I don’t think the Italian tac is allowed to land on Syria
GL40 StuckTojo (Axis) vs Dawgoneit (Allies +30)
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 5 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 6 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 7 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -3.17 Japanese : -2.33
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - British British buy 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 1 armour and 1 mech_infantry EDIT: Changing ownership of Northwest Persia from Germans to British EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Removing units owned by British from Iraq: 2 armour EDIT: Adding units owned by British to Northwest Persia: 2 armour EDIT: Removing units owned by Japanese from Burma: 3 mech_infantrys EDIT: Removing units owned by British from India: 3 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Changing ownership of Burma from Japanese to British EDIT: Turning off Edit Mode 4 mech_infantrys moved from Eastern Persia to India 4 infantry moved from Eastern Persia to Persia 3 armour moved from Persia to West India 1 fighter moved from Trans-Jordan to India 1 fighter moved from Trans-Jordan to India 1 fighter moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer moved from 39 Sea Zone to 79 Sea Zone Place Units - British 3 armour placed in Persia 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
-
@dawgoneit sorry for the British edits. i hit done before i saved.
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 armour and 1 bomber moved from Volgograd to Sikang Combat - Italians Battle in Sikang Italians attack with 2 armour and 1 bomber Chinese defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Sikang, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 armour owned by the Italians lost in Sikang Italians win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Sikang to Ukraine Place Units - Italians 1 armour and 1 mech_infantry placed in Ukraine 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Italians collect 19 PUs (1 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.33 Chinese : 0.67
-
@dawgoneit said in GL40 StuckTojo (Axis) vs Dawgoneit (Allies +30):
@dawgoneit sorry for the British edits. i hit done before i saved.
No worries. :+1:
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Celebes Battle in Malaya Battle in Sumatra ANZAC attack with 1 armour and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Celebes from Japanese, taking Malaya from Japanese, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.00
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - French 2 infantry moved from Libya to Tobruk 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 94 PUs; Germans buy 1 armour, 1 destroyer, 2 fighters, 6 mech_infantrys, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Timguska to Tsinghai Germans take Tsinghai from Chinese 2 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 2 fighters and 2 tactical_bombers moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Persia 1 bomber moved from Volgograd to Northwest Persia 1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in 104 Sea Zone Germans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer and 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in Northwest Persia Germans attack with 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 2 armour Germans roll dice for 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 5/8 hits, 3.83 expected hits British roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for British: 2 armour Non Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to Caucasus 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 3 aaGuns moved from Rostov to Caucasus 6 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Eastern Poland to Romania 2 artilleries moved from Russia to Samara 3 armour and 5 mech_infantrys moved from Russia to Kazakhstan 20 armour moved from Russia to Kazakhstan 1 fighter moved from Northwest Persia to Caucasus 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 1 destroyer, 1 fighter and 1 transport placed in 110 Sea Zone 3 submarines placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 1 mech_infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -2.50 AA fire in Persia : : 0.83 British : 0.00 Americans : 1.17
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Soviet Far East to Siberia Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 mech_infantry moved from French Indo China to Malaya 1 artillery moved from Shan State to Malaya 2 mech_infantrys moved from Kweichow to Burma 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Suiyuyan 2 mech_infantrys moved from Szechwan to Shensi 2 bombers moved from Kweichow to Suiyuyan 3 fighters and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 5/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Shensi to Yunnan 2 bombers moved from Suiyuyan to Hopei 2 mech_infantrys moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 6 armour and 4 mech_infantrys moved from Szechwan to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Malaya 2 fighters and 1 tactical_bomber moved from Malaya to Shan State 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Yunnan to Shan State Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Japan 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : -0.33 ANZAC : 0.50 Chinese : 0.00 UK_Pacific : -0.33 Japanese : -0.83
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 1 bomber moved from United Kingdom to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Northwest Persia Americans attack with 1 fighter and 4 mech_infantrys Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 1 fighter and 4 mech_infantrys in Northwest Persia, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 fighter and 4 mech_infantrys in Northwest Persia, round 3 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 fighter and 4 mech_infantrys in Northwest Persia, round 4 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans roll dice for 1 fighter and 4 mech_infantrys in Northwest Persia, round 5 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 armour in Northwest Persia, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in 55 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 55 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 armour moved from Trans-Jordan to Iraq 1 fighter moved from Northwest Persia to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 7 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 artilleries and 3 infantry moved from Libya to Tobruk 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Libya to Tobruk 1 artillery and 3 infantry moved from Algeria to Tunisia 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from 104 Sea Zone to Libya 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 9 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 infantry and 1 mech_infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 6 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports EDIT: Turning off Edit Mode 1 destroyer placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -2.33 Americans : -2.17 Japanese : 0.67
-
