roll dice for 2 armour, 2 fighters and 1 infantry in Morocco, round 3 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 artillery in Morocco, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Americans lost in Morocco Germans roll dice for 2 armour, 2 fighters and 1 infantry in Morocco, round 4 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Morocco Germans win, taking Morocco from Americans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in Eastern Canada Germans attack with 5 armour and 5 infantry British defend with 1 infantry Germans roll dice for 1 battleship and 2 cruisers in Eastern Canada, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 infantry in Eastern Canada, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Canada Germans win, taking Eastern Canada from British with 5 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Morocco to France 1 bomber moved from 13 Sea Zone to France 3 bombers moved from United Kingdom to Germany Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 1 bomber and 5 infantry placed in Germany 1 bomber placed in Italy Turn Complete - Germans Germans collect 50 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -3.67 British : 0.67 Americans : -2.00 AA fire in United Kingdom : : -0.50 -
Game History
Round: 6 Purchase Units - British British repair damage of 13x factory; Remaining resources: 3 PUs; British buy nothing; Remaining resources: 3 PUs; Combat Move - British 2 bombers moved from United Kingdom to Germany 5 fighters moved from United Kingdom to 13 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in 13 Sea Zone British attack with 5 fighters Germans defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Germans Submerged British roll dice for 5 fighters in 13 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer and 2 transports in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 13 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 22 Casualties for Germans: 1 destroyer and 2 transports Non Combat Move - British 5 fighters moved from 13 Sea Zone to United Kingdom 1 bomber moved from Germany to United Kingdom Turn Complete - British British collect 13 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 0.50 AA fire in Germany : : 0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour and 3 fighters; Remaining resources: 2 PUs; Combat Move - Japanese 2 fighters moved from Japan to 51 Sea Zone 2 bombers moved from French Indo-China Thailand to 51 Sea Zone 1 artillery moved from India to 35 Sea Zone 1 battleship moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Italian East Africa 1 armour moved from Sinkiang to Szechwan Japanese take Szechwan from Americans 1 armour moved from Szechwan to Anhwei 2 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Yakut S.S.R. to Manchuria Combat - Japanese Battle in 51 Sea Zone Japanese attack with 2 bombers and 2 fighters Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport Japanese roll dice for 2 bombers and 2 fighters in 51 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 51 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in 51 Sea Zone retreated to 51 Sea Zone Americans win with 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -20 Casualties for Japanese: 2 fighters Battle in Italian East Africa Japanese attack with 1 artillery Americans defend with 1 bomber Japanese roll dice for 1 battleship in Italian East Africa, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber in Italian East Africa, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Italian East Africa Japanese win, taking Italian East Africa from British with 1 artillery remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Non Combat Move - Japanese 2 bombers moved from 51 Sea Zone to Japan Place Units - Japanese 2 fighters placed in Japan 1 armour placed in Manchuria 2 armour and 1 fighter placed in India Japanese undo move 3. 2 armour placed in India 1 fighter placed in Manchuria Turn Complete - Japanese Japanese collect 45 PUs; end with 47 PUsCombat Hit Differential Summary :
British : -0.17 Americans : 0.50 Japanese : -2.00 -
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Iwo Jima to Japan 2 infantry moved from Okinawa to 51 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 51 Sea Zone to 47 Sea Zone 1 armour and 1 infantry moved from Philippine Islands to 48 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone 3 infantry moved from 47 Sea Zone to Borneo Americans take Borneo from Japanese 1 armour moved from 47 Sea Zone to Borneo 1 battleship and 1 fighter moved from 48 Sea Zone to 47 Sea Zone 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Japan causes 1 damage total. Non Combat Move - Americans 1 bomber moved from Japan to Philippine Islands 1 infantry moved from Western Canada to Western United States 1 infantry moved from Eastern United States to Central United States Place Units - Americans 2 armour, 2 fighters and 4 infantry placed in Eastern United States Americans undo move 1. 4 infantry placed in Western United States 2 armour and 2 fighters placed in Eastern United States Americans undo move 2. Americans undo move 1. 2 armour, 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
