@Ghostglider said in L25 PTV - 2024 Final Ghostglider (axis+11) vs axis-dominion:
Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
maybe @gamerman01 can fix it for us?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
5 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
3 infantry moved from Central United States to Eastern United States
Place Units - Americans
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -1.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield and 1 carrier; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Alexandria to Tobruk
2 bombers, 3 fighters and 1 tactical_bomber moved from Egypt to Tobruk
Combat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Tobruk
British attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 6/7 hits, 3.67 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Tobruk to Egypt
1 bomber, 3 fighters and 1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 4 infantry moved from Iraq to Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 carrier placed in 98 Sea Zone
1 airfield placed in Trans-Jordan
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 2.17
Italians : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 3 armour, 1 bomber and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 3 armour, 1 bomber and 4 mech_infantrys in Bessarabia, round 2 : 3/8 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Bessarabia
Italians roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Bessarabia, round 3 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 3 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Bulgaria
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 3 armour, 1 bomber and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 3 armour, 1 bomber and 4 mech_infantrys in Bessarabia, round 2 : 3/8 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Bessarabia
Italians roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Bessarabia, round 3 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 3 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Bulgaria
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Tunisia: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.83
Russians : 1.00
Use 2nd Italy file, please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 armour moved from New South Wales to Queensland
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
2 armour and 2 mech_infantrys moved from Germany to Baltic States
8 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Eastern Poland to Belarus
2 bombers moved from Romania to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novgorod
Germans attack with 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 9 infantry in Novgorod, round 2 : 3/9 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 bombers, 1 fighter, 8 infantry and 2 tactical_bombers
Russians defend with 9 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 8 infantry and 2 tactical_bombers in Belarus, round 2 : 7/14 hits, 4.83 expected hits
Russians roll dice for 9 infantry in Belarus, round 2 : 4/9 hits, 3.00 expected hits
7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Belarus, round 3 : 2/10 hits, 4.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 4 infantry
Casualties for Russians: 9 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 aaGuns, 13 armour, 8 artilleries, 10 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 2 tactical_bombers moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Ukraine
2 bombers moved from Belarus to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 aaGun moved from Western Germany to France
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 armour and 5 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Bryansk to Belarus
3 fighters moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 3 fighters and 5 infantry
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 3 fighters and 5 infantry in Belarus, round 2 : 3/8 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 fighters and 5 infantry in Belarus, round 3 : 2/8 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
4 aaGuns, 5 armour, 6 artilleries, 4 fighters, 14 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Volgograd to Rostov
3 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Suiyuyan to Kansu
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
2 bombers moved from Yunnan to Kansu
2 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Soviet Far East from Russians, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 3.83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kansu to Yunnan
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
4 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 armour and 2 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Korea to Jehol
2 aaGuns, 2 artilleries and 11 infantry moved from Korea to Manchuria
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber placed in Japan
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 0.83
Chinese : 1.33
UK_Pacific : -0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
2 infantry placed in Eastern United States
1 carrier and 3 destroyers placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 1.50
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
2 fighters moved from 45 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 7 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
2 infantry placed in Eastern United States
1 carrier and 3 destroyers placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Americans : 1.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Northwest Persia to Caucasus
2 bombers moved from Egypt to Tunisia
1 armour and 1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
2 artilleries and 4 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from Trans-Jordan to India
1 fighter moved from Egypt to Trans-Jordan
3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Battle in Tunisia
British attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Tunisia, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 4/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the British lost in Tunisia
British roll dice for 2 bombers in Tunisia, round 3 : 0/2 hits, 1.33 expected hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the British lost in Tunisia
British roll dice for 1 bomber in Tunisia, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Tunisia
British win with 1 bomber remaining. Battle score for attacker is -7
Casualties for British: 1 armour, 1 artillery, 1 bomber and 2 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 4 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 bomber moved from Tunisia to Morocco
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : -1.67
Italians : 2.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Bessarabia to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Bulgaria to Bryansk
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Bryansk
Italians attack with 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Bulgaria
1 fighter moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to France
Place Units - Italians
2 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
7 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Western Ukraine to Ukraine
1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Ukraine
Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Belarus, round 2 : 4/9 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk
1 fighter moved from Western Germany to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
4 aaGuns, 13 armour, 8 artilleries, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Baltic States to Bryansk
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
3 infantry placed in Novgorod
2 mech_infantrys placed in France
2 armour and 6 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.17
Americans : 0.50
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Kazakhstan
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
2 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Ukraine
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 fighters and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 fighter owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 armour remaining. Battle score for attacker is -14
Casualties for Russians: 1 fighter and 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
3 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
3 infantry placed in Volgograd
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Sakha: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.17
Japanese : 1.33