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - British British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from India to Burma 1 bomber, 9 fighters and 2 tactical_bombers moved from India to Burma 1 armour moved from West India to Turkmenistan 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 2 fighters moved from Trans-Jordan to India 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 2 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in 41 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 1 bomber, 9 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 mech_infantry British roll dice for 1 bomber, 9 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 8/14 hits, 6.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 9 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 bomber, 9 fighters and 2 tactical_bombers moved from Burma to India 10 mech_infantrys moved from India to West India 4 armour moved from India to West India 2 tactical_bombers moved from India to Persia 3 fighters moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 1 armour moved from Persia to Iraq 2 infantry moved from Persia to Iraq 9 fighters moved from India to Persia 2 armour moved from Persia to Iraq Place Units - British 1 armour and 2 fighters placed in Persia 1 armour and 2 mech_infantrys placed in Egypt British undo move 1. British undo move 1. 1 armour and 2 mech_infantrys placed in Persia 2 fighters placed in Egypt 1 armour placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : 1.17 Japanese : -0.33
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Ukraine to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 bomber and 1 mech_infantry Americans defend with 3 mech_infantrys Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Americans lost in Northwest Persia Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northwest Persia Italians win, taking Northwest Persia from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 3 mech_infantrys Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Sikang to Caucasus 1 bomber moved from Northwest Persia to Caucasus Place Units - Italians 1 armour and 1 mech_infantry placed in Ukraine 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Italians collect 20 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -0.33
-
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery, 1 harbour and 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 46 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 46 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : 3.83 Japanese : -0.33
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - French 2 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 2 mech_infantrys moved from Kazakhstan to Turkmenistan 3 fighters and 2 tactical_bombers moved from Caucasus to Turkmenistan 1 submarine moved from 112 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Turkmenistan Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 armour Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Turkmenistan, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Turkmenistan to Northwest Persia 23 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 4 aaGuns, 1 artillery and 9 mech_infantrys moved from Caucasus to Northwest Persia 2 artilleries moved from Samara to Kazakhstan 3 mech_infantrys moved from Russia to Kazakhstan 1 bomber moved from Caucasus to Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia 1 fighter moved from Southern Italy to Northwest Persia 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 bomber moved from Ukraine to Romania 1 mech_infantry moved from France to Yugoslavia Place Units - Germans 1 armour, 1 artillery and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 bomber and 1 fighter placed in Western Germany 3 destroyers placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -2.00 Americans : 0.67 Russians : 0.50
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Combat Move - Russians 16 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 1 infantry moved from Siberia to Sakha Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 4 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 artilleries and 11 infantry moved from Manchuria to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Hopei to Korea 1 fighter moved from Japan to Korea 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 mech_infantrys moved from Yunnan to Malaya 1 mech_infantry moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 artillery moved from Shan State to Burma 1 mech_infantry moved from French Indo China to Burma 2 fighters moved from Yunnan to Burma 2 mech_infantrys moved from Hopei to Kansu 1 mech_infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Shensi to Kansu 2 fighters and 2 tactical_bombers moved from Kweichow to Kansu Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 4 artilleries, 2 bombers, 1 fighter and 13 infantry Russians defend with 2 aaGuns and 16 infantry AA fire in Korea : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 4 artilleries, 2 bombers and 13 infantry in Korea, round 2 : 3/19 hits, 5.50 expected hits Russians roll dice for 2 aaGuns and 16 infantry in Korea, round 2 : 8/16 hits, 5.33 expected hits 8 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 4 artilleries, 2 bombers and 5 infantry in Korea, round 3 : 4/11 hits, 4.17 expected hits Russians roll dice for 14 infantry in Korea, round 3 : 7/14 hits, 4.67 expected hits 5 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Korea Japanese roll dice for 2 artilleries and 2 bombers in Korea, round 4 : 0/4 hits, 2.00 expected hits Russians roll dice for 10 infantry in Korea, round 4 : 7/10 hits, 3.33 expected hits 2 artilleries owned by the Japanese and 2 bombers owned by the Japanese lost in Korea Russians win with 10 infantry remaining. Battle score for attacker is -61 Casualties for Japanese: 4 artilleries, 2 bombers, 1 fighter and 13 infantry Casualties for Russians: 2 aaGuns and 6 infantry Battle in Malaya Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 3 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Burma, round 3 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kansu Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 2 : 1/8 hits, 3.00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 4/7 hits, 2.83 expected hits Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 2/5 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 4 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter and 3 mech_infantrys Casualties for Chinese: 1 fighter and 7 infantry Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from Kweichow to Jehol 3 mech_infantrys moved from Kiangsu to Jehol 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 2 fighters moved from Burma to Anhwe 1 tactical_bomber moved from Kansu to Chahar 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow 2 aaGuns moved from Manchuria to Jehol 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 fighter moved from Philippines to Japan Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 4 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : 0.67 AA fire in Korea : : 0.50 ANZAC : 1.33 Chinese : -1.67 UK_Pacific : -1.00 Russians : 8.67 Japanese : -6.67
-
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour and 1 mech_infantry moved from Alexandria to Egypt 1 artillery and 9 infantry moved from Libya to Tobruk 1 bomber moved from Libya to Trans-Jordan 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Libya to Tobruk 1 artillery and 9 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to Algeria 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Gibraltar to Trans-Jordan Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Northern Territory to Queensland 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 9 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 fighter, 11 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 11 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to Gibraltar Place Units - Americans 1 armour, 2 fighters and 5 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 3.33 Japanese : -0.33