AA fire in Japan : : -0.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Research Technology - Russians Purchase Units - Russians Russians buy 3 armour; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Novosibirsk to Sinkiang Americans take Sinkiang from Japanese 1 infantry moved from Kazakh S.S.R. to Szechwan Americans take Szechwan from Japanese 1 artillery moved from Kazakh S.S.R. to Caucasus 11 infantry moved from Russia to Archangel 3 armour moved from Russia to Archangel 4 armour moved from Russia to Ukraine S.S.R. 2 artilleries moved from Russia to West Russia 1 artillery moved from Russia to Archangel 2 fighters moved from Russia to Ukraine S.S.R. 1 fighter moved from Russia to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 5 infantry moved from Russia to West Russia 1 artillery and 1 infantry moved from West Russia to Belorussia 1 armour moved from Evenki National Okrug to Archangel Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 4 armour, 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 4 armour, 3 fighters and 1 infantry in Ukraine S.S.R., round 2 : 4/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 4 armour and 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 4 armour, 1 artillery and 11 infantry Germans defend with 1 infantry Russians roll dice for 4 armour, 1 artillery and 11 infantry in Archangel, round 2 : 3/16 hits, 4.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Ukraine S.S.R. to Caucasus Place Units - Russians 3 armour placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Germans Germans repair damage of 10x factory; Remaining resources: 41 PUs; Germans buy 13 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber moved from Italy to Caucasus 4 bombers moved from Germany to Caucasus 1 bomber moved from France to United Kingdom 2 fighters moved from France to 10 Sea Zone 1 infantry moved from Eastern Canada to Western Canada Germans take Western Canada from British 1 armour moved from Eastern Canada to Alaska Germans take Alaska from Americans 4 armour moved from Eastern Canada to Western United States 2 infantry moved from Eastern Canada to 10 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 5 transports moved from 10 Sea Zone to 11 Sea Zone 1 submarine moved from 13 Sea Zone to 8 Sea Zone 2 infantry moved from 11 Sea Zone to Central United States Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory Bombing raid in United Kingdom causes 4 damage total. Strategic bombing raid in Caucasus AA fire in Caucasus : 0/5 hits, 0.83 expected hits Bombing raid in Caucasus rolls: 5,6,3,1,5 and causes: 2 damage to unit: factory Bombing raid in Caucasus causes 2 damage total. Battle in Central United States Germans attack with 2 infantry Americans defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Central United States, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Central United States Germans win, taking Central United States from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western United States Germans attack with 4 armour Americans defend with 1 aaGun, 1 factory and 2 infantry Germans roll dice for 4 armour in Western United States, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 aaGun and 2 infantry in Western United States, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Americans lost in Western United States Germans roll dice for 4 armour in Western United States, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Western United States, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Western United States Germans roll dice for 4 armour in Western United States, round 4 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Western United States, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Western United States Germans win, taking Western United States from Americans with 3 armour remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun and 2 infantry Casualties for Germans: 1 armour Non Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Finland 3 armour, 1 artillery and 9 infantry moved from Karelia S.S.R. to Baltic States 2 bombers moved from Caucasus to Baltic States 3 bombers moved from Caucasus to Baltic States 1 bomber moved from United Kingdom to Baltic States 5 infantry moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Bulgaria Romania 1 armour moved from France to Baltic States 3 fighters moved from Germany to Bulgaria Romania 1 fighter moved from Germany to Bulgaria Romania Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Italy Turn Complete - Germans Germans collect 64 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -3.17 Americans : -1.00 AA fire in United Kingdom : : -0.17 AA fire in Caucasus : : -0.83 -
Game History
Round: 7 Purchase Units - British British buy 1 bomber; Remaining resources: 4 PUs; Combat Move - British 5 fighters moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Non Combat Move - British 1 bomber moved from Germany to Gibraltar Place Units - British 1 bomber placed in United Kingdom Turn Complete - British British collect 11 PUs; end with 15 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 3x factory; Remaining resources: 44 PUs; Japanese buy 1 armour, 2 carriers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from Japan to Philippine Islands 1 bomber moved from Japan to 56 Sea Zone 1 armour moved from Anhwei to Sinkiang 4 armour moved from Manchuria to Sinkiang 1 infantry moved from Manchuria to Anhwei 1 artillery moved from Manchuria to Anhwei 2 infantry moved from Yunnan to Burma 1 fighter moved from Manchuria to Sinkiang 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Brazil Japanese take Brazil from Americans 1 artillery moved from Italian East Africa to Anglo-Egyptian Sudan 2 fighters moved from Japan to Burma Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippine Islands Japanese attack with 1 bomber Americans defend with 1 bomber Japanese roll dice for 1 bomber in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Philippine Islands, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber in Philippine Islands, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Philippine Islands, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber in Philippine Islands, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Philippine Islands, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber in Philippine Islands, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Philippine Islands, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Philippine Islands Japanese win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Sinkiang Japanese attack with 5 armour and 1 fighter Russians defend with 1 artillery and 1 infantry Japanese roll dice for 5 armour and 1 fighter in Sinkiang, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Japanese lost in Sinkiang Japanese win, taking Sinkiang from Americans with 4 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Sinkiang to Anhwei 1 bomber moved from 56 Sea Zone to Western Canada 1 bomber moved from Philippine Islands to Japan Place Units - Japanese 1 armour and 1 infantry placed in India 2 carriers and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : -1.67 -
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters moved from Eastern United States to Western Canada 3 armour moved from Eastern United States to Central United States 2 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 3 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 armour and 3 infantry moved from Borneo to 47 Sea Zone 1 armour, 2 battleships, 2 carriers, 1 cruiser, 3 infantry and 2 transports moved from 47 Sea Zone to 44 Sea Zone 1 armour and 3 infantry moved from 44 Sea Zone to Solomon Islands 3 fighters moved from 47 Sea Zone to Solomon Islands Combat - Americans Battle in Central United States Americans attack with 3 armour and 6 infantry Germans defend with 2 infantry Americans roll dice for 3 armour and 6 infantry in Central United States, round 2 : 2/9 hits, 2.50 expected hits Germans roll dice for 2 infantry in Central United States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Central United States Americans win, taking Central United States from Germans with 3 armour and 6 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Canada Americans attack with 2 fighters Germans defend with 1 infantry; Japanese defend with 1 bomber Americans roll dice for 2 fighters in Western Canada, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 bomber and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in Western Canada Americans roll dice for 2 fighters in Western Canada, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Canada, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Canada Americans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 bomber Casualties for Germans: 1 infantry Battle in Eastern Canada Americans attack with 1 armour and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 2 infantry in Eastern Canada, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Canada, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Canada Americans win, taking Eastern Canada from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Solomon Islands Americans attack with 1 armour, 3 fighters and 3 infantry Japanese defend with 1 infantry Americans roll dice for 2 battleships and 1 cruiser in Solomon Islands, round 2 : 0/3 hits, 1.83 expected hits Americans roll dice for 1 armour, 3 fighters and 3 infantry in Solomon Islands, round 2 : 0/7 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 3 fighters and 3 infantry in Solomon Islands, round 3 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters moved from Solomon Islands to 44 Sea Zone 2 fighters moved from Western Canada to Eastern Canada 2 fighters moved from Eastern Canada to Eastern United States Place Units - Americans 2 armour, 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -1.83 Americans : -3.17 Japanese : -0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Research Technology - Russians Purchase Units - Russians Russians buy 4 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Belorussia to West Russia 1 infantry moved from Belorussia to Ukraine S.S.R. 1 infantry moved from West Russia to Belorussia 1 armour moved from Evenki National Okrug to Yakut S.S.R. 3 armour moved from Russia to Sinkiang 1 artillery and 3 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Kazakh S.S.R. to Sinkiang 1 artillery moved from Caucasus to Kazakh S.S.R. 4 armour moved from Ukraine S.S.R. to Caucasus 2 fighters moved from Caucasus to Sinkiang 1 fighter moved from Caucasus to Sinkiang Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 armour Japanese defend with 1 infantry Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R. Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sinkiang Russians attack with 3 armour, 3 fighters and 1 infantry Japanese defend with 4 armour Russians roll dice for 3 armour, 3 fighters and 1 infantry in Sinkiang, round 2 : 5/7 hits, 3.17 expected hits Japanese roll dice for 4 armour in Sinkiang, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Russians and 4 armour owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 3 armour and 3 fighters remaining. Battle score for attacker is 21 Casualties for Russians: 1 infantry Casualties for Japanese: 4 armour Non Combat Move - Russians 3 fighters moved from Sinkiang to Szechwan Place Units - Russians 4 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 2.83 Japanese : -0.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 62 PUs; Germans buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 5 PUs; Combat Move - Germans 2 infantry moved from Bulgaria Romania to Ukraine S.S.R. 4 fighters moved from Bulgaria Romania to Ukraine S.S.R. 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports moved from 11 Sea Zone to 13 Sea Zone 2 armour and 1 infantry moved from Morocco to 13 Sea Zone 2 armour, 2 fighters and 1 infantry moved from 13 Sea Zone to Gibraltar 1 bomber moved from Baltic States to Gibraltar 1 bomber moved from Baltic States to Gibraltar 1 bomber moved from Baltic States to Gibraltar 1 bomber moved from Baltic States to Gibraltar 2 bombers moved from Baltic States to Gibraltar 1 armour moved from Western United States to East Mexico Germans take Mexico from Americans Germans take East Mexico from Americans 1 armour moved from Western United States to Western Canada 1 armour moved from Western United States to Mexico 2 infantry moved from Germany to France 2 infantry moved from Italy to France 1 infantry moved from Italy to France 4 armour moved from Baltic States to France 8 infantry moved from Germany to Baltic States Combat - Germans Battle in Ukraine S.S.R. Germans attack with 4 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Gibraltar Germans attack with 2 armour, 6 bombers, 2 fighters and 1 infantry British defend with 1 bomber and 5 fighters Germans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 2 armour, 6 bombers, 2 fighters and 1 infantry in Gibraltar, round 2 : 8/11 hits, 6.17 expected hits British roll dice for 1 bomber and 5 fighters in Gibraltar, round 2 : 3/6 hits, 3.50 expected hits 1 infantry owned by the Germans, 2 armour owned by the Germans, 1 bomber owned by the British and 5 fighters owned by the British lost in Gibraltar Germans win with 6 bombers and 2 fighters remaining. Battle score for attacker is 47 Casualties for Germans: 2 armour and 1 infantry Casualties for British: 1 bomber and 5 fighters Non Combat Move - Germans 4 fighters moved from Ukraine S.S.R. to France 6 bombers moved from Gibraltar to France 2 fighters moved from Gibraltar to 13 Sea Zone Place Units - Germans 1 bomber and 4 infantry placed in Germany 5 armour placed in Germany Germans undo move 2. 4 armour placed in Germany 1 infantry placed in Germany 1 armour placed in Italy Turn Complete - Germans Germans collect 57 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 1.83 British : -0.50 Russians : -0.33 -
Game History
Round: 8 Purchase Units - British British buy 2 aaGuns; Remaining resources: 5 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 2 aaGuns placed in United Kingdom Turn Complete - British British collect 14 PUs; end with 19 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Anhwei to Szechwan 1 artillery moved from Anhwei to Szechwan 1 fighter moved from Anhwei to Szechwan 2 fighters moved from Burma to Szechwan 1 bomber moved from Japan to Szechwan 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Manchuria 1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa Japanese take French Equatorial Africa from British 1 infantry moved from Brazil to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Central America Japanese take Central America from Americans 1 battleship moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 34 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Russians defend with 3 fighters and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Szechwan, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 3 fighters and 1 infantry in Szechwan, round 2 : 2/4 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Szechwan Japanese roll dice for 1 bomber and 3 fighters in Szechwan, round 3 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 fighters in Szechwan, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Russians lost in Szechwan Japanese roll dice for 1 bomber and 2 fighters in Szechwan, round 4 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 fighter in Szechwan, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Szechwan Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for Russians: 3 fighters and 1 infantry Non Combat Move - Japanese 2 fighters moved from Szechwan to Burma 1 bomber moved from Szechwan to Burma Place Units - Japanese 3 armour placed in Manchuria 1 fighter and 1 infantry placed in India 1 cruiser placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Americans : -1.33 Japanese : -1.67 -
Game History
Round: 8 Purchase Units - Americans Americans buy 1 aaGun, 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Central United States to Western United States Americans take Western United States from Germans 1 armour moved from Eastern Canada to Western Canada 1 infantry moved from Eastern Canada to Western Canada 1 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern Canada to Western Canada 1 armour moved from Central United States to East Mexico 1 armour moved from Eastern United States to Western Canada 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Eastern United States 1 armour moved from Central United States to East Mexico 1 infantry moved from Central United States to East Mexico 1 infantry moved from Central United States to East Mexico 1 fighter moved from Eastern United States to 18 Sea Zone 2 fighters moved from Eastern United States to East Mexico 1 armour and 3 infantry moved from Solomon Islands to 44 Sea Zone 1 armour, 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 3 infantry and 2 transports moved from 44 Sea Zone to 56 Sea Zone 1 armour and 3 infantry moved from 56 Sea Zone to Western United States 1 fighter moved from Eastern United States to 56 Sea Zone Combat - Americans Battle in 18 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 18 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Canada Americans attack with 2 armour and 2 infantry Germans defend with 1 armour Americans roll dice for 2 armour and 2 infantry in Western Canada, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Western Canada, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Western Canada Americans win, taking Western Canada from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in East Mexico Americans attack with 2 armour, 2 fighters and 2 infantry Germans defend with 1 armour Americans roll dice for 2 armour, 2 fighters and 2 infantry in East Mexico, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 armour in East Mexico, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in East Mexico Americans win, taking East Mexico from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 2 fighters moved from East Mexico to Eastern United States 1 fighter moved from 18 Sea Zone to Eastern United States Place Units - Americans 1 aaGun, 1 armour, 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : 3.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Karelia S.S.R. to Finland 1 artillery moved from Karelia S.S.R. to Finland 1 artillery moved from Kazakh S.S.R. to Persia British take Persia from Japanese 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Vologda 4 armour and 7 infantry moved from Archangel to West Russia 1 infantry moved from West Russia to Caucasus 4 armour moved from Caucasus to West Russia 4 armour moved from Russia to West Russia 3 armour moved from Sinkiang to Kazakh S.S.R. Combat - Russians Battle in Finland Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 1 armour, 2 artilleries, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 57 PUs; Germans buy 4 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from 13 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 transports moved from 13 Sea Zone to 8 Sea Zone 4 armour and 5 infantry moved from France to 8 Sea Zone 5 infantry moved from 8 Sea Zone to United Kingdom 4 armour moved from 8 Sea Zone to United Kingdom 4 fighters moved from France to United Kingdom 6 bombers moved from France to United Kingdom 1 bomber moved from Germany to United Kingdom 1 artillery and 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Poland to Belorussia 1 armour moved from Germany to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery and 1 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 4 armour, 7 bombers, 6 fighters and 5 infantry British defend with 4 aaGuns, 4 armour, 1 artillery, 1 bomber, 1 factory and 11 infantry AA fire in United Kingdom : 3/12 hits, 2.00 expected hits 3 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 2 cruisers in United Kingdom, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 4 armour, 7 bombers, 3 fighters and 5 infantry in United Kingdom, round 2 : 9/19 hits, 9.00 expected hits British roll dice for 4 aaGuns, 4 armour, 1 artillery, 1 bomber and 11 infantry in United Kingdom, round 2 : 4/17 hits, 6.17 expected hits 4 aaGuns owned by the British, 4 infantry owned by the Germans, 1 bomber owned by the British and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 4 armour, 7 bombers, 3 fighters and 1 infantry in United Kingdom, round 3 : 7/15 hits, 8.33 expected hits British roll dice for 4 armour, 1 artillery and 5 infantry in United Kingdom, round 3 : 5/10 hits, 4.00 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 3 armour owned by the Germans, 1 artillery owned by the British, 5 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans roll dice for 1 armour, 7 bombers and 2 fighters in United Kingdom, round 4 : 4/10 hits, 6.17 expected hits British roll dice for 3 armour in United Kingdom, round 4 : 2/3 hits, 1.50 expected hits 2 fighters owned by the Germans and 3 armour owned by the British lost in United Kingdom Germans captures 19PUs while taking British capital Germans win, taking United Kingdom from British with 1 armour and 7 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 3 armour, 6 fighters and 5 infantry Casualties for British: 4 aaGuns, 4 armour, 1 artillery, 1 bomber and 11 infantry Non Combat Move - Germans 16 infantry moved from Baltic States to Poland 3 armour moved from Germany to Poland 5 infantry moved from Germany to Poland 4 infantry moved from Bulgaria Romania to Poland 1 infantry moved from Bulgaria Romania to Poland 1 infantry moved from Baltic States to Poland 1 armour moved from Italy to Poland 6 bombers moved from United Kingdom to Poland 1 bomber moved from United Kingdom to Germany Place Units - Germans 4 armour, 3 fighters and 1 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -2.50 British : -0.67 Russians : -0.67 AA fire in United Kingdom : : 1.00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 armour and 1 battleship; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone 1 battleship moved from 35 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Philippine Islands Japanese take Philippine Islands from Americans 2 artilleries moved from India to Persia 2 infantry moved from India to Persia 3 armour moved from India to Persia 4 armour moved from Manchuria to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from Manchuria to Anhwei 2 infantry moved from Burma to Yunnan 1 bomber moved from Burma to Persia 1 artillery moved from French Equatorial Africa to French West Africa Japanese take French West Africa from British 1 carrier moved from 62 Sea Zone to 48 Sea Zone 2 fighters moved from Burma to 48 Sea Zone 1 fighter moved from India to Persia Combat - Japanese Battle in Persia Japanese attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry Russians defend with 1 artillery Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Persia, round 2 : 7/9 hits, 4.00 expected hits British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Persia Japanese win, taking Persia from British with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Japanese 1 fighter moved from Persia to India 1 bomber moved from Persia to India Place Units - Japanese 1 battleship placed in 62 Sea Zone 3 armour placed in India 1 armour placed in Manchuria Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
British : -0.33 Japanese : 3.00 -
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 infantry moved from East Mexico to Central America 2 fighters moved from Eastern United States to Central America 2 armour moved from East Mexico to Mexico 1 fighter moved from Eastern United States to Mexico 1 infantry moved from Western United States to Mexico 1 armour moved from Western Canada to Alaska 1 infantry moved from Western Canada to Alaska 1 fighter moved from Eastern United States to Alaska 1 armour moved from Western Canada to Western United States 1 infantry moved from Western United States to Western Canada 1 infantry moved from Central United States to East Mexico Combat - Americans Battle in Central America Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Central America, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Central America Americans win, taking Central America from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Mexico Americans attack with 2 armour, 1 fighter and 1 infantry Germans defend with 1 armour Americans roll dice for 2 armour, 1 fighter and 1 infantry in Mexico, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Mexico, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Mexico Americans win, taking Mexico from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in Alaska Americans attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 armour Americans roll dice for 1 armour, 1 fighter and 1 infantry in Alaska, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Alaska Americans win, taking Alaska from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 1 fighter moved from Alaska to Western Canada 2 fighters moved from Central America to East Mexico 1 fighter moved from Mexico to Western United States 1 infantry moved from Central United States to Western United States 1 infantry moved from Eastern United States to Central United States 1 armour moved from Eastern United States to Western United States Place Units - Americans 1 carrier and 3 transports placed in 56 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : 0.83 Japanese : 0.67 -
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Test summary from TripleA, engine version: 1.9, time: 8:03:35 AM
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